numSimpleEffect.h File Reference

- Main Page
- Namespaces
- Classes
- Files

- File List
- File Members

All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros
Classes | Namespaces | Constant Groups | Functions
numSimpleEffect.h File Reference
`#include "osl/effect/numBitmapEffect.h"`
`#include "osl/misc/carray.h"`
`#include "osl/container/boardMask.h"`
`#include "osl/container/bitXmask.h"`
`#include "osl/piece.h"`
`#include "osl/state/simpleState.h"`
`#include "osl/mobility/mobilityTable.h"`
`#include "osl/effect/effectedNumTable.h"`
`#include <boost/static_assert.hpp>`
Include dependency graph for numSimpleEffect.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

## Classes
class | osl::effect::NumSimpleEffectTable
| 局面全体の利きデータ. More...

## Namespaces
| osl
| attackDefense.h
| osl::checkmate
| 詰将棋関係
| osl::effect
| 利きを局面に持たせるためのコード.

## Constant Groups
| osl
| attackDefense.h
| osl::checkmate
| 詰将棋関係
| osl::effect
| 利きを局面に持たせるためのコード.

## Functions
bool | osl::effect::operator== (const NumSimpleEffectTable &, const NumSimpleEffectTable &)
std::ostream & | osl::effect::operator<< (std::ostream &, const NumSimpleEffectTable &)
bool | osl::effect::operator!= (const NumSimpleEffectTable &et1, const NumSimpleEffectTable &et2)