Castle Game Engine: CastleTextureFontData: Class TTextureFontData.TGlyphDictionary

# Class TTextureFontData.TGlyphDictionary
Description | Hierarchy | Enclosing Class | Fields | Methods | Properties
## Unit CastleTextureFontData ## Declaration `type TGlyphDictionary = class(specialize TFPGMap<TUnicodeChar,TGlyph>)` ## Description Map Unicode code to a TGlyph representation. ## Hierarchy TFPGMap TTextureFontData.TGlyphDictionary ## Enclosing Class TTextureFontData ## Overview ### Methods
| `constructor Create;`
| `destructor Destroy; override;`
### Properties
| `property OwnsGlyphs: boolean read FOwnsGlyphs write FOwnsGlyphs default true;`
## Description ### Methods
| `constructor Create;`
| `destructor Destroy; override;`
### Properties
| `property OwnsGlyphs: boolean read FOwnsGlyphs write FOwnsGlyphs default true;`
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