Castle Game Engine: CastleFont2Pascal

# Unit CastleFont2Pascal
Description | Uses | Classes, Interfaces, Objects and Records | Functions and Procedures | Types | Constants | Variables
## Description Converting fonts (TTextureFontData) to Pascal source code. ## Uses CastleTextureFontData Classes ## Overview ### Functions and Procedures
`procedure Font2Pascal(const Font: TTextureFontData; const UnitName, PrecedingComment, FontFunctionName: string; Stream: TStream); overload;`
`procedure Font2Pascal(const Font: TTextureFontData; const UnitName, PrecedingComment, FontFunctionName: string; const OutURL: string); overload;`
## Description ### Functions and Procedures
`procedure Font2Pascal(const Font: TTextureFontData; const UnitName, PrecedingComment, FontFunctionName: string; Stream: TStream); overload;`
`procedure Font2Pascal(const Font: TTextureFontData; const UnitName, PrecedingComment, FontFunctionName: string; const OutURL: string); overload;`
Generated by PasDoc 0.13.0 on 2015-06-15 04:43:09