osl::move_generator::GeneratePieceOnBoard Struct Reference

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osl::move_generator::GeneratePieceOnBoard Struct Reference

`#include <pieceOnBoard.h>`

## Static Public Member Functions
static void | generate (Player turn, const NumEffectState &state, Piece target, container::MoveVector &)

## Detailed Description

Definition at line 151 of file pieceOnBoard.h.

## Member Function Documentation

void osl::move_generator::GeneratePieceOnBoard::generate | ( | Player | turn,
|  | const NumEffectState & | state,
|  | Piece | target,
|  | container::MoveVector & |
| ) |  |
| static

Definition at line 22 of file pieceOnBoard.cc.

References osl::BLACK, store(), target, and osl::WHITE.

The documentation for this struct was generated from the following files:

- pieceOnBoard.h
- pieceOnBoard.cc