ntesukiRecord.h File Reference

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ntesukiRecord.h File Reference
`#include "osl/ntesuki/ntesukiResult.h"`
`#include "osl/ntesuki/ntesukiMove.h"`
`#include "osl/ntesuki/ntesukiMoveList.h"`
`#include "osl/ntesuki/rzone.h"`
`#include "osl/ntesuki/ntesukiExceptions.h"`
`#include "osl/checkmate/checkAssert.h"`
`#include "osl/misc/carray.h"`
`#include "osl/state/hashEffectState.h"`
`#include "osl/container/moveVector.h"`
`#include "osl/pathEncoding.h"`
`#include <iosfwd>`
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## Classes
class | osl::ntesuki::PathEncodingList
class | osl::ntesuki::NtesukiRecord
| ある局面について，その局面を n手すきで探索した場合の 結果を保持しておくクラス. More...
class | osl::ntesuki::NtesukiRecord::VisitLock
class | osl::ntesuki::NtesukiRecord::UnVisitLock

## Namespaces
| osl
| attackDefense.h
| osl::ntesuki
| ntesuki

## Constant Groups
| osl
| attackDefense.h
| osl::ntesuki
| ntesuki

## Functions
std::ostream & | osl::ntesuki::operator<< (std::ostream &, const osl::ntesuki::NtesukiRecord &)
std::ostream & | osl::ntesuki::operator<< (std::ostream &, const osl::ntesuki::NtesukiRecord::IWScheme &)
std::istream & | osl::ntesuki::operator>> (std::istream &, osl::ntesuki::NtesukiRecord::IWScheme &)
std::ostream & | osl::ntesuki::operator<< (std::ostream &, const osl::ntesuki::NtesukiRecord::PSScheme &)
std::istream & | osl::ntesuki::operator>> (std::istream &, osl::ntesuki::NtesukiRecord::PSScheme &)
std::ostream & | osl::ntesuki::operator<< (std::ostream &, const osl::ntesuki::NtesukiRecord::ISScheme &)
std::istream & | osl::ntesuki::operator>> (std::istream &, osl::ntesuki::NtesukiRecord::ISScheme &)