newProgress.h File Reference

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newProgress.h File Reference
`#include "osl/state/numEffectState.h"`
`#include "osl/progress/progress16.h"`
`#include "osl/eval/ml/midgame.h"`
`#include "osl/centering5x3.h"`
`#include "osl/misc/carray.h"`
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## Classes
struct | osl::progress::ml::NewProgressDebugInfo
struct | osl::progress::ml::NewProgressData
class | osl::progress::ml::NewProgress

## Namespaces
| osl
| attackDefense.h
| osl::progress
| 進行度
| osl::progress::ml

## Constant Groups
| osl
| attackDefense.h
| osl::progress
| 進行度
| osl::progress::ml

## Functions
bool | osl::progress::ml::operator== (const NewProgressData &l, const NewProgressData &r)
bool | osl::progress::ml::operator== (const NewProgress &l, const NewProgress &r)