signatureEffect.h File Reference

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signatureEffect.h File Reference
`#include "osl/effect/moveSignature.h"`
`#include "osl/piece.h"`
`#include "osl/misc/carray.h"`
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## Classes
class | osl::effect::SignatureTable
struct | osl::effect::ApplyDoUndoSimpleMove< P, State >
struct | osl::effect::ApplyDoUndoCaptureMove< P, State >
struct | osl::effect::ApplyDoUndoDropMove< P, State >
class | osl::effect::SignatureEffect< State >
| マスごとの利き(MoveSignature)も保持するState. More...
struct | osl::effect::ApplyDoUndoSimpleMove< P, SignatureEffect< BaseState > >
struct | osl::effect::ApplyDoUndoDropMove< P, SignatureEffect< BaseState > >
struct | osl::effect::ApplyDoUndoCaptureMove< P, SignatureEffect< BaseState > >

## Namespaces
| osl
| attackDefense.h
| osl::effect
| 利きを局面に持たせるためのコード.

## Constant Groups
| osl
| attackDefense.h
| osl::effect
| 利きを局面に持たせるためのコード.