<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeVectorInterp" inherits="VisualShaderNode" version="3.2">
	<brief_description>
		Linearly interpolates between two vectors within the visual shader graph.
	</brief_description>
	<description>
		Translates to [code]mix(a, b, weight)[/code] in the shader language, where [code]weight[/code] is a [Vector3] with weights for each component.
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<constants>
	</constants>
</class>
