Castle Game Engine: X3DNodes: Class TMultiGeneratedTextureCoordinateNode

# Class TMultiGeneratedTextureCoordinateNode
Description | Hierarchy | Fields | Methods | Properties
## Unit X3DNodes ## Declaration `type TMultiGeneratedTextureCoordinateNode = class(TMultiTextureCoordinateNode)` ## Description X3D MultiGeneratedTextureCoordinate node. See [http://castle-engine.sourceforge.net/x3d_extensions.php#section_ext_tex_coord]. ## Hierarchy TPersistent TNonRefCountedInterfacedPersistent TX3DFileItem TX3DNode TAbstractNode TAbstractGeometricPropertyNode TAbstractTextureCoordinateNode TMultiTextureCoordinateNode TMultiGeneratedTextureCoordinateNode ## Overview ### Methods
| `class function ClassNodeTypeName: string; override;`
| `class function URNMatching(const URN: string): boolean; override;`
## Description ### Methods
| `class function ClassNodeTypeName: string; override;`
| `class function URNMatching(const URN: string): boolean; override;`
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