gameState.h File Reference

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gameState.h File Reference
`#include "osl/state/numEffectState.h"`
`#include "osl/stl/vector.h"`
`#include <boost/scoped_ptr.hpp>`
`#include <boost/shared_ptr.hpp>`
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## Classes
class | osl::game_playing::GameState
| State と千日手状態などを一元管理 More...

## Namespaces
| osl
| attackDefense.h
| osl::state
| 局面.
| osl::container
| 一般的に存在するデータ構造の将棋版，PieceVectorや各種bitsetなど.
| osl::hash
| ハッシュ
| osl::game_playing
| 対局に必要な諸々.

## Constant Groups
| osl
| attackDefense.h
| osl::state
| 局面.
| osl::container
| 一般的に存在するデータ構造の将棋版，PieceVectorや各種bitsetなど.
| osl::hash
| ハッシュ
| osl::game_playing
| 対局に必要な諸々.