Crazy Eddies GUI System: CEGUIGeometryBuffer.h Source File

Crazy Eddies GUI System 0.7.6

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CEGUIGeometryBuffer.h

    00001 /***********************************************************************
    00002     filename:   CEGUIGeometryBuffer.h
    00003     created:    Thu Jan 8 2009
    00004     author:     Paul D Turner
    00005 *************************************************************************/
    00006 /***************************************************************************
    00007  *   Copyright (C) 2004 - 2010 Paul D Turner & The CEGUI Development Team
    00008  *
    00009  *   Permission is hereby granted, free of charge, to any person obtaining
    00010  *   a copy of this software and associated documentation files (the
    00011  *   "Software"), to deal in the Software without restriction, including
    00012  *   without limitation the rights to use, copy, modify, merge, publish,
    00013  *   distribute, sublicense, and/or sell copies of the Software, and to
    00014  *   permit persons to whom the Software is furnished to do so, subject to
    00015  *   the following conditions:
    00016  *
    00017  *   The above copyright notice and this permission notice shall be
    00018  *   included in all copies or substantial portions of the Software.
    00019  *
    00020  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
    00021  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
    00022  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
    00023  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
    00024  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
    00025  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
    00026  *   OTHER DEALINGS IN THE SOFTWARE.
    00027  ***************************************************************************/
    00028 #ifndef _CEGUIGeometryBuffer_h_
    00029 #define _CEGUIGeometryBuffer_h_
    00030
    00031 #include "CEGUIBase.h"
    00032 #include "CEGUIRenderer.h"
    00033
    00034 // Start of CEGUI namespace section
    00035 namespace CEGUI
    00036 {
    00042 class CEGUIEXPORT GeometryBuffer
    00043 {
    00044 public:
    00046     virtual ~GeometryBuffer();
    00047
    00052     virtual void draw() const = 0;
    00053
    00062     virtual void setTranslation(const Vector3& v) = 0;
    00063
    00072     virtual void setRotation(const Vector3& r) = 0;
    00073
    00082     virtual void setPivot(const Vector3& p) = 0;
    00083
    00088     virtual void setClippingRegion(const Rect& region) = 0;
    00089
    00097     virtual void appendVertex(const Vertex& vertex) = 0;
    00098
    00111     virtual void appendGeometry(const Vertex* const vbuff, uint vertex_count)=0;
    00112
    00122     virtual void setActiveTexture(Texture* texture) = 0;
    00123
    00129     virtual void reset() = 0;
    00130
    00140     virtual Texture* getActiveTexture() const = 0;
    00141
    00150     virtual uint getVertexCount() const = 0;
    00151
    00165     virtual uint getBatchCount() const = 0;
    00166
    00181     virtual void setRenderEffect(RenderEffect* effect) = 0;
    00182
    00188     virtual RenderEffect* getRenderEffect() = 0;
    00189
    00202     virtual void setBlendMode(const BlendMode mode);
    00203
    00213     virtual BlendMode getBlendMode() const;
    00214
    00215 protected:
    00217     GeometryBuffer();
    00218
    00220     BlendMode d_blendMode;
    00221 };
    00222
    00223 } // End of  CEGUI namespace section
    00224
    00225 #endif  // end of guard _CEGUIGeometryBuffer_h_