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osl::game_playing::ThreadForEachMove Member List

This is the complete list of members for osl::game_playing::ThreadForEachMove, including all inherited members.

clearResource() | osl::game_playing::SpeculativeModel |
max_threads | osl::game_playing::ThreadForEachMove | private
searchState() const =0 | osl::game_playing::SpeculativeModel | pure virtual
selectBestMoveCleanUp() | osl::game_playing::ThreadForEachMove | virtual
setMaxThreads(int new_max_threads) | osl::game_playing::ThreadForEachMove | inlinevirtual
speculative_thread0 | osl::game_playing::ThreadForEachMove | private
speculative_thread1 | osl::game_playing::ThreadForEachMove | private
startSpeculative(const boost::shared_ptr< GameState > state, const SearchPlayer &main_player) | osl::game_playing::ThreadForEachMove | virtual
stopAll() | osl::game_playing::ThreadForEachMove | virtual
stopOtherThan(Move) | osl::game_playing::ThreadForEachMove | virtual
ThreadForEachMove(int max_threads=1) | osl::game_playing::ThreadForEachMove | explicit
waitResult(Move last_move, int wait_for, SearchPlayer &main_player, int) | osl::game_playing::ThreadForEachMove |
osl::game_playing::SpeculativeModel::waitResult(Move last_move, search::TimeAssigned, SearchPlayer &main_player, int byoyomi)=0 | osl::game_playing::SpeculativeModel | pure virtual
~SpeculativeModel() | osl::game_playing::SpeculativeModel | virtual
~ThreadForEachMove() | osl::game_playing::ThreadForEachMove |