<?xml version="1.0"?>

<resource
  name="KnightSingle"
  type="WalkAttack"
>
  <model url="knight.x3dv">
    <idle   time_sensor="Animation_Idle"/>
    <walk   time_sensor="Animation_Walk"/>
    <attack time_sensor="Animation_Attack"/>
    <die    time_sensor="Animation_Die"/>
    <hurt   time_sensor="Animation_Hurt"/>
  </model>
</resource>
