Crazy Eddies GUI System: CEGUINullRenderer.h Source File

Crazy Eddies GUI System 0.7.6

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CEGUINullRenderer.h

    00001 /***********************************************************************
    00002     filename:   CEGUINullRenderer.h
    00003     created:    Fri Jan 15 2010
    00004     author:     Eugene Marcotte
    00005 *************************************************************************/
    00006 /***************************************************************************
    00007  *   Copyright (C) 2004 - 2010 Paul D Turner & The CEGUI Development Team
    00008  *
    00009  *   Permission is hereby granted, free of charge, to any person obtaining
    00010  *   a copy of this software and associated documentation files (the
    00011  *   "Software"), to deal in the Software without restriction, including
    00012  *   without limitation the rights to use, copy, modify, merge, publish,
    00013  *   distribute, sublicense, and/or sell copies of the Software, and to
    00014  *   permit persons to whom the Software is furnished to do so, subject to
    00015  *   the following conditions:
    00016  *
    00017  *   The above copyright notice and this permission notice shall be
    00018  *   included in all copies or substantial portions of the Software.
    00019  *
    00020  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
    00021  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
    00022  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
    00023  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
    00024  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
    00025  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
    00026  *   OTHER DEALINGS IN THE SOFTWARE.
    00027  ***************************************************************************/
    00028 #ifndef _CEGUINullRenderer_h_
    00029 #define _CEGUINullRenderer_h_
    00030
    00031 #include "../../CEGUIRenderer.h"
    00032 #include "../../CEGUISize.h"
    00033 #include "../../CEGUIVector.h"
    00034
    00035 #include <vector>
    00036 #include <map>
    00037
    00038 #if (defined( __WIN32__ ) || defined( _WIN32 )) && !defined(CEGUI_STATIC)
    00039 #   ifdef NULL_GUIRENDERER_EXPORTS
    00040 #       define NULL_GUIRENDERER_API __declspec(dllexport)
    00041 #   else
    00042 #       define NULL_GUIRENDERER_API __declspec(dllimport)
    00043 #   endif
    00044 #else
    00045 #   define NULL_GUIRENDERER_API
    00046 #endif
    00047
    00048 #if defined(_MSC_VER)
    00049 #   pragma warning(push)
    00050 #   pragma warning(disable : 4251)
    00051 #endif
    00052
    00053
    00054 // Start of CEGUI namespace section
    00055 namespace CEGUI
    00056 {
    00057 class NullGeometryBuffer;
    00058 class NullTexture;
    00059 class NullRenderTarget;
    00060
    00062 class NULL_GUIRENDERER_API NullRenderer : public Renderer
    00063 {
    00064 public:
    00079     static NullRenderer& bootstrapSystem();
    00080
    00096     static void destroySystem();
    00097
    00102     static NullRenderer& create();
    00103
    00105     static void destroy(NullRenderer& renderer);
    00106
    00107     // implement CEGUI::Renderer interface
    00108     RenderingRoot& getDefaultRenderingRoot();
    00109     GeometryBuffer& createGeometryBuffer();
    00110     void destroyGeometryBuffer(const GeometryBuffer& buffer);
    00111     void destroyAllGeometryBuffers();
    00112     TextureTarget* createTextureTarget();
    00113     void destroyTextureTarget(TextureTarget* target);
    00114     void destroyAllTextureTargets();
    00115     Texture& createTexture();
    00116     Texture& createTexture(const String& filename, const String& resourceGroup);
    00117     Texture& createTexture(const Size& size);
    00118     void destroyTexture(Texture& texture);
    00119     void destroyAllTextures();
    00120     void beginRendering();
    00121     void endRendering();
    00122     void setDisplaySize(const Size& sz);
    00123     const Size& getDisplaySize() const;
    00124     const Vector2& getDisplayDPI() const;
    00125     uint getMaxTextureSize() const;
    00126     const String& getIdentifierString() const;
    00127
    00128 protected:
    00130     NullRenderer();
    00132         void constructor_impl();
    00134     virtual ~NullRenderer();
    00135
    00137     static String d_rendererID;
    00139     Size d_displaySize;
    00141     Vector2 d_displayDPI;
    00143     RenderingRoot* d_defaultRoot;
    00145     NullRenderTarget* d_defaultTarget;
    00147     typedef std::vector<TextureTarget*> TextureTargetList;
    00149     TextureTargetList d_textureTargets;
    00151     typedef std::vector<NullGeometryBuffer*> GeometryBufferList;
    00153     GeometryBufferList d_geometryBuffers;
    00155     typedef std::vector<NullTexture*> TextureList;
    00157     TextureList d_textures;
    00159     uint d_maxTextureSize;
    00160 };
    00161
    00162
    00163 } // End of  CEGUI namespace section
    00164
    00165 #if defined(_MSC_VER)
    00166 #   pragma warning(pop)
    00167 #endif
    00168
    00169 #endif  // end of guard _CEGUINullRenderer_h_