Castle Game Engine: X3DNodes: Class TGeoElevationGridNodeHelper

# Class TGeoElevationGridNodeHelper
Description | Hierarchy | Fields | Methods | Properties
## Unit X3DNodes ## Declaration `type TGeoElevationGridNodeHelper = class helper(TObject) for TGeoElevationGridNode` ## Description ## Hierarchy TObject TGeoElevationGridNodeHelper ## Overview ### Properties
| `property YScale: Single read GetYScale write SetYScale;`
| `property ColorPerVertex: boolean read GetColorPerVertex write SetColorPerVertex;`
| `property CreaseAngle: Double read GetCreaseAngle write SetCreaseAngle;`
| `property GeoGridOrigin: TVector3Double read GetGeoGridOrigin write SetGeoGridOrigin;`
| `property NormalPerVertex: boolean read GetNormalPerVertex write SetNormalPerVertex;`
| `property XDimension: Integer read GetXDimension write SetXDimension;`
| `property XSpacing: Double read GetXSpacing write SetXSpacing;`
| `property ZDimension: Integer read GetZDimension write SetZDimension;`
| `property ZSpacing: Double read GetZSpacing write SetZSpacing;`
## Description ### Properties
| `property YScale: Single read GetYScale write SetYScale;`
| `property ColorPerVertex: boolean read GetColorPerVertex write SetColorPerVertex;`
| `property CreaseAngle: Double read GetCreaseAngle write SetCreaseAngle;`
| `property GeoGridOrigin: TVector3Double read GetGeoGridOrigin write SetGeoGridOrigin;`
| `property NormalPerVertex: boolean read GetNormalPerVertex write SetNormalPerVertex;`
| `property XDimension: Integer read GetXDimension write SetXDimension;`
| `property XSpacing: Double read GetXSpacing write SetXSpacing;`
| `property ZDimension: Integer read GetZDimension write SetZDimension;`
| `property ZSpacing: Double read GetZSpacing write SetZSpacing;`
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