Castle Game Engine: X3DNodes: Class TCollisionCollectionNodeHelper

# Class TCollisionCollectionNodeHelper
Description | Hierarchy | Fields | Methods | Properties
## Unit X3DNodes ## Declaration `type TCollisionCollectionNodeHelper = class helper(TObject) for TCollisionCollectionNode` ## Description ## Hierarchy TObject TCollisionCollectionNodeHelper ## Overview ### Properties
| `property Bounce: Single read GetBounce write SetBounce;`
| `property Enabled: boolean read GetEnabled write SetEnabled;`
| `property FrictionCoefficients: TVector2Single read GetFrictionCoefficients write SetFrictionCoefficients;`
| `property MinBounceSpeed: Single read GetMinBounceSpeed write SetMinBounceSpeed;`
| `property SlipFactors: TVector2Single read GetSlipFactors write SetSlipFactors;`
| `property SoftnessConstantForceMix: Single read GetSoftnessConstantForceMix write SetSoftnessConstantForceMix;`
| `property SoftnessErrorCorrection: Single read GetSoftnessErrorCorrection write SetSoftnessErrorCorrection;`
| `property SurfaceSpeed: TVector2Single read GetSurfaceSpeed write SetSurfaceSpeed;`
## Description ### Properties
| `property Bounce: Single read GetBounce write SetBounce;`
| `property Enabled: boolean read GetEnabled write SetEnabled;`
| `property FrictionCoefficients: TVector2Single read GetFrictionCoefficients write SetFrictionCoefficients;`
| `property MinBounceSpeed: Single read GetMinBounceSpeed write SetMinBounceSpeed;`
| `property SlipFactors: TVector2Single read GetSlipFactors write SetSlipFactors;`
| `property SoftnessConstantForceMix: Single read GetSoftnessConstantForceMix write SetSoftnessConstantForceMix;`
| `property SoftnessErrorCorrection: Single read GetSoftnessErrorCorrection write SetSoftnessErrorCorrection;`
| `property SurfaceSpeed: TVector2Single read GetSurfaceSpeed write SetSurfaceSpeed;`
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