<?xml version="1.0"?>

<crrcsimSceneryFile version="3">
  
  <!-- Some general information -->
  <name>Davis Field</name>
  <categories>
    <category>Field</category>
  </categories>
  <description>
    <en>
The CRRC's home base at Davis,
using the original hard-coded rendering.
    </en>
  </description>
  <changelog>
    <change>
      <date>2006-06-10</date>
      <author>Jan Reucker (slowhand_47@gmx.de)</author>
      <en>Created.</en>
    </change>
    <change>
      <date>2015-01-31</date>
      <author>Luca G.</author>
      <en>Added sun position and haze</en>
    </change>
  </changelog>
  
  <!-- Player position. You may specify multiple <position>s. -->
  <views>
    <position name="default" north="0" east ="0" height="6"  />
  </views>
  
  <!-- Starting position for the model. -->
  <start>
    <position name="field" north="0" east ="18"  />
  </start>
   
  <!-- Default settings -->
  <default>
    <wind velocity="3" direction="180" />
  </default>

  <!-- Preview -->
  <preview filename="textures/davis_preview.jpg" />
  
  <!-- A sky box. -->
  <sky type="box" size="10">
    <descr_short >
       <en>Little cloudy (Box) </en>
    </descr_short>
    <textures>
      <north filename="textures/skybox_n.rgb" />
      <south filename="textures/skybox_s.rgb" />
      <west  filename="textures/skybox_w.rgb" />
      <east  filename="textures/skybox_e.rgb" />
      <up    filename="textures/skybox_u.rgb" />
      <down  filename="" />
    </textures>
    <sun>
      <position azimuth="210" elevation="25" />
    </sun>    
    <haze density="0.2">
      <color r="0.85" g="0.90" b="0.95" />
    </haze>    
  </sky>
  <!-- A sky dome, original style, textured -->
  <sky type="original" texture="textures/clouds.rgb" radius="8000" >
    <descr_short >
       <en>Dome, textured</en>
    </descr_short>
    <sun>
      <position azimuth="180" elevation="55" />
    </sun>    
    <haze density="0.2">
      <color r="0.9" g="0.9" b="0.9" />
    </haze>    
  </sky>
  <!-- A sky dome, original style, untextured -->
  <sky type="original" radius="8000" >
    <descr_short >
       <en>Dome, untextured</en>
    </descr_short>
    <sun>
      <position azimuth="180" elevation="55" />
    </sun>    
    <haze density="0.2">
      <color r="0.9" g="0.9" b="0.9" />
    </haze>    
  </sky>

  <!-- Scenery graphics: render the original DAVIS scenery -->
  <scene type="built-in" variant="DAVIS">
    <textures>
      <ground file="textures/terrain.bw" />
      <grass file="textures/grass.rgb" />
      <grasss file="textures/grass_side.rgb" />
      <grasst file="textures/grass_top.rgb" />
      <eastern file="textures/eastern_view.rgb" />
      <netrees file="textures/netrees.rgb" />
      <dirt file="textures/dirt.rgb" />
      <outhouse file="textures/outhouse.rgb" />
      <freq file="textures/freqboard.rgb" />
      <pine file="textures/pinetrees.rgb" />
      <decid file="textures/decid.rgb" />
    </textures>
  </scene>

</crrcsimSceneryFile>

