Crazy Eddies GUI System: CEGUIDirect3D9TextureTarget.h Source File

Crazy Eddies GUI System 0.7.6

- Main Page
- Related Pages
- Namespaces
- Classes
- Files

- File List

CEGUIDirect3D9TextureTarget.h

    00001 /***********************************************************************
    00002     filename:   CEGUIDirect3D9TextureTarget.h
    00003     created:    Fri Feb 13 2009
    00004     author:     Paul D Turner
    00005 *************************************************************************/
    00006 /***************************************************************************
    00007  *   Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
    00008  *
    00009  *   Permission is hereby granted, free of charge, to any person obtaining
    00010  *   a copy of this software and associated documentation files (the
    00011  *   "Software"), to deal in the Software without restriction, including
    00012  *   without limitation the rights to use, copy, modify, merge, publish,
    00013  *   distribute, sublicense, and/or sell copies of the Software, and to
    00014  *   permit persons to whom the Software is furnished to do so, subject to
    00015  *   the following conditions:
    00016  *
    00017  *   The above copyright notice and this permission notice shall be
    00018  *   included in all copies or substantial portions of the Software.
    00019  *
    00020  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
    00021  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
    00022  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
    00023  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
    00024  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
    00025  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
    00026  *   OTHER DEALINGS IN THE SOFTWARE.
    00027  ***************************************************************************/
    00028 #ifndef _CEGUIDirect3D9TextureTarget_h_
    00029 #define _CEGUIDirect3D9TextureTarget_h_
    00030
    00031 #include "CEGUIDirect3D9RenderTarget.h"
    00032 #include "../../CEGUITextureTarget.h"
    00033 #include "../../CEGUIRect.h"
    00034 #include <d3d9.h>
    00035
    00036 #if defined(_MSC_VER)
    00037 #   pragma warning(push)
    00038 #   pragma warning(disable : 4250)
    00039 #   pragma warning(disable : 4251)
    00040 #endif
    00041
    00042 // Start of CEGUI namespace section
    00043 namespace CEGUI
    00044 {
    00045 class Direct3D9Texture;
    00046
    00048 class DIRECT3D9_GUIRENDERER_API Direct3D9TextureTarget : public Direct3D9RenderTarget,
    00049                                                          public TextureTarget
    00050 {
    00051 public:
    00052     Direct3D9TextureTarget(Direct3D9Renderer& owner);
    00053     virtual ~Direct3D9TextureTarget();
    00054
    00056     void preD3DReset();
    00057
    00059     void postD3DReset();
    00060
    00061     // overrides from Direct3D9RenderTarget
    00062     void activate();
    00063     void deactivate();
    00064     // implementation of RenderTarget interface
    00065     bool isImageryCache() const;
    00066     // implementation of TextureTarget interface
    00067     void clear();
    00068     Texture& getTexture() const;
    00069     void declareRenderSize(const Size& sz);
    00070     bool isRenderingInverted() const;
    00071
    00072 protected:
    00074     static const float DEFAULT_SIZE;
    00075
    00077     void initialiseRenderTexture();
    00079     void cleanupRenderTexture();
    00081     void resizeRenderTexture();
    00082
    00084     void enableRenderTexture();
    00086     void disableRenderTexture();
    00087
    00089     LPDIRECT3DTEXTURE9 d_texture;
    00091     LPDIRECT3DSURFACE9 d_surface;
    00093     Direct3D9Texture* d_CEGUITexture;
    00095     LPDIRECT3DSURFACE9 d_prevColourSurface;
    00096 };
    00097
    00098 } // End of  CEGUI namespace section
    00099
    00100 #if defined(_MSC_VER)
    00101 #   pragma warning(pop)
    00102 #endif
    00103
    00104 #endif  // end of guard _CEGUIDirect3D9TextureTarget_h_