Castle Game Engine: CastleWindowTouch

# Unit CastleWindowTouch
Description | Uses | Classes, Interfaces, Objects and Records | Functions and Procedures | Types | Constants | Variables
## Description Window with controls for easy navigation on touch interfaces. ## Uses Classes CastleWindow CastleControls CastleCameras ## Overview ### Classes, Interfaces, Objects and Records
Name | Description
--- | ---
Class `TCastleWindowTouch` |
### Types
`TTouchInterface = (...);`
### Constants
`etciNone = tiNone deprecated;`
`etciCtlWalkCtlRotate = tiCtlWalkCtlRotate deprecated;`
`etciCtlWalkDragRotate = tiCtlWalkDragRotate deprecated;`
`etciCtlFlyCtlWalkDragRotate = tiCtlFlyCtlWalkDragRotate deprecated;`
`etciCtlPanXYDragRotate = tiCtlPanXYDragRotate deprecated;`
## Description ### Types
`TTouchInterface = (...);`
###### Values tiNone: tiCtlWalkCtlRotate: tiCtlWalkDragRotate: tiCtlFlyCtlWalkDragRotate: tiCtlPanXYDragRotate:
### Constants
`etciNone = tiNone deprecated;`
Warning: this symbol is deprecated.
`etciCtlWalkCtlRotate = tiCtlWalkCtlRotate deprecated;`
Warning: this symbol is deprecated.
`etciCtlWalkDragRotate = tiCtlWalkDragRotate deprecated;`
Warning: this symbol is deprecated.
`etciCtlFlyCtlWalkDragRotate = tiCtlFlyCtlWalkDragRotate deprecated;`
Warning: this symbol is deprecated.
`etciCtlPanXYDragRotate = tiCtlPanXYDragRotate deprecated;`
Warning: this symbol is deprecated.
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