<?xml version="1.0" encoding="UTF-8" ?>
<class name="Popup" inherits="Control" version="3.2">
	<brief_description>
		Base container control for popups and dialogs.
	</brief_description>
	<description>
		Popup is a base [Control] used to show dialogs and popups. It's a subwindow and modal by default (see [Control]) and has helpers for custom popup behavior. All popup methods ensure correct placement within the viewport.
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="popup">
			<return type="void">
			</return>
			<argument index="0" name="bounds" type="Rect2" default="Rect2( 0, 0, 0, 0 )">
			</argument>
			<description>
				Popup (show the control in modal form).
			</description>
		</method>
		<method name="popup_centered">
			<return type="void">
			</return>
			<argument index="0" name="size" type="Vector2" default="Vector2( 0, 0 )">
			</argument>
			<description>
				Popup (show the control in modal form) in the center of the screen relative to its current canvas transform, at the current size, or at a size determined by [code]size[/code].
			</description>
		</method>
		<method name="popup_centered_clamped">
			<return type="void">
			</return>
			<argument index="0" name="size" type="Vector2" default="Vector2( 0, 0 )">
			</argument>
			<argument index="1" name="fallback_ratio" type="float" default="0.75">
			</argument>
			<description>
				Popup (show the control in modal form) in the center of the screen relative to the current canvas transform, clamping the size to [code]size[/code], then ensuring the popup is no larger than the viewport size multiplied by [code]fallback_ratio[/code].
			</description>
		</method>
		<method name="popup_centered_minsize">
			<return type="void">
			</return>
			<argument index="0" name="minsize" type="Vector2" default="Vector2( 0, 0 )">
			</argument>
			<description>
				Popup (show the control in modal form) in the center of the screen relative to the current canvas transform, ensuring the size is never smaller than [code]minsize[/code].
			</description>
		</method>
		<method name="popup_centered_ratio">
			<return type="void">
			</return>
			<argument index="0" name="ratio" type="float" default="0.75">
			</argument>
			<description>
				Popup (show the control in modal form) in the center of the screen relative to the current canvas transform, scaled at a ratio of size of the screen.
			</description>
		</method>
		<method name="set_as_minsize">
			<return type="void">
			</return>
			<description>
				Shrink popup to keep to the minimum size of content.
			</description>
		</method>
	</methods>
	<members>
		<member name="popup_exclusive" type="bool" setter="set_exclusive" getter="is_exclusive" default="false">
			If [code]true[/code], the popup will not be hidden when a click event occurs outside of it, or when it receives the [code]ui_cancel[/code] action event.
			[b]Note:[/b] Enabling this property doesn't affect the Close or Cancel buttons' behavior in dialogs that inherit from this class. As a workaround, you can use [method WindowDialog.get_close_button] or [method ConfirmationDialog.get_cancel] and hide the buttons in question by setting their [member CanvasItem.visible] property to [code]false[/code].
		</member>
		<member name="visible" type="bool" setter="set_visible" getter="is_visible" override="true" default="false" />
	</members>
	<signals>
		<signal name="about_to_show">
			<description>
				Emitted when a popup is about to be shown. This is often used in [PopupMenu] to clear the list of options then create a new one according to the current context.
			</description>
		</signal>
		<signal name="popup_hide">
			<description>
				Emitted when a popup is hidden.
			</description>
		</signal>
	</signals>
	<constants>
		<constant name="NOTIFICATION_POST_POPUP" value="80">
			Notification sent right after the popup is shown.
		</constant>
		<constant name="NOTIFICATION_POPUP_HIDE" value="81">
			Notification sent right after the popup is hidden.
		</constant>
	</constants>
</class>
