#ifndef SOUNDENGINE_H
#define SOUNDENGINE_H

#include <QString>

class SoundEngine {
    public:
        SoundEngine();
        static void init();
        static void playSoundFromFile(QString filename, bool async=false);
        static void playSoundFromSpeechSynthesizer(QString cmdLine, bool async=false);
        static QString findSoundfile(QString folder, QString string);

        static QString findSoundFile(QString filename, QString soundFile, QString typeSearch);

};

#endif // SOUNDENGINE_H
