countMobility.h File Reference

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countMobility.h File Reference
`#include "osl/state/numEffectState.h"`
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## Namespaces
| osl
| attackDefense.h
| osl::mobility

## Constant Groups
| osl
| attackDefense.h
| osl::mobility

## Functions
template<Player P, bool All, bool Safe>
void | osl::mobility::countMobilityBoth (const NumEffectState &state, Square pos, Offset o, int &countAll, int &countSafe)
| P : 駒pの持ち主 All : countAllを求めるかどうか? Safe : countAllを求めるかどうか? countAll : 利きに関係なく動けるマス countSafe : 相手の利きがない動けるマス 両方を求める More...
void | osl::mobility::countMobilityBoth (Player P, const NumEffectState &state, Square pos, Offset o, int &countAll, int &countSafe)
int | osl::mobility::countMobilityAll (Player pl, const NumEffectState &state, Square pos, Offset o)
| 利きに関係なく動けるマスの数 More...
int | osl::mobility::countMobilitySafe (Player pl, const NumEffectState &state, Square pos, Offset o)
| 相手の利きがない動けるマスを求める More...