Crazy Eddies GUI System: CEGUIIrrlichtTexture.h Source File

Crazy Eddies GUI System 0.7.6

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CEGUIIrrlichtTexture.h

    00001 /***********************************************************************
    00002     filename:   CEGUIIrrlichtTexture.h
    00003     created:    Tue Mar 3 2009
    00004     author:     Paul D Turner (based on original code by Thomas Suter)
    00005 *************************************************************************/
    00006 /***************************************************************************
    00007  *   Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
    00008  *
    00009  *   Permission is hereby granted, free of charge, to any person obtaining
    00010  *   a copy of this software and associated documentation files (the
    00011  *   "Software"), to deal in the Software without restriction, including
    00012  *   without limitation the rights to use, copy, modify, merge, publish,
    00013  *   distribute, sublicense, and/or sell copies of the Software, and to
    00014  *   permit persons to whom the Software is furnished to do so, subject to
    00015  *   the following conditions:
    00016  *
    00017  *   The above copyright notice and this permission notice shall be
    00018  *   included in all copies or substantial portions of the Software.
    00019  *
    00020  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
    00021  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
    00022  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
    00023  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
    00024  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
    00025  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
    00026  *   OTHER DEALINGS IN THE SOFTWARE.
    00027  ***************************************************************************/
    00028 #ifndef _CEGUIIrrlichtTexture_h_
    00029 #define _CEGUIIrrlichtTexture_h_
    00030
    00031 #include "CEGUIIrrlichtRendererDef.h"
    00032 #include "../../CEGUITexture.h"
    00033 #include "CEGUIIrrlichtRenderer.h"
    00034 #include <string>
    00035
    00036 namespace irr
    00037 {
    00038 namespace video
    00039 {
    00040 class ITexture;
    00041 }
    00042 }
    00043
    00044 // Start of CEGUI namespace section
    00045 namespace CEGUI
    00046 {
    00047 class IrrlichtRenderer;
    00048
    00050 class IRR_GUIRENDERER_API IrrlichtTexture : public Texture
    00051 {
    00052 public:
    00054     void setIrrlichtTexture(irr::video::ITexture* tex);
    00055
    00057     irr::video::ITexture* getIrrlichtTexture() const;
    00058
    00066     void setOriginalDataSize(const Size& sz);
    00067
    00069     static std::string getUniqueName();
    00070
    00071     // Implement texture interface.
    00072     const Size& getSize() const;
    00073     const Size& getOriginalDataSize() const;
    00074     const Vector2& getTexelScaling() const;
    00075     void loadFromFile(const String& filename, const String& resourceGroup);
    00076     void loadFromMemory(const void* buffer, const Size& buffer_size,
    00077                         PixelFormat pixel_format);
    00078     void saveToMemory(void* buffer);
    00079
    00080 protected:
    00081     // friends in order that Renderer module can create / destroy textures
    00082     friend Texture& IrrlichtRenderer::createTexture();
    00083     friend Texture& IrrlichtRenderer::createTexture(const String&,
    00084                                                     const String&);
    00085     friend Texture& IrrlichtRenderer::createTexture(const Size&);
    00086     friend void IrrlichtRenderer::destroyTexture(Texture&);
    00087
    00089     IrrlichtTexture(IrrlichtRenderer& owner, irr::video::IVideoDriver& driver);
    00091     IrrlichtTexture(IrrlichtRenderer& owner, irr::video::IVideoDriver& driver,
    00092                     const String& filename, const String& resourceGroup);
    00094     IrrlichtTexture(IrrlichtRenderer& owner, irr::video::IVideoDriver& driver,
    00095                     const Size& size);
    00097     ~IrrlichtTexture();
    00098
    00100     void createIrrlichtTexture(const Size& sz);
    00101
    00103     void freeIrrlichtTexture();
    00104
    00106     void updateCachedScaleValues();
    00107
    00109     static uint32 d_textureNumber;
    00111     irr::video::IVideoDriver& d_driver;
    00113     irr::video::ITexture* d_texture;
    00115     Size d_size;
    00117     Size d_dataSize;
    00119     Vector2 d_texelScaling;
    00121     IrrlichtRenderer& d_owner;
    00122 };
    00123
    00124 } // End of  CEGUI namespace section
    00125
    00126 #endif  // end of guard _CEGUIIrrlichtTexture_h_