1991-2006 Silicon Graphics, Inc.

glXMakeCurrent

3G

glXMakeCurrent

attach a GLX context to a window or a GLX pixmap

# C Specification

                    Bool glXMakeCurrent
                    Display * dpy
                    GLXDrawable drawable
                    GLXContext ctx

## Parameters

`dpy`

- Specifies the connection to the X server.

`drawable`

- Specifies a GLX drawable. Must be either an X window ID or a GLX pixmap ID.

`ctx`

- Specifies a GLX rendering context that is to be attached to `drawable`.

## Description

`glXMakeCurrent` does two things: It makes `ctx` the current GLX rendering context of the calling thread, replacing the previously current context if there was one, and it attaches `ctx` to a GLX drawable, either a window or a GLX pixmap. As a result of these two actions, subsequent GL rendering calls use rendering context `ctx` to modify GLX drawable `drawable` (for reading and writing). Because `glXMakeCurrent` always replaces the current rendering context with `ctx`, there can be only one current context per thread.

Pending commands to the previous context, if any, are flushed before it is released.

The first time `ctx` is made current to any thread, its viewport is set to the full size of `drawable`. Subsequent calls by any thread to `glXMakeCurrent` with `ctx` have no effect on its viewport.

To release the current context without assigning a new one, call `glXMakeCurrent` with `drawable` set to `None` and `ctx` set to `NULL`.

`glXMakeCurrent` returns `True` if it is successful, `False` otherwise. If `False` is returned, the previously current rendering context and drawable (if any) remain unchanged.

## Notes

A process is a single-execution environment, implemented in a single address space, consisting of one or more threads.

A thread is one of a set of subprocesses that share a single address space, but maintain separate program counters, stack spaces, and other related global data. A thread that is the only member of its subprocess group is equivalent to a process.

## Errors

`BadMatch` is generated if `drawable` was not created with the same X screen and visual as `ctx`. It is also generated if `drawable` is `None` and `ctx` is not `NULL`.

`BadAccess` is generated if `ctx` was current to another thread at the time `glXMakeCurrent` was called.

`GLXBadDrawable` is generated if `drawable` is not a valid GLX drawable.

`GLXBadContext` is generated if `ctx` is not a valid GLX context.

`GLXBadContextState` is generated if `glXMakeCurrent` is executed between the execution of

glBegin

and the corresponding execution of

glEnd

.

`GLXBadContextState` is also generated if the rendering context current to the calling thread has GL renderer state `GLX_FEEDBACK` or `GLX_SELECT`.

`GLXBadCurrentWindow` is generated if there are pending GL commands for the previous context and the current drawable is a window that is no longer valid.

`BadAlloc` may be generated if the server has delayed allocation of ancillary buffers until `glXMakeCurrent` is called, only to find that it has insufficient resources to complete the allocation.

## See Also

glXCreateContext

,

glXCreateGLXPixmap

glXGetCurrentContext

,

glXGetCurrentDisplay

,

glXGetCurrentDrawable

,

glXGetCurrentReadDrawable

,

glXMakeContextCurrent

## Copyright

Copyright 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.