#X3D V3.2 utf8
PROFILE Interchange
COMPONENT Shaders:1

Shape {
  appearance Appearance {
    material Material { diffuseColor 1 1 0 }
    shaders ComposedShader {
      language "GLSL"
      parts [
        ShaderPart { type "VERTEX" url "template_mobile.vs" }
        ShaderPart { type "FRAGMENT" url "template_mobile.fs" }
      ]
    }
  }
  geometry Sphere { }
}
