# File: a_list.txt

# This is the "default" attr/char/macro over-ride file for EMX and OS/2
# -EK-

# --------------- Attributes/Characters ---------------- #

# Wall -> Semi-grey block
K:442:1/177

# Floor -> Little dot
K:441:1/250

# --------------- Macros ---------------- #

# F1 identify
# F2 cast light
# F3 searches for 100 turns
# F4 fires the item inscribed '@0' (Arrows/Bolts)
# F5 casts lightning bolt
# F6 casts frost bolt
# F7 casts fire bolt
# F8 fastens
# F10 surveilance mode (detect traps/doors/monsters)
# Ctrl-(Keypad) runs in the given direction

# F1 identify
# A:\e\er1\s     <- reads the scroll inscribed '@1' (Scroll of Identify)
A:\e\emce
P:^_059^M

# F2 cast light
# A:mad      <- mage's light
# A:ak\s     <- aktivate special item (Phial/Star/Stone)
# A:mah      <- find doors/stairs/traps
A:\e\emadmahAk\s
P:^_060^M

# F3 searches for 100 turns
A:\e\e#s
P:^_061^M

# F4 fires the item inscribed '@0' (Arrows)
A:\e\ef0
P:^_062^M

# F5 lightning bolt
A:mbb
P:^_063^M

# F6 frost bolt
A:mbh
P:^_064^M

# F7 fire bolt
A:mcg
P:^_065^M

# F8 fasten
A:mdd
P:^_066^M   

# F10 surveilance mode (detect traps/doors/monsters)
A:mah\smab
P:^_068^M

# Ctrl-(Keypad) runs in the given direction
A:.1
P:^_117^M
A:.2
P:^_145^M
A:.3
P:^_118^M
A:.4
P:^_115^M
A:.6
P:^_116^M
A:.7
P:^_119^M
A:.8
P:^_141^M
A:.9
P:^_132^M


