Castle Game Engine: CastleRenderer: Class TX3DGLSLProgram

# Class TX3DGLSLProgram
Description | Hierarchy | Fields | Methods | Properties
## Unit CastleRenderer ## Declaration `type TX3DGLSLProgram = class(TX3DShaderProgram)` ## Description GLSL program integrated with VRML/X3D renderer. Adds ability to bind VRML/X3D textures to uniform variables of GLSL shader. ## Hierarchy TX3DShaderProgram TX3DGLSLProgram ## Overview ### Methods
| `constructor Create(ARenderer: TGLRenderer);`
| `function SetupUniforms(var BoundTextureUnits: Cardinal): boolean; override;`
## Description ### Methods
| `constructor Create(ARenderer: TGLRenderer);`
| `function SetupUniforms(var BoundTextureUnits: Cardinal): boolean; override;`
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