/*
 * NodeTUIMap.cpp 
 *
 * Copyright (C) 1999 Stephen F. White, 2006 J. "MUFTI" Scheurich
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program (see the file "COPYING" for details); if 
 * not, write to the Free Software Foundation, Inc., 675 Mass Ave, 
 * Cambridge, MA 02139, USA.
 */

#include <stdio.h>
#include "stdafx.h"

#include "NodeTUIMap.h"
#include "DuneApp.h"
#include "Proto.h"
#include "FieldValue.h"
#include "SFString.h"
#include "SFVec2f.h"
#include "Field.h"


ProtoTUIMap::ProtoTUIMap(Scene *scene)
  : ProtoTUIElement(scene, "TUIMap")
{
    ox.set(
          addExposedField(MFFLOAT, "ox", new MFFloat()));
    oy.set(
          addExposedField(MFFLOAT, "oy", new MFFloat()));
    xSize.set(
          addExposedField(MFFLOAT, "xSize", new MFFloat()));
    ySize.set(
          addExposedField(MFFLOAT, "ySize", new MFFloat()));
    height.set(
          addExposedField(MFFLOAT, "height", new MFFloat()));
    maps.set(
          addExposedField(MFSTRING, "maps", new MFString()));
    addEventOut(SFINT32, "currentMap");
    addEventOut(SFVEC3F, "currentPos");
    addEventOut(SFROTATION, "currentRot");
}

Node *
ProtoTUIMap::create(Scene *scene)
{ 
   return new NodeTUIMap(scene, this); 
}

NodeTUIMap::NodeTUIMap(Scene *scene, Proto *def)
  : TUIElement(scene, def)
{
}

