/*
ReadKeyBoard.h
Copyright (C) 2005 Poul Sander

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Poul Sander
    Rævehøjvej 36, V. 1111
    2800 Kgs. Lyngby
    DENMARK
    blockattack@poulsander.com
*/

/*
Added to project 5/11-2004
*/

#include <cstring>
#include "SDL.h"

using namespace std;

class ReadKeyboard
{
private:
    int length, maxLength, position;
    char textstring[30];
    void putchar(char);
    void removeChar();
public:
    ReadKeyboard(void);
    ~ReadKeyboard(void);
    ReadKeyboard(char*);
    Uint8 CharsBeforeCursor(); //Where should the cursor be placed?
    bool ReadKey(SDLKey); //true if key accepted
    char* GetString(void);
};
