Castle Game Engine: X3DNodes: Class TEspduTransformNode

# Class TEspduTransformNode
Description | Hierarchy | Fields | Methods | Properties
## Unit X3DNodes ## Declaration `type TEspduTransformNode = class(TAbstractX3DGroupingNode, IAbstractSensorNode)` ## Description no description available, TAbstractX3DGroupingNode description follows no description available, TAbstractGroupingNode description follows This is a VRML/X3D >= 2.0 grouping node. This will push/pop full TX3DGraphTraverseState in Before/AfterTraverse. It also propagates DirectionalLights in any child to all children in VRML2ActiceLights. To keep X3D hierarchy, this descends from X3DChildNode. This way TAbstractX3DGroupingNode and TStaticGroupNode inherit also from X3DChildNode. ## Hierarchy TPersistent TNonRefCountedInterfacedPersistent TX3DFileItem TX3DNode TAbstractNode TAbstractChildNode TAbstractGroupingNode TAbstractX3DGroupingNode TEspduTransformNode ## Overview ### Methods
| `procedure CreateNode; override;`
| `class function ClassNodeTypeName: string; override;`
| `class function URNMatching(const URN: string): boolean; override;`
### Properties
| `property EventSet_articulationParameterValue0: TSFFloatEvent read FEventSet_articulationParameterValue0;`
| `property EventSet_articulationParameterValue1: TSFFloatEvent read FEventSet_articulationParameterValue1;`
| `property EventSet_articulationParameterValue2: TSFFloatEvent read FEventSet_articulationParameterValue2;`
| `property EventSet_articulationParameterValue3: TSFFloatEvent read FEventSet_articulationParameterValue3;`
| `property EventSet_articulationParameterValue4: TSFFloatEvent read FEventSet_articulationParameterValue4;`
| `property EventSet_articulationParameterValue5: TSFFloatEvent read FEventSet_articulationParameterValue5;`
| `property EventSet_articulationParameterValue6: TSFFloatEvent read FEventSet_articulationParameterValue6;`
| `property EventSet_articulationParameterValue7: TSFFloatEvent read FEventSet_articulationParameterValue7;`
| `property FdAddress: TSFString read FFdAddress;`
| `property FdApplicationID: TSFInt32 read FFdApplicationID;`
| `property FdArticulationParameterCount: TSFInt32 read FFdArticulationParameterCount;`
| `property FdArticulationParameterDesignatorArray: TMFInt32 read FFdArticulationParameterDesignatorArray;`
| `property FdArticulationParameterChangeIndicatorArray: TMFInt32 read FFdArticulationParameterChangeIndicatorArray;`
| `property FdArticulationParameterIdPartAttachedToArray: TMFInt32 read FFdArticulationParameterIdPartAttachedToArray;`
| `property FdArticulationParameterTypeArray: TMFInt32 read FFdArticulationParameterTypeArray;`
| `property FdArticulationParameterArray: TMFFloat read FFdArticulationParameterArray;`
| `property FdCenter: TSFVec3f read FFdCenter;`
| `property FdCollisionType: TSFInt32 read FFdCollisionType;`
| `property FdDeadReckoning: TSFInt32 read FFdDeadReckoning;`
| `property FdDetonationLocation: TSFVec3f read FFdDetonationLocation;`
| `property FdDetonationRelativeLocation: TSFVec3f read FFdDetonationRelativeLocation;`
| `property FdDetonationResult: TSFInt32 read FFdDetonationResult;`
| `property FdEnabled: TSFBool read FFdEnabled;`
| `property FdEntityCategory: TSFInt32 read FFdEntityCategory;`
| `property FdEntityCountry: TSFInt32 read FFdEntityCountry;`
| `property FdEntityDomain: TSFInt32 read FFdEntityDomain;`
| `property FdEntityExtra: TSFInt32 read FFdEntityExtra;`
| `property FdEntityID: TSFInt32 read FFdEntityID;`
| `property FdEntityKind: TSFInt32 read FFdEntityKind;`
| `property FdEntitySpecific: TSFInt32 read FFdEntitySpecific;`
| `property FdEntitySubCategory: TSFInt32 read FFdEntitySubCategory;`
| `property FdEventApplicationID: TSFInt32 read FFdEventApplicationID;`
| `property FdEventEntityID: TSFInt32 read FFdEventEntityID;`
| `property FdEventNumber: TSFInt32 read FFdEventNumber;`
| `property FdEventSiteID: TSFInt32 read FFdEventSiteID;`
| `property FdFired1: TSFBool read FFdFired1;`
| `property FdFired2: TSFBool read FFdFired2;`
| `property FdFireMissionIndex: TSFInt32 read FFdFireMissionIndex;`
| `property FdFiringRange: TSFFloat read FFdFiringRange;`
| `property FdFiringRate: TSFInt32 read FFdFiringRate;`
| `property FdForceID: TSFInt32 read FFdForceID;`
| `property FdFuse: TSFInt32 read FFdFuse;`
| `property FdLinearVelocity: TSFVec3f read FFdLinearVelocity;`
| `property FdLinearAcceleration: TSFVec3f read FFdLinearAcceleration;`
| `property FdMarking: TSFString read FFdMarking;`
| `property FdMulticastRelayHost: TSFString read FFdMulticastRelayHost;`
| `property FdMulticastRelayPort: TSFInt32 read FFdMulticastRelayPort;`
| `property FdMunitionApplicationID: TSFInt32 read FFdMunitionApplicationID;`
| `property FdMunitionEndPoint: TSFVec3f read FFdMunitionEndPoint;`
| `property FdMunitionEntityID: TSFInt32 read FFdMunitionEntityID;`
| `property FdMunitionQuantity: TSFInt32 read FFdMunitionQuantity;`
| `property FdMunitionSiteID: TSFInt32 read FFdMunitionSiteID;`
| `property FdMunitionStartPoint: TSFVec3f read FFdMunitionStartPoint;`
| `property FdNetworkMode: TSFString read FFdNetworkMode;`
| `property FdPort: TSFInt32 read FFdPort;`
| `property FdReadInterval: TSFTime read FFdReadInterval;`
| `property FdRotation: TSFRotation read FFdRotation;`
| `property FdScale: TSFVec3f read FFdScale;`
| `property FdScaleOrientation: TSFRotation read FFdScaleOrientation;`
| `property FdSiteID: TSFInt32 read FFdSiteID;`
| `property FdTranslation: TSFVec3f read FFdTranslation;`
| `property FdWarhead: TSFInt32 read FFdWarhead;`
| `property FdWriteInterval: TSFTime read FFdWriteInterval;`
| `property EventArticulationParameterValue0_changed: TSFFloatEvent read FEventArticulationParameterValue0_changed;`
| `property EventArticulationParameterValue1_changed: TSFFloatEvent read FEventArticulationParameterValue1_changed;`
| `property EventArticulationParameterValue2_changed: TSFFloatEvent read FEventArticulationParameterValue2_changed;`
| `property EventArticulationParameterValue3_changed: TSFFloatEvent read FEventArticulationParameterValue3_changed;`
| `property EventArticulationParameterValue4_changed: TSFFloatEvent read FEventArticulationParameterValue4_changed;`
| `property EventArticulationParameterValue5_changed: TSFFloatEvent read FEventArticulationParameterValue5_changed;`
| `property EventArticulationParameterValue6_changed: TSFFloatEvent read FEventArticulationParameterValue6_changed;`
| `property EventArticulationParameterValue7_changed: TSFFloatEvent read FEventArticulationParameterValue7_changed;`
| `property EventCollideTime: TSFTimeEvent read FEventCollideTime;`
| `property EventDetonateTime: TSFTimeEvent read FEventDetonateTime;`
| `property EventFiredTime: TSFTimeEvent read FEventFiredTime;`
| `property EventIsActive: TSFBoolEvent read FEventIsActive;`
| `property EventIsCollided: TSFBoolEvent read FEventIsCollided;`
| `property EventIsDetonated: TSFBoolEvent read FEventIsDetonated;`
| `property EventIsNetworkReader: TSFBoolEvent read FEventIsNetworkReader;`
| `property EventIsNetworkWriter: TSFBoolEvent read FEventIsNetworkWriter;`
| `property EventIsRtpHeaderHeard: TSFBoolEvent read FEventIsRtpHeaderHeard;`
| `property EventIsStandAlone: TSFBoolEvent read FEventIsStandAlone;`
| `property EventTimestamp: TSFTimeEvent read FEventTimestamp;`
| `property FdRtpHeaderExpected: TSFBool read FFdRtpHeaderExpected;`
## Description ### Methods
| `procedure CreateNode; override;`
| `class function ClassNodeTypeName: string; override;`
| `class function URNMatching(const URN: string): boolean; override;`
### Properties
| `property EventSet_articulationParameterValue0: TSFFloatEvent read FEventSet_articulationParameterValue0;`
| `property EventSet_articulationParameterValue1: TSFFloatEvent read FEventSet_articulationParameterValue1;`
| `property EventSet_articulationParameterValue2: TSFFloatEvent read FEventSet_articulationParameterValue2;`
| `property EventSet_articulationParameterValue3: TSFFloatEvent read FEventSet_articulationParameterValue3;`
| `property EventSet_articulationParameterValue4: TSFFloatEvent read FEventSet_articulationParameterValue4;`
| `property EventSet_articulationParameterValue5: TSFFloatEvent read FEventSet_articulationParameterValue5;`
| `property EventSet_articulationParameterValue6: TSFFloatEvent read FEventSet_articulationParameterValue6;`
| `property EventSet_articulationParameterValue7: TSFFloatEvent read FEventSet_articulationParameterValue7;`
| `property FdAddress: TSFString read FFdAddress;`
| `property FdApplicationID: TSFInt32 read FFdApplicationID;`
| `property FdArticulationParameterCount: TSFInt32 read FFdArticulationParameterCount;`
| `property FdArticulationParameterDesignatorArray: TMFInt32 read FFdArticulationParameterDesignatorArray;`
| `property FdArticulationParameterChangeIndicatorArray: TMFInt32 read FFdArticulationParameterChangeIndicatorArray;`
| `property FdArticulationParameterIdPartAttachedToArray: TMFInt32 read FFdArticulationParameterIdPartAttachedToArray;`
| `property FdArticulationParameterTypeArray: TMFInt32 read FFdArticulationParameterTypeArray;`
| `property FdArticulationParameterArray: TMFFloat read FFdArticulationParameterArray;`
| `property FdCenter: TSFVec3f read FFdCenter;`
| `property FdCollisionType: TSFInt32 read FFdCollisionType;`
| `property FdDeadReckoning: TSFInt32 read FFdDeadReckoning;`
| `property FdDetonationLocation: TSFVec3f read FFdDetonationLocation;`
| `property FdDetonationRelativeLocation: TSFVec3f read FFdDetonationRelativeLocation;`
| `property FdDetonationResult: TSFInt32 read FFdDetonationResult;`
| `property FdEnabled: TSFBool read FFdEnabled;`
| `property FdEntityCategory: TSFInt32 read FFdEntityCategory;`
| `property FdEntityCountry: TSFInt32 read FFdEntityCountry;`
| `property FdEntityDomain: TSFInt32 read FFdEntityDomain;`
| `property FdEntityExtra: TSFInt32 read FFdEntityExtra;`
| `property FdEntityID: TSFInt32 read FFdEntityID;`
| `property FdEntityKind: TSFInt32 read FFdEntityKind;`
| `property FdEntitySpecific: TSFInt32 read FFdEntitySpecific;`
| `property FdEntitySubCategory: TSFInt32 read FFdEntitySubCategory;`
| `property FdEventApplicationID: TSFInt32 read FFdEventApplicationID;`
| `property FdEventEntityID: TSFInt32 read FFdEventEntityID;`
| `property FdEventNumber: TSFInt32 read FFdEventNumber;`
| `property FdEventSiteID: TSFInt32 read FFdEventSiteID;`
| `property FdFired1: TSFBool read FFdFired1;`
| `property FdFired2: TSFBool read FFdFired2;`
| `property FdFireMissionIndex: TSFInt32 read FFdFireMissionIndex;`
| `property FdFiringRange: TSFFloat read FFdFiringRange;`
| `property FdFiringRate: TSFInt32 read FFdFiringRate;`
| `property FdForceID: TSFInt32 read FFdForceID;`
| `property FdFuse: TSFInt32 read FFdFuse;`
| `property FdLinearVelocity: TSFVec3f read FFdLinearVelocity;`
| `property FdLinearAcceleration: TSFVec3f read FFdLinearAcceleration;`
| `property FdMarking: TSFString read FFdMarking;`
| `property FdMulticastRelayHost: TSFString read FFdMulticastRelayHost;`
| `property FdMulticastRelayPort: TSFInt32 read FFdMulticastRelayPort;`
| `property FdMunitionApplicationID: TSFInt32 read FFdMunitionApplicationID;`
| `property FdMunitionEndPoint: TSFVec3f read FFdMunitionEndPoint;`
| `property FdMunitionEntityID: TSFInt32 read FFdMunitionEntityID;`
| `property FdMunitionQuantity: TSFInt32 read FFdMunitionQuantity;`
| `property FdMunitionSiteID: TSFInt32 read FFdMunitionSiteID;`
| `property FdMunitionStartPoint: TSFVec3f read FFdMunitionStartPoint;`
| `property FdNetworkMode: TSFString read FFdNetworkMode;`
| `property FdPort: TSFInt32 read FFdPort;`
| `property FdReadInterval: TSFTime read FFdReadInterval;`
| `property FdRotation: TSFRotation read FFdRotation;`
| `property FdScale: TSFVec3f read FFdScale;`
| `property FdScaleOrientation: TSFRotation read FFdScaleOrientation;`
| `property FdSiteID: TSFInt32 read FFdSiteID;`
| `property FdTranslation: TSFVec3f read FFdTranslation;`
| `property FdWarhead: TSFInt32 read FFdWarhead;`
| `property FdWriteInterval: TSFTime read FFdWriteInterval;`
| `property EventArticulationParameterValue0_changed: TSFFloatEvent read FEventArticulationParameterValue0_changed;`
| `property EventArticulationParameterValue1_changed: TSFFloatEvent read FEventArticulationParameterValue1_changed;`
| `property EventArticulationParameterValue2_changed: TSFFloatEvent read FEventArticulationParameterValue2_changed;`
| `property EventArticulationParameterValue3_changed: TSFFloatEvent read FEventArticulationParameterValue3_changed;`
| `property EventArticulationParameterValue4_changed: TSFFloatEvent read FEventArticulationParameterValue4_changed;`
| `property EventArticulationParameterValue5_changed: TSFFloatEvent read FEventArticulationParameterValue5_changed;`
| `property EventArticulationParameterValue6_changed: TSFFloatEvent read FEventArticulationParameterValue6_changed;`
| `property EventArticulationParameterValue7_changed: TSFFloatEvent read FEventArticulationParameterValue7_changed;`
| `property EventCollideTime: TSFTimeEvent read FEventCollideTime;`
| `property EventDetonateTime: TSFTimeEvent read FEventDetonateTime;`
| `property EventFiredTime: TSFTimeEvent read FEventFiredTime;`
| `property EventIsActive: TSFBoolEvent read FEventIsActive;`
| `property EventIsCollided: TSFBoolEvent read FEventIsCollided;`
| `property EventIsDetonated: TSFBoolEvent read FEventIsDetonated;`
| `property EventIsNetworkReader: TSFBoolEvent read FEventIsNetworkReader;`
| `property EventIsNetworkWriter: TSFBoolEvent read FEventIsNetworkWriter;`
| `property EventIsRtpHeaderHeard: TSFBoolEvent read FEventIsRtpHeaderHeard;`
| `property EventIsStandAlone: TSFBoolEvent read FEventIsStandAlone;`
| `property EventTimestamp: TSFTimeEvent read FEventTimestamp;`
| `property FdRtpHeaderExpected: TSFBool read FFdRtpHeaderExpected;`
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