Castle Game Engine: CastleSectors

# Unit CastleSectors
Description | Uses | Classes, Interfaces, Objects and Records | Functions and Procedures | Types | Constants | Variables
## Description Sectors and waypoints, to improve creature AI in 3D levels. For user-oriented description what are sectors and waypoints, see "The Castle" developer docs, [http://castle-engine.sourceforge.net/castle-development.php]. ## Uses SysUtils CastleUtils CastleClassUtils Classes CastleVectors CastleBoxes FGL ## Overview ### Classes, Interfaces, Objects and Records
Name | Description
--- | ---
Class `TWaypoint` |
Class `TWaypointList` |
Class `TSector` |
Class `ESectorNotInitialized` |
Class `EWaypointNotInitialized` |
Class `TSectorList` |
### Variables
`LogSectors: boolean = false;`
## Description ### Variables
`LogSectors: boolean = false;`
Generated by PasDoc 0.13.0 on 2015-06-15 04:43:11