Castle Game Engine: CastleFonts

# Unit CastleFonts
Description | Uses | Classes, Interfaces, Objects and Records | Functions and Procedures | Types | Constants | Variables
## Description 2D fonts (TCastleFont, TTextureFont, TSimpleTextureFont). ## Uses Classes FGL CastleGLImages CastleStringUtils CastleColors CastleVectors CastleTextureFontData CastleImages CastleUnicode CastleRectangles CastleUIControls ## Overview ### Classes, Interfaces, Objects and Records
Name | Description
--- | ---
Class `TCastleFont` | Abstract class for 2D font.
Class `TTextureFont` | 2D font using a texture initialized from a FreeType font file.
Class `TSimpleTextureFont` | 2D font using a texture to define character images with constant width and height.
### Types
`TGLBitmapFontAbstract = TCastleFont deprecated;`
`TGLBitmapFont = TTextureFont deprecated;`
## Description ### Types
`TGLBitmapFontAbstract = TCastleFont deprecated;`
Warning: this symbol is deprecated. Deprecated name for TCastleFont.
`TGLBitmapFont = TTextureFont deprecated;`
Warning: this symbol is deprecated. Deprecated name, use TTextureFont now.
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