Castle Game Engine: CastleGLImages: Class TGLVideo3D

# Class TGLVideo3D
Description | Hierarchy | Fields | Methods | Properties
## Unit CastleGLImages ## Declaration `type TGLVideo3D = class(TGLVideo)` ## Description Video expressed as a series of textures, to play as texture on any 3D object. ## Hierarchy TObject TGLVideo TGLVideo3D ## Overview ### Methods
| `constructor Create(Video: TVideo; const Filter: TTextureFilter; const Anisotropy: TGLfloat; const Wrap: TTextureWrap2D; const GUITexture: boolean);`
| `destructor Destroy; override;`
| `function GLTextureFromTime(const Time: Single): TGLTextureId;`
## Description ### Methods
| `constructor Create(Video: TVideo; const Filter: TTextureFilter; const Anisotropy: TGLfloat; const Wrap: TTextureWrap2D; const GUITexture: boolean);`
| `destructor Destroy; override;`
| `function GLTextureFromTime(const Time: Single): TGLTextureId;`
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