Crazy Eddies GUI System: CEGUIDirect3D11ViewportTarget.h Source File

Crazy Eddies GUI System 0.7.6

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CEGUIDirect3D11ViewportTarget.h

    00001 /***********************************************************************
    00002     filename:   CEGUIDirect3D10ViewportTarget.h
    00003     created:    Wed May 5 2010
    00004 *************************************************************************/
    00005 /***************************************************************************
    00006  *   Copyright (C) 2004 - 2010 Paul D Turner & The CEGUI Development Team
    00007  *
    00008  *   Permission is hereby granted, free of charge, to any person obtaining
    00009  *   a copy of this software and associated documentation files (the
    00010  *   "Software"), to deal in the Software without restriction, including
    00011  *   without limitation the rights to use, copy, modify, merge, publish,
    00012  *   distribute, sublicense, and/or sell copies of the Software, and to
    00013  *   permit persons to whom the Software is furnished to do so, subject to
    00014  *   the following conditions:
    00015  *
    00016  *   The above copyright notice and this permission notice shall be
    00017  *   included in all copies or substantial portions of the Software.
    00018  *
    00019  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
    00020  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
    00021  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
    00022  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
    00023  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
    00024  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
    00025  *   OTHER DEALINGS IN THE SOFTWARE.
    00026  ***************************************************************************/
    00027 #ifndef _CEGUIDirect3D10ViewportTarget_h_
    00028 #define _CEGUIDirect3D10ViewportTarget_h_
    00029
    00030 #include "CEGUIDirect3D11RenderTarget.h"
    00031
    00032 // Start of CEGUI namespace section
    00033 namespace CEGUI
    00034 {
    00036 class D3D11_GUIRENDERER_API Direct3D11ViewportTarget : public Direct3D11RenderTarget
    00037 {
    00038 public:
    00044     Direct3D11ViewportTarget(Direct3D11Renderer& owner);
    00045
    00055     Direct3D11ViewportTarget(Direct3D11Renderer& owner, const Rect& area);
    00056
    00057     // implementations of RenderTarget interface
    00058     bool isImageryCache() const;
    00059 };
    00060
    00061
    00062 } // End of  CEGUI namespace section
    00063
    00064 #endif  // end of guard _CEGUIDirect3D10ViewportTarget_h_