Castle Game Engine: CastleGLShadowVolumes

# Unit CastleGLShadowVolumes
Description | Uses | Classes, Interfaces, Objects and Records | Functions and Procedures | Types | Constants | Variables
## Description Rendering shadow volumes in OpenGL (TGLShadowVolumeRenderer). ## Uses CastleVectors CastleBoxes GL GLU GLExt CastleGLUtils CastleFrustum Castle3D ## Overview ### Classes, Interfaces, Objects and Records
Name | Description
--- | ---
Class `TGLShadowVolumeRenderer` | Shadow volume rendering in OpenGL.
### Types
`TStencilSetupKind = (...);`
`TSVRenderParamsProc = procedure (const Params: TRenderParams) of object;`
`TSVRenderProc = procedure of object;`
## Description ### Types
`TStencilSetupKind = (...);`
###### Values ssFrontAndBack: ssFront: ssBack:
`TSVRenderParamsProc = procedure (const Params: TRenderParams) of object;`
`TSVRenderProc = procedure of object;`
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