Castle Game Engine: X3DNodes: Class TSoundNodeHelper

# Class TSoundNodeHelper
Description | Hierarchy | Fields | Methods | Properties
## Unit X3DNodes ## Declaration `type TSoundNodeHelper = class helper(TObject) for TSoundNode` ## Description ## Hierarchy TObject TSoundNodeHelper ## Overview ### Properties
| `property Direction: TVector3Single read GetDirection write SetDirection;`
| `property Intensity: Single read GetIntensity write SetIntensity;`
| `property Location: TVector3Single read GetLocation write SetLocation;`
| `property MaxBack: Single read GetMaxBack write SetMaxBack;`
| `property MaxFront: Single read GetMaxFront write SetMaxFront;`
| `property MinBack: Single read GetMinBack write SetMinBack;`
| `property MinFront: Single read GetMinFront write SetMinFront;`
| `property Priority: Single read GetPriority write SetPriority;`
| `property Spatialize: boolean read GetSpatialize write SetSpatialize;`
## Description ### Properties
| `property Direction: TVector3Single read GetDirection write SetDirection;`
| `property Intensity: Single read GetIntensity write SetIntensity;`
| `property Location: TVector3Single read GetLocation write SetLocation;`
| `property MaxBack: Single read GetMaxBack write SetMaxBack;`
| `property MaxFront: Single read GetMaxFront write SetMaxFront;`
| `property MinBack: Single read GetMinBack write SetMinBack;`
| `property MinFront: Single read GetMinFront write SetMinFront;`
| `property Priority: Single read GetPriority write SetPriority;`
| `property Spatialize: boolean read GetSpatialize write SetSpatialize;`
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