/*
 * box2ddestructionlistener.h
 * Copyright (c) 2011 Joonas Erkinheimo <joonas.erkinheimo@nokia.com>
 *
 * This file is part of the Box2D QML plugin.
 *
 * This software is provided 'as-is', without any express or implied warranty.
 * In no event will the authors be held liable for any damages arising from
 * the use of this software.
 *
 * Permission is granted to anyone to use this software for any purpose,
 * including commercial applications, and to alter it and redistribute it
 * freely, subject to the following restrictions:
 *
 * 1. The origin of this software must not be misrepresented; you must not
 *    claim that you wrote the original software. If you use this software in
 *    a product, an acknowledgment in the product documentation would be
 *    appreciated but is not required.
 *
 * 2. Altered source versions must be plainly marked as such, and must not be
 *    misrepresented as being the original software.
 *
 * 3. This notice may not be removed or altered from any source distribution.
 */

#ifndef BOX2DDESTRUCTIONLISTENER_H
#define BOX2DDESTRUCTIONLISTENER_H

#include <QObject>
#include <Box2D.h>

class Box2DFixture;

class Box2DDestructionListener : public QObject, public b2DestructionListener
{
    Q_OBJECT

public:
    explicit Box2DDestructionListener(QObject *parent = 0);

    void SayGoodbye(b2Joint *joint);

    void SayGoodbye(b2Fixture *fixture);

signals:
    void fixtureDestroyed(Box2DFixture *fixture);
};

#endif // BOX2DDESTRUCTIONLISTENER_H
