Castle Game Engine: X3DNodes: Class TTwoSidedMaterialNodeHelper

# Class TTwoSidedMaterialNodeHelper
Description | Hierarchy | Fields | Methods | Properties
## Unit X3DNodes ## Declaration `type TTwoSidedMaterialNodeHelper = class helper(TObject) for TTwoSidedMaterialNode` ## Description ## Hierarchy TObject TTwoSidedMaterialNodeHelper ## Overview ### Properties
| `property AmbientIntensity: Single read GetAmbientIntensity write SetAmbientIntensity;`
| `property BackAmbientIntensity: Single read GetBackAmbientIntensity write SetBackAmbientIntensity;`
| `property BackDiffuseColor: TCastleColorRGB read GetBackDiffuseColor write SetBackDiffuseColor;`
| `property BackEmissiveColor: TCastleColorRGB read GetBackEmissiveColor write SetBackEmissiveColor;`
| `property BackShininess: Single read GetBackShininess write SetBackShininess;`
| `property BackSpecularColor: TCastleColorRGB read GetBackSpecularColor write SetBackSpecularColor;`
| `property BackTransparency: Single read GetBackTransparency write SetBackTransparency;`
| `property DiffuseColor: TCastleColorRGB read GetDiffuseColor write SetDiffuseColor;`
| `property EmissiveColor: TCastleColorRGB read GetEmissiveColor write SetEmissiveColor;`
| `property Shininess: Single read GetShininess write SetShininess;`
| `property SeparateBackColor: boolean read GetSeparateBackColor write SetSeparateBackColor;`
| `property SpecularColor: TCastleColorRGB read GetSpecularColor write SetSpecularColor;`
| `property Transparency: Single read GetTransparency write SetTransparency;`
## Description ### Properties
| `property AmbientIntensity: Single read GetAmbientIntensity write SetAmbientIntensity;`
| `property BackAmbientIntensity: Single read GetBackAmbientIntensity write SetBackAmbientIntensity;`
| `property BackDiffuseColor: TCastleColorRGB read GetBackDiffuseColor write SetBackDiffuseColor;`
| `property BackEmissiveColor: TCastleColorRGB read GetBackEmissiveColor write SetBackEmissiveColor;`
| `property BackShininess: Single read GetBackShininess write SetBackShininess;`
| `property BackSpecularColor: TCastleColorRGB read GetBackSpecularColor write SetBackSpecularColor;`
| `property BackTransparency: Single read GetBackTransparency write SetBackTransparency;`
| `property DiffuseColor: TCastleColorRGB read GetDiffuseColor write SetDiffuseColor;`
| `property EmissiveColor: TCastleColorRGB read GetEmissiveColor write SetEmissiveColor;`
| `property Shininess: Single read GetShininess write SetShininess;`
| `property SeparateBackColor: boolean read GetSeparateBackColor write SetSeparateBackColor;`
| `property SpecularColor: TCastleColorRGB read GetSpecularColor write SetSpecularColor;`
| `property Transparency: Single read GetTransparency write SetTransparency;`
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