Castle Game Engine: X3DNodes: Class TAbstractNurbsSurfaceGeometryNodeHelper

# Class TAbstractNurbsSurfaceGeometryNodeHelper
Description | Hierarchy | Fields | Methods | Properties
## Unit X3DNodes ## Declaration `type TAbstractNurbsSurfaceGeometryNodeHelper = class helper(TObject) for TAbstractNurbsSurfaceGeometryNode` ## Description ## Hierarchy TObject TAbstractNurbsSurfaceGeometryNodeHelper ## Overview ### Properties
| `property UTessellation: Integer read GetUTessellation write SetUTessellation;`
| `property VTessellation: Integer read GetVTessellation write SetVTessellation;`
| `property UClosed: boolean read GetUClosed write SetUClosed;`
| `property UDimension: Integer read GetUDimension write SetUDimension;`
| `property UOrder: Integer read GetUOrder write SetUOrder;`
| `property VClosed: boolean read GetVClosed write SetVClosed;`
| `property VDimension: Integer read GetVDimension write SetVDimension;`
| `property VOrder: Integer read GetVOrder write SetVOrder;`
## Description ### Properties
| `property UTessellation: Integer read GetUTessellation write SetUTessellation;`
| `property VTessellation: Integer read GetVTessellation write SetVTessellation;`
| `property UClosed: boolean read GetUClosed write SetUClosed;`
| `property UDimension: Integer read GetUDimension write SetUDimension;`
| `property UOrder: Integer read GetUOrder write SetUOrder;`
| `property VClosed: boolean read GetVClosed write SetVClosed;`
| `property VDimension: Integer read GetVDimension write SetVDimension;`
| `property VOrder: Integer read GetVOrder write SetVOrder;`
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