simpleState.h File Reference

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simpleState.h File Reference
`#include "osl/misc/loki.h"`
`#include "osl/direction.h"`
`#include "osl/boardTable.h"`
`#include "osl/ptype.h"`
`#include "osl/ptypeTraits.h"`
`#include "osl/piece.h"`
`#include "osl/container/pieceMask.h"`
`#include "osl/container/bitXmask.h"`
`#include "osl/effectContent.h"`
`#include "osl/move.h"`
`#include "osl/player.h"`
`#include "osl/handicap.h"`
`#include "osl/misc/carray.h"`
`#include "osl/effect_action/pieceFilter.h"`
`#include "osl/ptypeTable.h"`
`#include <iosfwd>`
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## Classes
class | osl::state::SimpleState

## Namespaces
| osl
| attackDefense.h
| osl::state
| 局面.

## Constant Groups
| osl
| attackDefense.h
| osl::state
| 局面.

## Functions
std::ostream & | osl::state::operator<< (std::ostream &os, const SimpleState &state)
bool | osl::state::operator== (const SimpleState &st1, const SimpleState &st2)
| 盤上の駒のみを比較する（持ち駒は見ない）. More...