#include "CEGUIString.h"
#include "CEGUIGeometryBuffer.h"
#include "CEGUITexture.h"
#include "CEGUITextureTarget.h"
#include "CEGUIRenderingRoot.h"

#include "RendererModules/Ogre/CEGUIOgreRenderer.h"
#include "RendererModules/Ogre/CEGUIOgreResourceProvider.h"
#include "RendererModules/Ogre/CEGUIOgreImageCodec.h"

namespace Ogre
{
    class RenderTarget {};
    class TexturePtr {};
}

