Crazy Eddies GUI System: CEGUILuaFunctor.h Source File

Crazy Eddies GUI System 0.7.6

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CEGUILuaFunctor.h

    00001 /***********************************************************************
    00002     filename: CEGUILuaFunctor.h
    00003     created:  Thu Jan 26 2006
    00004     author:   Tomas Lindquist Olsen <tomas@famolsen.dk>
    00005
    00006     purpose:  Defines interface for LuaFunctor class
    00007 *************************************************************************/
    00008 /***************************************************************************
    00009  *   Copyright (C) 2004 - 2008 Paul D Turner & The CEGUI Development Team
    00010  *
    00011  *   Permission is hereby granted, free of charge, to any person obtaining
    00012  *   a copy of this software and associated documentation files (the
    00013  *   "Software"), to deal in the Software without restriction, including
    00014  *   without limitation the rights to use, copy, modify, merge, publish,
    00015  *   distribute, sublicense, and/or sell copies of the Software, and to
    00016  *   permit persons to whom the Software is furnished to do so, subject to
    00017  *   the following conditions:
    00018  *
    00019  *   The above copyright notice and this permission notice shall be
    00020  *   included in all copies or substantial portions of the Software.
    00021  *
    00022  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
    00023  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
    00024  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
    00025  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
    00026  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
    00027  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
    00028  *   OTHER DEALINGS IN THE SOFTWARE.
    00029  ***************************************************************************/
    00030 #ifndef _CEGUILuaFunctor_h_
    00031 #define _CEGUILuaFunctor_h_
    00032
    00033 #include "../../CEGUIEventSet.h"
    00034
    00035 struct lua_State;
    00036
    00037 // Start of CEGUI namespace section
    00038 namespace CEGUI
    00039 {
    00040
    00041 // forward declaration
    00042 class LuaScriptModule;
    00043
    00048 class LuaFunctor
    00049 {
    00050 public:
    00051     LuaFunctor(lua_State* state, int func, int selfIndex);
    00052     LuaFunctor(lua_State* state, const String& func, int selfIndex);
    00053
    00054     LuaFunctor(lua_State* state, const int func, const int selfIndex,
    00055                const String& error_handler);
    00056     LuaFunctor(lua_State* state, const String& func, const int selfIndex,
    00057                const String& error_handler);
    00058     LuaFunctor(lua_State* state, const int func, const int selfIndex,
    00059                const int error_handler);
    00060     LuaFunctor(lua_State* state, const String& func, const int selfIndex,
    00061                const int error_handler);
    00062
    00063     LuaFunctor(const LuaFunctor& cp);
    00064     ~LuaFunctor();
    00065
    00066     bool operator()(const EventArgs& args) const;
    00067
    00074     static Event::Connection SubscribeEvent(EventSet* self,
    00075                                             const String& eventName,
    00076                                             const int funcIndex,
    00077                                             const int selfIndex,
    00078                                             const int error_handler,
    00079                                             lua_State* L);
    00080
    00086     static void pushNamedFunction(lua_State* L, const String& name);
    00087
    00088 private:
    00095     void invalidateLuaRefs();
    00096
    00097     lua_State* L;
    00098     mutable int index;
    00099     int self;
    00100     mutable bool needs_lookup;
    00101     mutable String function_name;
    00102
    00104     mutable String d_errFuncName;
    00106     mutable int d_errFuncIndex;
    00108     mutable bool d_ourErrFuncIndex;
    00109
    00110     friend class LuaScriptModule;
    00111 };
    00112
    00113 } // namespace CEGUI
    00114
    00115 #endif // end of guard _CEGUILuaFunctor_h_