osl::game_playing::ComputerPlayerSelectBestMoveInTime Class Reference

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osl::game_playing::ComputerPlayerSelectBestMoveInTime Class Referenceabstract

`#include <computerPlayer.h>`

Inheritance diagram for osl::game_playing::ComputerPlayerSelectBestMoveInTime:
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## Public Member Functions
virtual | ~ComputerPlayerSelectBestMoveInTime ()
virtual const MoveWithComment | selectBestMoveInTime (const GameState &, const search::TimeAssigned &)=0

## Detailed Description

Definition at line 58 of file computerPlayer.h.

## Constructor & Destructor Documentation

osl::game_playing::ComputerPlayerSelectBestMoveInTime::~ComputerPlayerSelectBestMoveInTime | ( | ) |  |
| virtual

Definition at line 45 of file computerPlayer.cc.

## Member Function Documentation

virtual const MoveWithComment osl::game_playing::ComputerPlayerSelectBestMoveInTime::selectBestMoveInTime | ( | const GameState & | ,
|  | const search::TimeAssigned & |
| ) |  |
| pure virtual

Implemented in osl::game_playing::SearchPlayer, and osl::game_playing::BookPlayer.

The documentation for this class was generated from the following files:

- computerPlayer.h
- computerPlayer.cc