Crazy Eddies GUI System: CEGUITexture.h Source File

Crazy Eddies GUI System 0.7.6

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CEGUITexture.h

    00001 /***********************************************************************
    00002     filename: CEGUITexture.h
    00003     created:  21/2/2004
    00004     author:   Paul D Turner
    00005
    00006     purpose: Defines abstract interface for texture objects.  Texture
    00007              objects are created & destroyed by the Renderer.
    00008 *************************************************************************/
    00009 /***************************************************************************
    00010  *   Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
    00011  *
    00012  *   Permission is hereby granted, free of charge, to any person obtaining
    00013  *   a copy of this software and associated documentation files (the
    00014  *   "Software"), to deal in the Software without restriction, including
    00015  *   without limitation the rights to use, copy, modify, merge, publish,
    00016  *   distribute, sublicense, and/or sell copies of the Software, and to
    00017  *   permit persons to whom the Software is furnished to do so, subject to
    00018  *   the following conditions:
    00019  *
    00020  *   The above copyright notice and this permission notice shall be
    00021  *   included in all copies or substantial portions of the Software.
    00022  *
    00023  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
    00024  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
    00025  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
    00026  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
    00027  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
    00028  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
    00029  *   OTHER DEALINGS IN THE SOFTWARE.
    00030  ***************************************************************************/
    00031 #ifndef _CEGUITexture_h_
    00032 #define _CEGUITexture_h_
    00033
    00034 #include "CEGUIBase.h"
    00035 #include "CEGUIString.h"
    00036
    00037 // Start of CEGUI namespace section
    00038 namespace CEGUI
    00039 {
    00050 class CEGUIEXPORT Texture
    00051 {
    00052 public:
    00058     enum PixelFormat
    00059     {
    00061         PF_RGB,
    00063         PF_RGBA
    00064     };
    00065
    00074     virtual const Size& getSize() const = 0;
    00075
    00084     virtual const Size& getOriginalDataSize() const = 0;
    00085
    00095     virtual const Vector2& getTexelScaling() const = 0;
    00096
    00112     virtual void loadFromFile(const String& filename,
    00113                               const String& resourceGroup) = 0;
    00114
    00132     virtual void loadFromMemory(const void* buffer,
    00133                                 const Size& buffer_size,
    00134                                 PixelFormat pixel_format) = 0;
    00135
    00146     virtual void saveToMemory(void* buffer) = 0;
    00147
    00152     virtual ~Texture() {}
    00153 };
    00154
    00155 } // End of  CEGUI namespace section
    00156
    00157 #endif // end of guard _CEGUITexture_h_