                        ATSCORE         Version 1.00

ATSCORE generates a teamscore including a little graphic, which can be send
as a universal message. For this purpose, you also need HOSTMESS.EXE. Since 
HOSTMESS.EXE isn't my program, I can't distribute it. But it should be easy
for you to find it in any mailbox or internet FTP.

ATSCORE.EXE should be placed in your VPL or WINPLAN directory. The first
parameter is the path to your gamedata. The second parameter tells ATSCORE,
which races form a team. The teams are seperated by a "0". Use "a" for Rebels
and "b" for Colonials. Don't add blanks or any other characters and don't
start or stop the controlstring with a "0".
Here is a little example:

        host team
        atscore team 2804903a01b0567
        hostmess f:atscore.log h:team d:team 

In this example you have 5 teams:         
        1 - Lizard & Empire
        2 - Fascists & Robots
        3 - Birds & Rebels
        4 - Feds & Colonials
        5 - Privateers & Cyborgs & Crystals

I am not responsible for any damages my program causes. Please send bug-
reports or comments to:
        Armin.Trott@hamburg.netsurf.de

