pieceEval.tcc File Reference

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pieceEval.tcc File Reference
`#include "osl/effect_action/storePtypeOSquare.h"`
`#include "osl/move_classifier/kingOpenMove.h"`
`#include "osl/eval/pieceEval.h"`
`#include "osl/container/pieceVector.h"`
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## Classes
struct | osl::eval::SelectSafePieces< P >
| 安全な指手を選ぶ. More...
struct | osl::eval::TakeBackValue

## Namespaces
| osl
| attackDefense.h
| osl::eval
| 評価関数

## Constant Groups
| osl
| attackDefense.h
| osl::eval
| 評価関数

## Macros
#define | OSL_PIECEEVAL_TCC

## Functions
template<Ptype PTYPE>
int | osl::eval::captureVal (Player P)
| P が PTYPE の駒を取った時の値 More...

## Macro Definition Documentation

#define OSL_PIECEEVAL_TCC

Definition at line 4 of file pieceEval.tcc.