Castle Game Engine: X3DNodes: Class TSingleAxisHingeJointNodeHelper

# Class TSingleAxisHingeJointNodeHelper
Description | Hierarchy | Fields | Methods | Properties
## Unit X3DNodes ## Declaration `type TSingleAxisHingeJointNodeHelper = class helper(TObject) for TSingleAxisHingeJointNode` ## Description ## Hierarchy TObject TSingleAxisHingeJointNodeHelper ## Overview ### Properties
| `property AnchorPoint: TVector3Single read GetAnchorPoint write SetAnchorPoint;`
| `property Axis: TVector3Single read GetAxis write SetAxis;`
| `property MaxAngle: Single read GetMaxAngle write SetMaxAngle;`
| `property MinAngle: Single read GetMinAngle write SetMinAngle;`
| `property StopBounce: Single read GetStopBounce write SetStopBounce;`
| `property StopErrorCorrection: Single read GetStopErrorCorrection write SetStopErrorCorrection;`
## Description ### Properties
| `property AnchorPoint: TVector3Single read GetAnchorPoint write SetAnchorPoint;`
| `property Axis: TVector3Single read GetAxis write SetAxis;`
| `property MaxAngle: Single read GetMaxAngle write SetMaxAngle;`
| `property MinAngle: Single read GetMinAngle write SetMinAngle;`
| `property StopBounce: Single read GetStopBounce write SetStopBounce;`
| `property StopErrorCorrection: Single read GetStopErrorCorrection write SetStopErrorCorrection;`
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