//
// Created by sasha on 01.12.2025.
//

#ifndef RU_DANSOFT_PUZZLE15_BUTTON_VICTORY_H
#define RU_DANSOFT_PUZZLE15_BUTTON_VICTORY_H

#include "engine/widgets/iwidget.h"
#include "engine/widgets/image.h"
#include "engine/widgets/text.h"

class ButtonVictory  : public IWidget {
    public:
        ButtonVictory(IWidget *parent,float x, float y, const std::string &text,const std::string &type);
        ~ButtonVictory();

        void setType(const std::string &type);

    private:
        Image *image;
        Text *description;
};


#endif //RU_DANSOFT_PUZZLE15_BUTTON_VICTORY_H
