struct dirent  *dp;
DIR            *dfd;
player         *players;
planet         *planets;
battle         *battles;
bombing        *bombings;
strlist        *messages;
double          galaxysize;
int             turn;
unsigned long   randno;
char            map[MAPWIDTH][MAPHEIGHT];
char            buf[256];
char            gamename[256];
FILE           *f;
double          x1, x2, tmpy1, y2;
int             underscores;
int             twocol;
int             reportfileno;

char           *productname[] =
{
   "CAP",
   "MAT",
   0,
   "Drive",
   "Weapons",
   "Shields",
   "Cargo",
};
