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osl::checkmate::DualDfpn Member List

This is the complete list of members for osl::checkmate::DualDfpn, including all inherited members.

distance(Player attack, const HashKey &key) | osl::checkmate::DualDfpn |
DualDfpn(uint64_t ignored=std::numeric_limits< uint64_t >::max()) | osl::checkmate::DualDfpn | explicit
DualDfpn(const DualDfpn &src) | osl::checkmate::DualDfpn |
findProof(int node_limit, const NumEffectState &state, const HashKey &key, const PathEncoding &path, Move &best_move, Move last_move=Move::INVALID()) | osl::checkmate::DualDfpn |
findProof(int node_limit, const NumEffectState &state, const HashKey &key, const PathEncoding &path, Move &best_move, Move last_move=Move::INVALID()) | osl::checkmate::DualDfpn |
isLosingState(int node_limit, const NumEffectState &state, const HashKey &key, const PathEncoding &path, Move last_move=Move::INVALID()) | osl::checkmate::DualDfpn |
isLosingState(int node_limit, const NumEffectState &state, const HashKey &key, const PathEncoding &path, Move last_move=Move::INVALID()) | osl::checkmate::DualDfpn |
isWinningState(int node_limit, const NumEffectState &state, const HashKey &key, const PathEncoding &path, Move &best_move, Move last_move=Move::INVALID()) | osl::checkmate::DualDfpn | inline
isWinningState(int node_limit, const NumEffectState &state, const HashKey &key, const PathEncoding &path, Move &best_move, Move last_move=Move::INVALID()) | osl::checkmate::DualDfpn |
local | osl::checkmate::DualDfpn | private
mainNodeCount() const | osl::checkmate::DualDfpn |
prepareDfpn(Player attack) | osl::checkmate::DualDfpn | private
prepareDfpnSmall(Player attack) | osl::checkmate::DualDfpn | private
runGC(bool verbose=false, size_t memory_use_ratio_1000=0) | osl::checkmate::DualDfpn |
setRootPlayer(Player) | osl::checkmate::DualDfpn |
setVerbose(int level=1) | osl::checkmate::DualDfpn |
shared | osl::checkmate::DualDfpn | private
table(Player) const | osl::checkmate::DualDfpn |
totalNodeCount() const | osl::checkmate::DualDfpn |
writeRootHistory(const RepetitionCounter &counter, const MoveStack &moves, const SimpleState &state, Player attack) | osl::checkmate::DualDfpn |
~DualDfpn() | osl::checkmate::DualDfpn |