Castle Game Engine: X3DNodes: Class TWWWInlineNode_1

# Class TWWWInlineNode_1
Description | Hierarchy | Fields | Methods | Properties
## Unit X3DNodes ## Declaration `type TWWWInlineNode_1 = class(TInlineNode)` ## Description VRML 1.0 WWWInline node. Implemented as a descendant of VRML 2.0/X3D Inline node class. This way VRML 1.0 actually gets a couple of VRML 2.0/X3D extensions. The VRML 2.0/X3D field "url" is renamed here to VRML 1.0 field "name". (Note that this means that WWWInline.name is actually MFString, not just SFString like VRML 1.0 spec says.) ## Hierarchy TPersistent TNonRefCountedInterfacedPersistent TX3DFileItem TX3DNode TAbstractNode TAbstractChildNode TAbstractGroupingNode TInlineNode TWWWInlineNode_1 ## Overview ### Methods
| `function SeparateGroup: boolean; override;`
| `procedure CreateNode; override;`
| `class function ClassNodeTypeName: string; override;`
### Properties
| `property FdSeparate: TSFBool read FFdSeparate;`
## Description ### Methods
| `function SeparateGroup: boolean; override;`
| `procedure CreateNode; override;`
| `class function ClassNodeTypeName: string; override;`
### Properties
| `property FdSeparate: TSFBool read FFdSeparate;`
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