Castle Game Engine: CastleUtils: Class BreakProgram

# Class BreakProgram
Description | Hierarchy | Fields | Methods | Properties
## Unit CastleUtils ## Declaration `type BreakProgram = class(TCodeBreaker)` ## Description Exception specially handled by my exception handler. It will not cause any message to be output, and will cause Halt with given code. ## Hierarchy TObject TCodeBreaker BreakProgram ## Overview ### Methods
| `constructor Create(AHaltCode: Integer = 0);`
### Properties
| `property HaltCode: Integer read FHaltCode;`
## Description ### Methods
| `constructor Create(AHaltCode: Integer = 0);`
### Properties
| `property HaltCode: Integer read FHaltCode;`
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