Crazy Eddies GUI System: Class List

Crazy Eddies GUI System 0.7.6

- Main Page
- Related Pages
- Namespaces
- Classes
- Files

- Class List
- Class Index
- Class Hierarchy
- Class Members

Class List
Here are the classes, structs, unions and interfaces with brief descriptions:

CEGUI::AbsoluteDim | Dimension type that represents an absolute pixel value. Implements BaseDim interface
CEGUI::ActivationEventArgs | EventArgs based class that is used for Activated and Deactivated window events
CEGUI::EditboxProperties::ActiveSelectionColour | Property to access the colour used for rendering the selection highlight when the edit box is active
CEGUI::Affector | Defines an 'affector' class
CEGUI::WindowFactoryManager::AliasTargetStack | Class used to track active alias targets for Window factory types
CEGUI::MenuBaseProperties::AllowMultiplePopups | Property to access the state of the allow multiple popups setting
CEGUI::WindowProperties::Alpha | Property to access window alpha setting
CEGUI::AlreadyExistsException | Exception class used when an attempt is made create a named object of a particular type when an object of the same type already exists with the same name
CEGUI::WindowProperties::AlwaysOnTop | Property to access window "Always-On-Top" setting
CEGUI::Animation | Defines an 'animation' class
CEGUI::Animation_xmlHandler | Class used to parse stand alone Animation XML files
CEGUI::AnimationAffectorHandler | Chained sub-handler for Affector XML elements
CEGUI::AnimationDefinitionHandler | Chained sub-handler for AnimationDefinition XML elements
CEGUI::AnimationEventArgs | EventArgs based class that holds information about which animation instnace fired given event
CEGUI::AnimationInstance | Defines an 'animation instance' class
CEGUI::AnimationKeyFrameHandler | Chained sub-handler for KeyFrame XML elements
CEGUI::AnimationManager |
CEGUI::AnimationSubscriptionHandler | Chained sub-handler for Subscription XML elements
CEGUI::MenuBaseProperties::AutoCloseNestedPopups | Property to set if the menu should close all its open child popups, when it gets hidden
CEGUI::MenuItemProperties::AutoPopupTimeout | Property to specify the time, which has to elapse before the popup window is opened/closed if the hovering state changes
CEGUI::GridLayoutContainerProperties::AutoPositioning |
CEGUI::WindowProperties::AutoRenderingSurface | Property to get/set whether the Window will automatically attempt to use a full imagery caching RenderingSurface (if supported by the renderer). Here, "full imagery caching" usually will mean caching a window's representation onto a texture (although no such implementation requirement is specified.)
CEGUI::WindowProperties::AutoRepeatDelay | Property to access window autorepeat delay value
CEGUI::WindowProperties::AutoRepeatRate | Property to access window autorepeat rate value
CEGUI::ItemListBaseProperties::AutoResizeEnabled | Property to access the state of the auto resize enabled setting
CEGUI::FalagardStaticProperties::BackgroundEnabled | Property to access the state of the frame background setting for the FalagardStatic widget
CEGUI::BaseDim | Abstract interface for a generic 'dimension' class
CEGUI::BasicRenderedStringParser | Basic RenderedStringParser class that offers support for the following tags:
CEGUI::BiDiVisualMapping | Abstract class to wrap a BiDi visual mapping of a text string
CEGUI::FalagardEditboxProperties::BlinkCaret | Property to access the setting that controls whether the caret will blink
CEGUI::FalagardMultiLineEditboxProperties::BlinkCaret | Property to access the setting that controls whether the caret will blink
CEGUI::FalagardEditboxProperties::BlinkCaretTimeout | Property to access the setting that controls the speed at which the caret blinks when the caret blink option is enabled
CEGUI::FalagardMultiLineEditboxProperties::BlinkCaretTimeout | Property to access the setting that controls the speed at which the caret blinks when the caret blink option is enabled
CEGUI::BoolInterpolator |
CEGUI::BoundSlot | Class that tracks a SubscriberSlot, its group, and the Event to which it was subscribed. This is effectively what gets returned from the calls to the Event::subscribe members, though BoundSlot is always wrapped in a reference counted pointer. When a BoundSlot is deleted, the connection is unsubscribed and the SubscriberSlot is deleted
CEGUI::ButtonBase | Base class for all the 'button' type widgets (push button, radio button, check-box, etc)
CEGUI::EditboxProperties::CaratIndex | Property to access the current carat index
CEGUI::MultiLineEditboxProperties::CaratIndex | Property to access the current carat index
CEGUI::ComboboxProperties::CaratIndex | Property to access the current carat index
CEGUI::CentredRenderedString | FormattedRenderedString implementation that renders the RenderedString with centred formatting
CEGUI::ChainedXMLHandler | Abstract XMLHandler based class
CEGUI::Checkbox | Base class providing logic for Check-box widgets
CEGUI::ScrolledContainerProperties::ChildExtentsArea | Property offering read-only access to the current content extents rectangle (as window relative pixels)
CEGUI::ListHeaderSegmentProperties::Clickable | Property to access the click-able setting of the header segment
CEGUI::SliderProperties::ClickStepSize | Property to access the click-step size for the slider
CEGUI::WindowProperties::ClippedByParent | Property to access window "clipped by parent" setting
CEGUI::ClippedContainer | Helper container window that has configurable clipping. Used by the ItemListbox widget
CEGUI::FrameWindowProperties::CloseButtonEnabled | Property to access the setting for whether the window close button will be enabled (or displayed depending upon choice of final widget type)
CEGUI::colour | Class representing colour values within the system
CEGUI::ColourInterpolator |
CEGUI::ColourRect | Class that holds details of colours for the four corners of a rectangle
CEGUI::ColourRectInterpolator |
CEGUI::MultiColumnListProperties::ColumnHeader | Property to access a column
CEGUI::ListHeaderProperties::ColumnsMovable | Property to access the setting for user moving of the column headers
CEGUI::MultiColumnListProperties::ColumnsMovable | Property to access the setting for user moving of the column headers
CEGUI::ListHeaderProperties::ColumnsSizable | Property to access the setting for user sizing of the column headers
CEGUI::MultiColumnListProperties::ColumnsSizable | Property to access the setting for user sizing of the column headers
CEGUI::Combobox | Base class for the Combobox widget
CEGUI::ComboDropList | Base class for the combo box drop down list. This is a specialisation of the Listbox class
CEGUI::ComponentArea | Class that represents a target area for a widget or imagery component
CEGUI::Config_xmlHandler | Handler class used to parse the Configuration XML file
CEGUI::String::const_iterator | Const iterator for String
CEGUI::ConstBaseIterator< T > | Base class constant iterator used to offer iteration over various collections within the system
CEGUI::ScrollablePaneProperties::ContentArea | Property to access the current content pane area rectangle (as window relative pixels)
CEGUI::ScrolledContainerProperties::ContentArea | Property to access the current content pane area rectangle (as window relative pixels)
CEGUI::ScrollablePaneProperties::ContentPaneAutoSized | Property to access the setting which controls whether the content pane is automatically resized according to the size and position of attached content
CEGUI::ScrolledContainerProperties::ContentPaneAutoSized | Property to access the setting which controls whether the content pane is automatically resized according to the size and position of attached content
CEGUI::CoordConverter | Utility class that helps in converting various types of co-ordinate between absolute screen positions and positions offset from the top-left corner of a given Window object
CEGUI::CoronaImageCodec | Image codec based on the Corona library
CEGUI::ProgressBarProperties::CurrentProgress | Property to access the current progress of the progress bar
CEGUI::SliderProperties::CurrentValue | Property to access the current value of the slider
CEGUI::SpinnerProperties::CurrentValue | Property to access the current value of the spinner
CEGUI::WindowProperties::CustomTooltipType | Property to access the custom tooltip for this Window
CEGUI::Direct3D10GeometryBuffer::D3DVertex | Internal Vertex structure used for Direct3D based geometry
CEGUI::Direct3D11GeometryBuffer::D3DVertex | Internal Vertex structure used for Direct3D based geometry
CEGUI::Direct3D9GeometryBuffer::D3DVertex | Internal Vertex structure used for Direct3D based geometry
CEGUI::DefaultLogger | Default implementation for the Logger class. If you want to redirect CEGUI logs to some place other than a text file, implement your own Logger implementation and create a object of the Logger type before creating the CEGUI::System singleton
CEGUI::DefaultRenderedStringParser | Effectively a 'null' parser that returns a RenderedString representation that will draw the input text verbatim
CEGUI::DefaultResourceProvider |
CEGUI::WindowProperties::DestroyedByParent | Property to access window Destroyed by Parent setting
CEGUI::DevILImageCodec | Image codec based on the DevIL library
CEGUI::Dimension | Class representing some kind of dimension
CEGUI::Direct3D10GeometryBuffer | Implementation of CEGUI::GeometryBuffer for the Direct3D 10 API
CEGUI::Direct3D10Renderer | Renderer implementation using Direct3D 10
CEGUI::Direct3D10RenderTarget | Implementation of an ntermediate RenderTarget for the Direct3D 10 API
CEGUI::Direct3D10Texture | Texture implementation for the Direct3D10Renderer
CEGUI::Direct3D10TextureTarget | Direct3D10TextureTarget - allows rendering to Direct3D 10 textures
CEGUI::Direct3D10ViewportTarget | Direct3D10 based RenderTarget that represents the screen or a portion of it
CEGUI::Direct3D11GeometryBuffer | Implementation of CEGUI::GeometryBuffer for the Direct3D 10 API
CEGUI::Direct3D11Renderer | Renderer implementation using Direct3D 10
CEGUI::Direct3D11RenderTarget | Implementation of an ntermediate RenderTarget for the Direct3D 10 API
CEGUI::Direct3D11Texture | Texture implementation for the Direct3D11Renderer
CEGUI::Direct3D11TextureTarget | Direct3D11TextureTarget - allows rendering to Direct3D 10 textures
CEGUI::Direct3D11ViewportTarget | Direct3D10 based RenderTarget that represents the screen or a portion of it
CEGUI::Direct3D9GeometryBuffer | Direct3D9 based implementation of the GeometryBuffer interface
CEGUI::Direct3D9Renderer | Renderer class to interface with Direct3D 9
CEGUI::Direct3D9RenderTarget | Intermediate Direct3D9 implementation of a RenderTarget
CEGUI::Direct3D9Texture | Texture implementation for the Direct3D9Renderer
CEGUI::Direct3D9TextureTarget | Direct3D9TextureTarget - allows rendering to an Direct3D9 texture via
CEGUI::Direct3D9ViewportTarget | Direct3D9 RenderTarget that represents a screen viewport
CEGUI::DirectFBGeometryBuffer | Implemetation of CEGUI::GeometryBuffer for DirectFB
CEGUI::DirectFBRenderer | Implementation of CEGUI::Renderer interface using DirectFB
CEGUI::DirectFBRenderTarget | Implementation of CEGUI::RenderTarget for DirectFB
CEGUI::DirectFBTexture | Implementation of CEGUI::Texture interface using DirectFB
CEGUI::WindowProperties::Disabled | Property to access window Disabled setting
CEGUI::DisplayEventArgs | EventArgs based class that is used for notifications regarding the main display
CEGUI::TooltipProperties::DisplayTime | Property to access the time after which the tooltip automatically de-activates itself
CEGUI::WindowProperties::DistributeCapturedInputs | Property to access whether inputs are passed to child windows when input is captured to this window
CEGUI::ScrollbarProperties::DocumentSize | Property to access the document size for the Scrollbar
CEGUI::ListHeaderSegmentProperties::Dragable | Property to access the drag-able setting of the header segment
CEGUI::DragContainerProperties::DragAlpha | Property to access the dragging alpha value
CEGUI::DragContainer | Generic drag & drop enabled window class
CEGUI::DragContainerProperties::DragCursorImage | Property to access the dragging mouse cursor setting
CEGUI::DragDropEventArgs | EventArgs based class used for certain drag/drop notifications
CEGUI::WindowProperties::DragDropTarget | Property to get/set whether the Window will receive drag and drop related notifications
CEGUI::TitlebarProperties::DraggingEnabled | Property to access the state of the dragging enabled setting for the Titlebar
CEGUI::DragContainerProperties::DraggingEnabled | Property to access the state of the dragging enabled setting
CEGUI::FrameWindowProperties::DragMovingEnabled | Property to access the setting for whether the user may drag the window around by its title bar
CEGUI::DragContainerProperties::DragThreshold | Property to access the dragging threshold value
CEGUI::DynamicModule | Class that wraps and gives access to a dynamically linked module (.dll, .so, etc...)
CEGUI::Editbox | Base class for an Editbox widget
CEGUI::EditboxWindowRenderer | Base class for the EditboxWindowRenderer class
CEGUI::ComboboxProperties::EditSelectionLength | Property to access the current selection length
CEGUI::ComboboxProperties::EditSelectionStart | Property to access the current selection start index
CEGUI::ScrollbarProperties::EndLockEnabled | Property to access the end lock mode setting for the Scrollbar
CEGUI::Event | Defines an 'event' which can be subscribed to by interested parties
CEGUI::EventArgs | Base class used as the argument to all subscribers Event object
CEGUI::EventSet | Class that collects together a set of Event objects
CEGUI::FrameWindowProperties::EWSizingCursorImage | Property to access the E-W (left/right) sizing cursor image
CEGUI::Exception | Root exception class used within the GUI system
CEGUI::ExpatParser | Implementation of XMLParser using Expat
CEGUI::FactoryModule | Class that encapsulates access to a dynamic loadable module containing implementations of Windows, Widgets, and their factories
CEGUI::PopupMenuProperties::FadeInTime | Property to access the fade in time in seconds of the popup menu
CEGUI::PopupMenuProperties::FadeOutTime | Property to access the fade out time in seconds of the popup menu
CEGUI::TooltipProperties::FadeTime | Property to access the duration of the fade effect for the tooltip
CEGUI::Falagard_xmlHandler | Handler class used to parse look & feel XML files used by the Falagard system
CEGUI::FalagardButton | Button class for the FalagardBase module
CEGUI::FalagardComponentBase | Common base class used for renderable components within an ImagerySection
CEGUI::FalagardDefault | Default class for the FalagardBase module
CEGUI::FalagardEditbox | Editbox class for the FalagardBase module
CEGUI::FalagardFrameWindow | FrameWindow class for the FalagardBase module
CEGUI::FalagardItemEntry | ItemEntry class for the FalagardBase module
CEGUI::FalagardItemListbox | ItemListbox class for the FalagardBase module
CEGUI::FalagardListbox | Listbox class for the FalagardBase module
CEGUI::FalagardListHeader | ListHeader class for the FalagardBase module
CEGUI::FalagardListHeaderSegment | ListHeaderSegment class for the FalagardBase module
CEGUI::FalagardMenubar | Menubar class for the FalagardBase module
CEGUI::FalagardMenuItem | MenuItem class for the FalagardBase module
CEGUI::FalagardMultiColumnList | MultiColumnList class for the FalagardBase module
CEGUI::FalagardMultiLineEditbox | MultiLineEditbox class for the FalagardBase module
CEGUI::FalagardPopupMenu | PopupMenu class for the FalagardBase module
CEGUI::FalagardProgressBar | ProgressBar class for the FalagardBase module
CEGUI::FalagardScrollablePane | ScrollablePane class for the FalagardBase module
CEGUI::FalagardScrollbar | Scrollbar class for the FalagardBase module
CEGUI::FalagardSlider | Slider class for the FalagardBase module
CEGUI::FalagardStatic | Static class for the FalagardBase module
CEGUI::FalagardStaticImage | StaticImage class for the FalagardBase module
CEGUI::FalagardStaticText | StaticText class for the FalagardBase module
CEGUI::FalagardSystemButton | SystemButton class for the FalagardBase module. This class should be used for 'system' buttons on a FrameWindow, such as the close button
CEGUI::FalagardTabButton | TabButton class for the FalagardBase module
CEGUI::FalagardTabControl | TabControl class for the FalagardBase module
CEGUI::FalagardTitlebar | Titlebar class for the FalagardBase module
CEGUI::FalagardToggleButton | ToggleButton class for the FalagardBase module
CEGUI::FalagardTooltip | Tooltip class for the FalagardBase module
CEGUI::FalagardTree | Tree class for the FalagardBase module
CEGUI::WindowFactoryManager::FalagardWindowMapping | Struct used to hold mapping information required to create a falagard based window
CEGUI::FalagardWRModule | Implementation of WindowRendererModule for the Falagard window renderers
CEGUI::FalagardXMLHelper | Utility helper class primarily intended for use by the falagard xml parser
CEGUI::String::FastLessCompare | Functor that can be used as comparator in a std::map with String keys. It's faster than using the default, but the map will no longer be sorted alphabetically
CEGUI::FileIOException | Exception class used when a file handling problem occurs
CEGUI::DragContainerProperties::FixedDragOffset | Property to access the state of the fixed dragging offset setting
CEGUI::FloatInterpolator |
CEGUI::WindowProperties::Font | Property to access window Font setting
CEGUI::Font | Class that encapsulates a typeface
CEGUI::Font_xmlHandler | Handler class used to parse the Font XML files to create Font objects
CEGUI::FontDim | Dimension type that represents some metric of a Font. Implements BaseDim interface
CEGUI::FontGlyph | Internal class representing a single font glyph
CEGUI::FontManager | Class providing a shared library of Font objects to the system
CEGUI::ListboxProperties::ForceHorzScrollbar | Property to access the 'always show' setting for the horizontal scroll bar of the list box
CEGUI::MultiColumnListProperties::ForceHorzScrollbar | Property to access the 'always show' setting for the horizontal scroll bar of the list box
CEGUI::ScrollablePaneProperties::ForceHorzScrollbar | Property to access the setting which controls whether the horizontal scroll bar will always be displayed, or only displayed when it is required
CEGUI::ScrolledItemListBaseProperties::ForceHorzScrollbar | Property to access the state of the force horizontal scrollbar setting
CEGUI::TreeProperties::ForceHorzScrollbar | Property to access the 'always show' setting for the horizontal scroll bar of the tree
CEGUI::ComboboxProperties::ForceHorzScrollbar | Property to access the 'always show' setting for the horizontal scroll bar of the list box
CEGUI::ListboxProperties::ForceVertScrollbar | Property to access the 'always show' setting for the vertical scroll bar of the list box
CEGUI::MultiColumnListProperties::ForceVertScrollbar | Property to access the 'always show' setting for the vertical scroll bar of the list box
CEGUI::MultiLineEditboxProperties::ForceVertScrollbar | Property to access the 'always show' setting for the vertical scroll bar of the box
CEGUI::ScrollablePaneProperties::ForceVertScrollbar | Property to access the setting which controls whether the vertical scroll bar will always be displayed, or only displayed when it is required
CEGUI::ScrolledItemListBaseProperties::ForceVertScrollbar | Property to access the state of the force vertical scrollbar setting
CEGUI::TreeProperties::ForceVertScrollbar | Property to access the 'always show' setting for the vertical scroll bar of the tree
CEGUI::ComboboxProperties::ForceVertScrollbar | Property to access the 'always show' setting for the vertical scroll bar of the list box
CEGUI::FormattedRenderedString | Root of a class hierarchy that wrap RenderedString objects and render them with additional formatting
CEGUI::FrameComponent | Class that encapsulates information for a frame with background (9 images in total)
CEGUI::FrameWindowProperties::FrameEnabled | Property to access the setting for whether the window frame will be displayed
CEGUI::FalagardStaticProperties::FrameEnabled | Property to access the state of the frame enabled setting for the FalagardStatic widget
CEGUI::FrameWindow | Abstract base class for a movable, sizable, window with a title-bar and a frame
CEGUI::FreeFunctionSlot | Slot functor class that calls back via a free function pointer
CEGUI::FreeImageImageCodec | Image codec based on the FreeImage library
CEGUI::FreeTypeFont | Implementation of the Font class interface using the FreeType library
CEGUI::FribidiVisualMapping | Fribidi based implementation of BiDiVisualMapping
CEGUI::FunctorCopySlot< T > | Slot template class that creates a functor that calls back via a copy of a functor object
CEGUI::FunctorPointerSlot< T > | Slot template class that creates a functor that calls back via a functor object pointer
CEGUI::FunctorReferenceBinder< T > | Class that enables the creation of a reference binding for a functor object to be used as a callback slot. Wrap your functor with this to enable the use of an object reference when subscribing to an event signal (as opposed to the functor object being copied, or using a pointer)
CEGUI::FunctorReferenceSlot< T > | Slot template class that creates a functor that calls back via a functor object reference
CEGUI::GenericException | Exception class used when none of the other classes are applicable
CEGUI::GeometryBuffer | Abstract class defining the interface for objects that buffer geometry for later rendering
CEGUI::GlobalEventSet | The GlobalEventSet singleton allows you to subscribe to an event for all instances of a class. The GlobalEventSet effectively supports "late binding" to events; which means you can subscribe to some event that does not actually exist (yet)
CEGUI::OpenGLGeometryBuffer::GLVertex | Internal Vertex structure used for GL based geometry
CEGUI::GridLayoutContainer | A Layout Container window layouting it's children into a grid
CEGUI::GridLayoutContainerProperties::GridSize |
CEGUI::GroupBox | Base class for standard GroupBox widget
CEGUI::RadioButtonProperties::GroupID | Property to access the radio button group ID
CEGUI::GUILayout_xmlHandler | Handler class used to parse the GUILayout XML files using SAX2
CEGUI::GUISheet | Window class intended to be used as a simple, generic Window
CEGUI::HeaderSequenceEventArgs | EventArgs class used for segment move (sequence changed) events
CEGUI::WindowProperties::HorizontalAlignment | Property to access the horizontal alignment setting for the window
CEGUI::HorizontalLayoutContainer | A Layout Container window layouting it's children Horizontally
CEGUI::FalagardStaticTextProperties::HorzExtent | Read-only property to access the current horizontal extent of the formatted StaticText string
CEGUI::FalagardStaticTextProperties::HorzFormatting | Property to access the horizontal formatting mode setting
CEGUI::ThumbProperties::HorzFree | Property to access the state the setting to free the thumb horizontally
CEGUI::ScrollablePaneProperties::HorzOverlapSize | Property to access the overlap size for the horizontal Scrollbar
CEGUI::ThumbProperties::HorzRange | Property to access the horizontal movement range for the thumb
CEGUI::FalagardStaticTextProperties::HorzScrollbar | Property to access the setting for enabling the horizontal scroll bar
CEGUI::ScrollablePaneProperties::HorzScrollPosition | Property to access the scroll position of the horizontal Scrollbar
CEGUI::ScrollablePaneProperties::HorzStepSize | Property to access the step size for the horizontal Scrollbar
CEGUI::ThumbProperties::HotTracked | Property to access the state of the "hot-tracked" setting for the thumb
CEGUI::TooltipProperties::HoverTime | Property to access the timout that must expire before the tooltip gets activated
CEGUI::WindowProperties::ID | Property to access window ID field
IDevice11 |
CEGUI::Image | Class that represents a single Image of an Imageset
CEGUI::FalagardStaticImageProperties::Image | Property to access the image for the FalagardStaticImage widget
CEGUI::ImageCodec | Abstract ImageLoader class. An image loader encapsulate the loading of a texture
CEGUI::ImageDim | Dimension type that represents some dimension of a named Image. Implements BaseDim interface
CEGUI::ImageryComponent | Class that encapsulates information for a single image component
CEGUI::ImagerySection | Class that encapsulates a re-usable collection of imagery specifications
CEGUI::Imageset | Offers functions to define, access, and draw, a set of image components on a single graphical surface or Texture
CEGUI::Imageset_xmlHandler | Class used to parse the Imageset XML files to create Imageset objects
CEGUI::ImagesetManager | Class providing a shared library of Imageset objects to the system
CEGUI::EditboxProperties::InactiveSelectionColour | Property to access the colour used for rendering the selection highlight when the edit box is inactive
CEGUI::WindowProperties::InheritsAlpha | Property to access window "Inherits Alpha" setting
CEGUI::WindowProperties::InheritsTooltipText | Property to access whether the window inherits its tooltip text from its parent when it has no tooltip text of its own. Default state: True
CEGUI::Interpolator | Defines a 'interpolator' class
CEGUI::IntInterpolator |
CEGUI::InvalidRequestException | Exception class used when some impossible request was made of the system
CEGUI::IrrlichtEventPusher |
CEGUI::IrrlichtGeometryBuffer | GeometryBuffer implementation for the Irrlicht engine
CEGUI::IrrlichtImageCodec | ImageCodec object that loads data via image loading facilities in Irrlicht
CEGUI::IrrlichtMemoryFile | Class to wrap a file access interface around a memory buffer to enable us to pass data that has been loaded via the CEGUI::ResourceProvider to irrlicht, via it's IReadFile based interfaces
CEGUI::IrrlichtRenderer | CEGUI::Renderer implementation for the Irrlicht engine
CEGUI::IrrlichtRenderTarget | Intermediate RenderTarget implementing common parts for Irrlicht engine
CEGUI::IrrlichtResourceProvider |
CEGUI::IrrlichtTexture | Implementation of the CEGUI::Texture class for the Irrlicht engine
CEGUI::IrrlichtTextureTarget | CEGUI::TextureTarget implementation for the Irrlicht engine
CEGUI::IrrlichtWindowTarget | CEGUI::RenderTarget that targets a window, or a part of a window
CEGUI::ItemEntry | Base class for item type widgets
CEGUI::ItemEntryWindowRenderer | Base class for ItemEntry window renderer objects
CEGUI::ItemListBase | Base class for item list widgets
CEGUI::ItemListBaseWindowRenderer | Base class for ItemListBase window renderer
CEGUI::ItemListbox | ItemListbox window class
CEGUI::MenuBaseProperties::ItemSpacing | Property to access the item spacing of the menu
CEGUI::ListboxProperties::ItemTooltips | Property to access the show item tooltips setting of the list box
CEGUI::TreeProperties::ItemTooltips | Property to access the show item tooltips setting of the tree
CEGUI::String::iterator | Regular iterator for String
CEGUI::JustifiedRenderedString | FormattedRenderedString implementation that renders the RenderedString with justified formatting
CEGUI::Key | Struct to give scope to scan code enumeration
CEGUI::KeyEventArgs | EventArgs based class that is used for objects passed to input event handlers concerning keyboard input
CEGUI::KeyFrame | Defines a 'key frame' class
CEGUI::LayerSpecification | Class that encapsulates a single layer of imagery
CEGUI::LayoutContainer | An abstract base class providing common functionality and specifying the required interface for derived classes
CEGUI::LeftAlignedRenderedString | FormattedRenderedString implementation that renders the RenderedString with left aligned formatting
CEGUI::LibxmlParser | Implementation of XMLParser using libxml
CEGUI::MultiLineEditbox::LineInfo | Struct used to store information about a formatted line within the paragraph
CEGUI::PropertyLinkDefinition::LinkTarget | Internal struct used to keep track of targets
CEGUI::Listbox | Base class for standard Listbox widget
CEGUI::ListboxItem | Base class for list box items
CEGUI::ListboxTextItem | Class used for textual items in a list box
CEGUI::ListboxWindowRenderer | Base class for Listbox window renderer
CEGUI::ListHeader | Base class for the multi column list header widget
CEGUI::ListHeaderSegment | Base class for list header segment window
CEGUI::ListHeaderWindowRenderer | Base class for the multi column list header window renderer
CEGUI::MultiColumnList::ListRow | Struct used internally to represent a row in the list and also to ease sorting of the rows
CEGUI::Logger | Abstract class that defines the interface of a logger object for the GUI system. The default implementation of this interface is the DefaultLogger class; if you want to perform special logging, derive your own class from Logger and initialize a object of that type before you create the CEGUI::System singleton
CEGUI::WindowProperties::LookNFeel | Property to access/change the assigned look'n'feel
CEGUI::LuaFunctor | Functor class used for subscribing Lua functions to CEGUI events
CEGUI::LuaScriptModule | Interface for the LuaScriptModule class
CEGUI::WindowProperties::Margin | Property to access window margin
CEGUI::EditboxProperties::MaskCodepoint | Property to access the mask text setting of the edit box
CEGUI::EditboxProperties::MaskText | Property to access the mask text setting of the edit box
CEGUI::ComboboxProperties::MaxEditTextLength | Property to access the maximum text length for the edit box
CEGUI::SliderProperties::MaximumValue | Property to access the maximum value of the slider
CEGUI::SpinnerProperties::MaximumValue | Property to access the maximum value setting of the spinner
CEGUI::EditboxProperties::MaxTextLength | Property to access the maximum text length for the edit box
CEGUI::MultiLineEditboxProperties::MaxTextLength | Property to access the maximum text length for the edit box
CEGUI::MCLGridRef | Simple grid index structure
CEGUI::MemberFunctionSlot< T > | Slot template class that creates a functor that calls back via a class member function
CEGUI::MemoryException | Exception class used when a memory handling error is detected
CEGUI::Menubar | Base class for menu bars
CEGUI::MenuBase | Abstract base class for menus
CEGUI::MenuItem | Base class for menu items
CEGUI::MinibidiVisualMapping | Minibidi based implementation of BiDiVisualMapping
CEGUI::SpinnerProperties::MinimumValue | Property to access the minimum value setting of the spinner
CEGUI::MinizipResourceProvider |
CEGUI::WindowProperties::MouseButtonDownAutoRepeat | Property to control whether the window will receive autorepeat mouse button down events
CEGUI::MouseCursor | Class that allows access to the GUI system mouse cursor
CEGUI::MouseCursorEventArgs | EventArgs based class that is used for objects passed to input event handlers concerning mouse cursor events
CEGUI::WindowProperties::MouseCursorImage | Property to access window mouse cursor setting
CEGUI::MouseEventArgs | EventArgs based class that is used for objects passed to input event handlers concerning mouse input
CEGUI::WindowProperties::MouseInputPropagationEnabled | Property to access the setting that controls whether mouse input not handled directly by the window will be propagated back to the parent window
CEGUI::WindowProperties::MousePassThroughEnabled | Property to access whether the window ignores mouse events and pass them through to any windows behind it
CEGUI::ListHeaderSegmentProperties::MovingCursorImage | Property to access the segment moving cursor image
CEGUI::MultiColumnList | Base class for the multi column list widget
CEGUI::MultiColumnListWindowRenderer | Base class for the multi column list window renderer
CEGUI::MultiLineEditbox | Base class for the multi-line edit box widget
CEGUI::MultiLineEditboxWindowRenderer | Base class for multi-line edit box window renderer objects
CEGUI::ItemListboxProperties::MultiSelect | Property to access the state of the multiselect enabled setting
CEGUI::ListboxProperties::MultiSelect | Property to access the multi-select setting of the list box
CEGUI::TreeProperties::MultiSelect | Property to access the multi-select setting of the tree
CEGUI::NamedArea | NamedArea defines an area for a component which may later be obtained and referenced by a name unique to the WidgetLook holding the NamedArea
CEGUI::NamedXMLResourceManager< T, U > | Templatised manager class that loads and manages named XML based resources
CEGUI::FrameWindowProperties::NESWSizingCursorImage | Property to access the NE-SW diagonal sizing cursor image
CEGUI::MultiColumnListProperties::NominatedSelectionColumnID | Property to access the nominated selection column (via ID)
CEGUI::MultiColumnListProperties::NominatedSelectionRow | Property to access the nominated selection row
CEGUI::WindowProperties::NonClient | Property to access window non-client setting
CEGUI::EditboxProperties::NormalTextColour | Property to access the normal, unselected, text colour used for rendering text
CEGUI::FrameWindowProperties::NSSizingCursorImage | Property to access the N-S (up-down) sizing cursor image
CEGUI::NullGeometryBuffer | Implementation of CEGUI::GeometryBuffer for the Null engine
CEGUI::NullObjectException | Exception class used when some required object or parameter is null
CEGUI::NullRenderer | CEGUI::Renderer implementation for no particular engine
CEGUI::NullRenderTarget | Intermediate RenderTarget
CEGUI::NullTexture | Implementation of the CEGUI::Texture class for no particular engine
CEGUI::NullTextureTarget | CEGUI::TextureTarget implementation for the Null engine
CEGUI::FrameWindowProperties::NWSESizingCursorImage | Property to access the NW-SE diagonal sizing cursor image
CEGUI::ObjectInUseException | Exception class used when some attempt to delete, remove, or otherwise invalidate some object that is still in use occurs
CEGUI::OgreGeometryBuffer | Implementation of CEGUI::GeometryBuffer for the Ogre engine
CEGUI::OgreImageCodec | ImageCodec object that loads data via image loading facilities in Ogre
CEGUI::OgreRenderer | CEGUI::Renderer implementation for the Ogre engine
CEGUI::OgreRenderTarget | Intermediate RenderTarget implementing common parts for Ogre engine
CEGUI::OgreResourceProvider |
CEGUI::OgreTexture | Implementation of the CEGUI::Texture class for the Ogre engine
CEGUI::OgreTextureTarget | CEGUI::TextureTarget implementation for the Ogre engine
CEGUI::OgreGeometryBuffer::OgreVertex | Vertex structure used internally and also by Ogre
CEGUI::OgreWindowTarget | CEGUI::RenderTarget that targets an existing gre::RenderTarget
CEGUI::OpenGLApplePBTextureTarget | OpenGLApplePBTextureTarget - allows rendering to an OpenGL texture via the Apple pbuffer extension
CEGUI::OpenGLFBOTextureTarget | OpenGLFBOTextureTarget - allows rendering to an OpenGL texture via FBO
CEGUI::OpenGLGeometryBuffer | OpenGL based implementation of the GeometryBuffer interface
CEGUI::OpenGLGLXPBTextureTarget | OpenGLGLXPBTextureTarget - allows rendering to an OpenGL texture via the pbuffer provided in GLX 1.3 and above
CEGUI::OpenGLRenderer | Renderer class to interface with OpenGL
CEGUI::OpenGLRenderTarget | Intermediate OpenGL implementation of a RenderTarget
CEGUI::OpenGLTexture | Texture implementation for the OpenGLRenderer
CEGUI::OpenGLTextureTarget | OpenGLTextureTarget - Common base class for all OpenGL render targets based on some form of RTT support
CEGUI::OpenGLViewportTarget | OpenGL implementation of a RenderTarget that represents am on-scren viewport
CEGUI::OpenGLWGLPBTextureTarget | OpenGLWGLPBTextureTarget - allows rendering to an OpenGL texture via the pbuffer WGL extension
CEGUI::ScrollbarProperties::OverlapSize | Property to access the overlap size for the Scrollbar
CEGUI::ScrollbarProperties::PageSize | Property to access the page size for the Scrollbar
CEGUI::PCRERegexMatcher | Implementation of RegexMatcher using PCRE
CEGUI::PixmapFont | Implementation of the Font class interface using static Imageset's
CEGUI::PointInterpolator |
CEGUI::PopupMenu | Base class for popup menus
CEGUI::MenuItemProperties::PopupOffset | Property to specify an offset for the popup menu position
CEGUI::ProgressBar | Base class for progress bars
CEGUI::Property | An abstract class that defines the interface to access object properties by name
CEGUI::PropertyDefinition | Class representing a generic get/set property
CEGUI::PropertyDefinitionBase | Common base class used for types representing a new property to be available on all widgets that use the WidgetLook that the property definition is a part of
CEGUI::PropertyDim | Dimension type that represents the value of a Window property. Implements BaseDim interface
CEGUI::PropertyHelper | Helper class used to convert various data types to and from the format expected in Propery strings
CEGUI::PropertyInitialiser | Class that holds information about a property and it's required initial value
CEGUI::PropertyLinkDefinition | Class representing a property that links to another property defined on an attached child widget
CEGUI::PropertyReceiver | Dummy base class to ensure correct casting of receivers
CEGUI::PropertySet | Class that contains a collection of Property objects
CEGUI::PushButton | Base class to provide logic for push button type widgets
CEGUI::RadioButton | Base class to provide the logic for Radio Button widgets
CEGUI::RapidXMLParser | Implementation of XMLParser using RapidXML
CEGUI::RawDataContainer | Class used as the databuffer for loading files throughout the library
CEGUI::EditboxProperties::ReadOnly | Property to access the read-only setting of the edit box
CEGUI::MultiLineEditboxProperties::ReadOnly | Property to access the read-only setting of the edit box
CEGUI::ComboboxProperties::ReadOnly | Property to access the read-only setting of the edit box
CEGUI::Rect | Class encapsulating operations on a Rectangle
CEGUI::RectInterpolator |
CEGUI::RefCounted< T > | Simple, generic, reference counted pointer class. This is primarily here for use by the Events system to track when to delete slot bindings
CEGUI::RegexMatcher | Interface for Regex matching support classes
CEGUI::RenderedString | Class representing a rendered string of entities
CEGUI::RenderedStringComponent | Base class representing a part of a rendered string. The 'part' represented may be a text string, an image or some other entity
CEGUI::RenderedStringImageComponent | String component that draws an image
CEGUI::RenderedStringParser | Specifies interface for classes that parse text into RenderedString objects
CEGUI::RenderedStringTextComponent | String component that draws an image
CEGUI::RenderedStringWidgetComponent | String component that moves a widget to appear as part of the string
CEGUI::RenderedStringWordWrapper< T > | Class that handles wrapping of a rendered string into sub-strings. Each sub-string is rendered using the FormattedRenderedString based class 'T'
CEGUI::RenderEffect | Interface for objects that hook into RenderingWindow to affect the rendering process, thus allowing various effects to be achieved
CEGUI::RenderEffectFactory | Interface for factory objects that create RenderEffect instances. Currently this interface is intended for internal use only
CEGUI::RenderEffectManager | Singleton class that manages creation and destruction of RenderEffect based objects
CEGUI::Renderer | Abstract class defining the basic required interface for Renderer objects
CEGUI::RendererException | Exception class used for problems in the rendering subsystem classes
CEGUI::RenderingContext | Struct that holds some context relating to a RenderingSurface object
CEGUI::RenderingRoot |
CEGUI::RenderingSurface | Class that represents a surface that can have geometry based imagery drawn to it
CEGUI::RenderingWindow | RenderingWindow is a RenderingSurface that can be "drawn back" onto another RenderingSurface and is primarily intended to be used as a kind of cache for rendered imagery
CEGUI::RenderQueue | Class that represents a queue of GeometryBuffer objects to be rendered
CEGUI::RenderQueueEventArgs | EventArgs based class that is passed to handlers subcribed to hear about begin/end events on rendering queues that are part of a RenderingSurface object
CEGUI::RenderTarget | Defines interface to some surface that can be rendered to. Concrete instances of objects that implement the RenderTarget interface are normally created via the Renderer object
CEGUI::ResourceEventArgs | EventArgs based class that is used for notifications regarding resources
CEGUI::ResourceEventSet | Implementation class to gather EventSet parts for all template instances
CEGUI::ResourceProvider | Abstract class that defines the required interface for all resource provider sub-classes
CEGUI::WindowProperties::RestoreOldCapture | Property to access window Restore Old Capture setting
CEGUI::FalagardSliderProperties::ReversedDirection | Property to access the setting that controls the positive direction for the slider
CEGUI::FalagardProgressBarProperties::ReversedProgress | Property to access the setting that controls the direction that progress 'grows' towards
CEGUI::RightAlignedRenderedString | FormattedRenderedString implementation that renders the RenderedString with right aligned formatting
CEGUI::WindowProperties::RiseOnClick | Property to access whether the window rises to the top of the z order when clicked
CEGUI::FrameWindowProperties::RollUpEnabled | Property to access the setting for whether the user is able to roll-up / shade the window
CEGUI::FrameWindowProperties::RollUpState | Property to access the roll-up / shade state of the window
CEGUI::WindowProperties::Rotation | Property to access the rotation factors of the window
CEGUI::MultiColumnListProperties::RowCount | Property to access the number of rows in the list (read-only)
CEGUI::XercesParserProperties::SchemaDefaultResourceGroup | Property to access the resource group used to load .xsd schema files
CEGUI::Scheme | A class that groups a set of GUI elements and initialises the system to access those elements
CEGUI::Scheme_xmlHandler | Handler class used to parse the Scheme XML files using SAX2
CEGUI::SchemeManager | A class that manages the creation of, access to, and destruction of GUI Scheme objects
CEGUI::Event::ScopedConnection | Event::Connection wrapper that automatically disconnects the connection when the object is deleted (or goes out of scope)
CEGUI::ScriptException | Exception class used for issues in scripting subsystem
CEGUI::ScriptFunctor | Functor class used for binding named script functions to events
CEGUI::ScriptModule | Abstract interface required for all scripting support modules to be used with the CEGUI system
CEGUI::ScrollablePane | Base class for the ScrollablePane widget
CEGUI::ScrollablePaneWindowRenderer | Base class for ScrollablePane window renderer objects
CEGUI::Scrollbar | Base scroll bar class
CEGUI::ScrollbarWindowRenderer | Base class for Scrollbar window renderer objects
CEGUI::ScrolledContainer | Helper container window class which is used in the implementation of the ScrollablePane widget class
CEGUI::ScrolledItemListBase | ScrolledItemListBase window class
CEGUI::ScrollbarProperties::ScrollPosition | Property to access the scroll position of the Scrollbar
CEGUI::SectionSpecification | Class that represents a simple 'link' to an ImagerySection
CEGUI::FalagardListHeaderProperties::SegmentWidgetType | Property to access the segment widget type
CEGUI::ItemEntryProperties::Selectable | Property to access the state of the selectable setting
CEGUI::CheckboxProperties::Selected | Property to access the selected state of the check box
CEGUI::RadioButtonProperties::Selected | Property to access the selected state of the RadioButton
CEGUI::ItemEntryProperties::Selected | Property to access the state of the selected setting
CEGUI::EditboxProperties::SelectedTextColour | Property to access the colour used for rendering text within the selection area
CEGUI::MultiLineEditboxProperties::SelectionBrushImage | Property to access the selection brush image
CEGUI::EditboxProperties::SelectionLength | Property to access the current selection length
CEGUI::MultiLineEditboxProperties::SelectionLength | Property to access the current selection length
CEGUI::MultiColumnListProperties::SelectionMode | Property to access the selection mode setting of the list
CEGUI::MultiLineEditboxProperties::SelectionStart | Property to access the current selection start index
CEGUI::EditboxProperties::SelectionStart | Property to access the current selection start index
CEGUI::SequentialLayoutContainer | An abstract base class providing common functionality and specifying the required interface for derived classes
CEGUI::SILLYImageCodec | Image codec based on the SILLY library
CEGUI::ComboboxProperties::SingleClickMode | Property to access the 'single click mode' setting for the combo box
CEGUI::Singleton< T > |
CEGUI::ListHeaderSegmentProperties::Sizable | Property to access the sizable setting of the header segment
CEGUI::Size | Class that holds the size (width & height) of something
CEGUI::SizeInterpolator |
CEGUI::FrameWindowProperties::SizingBorderThickness | Property to access the setting for the sizing border thickness
CEGUI::ListHeaderSegmentProperties::SizingCursorImage | Property to access the segment sizing cursor image
CEGUI::FrameWindowProperties::SizingEnabled | Property to access the state of the sizable setting for the FrameWindow
CEGUI::Slider | Base class for Slider widgets
CEGUI::SliderWindowRenderer | Base class for ItemEntry window renderer objects
CEGUI::SlotFunctorBase | Defines abstract interface which will be used when constructing various functor objects that bind slots to signals (or in CEGUI terms, handlers to events)
CEGUI::ListboxProperties::Sort | Property to access the sort setting of the list box
CEGUI::TreeProperties::Sort | Property to access the sort setting of the Tree
CEGUI::ListHeaderProperties::SortColumnID | Property to access the current sort column (via ID code)
CEGUI::MultiColumnListProperties::SortColumnID | Property to access the current sort column (via ID code)
CEGUI::ListHeaderProperties::SortDirection | Property to access the sort direction setting of the list header
CEGUI::MultiColumnListProperties::SortDirection | Property to access the sort direction setting of the list
CEGUI::ListHeaderSegmentProperties::SortDirection | Property to access the sort direction setting of the header segment
CEGUI::ItemListBaseProperties::SortEnabled | Property to access the state of the sorting enabled setting
CEGUI::ComboboxProperties::SortList | Property to access the sort setting of the list box
CEGUI::ItemListBaseProperties::SortMode | Property to access the sorting mode
CEGUI::ListHeaderProperties::SortSettingEnabled | Property to access the setting for user modification of the sort column & direction
CEGUI::MultiColumnListProperties::SortSettingEnabled | Property to access the setting for user modification of the sort column & direction
CEGUI::Spinner | Base class for the Spinner widget
CEGUI::StateImagery | Class the encapsulates imagery for a given widget state
CEGUI::STBImageCodec | Image codec based on stb_image.c
CEGUI::SpinnerProperties::StepSize | Property to access the step size of the spinner
CEGUI::ProgressBarProperties::StepSize | Property to access the step size setting for the progress bar
CEGUI::ScrollbarProperties::StepSize | Property to access the step size for the Scrollbar
CEGUI::DragContainerProperties::StickyMode | Property to access the state of the sticky mode setting
CEGUI::String | String class used within the GUI system
CEGUI::StringInterpolator |
CEGUI::SubscriberSlot | SubscriberSlot class which is used when subscribing to events
CEGUI::System | CEGUI class that provides access to all other elements in this system
CEGUI::TabButton | Base class for TabButtons. A TabButton based class is used internally as the button that appears at the top of a TabControl widget to select the active tab pane
CEGUI::FalagardTabControlProperties::TabButtonType | Property to access the segment sizing cursor image
CEGUI::TabControl | Base class for standard Tab Control widget
CEGUI::TabControlWindowRenderer | Base class for TabControl window renderer objects
CEGUI::TabControlProperties::TabHeight | Property to access the tab height setting of the tab control
CEGUI::TabControlProperties::TabPanePosition | Property to query/set the position of the button pane in tab control
CEGUI::TabControlProperties::TabTextPadding | Property to access the tab text padding setting of the tab control
CEGUI::WindowProperties::Text | Property to access window text setting
CEGUI::FalagardStaticTextProperties::TextColours | Property to access the text colours for the FalagardStaticText widget
CEGUI::TextComponent | Class that encapsulates information for a text component
CEGUI::FalagardEditboxProperties::TextFormatting | Property to access the horizontal formatting mode setting
CEGUI::SpinnerProperties::TextInputMode | Property to access the TextInputMode setting
CEGUI::WindowProperties::TextParsingEnabled | Property to access window text parsing enabled setting
CEGUI::Texture | Abstract base class specifying the required interface for Texture objects
CEGUI::TextureTarget | Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that are implemented using textures
CEGUI::TextUtils | Text utility support class. This class is all static members. You do not create instances of this class
CEGUI::TGAImageCodec | Default image codec
CEGUI::Thumb | Base class for Thumb widget
CEGUI::TinyXMLParser | Implementation of XMLParser using TinyXML
CEGUI::Titlebar | Class representing the title bar for Frame Windows
CEGUI::FrameWindowProperties::TitlebarEnabled | Property to access the setting for whether the window title-bar will be enabled (or displayed depending upon choice of final widget type)
tolua_Error |
CEGUI::WindowProperties::Tooltip | Property to access the tooltip text for this Window
CEGUI::Tooltip | Base class for Tooltip widgets
CEGUI::TooltipWindowRenderer | Base class for Tooltip window renderer objects
CEGUI::TplRenderEffectFactory< T > | Templatised RenderEffectFactory subclass used internally by the system
CEGUI::TplWindowFactory< T > | Template based WindowFactory that can be used to automatically generate a WindowFactory given a Window based class
CEGUI::TplWindowRendererFactory< T > | Template based WindowRendererFactory that can be used to automatically generate a WindowRendererFactory given a WindowRenderer based class
CEGUI::TplWRFactoryRegisterer< T > | Template based implementation of WRFactoryRegisterer that allows easy registration of a factory for any WindowRenderer type
CEGUI::Tree | Base class for standard Tree widget
CEGUI::TreeEventArgs | EventArgs based class that is used for objects passed to input event handlers concerning Tree events
CEGUI::TreeItem | Base class for tree items
CEGUI::UBox | Class encapsulating the 'Unified Box' - this is usually used for margin
CEGUI::UBoxInterpolator |
CEGUI::UDim | Class representing a unified dimension; that is a dimension that has both a relative 'scale' portion and and absolute 'offset' portion
CEGUI::UDimInterpolator |
CEGUI::UintInterpolator |
CEGUI::WindowProperties::UnifiedAreaRect | Property to access the unified area rectangle of the window
CEGUI::UnifiedDim | Dimension type that represents an Unified dimension. Implements BaseDim interface
CEGUI::WindowProperties::UnifiedHeight | Property to access the unified height of the window
CEGUI::WindowProperties::UnifiedMaxSize | Property to access the unified maximum size of the window
CEGUI::WindowProperties::UnifiedMinSize | Property to access the unified minimum size of the window
CEGUI::WindowProperties::UnifiedPosition | Property to access the unified position of the window
CEGUI::WindowProperties::UnifiedSize | Property to access the unified position of the window
CEGUI::WindowProperties::UnifiedWidth | Property to access the unified width of the window
CEGUI::WindowProperties::UnifiedXPosition | Property to access the unified position x-coordinate of the window
CEGUI::WindowProperties::UnifiedYPosition | Property to access the unified position y-coordinate of the window
CEGUI::UnknownObjectException | Exception class used when a request was made for an unknown object
CEGUI::UpdateEventArgs | WindowEventArgs class that is primarily used by lua scripts
CEGUI::WindowProperties::UpdateMode | Property to access the update mode setting for the window
CEGUI::URect | Area rectangle class built using unified dimensions (UDims)
CEGUI::URectInterpolator |
CEGUI::DragContainerProperties::UseFixedDragOffset | Property to access the setting that controls whether the fixed drag offset will be used
CEGUI::UVector2 | Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for representing both positions and sizes
CEGUI::UVector2Interpolator |
CEGUI::EditboxProperties::ValidationString | Property to access the string used for regular expression validation of the edit box text
CEGUI::ComboboxProperties::ValidationString | Property to access the string used for regular expression validation of the edit box text
CEGUI::Vector2 | Class used as a two dimensional vector (aka a Point)
CEGUI::Vector3 | Class used as a three dimensional vector
CEGUI::Vector3Interpolator |
CEGUI::Vertex | Structure that is used to hold details of a single vertex in 3D space
CEGUI::FalagardStaticTextProperties::VertExtent | Read-only property to access the current vertical extent of the formatted StaticText string
CEGUI::FalagardStaticTextProperties::VertFormatting | Property to access the vertical formatting mode setting
CEGUI::ThumbProperties::VertFree | Property to access the state the setting to free the thumb vertically
CEGUI::WindowProperties::VerticalAlignment | Property to access the vertical alignment setting for the window
CEGUI::VerticalLayoutContainer | A Layout Container window layouting it's children vertically
CEGUI::FalagardProgressBarProperties::VerticalProgress | Property to access the setting that controls whether the progress bar is horizontal or vertical
CEGUI::FalagardScrollbarProperties::VerticalScrollbar | Property to access the setting that controls whether the scrollbar is horizontal or vertical
CEGUI::FalagardSliderProperties::VerticalSlider | Property to access the setting that controls whether the slider is horizontal or vertical
CEGUI::ScrollablePaneProperties::VertOverlapSize | Property to access the overlap size for the vertical Scrollbar
CEGUI::ThumbProperties::VertRange | Property to access the vertical movement range for the thumb
CEGUI::FalagardStaticTextProperties::VertScrollbar | Property to access the setting for enabling the vertical scroll bar
CEGUI::ScrollablePaneProperties::VertScrollPosition | Property to access the scroll position of the vertical Scrollbar
CEGUI::ScrollablePaneProperties::VertStepSize | Property to access the step size for the vertical Scrollbar
CEGUI::WindowProperties::Visible | Property to access window Visible setting
CEGUI::WindowProperties::WantsMultiClickEvents | Property to control whether the window will receive double/triple-click events
CEGUI::WidgetComponent | Class that encapsulates information regarding a sub-widget required for a widget
CEGUI::WidgetDim | Dimension type that represents some dimension of a Window/widget. Implements BaseDim interface
CEGUI::WidgetLookFeel | Class that encapsulates look & feel information for a particular widget type
CEGUI::WidgetLookManager | Manager class that gives top-level access to widget data based "look and feel" specifications loaded into the system
CEGUI::Window | An abstract base class providing common functionality and specifying the required interface for derived classes
CEGUI::WindowEventArgs | EventArgs based class that is used for objects passed to handlers triggered for events concerning some Window object
CEGUI::WindowFactory | Abstract class that defines the required interface for all WindowFactory objects
CEGUI::WindowFactoryManager | Class that manages WindowFactory objects
CEGUI::WindowManager | Describes an object that manages creation and lifetime of Window objects
CEGUI::WindowRenderer | Base-class for the assignable WindowRenderer object
CEGUI::WindowProperties::WindowRenderer | Property to access/change the assigned window renderer object
CEGUI::WindowRendererFactory | Base-class for WindowRendererFactory
CEGUI::WindowRendererManager |
CEGUI::WindowRendererModule | Abstract interface for window renderer module objects
CEGUI::MultiLineEditboxProperties::WordWrap | Property to access the word-wrap setting of the edit box
CEGUI::WRFactoryRegisterer | Base class encapsulating a type name and common parts of WindowRenderer factory registration
CEGUI::XercesHandler |
CEGUI::XercesParser | Implementation of XMLParser using Xerces-C++
CEGUI::XMLAttributes | Class representing a block of attributes associated with an XML element
CEGUI::XMLHandler |
CEGUI::XMLParser | This is an abstract class that is used by CEGUI to interface with XML parser libraries
CEGUI::XMLSerializer | Class used to create XML Document
CEGUI::WindowProperties::XRotation | Property to access the x axis rotation factor of the window
CEGUI::WindowProperties::YRotation | Property to access the y axis rotation factor of the window
CEGUI::WindowProperties::ZOrderChangeEnabled | Property to access window Z-Order changing enabled setting
CEGUI::WindowProperties::ZRotation | Property to access the z axis rotation factor of the window