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osl::checkmate::FixedDepthSearcher Member List

This is the complete list of members for osl::checkmate::FixedDepthSearcher, including all inherited members.

addCount() | osl::checkmate::FixedDepthSearcher | inlineprivate
attack(int depth, Move &best_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher |
attack(int depth, Move &best_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher |
attackMayUnsafe(int depth, Move &best_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher |
attackMayUnsafe(int depth, Move &best_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher |
blockEstimation(Square attack_from, Square defense_king) const | osl::checkmate::FixedDepthSearcher | inline
count | osl::checkmate::FixedDepthSearcher | private
defense(Move last_move, int depth, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher |
defense(Move last_move, int depth, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher |
defenseEstimation(Move last_move, PieceStand &proof_pieces, Piece attacker_piece, Square target_position) const | osl::checkmate::FixedDepthSearcher | private
defenseEstimation(Move last_move, PieceStand &proof_pieces, Piece attacker_piece, Square target_position) const | osl::checkmate::FixedDepthSearcher | inline
FixedDepthSearcher() | osl::checkmate::FixedDepthSearcher | inline
FixedDepthSearcher(NumEffectState &s) | osl::checkmate::FixedDepthSearcher | inlineexplicit
generateBlockingWhenLiberty0(Piece defense_king, Square attack_from, CheckMoveVector &moves) const | osl::checkmate::FixedDepthSearcher |
getCount() const | osl::checkmate::FixedDepthSearcher | inline
hasCheckmateMove(int depth, Move &best_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher | inline
hasCheckmateMove(int depth, Move &best_move) | osl::checkmate::FixedDepthSearcher | inline
hasCheckmateMove(int depth) | osl::checkmate::FixedDepthSearcher | inline
hasCheckmateMoveOfTurn(int depth, Move &best_move) | osl::checkmate::FixedDepthSearcher |
hasCheckmateMoveOfTurn(int depth, Move &best_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher |
hasCheckmateWithGuide(int depth, Move &guide, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher |
hasCheckmateWithGuide(int depth, Move &guide, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher |
hasCheckmateWithGuideOfTurn(int depth, Move &guide, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher |
hasEscapeByMove(Move next_move, int depth, Move &check_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher |
hasEscapeByMove(Move next_move, int depth) | osl::checkmate::FixedDepthSearcher |
hasEscapeByMove(Move next_move, int depth, Move &check_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher |
hasEscapeByMove(Move next_move, int depth) | osl::checkmate::FixedDepthSearcher |
hasEscapeByMoveOfTurn(Move next_move, int depth, Move &check_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher |
hasEscapeByMoveOfTurn(Move next_move, int depth) | osl::checkmate::FixedDepthSearcher |
hasEscapeMove(Move last_move, int depth, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher | inline
hasEscapeMove(Move last_move, int depth) | osl::checkmate::FixedDepthSearcher | inline
hasEscapeMoveOfTurn(Move last_move, int depth) | osl::checkmate::FixedDepthSearcher |
setState(NumEffectState &s) | osl::checkmate::FixedDepthSearcher | inline
stand(Player P) const | osl::checkmate::FixedDepthSearcher | inline
state | osl::checkmate::FixedDepthSearcher | private