Castle Game Engine: CastleKeysMouse: Object TInputMotion

# Object TInputMotion
Description | Hierarchy | Fields | Methods | Properties
## Unit CastleKeysMouse ## Declaration `type TInputMotion = object(TObject)` ## Description Motion (movement) of mouse or a finger on a touch device. ## Hierarchy TObject TInputMotion ## Overview ### Fields
| `OldPosition: TVector2Single;`
| `Position: TVector2Single;`
| `Pressed: TMouseButtons;`
| `FingerIndex: TFingerIndex;`
## Description ### Fields
| `OldPosition: TVector2Single;`
| `Position: TVector2Single;`
| `Pressed: TMouseButtons;`
| `FingerIndex: TFingerIndex;`
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