openingBook.h File Reference

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openingBook.h File Reference
`#include "osl/move.h"`
`#include "osl/stl/vector.h"`
`#include "osl/state/simpleState.h"`
`#include "osl/record/compactBoard.h"`
`#include <fstream>`
`#include <functional>`
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## Classes
class | osl::record::opening::OMove
class | osl::record::opening::OBMove
class | osl::record::opening::WinCountBook
| StateとOBMoveを保持する. More...
class | osl::record::opening::WMove
struct | osl::record::opening::WMoveSort
| WMoveのWeightによるsort. More...
struct | osl::record::opening::WMoveMoveSort
| WMoveのMoveによるsort. More...
struct | osl::record::opening::WMoveWeightMoveSort
| WMoveのWeightとMoveによるsort. More...
class | osl::record::opening::WeightedBook
| StateとWMoveを保持する. More...

## Namespaces
| osl
| attackDefense.h
| osl::record
| 棋譜関係
| osl::record::opening
| 定跡

## Constant Groups
| osl
| attackDefense.h
| osl::record
| 棋譜関係
| osl::record::opening
| 定跡

## Functions
std::ostream & | osl::record::opening::operator<< (std::ostream &os, const WMove &w)
std::istream & | osl::record::opening::operator>> (std::istream &is, WMove &w)
bool | osl::record::opening::operator== (const WMove &l, const WMove &r)