Castle Game Engine: X3DNodes: Class TRigidBodyCollectionNodeHelper

# Class TRigidBodyCollectionNodeHelper
Description | Hierarchy | Fields | Methods | Properties
## Unit X3DNodes ## Declaration `type TRigidBodyCollectionNodeHelper = class helper(TObject) for TRigidBodyCollectionNode` ## Description ## Hierarchy TObject TRigidBodyCollectionNodeHelper ## Overview ### Properties
| `property AutoDisable: boolean read GetAutoDisable write SetAutoDisable;`
| `property ConstantForceMix: Single read GetConstantForceMix write SetConstantForceMix;`
| `property ContactSurfaceThickness: Single read GetContactSurfaceThickness write SetContactSurfaceThickness;`
| `property DisableAngularSpeed: Single read GetDisableAngularSpeed write SetDisableAngularSpeed;`
| `property DisableLinearSpeed: Single read GetDisableLinearSpeed write SetDisableLinearSpeed;`
| `property DisableTime: Single read GetDisableTime write SetDisableTime;`
| `property Enabled: boolean read GetEnabled write SetEnabled;`
| `property ErrorCorrection: Single read GetErrorCorrection write SetErrorCorrection;`
| `property Gravity: TVector3Single read GetGravity write SetGravity;`
| `property Iterations: Integer read GetIterations write SetIterations;`
| `property MaxCorrectionSpeed: Single read GetMaxCorrectionSpeed write SetMaxCorrectionSpeed;`
| `property PreferAccuracy: boolean read GetPreferAccuracy write SetPreferAccuracy;`
## Description ### Properties
| `property AutoDisable: boolean read GetAutoDisable write SetAutoDisable;`
| `property ConstantForceMix: Single read GetConstantForceMix write SetConstantForceMix;`
| `property ContactSurfaceThickness: Single read GetContactSurfaceThickness write SetContactSurfaceThickness;`
| `property DisableAngularSpeed: Single read GetDisableAngularSpeed write SetDisableAngularSpeed;`
| `property DisableLinearSpeed: Single read GetDisableLinearSpeed write SetDisableLinearSpeed;`
| `property DisableTime: Single read GetDisableTime write SetDisableTime;`
| `property Enabled: boolean read GetEnabled write SetEnabled;`
| `property ErrorCorrection: Single read GetErrorCorrection write SetErrorCorrection;`
| `property Gravity: TVector3Single read GetGravity write SetGravity;`
| `property Iterations: Integer read GetIterations write SetIterations;`
| `property MaxCorrectionSpeed: Single read GetMaxCorrectionSpeed write SetMaxCorrectionSpeed;`
| `property PreferAccuracy: boolean read GetPreferAccuracy write SetPreferAccuracy;`
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