Castle Game Engine: X3DNodes: Object TVertexJoints

# Object TVertexJoints
Description | Hierarchy | Fields | Methods | Properties
## Unit X3DNodes ## Declaration `type TVertexJoints = object(TObject)` ## Description ## Hierarchy TObject TVertexJoints ## Overview ### Fields
| `RestPosition: TVector3Single;`
| `Count: Cardinal;`
| `Joints: array of THAnimJointNode;`
| `Weights: array of Single;`
### Methods
| `procedure Add(Joint: THAnimJointNode; const Weight: Single);`
## Description ### Fields
| `RestPosition: TVector3Single;`
| `Count: Cardinal;`
| `Joints: array of THAnimJointNode;`
| `Weights: array of Single;`
### Methods
| `procedure Add(Joint: THAnimJointNode; const Weight: Single);`
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