Castle Game Engine: CastleCurves: Class TNaturalCubicSplineCurve

# Class TNaturalCubicSplineCurve
Description | Hierarchy | Fields | Methods | Properties
## Unit CastleCurves ## Declaration `type TNaturalCubicSplineCurve = class(TNaturalCubicSplineCurve_Abstract)` ## Description Warning: this symbol is deprecated: Rendering of this is not portable to OpenGLES, and this is not really a useful curve for most practical game uses. For portable and fast curves consider using X3D NURBS nodes (wrapped in a TCastleScene) instead. 3D curve defined by three 1D natural cubic splines, automatically closed if first and last points match. This is the most often suitable non-abstract implementation of TNaturalCubicSplineCurve_Abstract. ## Hierarchy TComponent T3D TCurve TControlPointsCurve TInterpolatedCurve TNaturalCubicSplineCurve_Abstract TNaturalCubicSplineCurve ## Overview ### Methods
| `function Closed: boolean; override;`
| `class function NiceClassName: string; override;`
## Description ### Methods
| `function Closed: boolean; override;`
| `class function NiceClassName: string; override;`
Generated by PasDoc 0.13.0 on 2015-06-15 04:43:09