Castle Game Engine: CastleTriangles: Object TFaceIndex

# Object TFaceIndex
Description | Hierarchy | Fields | Methods | Properties
## Unit CastleTriangles ## Declaration `type TFaceIndex = object(TObject)` ## Description Describe a range of indexes where the face (polygon and such) is located. When a triangle is part of a face defined by the coordIndex field (like in IndexedFaceSet) then this describes where in this coordIndex this face is located. This is useful for editing / removing a face corresponding to a given triangle. Otherwise, both IndexBegin and IndexEnd are -1. ## Hierarchy TObject TFaceIndex ## Overview ### Fields
| `IndexBegin: Integer;`
| `IndexEnd: Integer;`
## Description ### Fields
| `IndexBegin: Integer;`
| `IndexEnd: Integer;`
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