Castle Game Engine: CastleUtils: Class TBooleanList

# Class TBooleanList
Description | Hierarchy | Fields | Methods | Properties
## Unit CastleUtils ## Declaration `type TBooleanList = class(specialize TFPGList<boolean>)` ## Description ## Hierarchy TFPGList TBooleanList ## Overview ### Methods
| `procedure SetFalse(Index: Integer);`
| `procedure SetTrue(Index: Integer);`
| `function ToLongInt: TLongIntList;`
| `procedure AddList(Source: TBooleanList);`
| `procedure AddArray(const A: array of boolean);`
| `function L: PBoolean;`
## Description ### Methods
| `procedure SetFalse(Index: Integer);`
Set appropriate item to given value. These are useful methods to pass as callback in some situations (e.g. TCastleScene.RenderFrustumOctree passes RenderFrustumOctree_Visible.SetTrue method as callback that should mark visible items.)
| `procedure SetTrue(Index: Integer);`
| `function ToLongInt: TLongIntList;`
| `procedure AddList(Source: TBooleanList);`
| `procedure AddArray(const A: array of boolean);`
| `function L: PBoolean;`
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