#region License
/*
MIT License
Copyright ©2003-2006 Tao Framework Team
http://www.taoframework.com
All rights reserved.

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#endregion License

using System;
using System.Threading;
using NUnit.Framework;
using Tao.Sdl;
using System.Runtime.InteropServices;

namespace Tao.Sdl
{
	#region SDL_gfx.h
	/// <summary>
	/// SDL Tests.
	/// </summary>
	[TestFixture]
	public class SdlTestGfx
	{
		int flags = (Sdl.SDL_HWSURFACE|Sdl.SDL_DOUBLEBUF|Sdl.SDL_ANYFORMAT);
		int bpp = 16;
		int width = 640;
		int height = 480;
		IntPtr surfacePtr;
		Sdl.SDL_Rect rect2;
		int sleepTime = 1000;
		short[] vx = {40, 80, 130, 80, 40};
		short[] vy = {80, 40, 80, 130, 130};
		byte[] src1 = {1,2,3,4};
		byte[] src2 = {2,10,20,40};
		byte[] dest = new byte[4];
		
		/// <summary>
		/// 
		/// </summary>
		[SetUp]
		public void Init()
		{
			Sdl.SDL_Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		private void InitSdl()
		{
			Sdl.SDL_Quit();
			Sdl.SDL_Init(Sdl.SDL_INIT_EVERYTHING);
			this.GfxSetup();
			
		}
		private void GfxSetup()
		{
			surfacePtr = Sdl.SDL_SetVideoMode(
				width, 
				height, 
				bpp, 
				flags);
			rect2 = new Sdl.SDL_Rect(
				0,
				0,
				(short) width,
				(short) height);
			Sdl.SDL_SetClipRect(surfacePtr, ref rect2);
		}
		/// <summary>
		/// 
		/// </summary>
		private void Quit()
		{
			Sdl.SDL_Quit();
		}

		#region SDL_gfxPrimitives.h
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void pixelColor()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.pixelColor(surfacePtr, 100,100,7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void pixelRGBA()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.pixelRGBA(surfacePtr, 100,100, 200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void hlineColor()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.hlineColor(surfacePtr, 100, 200,100,7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void hlineRGBA()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.hlineRGBA(surfacePtr, 100,200,100, 200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void vlineColor()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.vlineColor(surfacePtr, 100, 200,100,7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void vlineRGBA()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.vlineRGBA(surfacePtr, 100,200,100, 200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void rectangleColor()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.rectangleColor(surfacePtr, 100, 200,300, 300,7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void rectangleRGBA()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.rectangleRGBA(surfacePtr, 100,200,300,300, 200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void boxColor()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.boxColor(surfacePtr, 100, 200,300, 300,7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void boxRGBA()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.boxRGBA(surfacePtr, 100,200,300,300, 200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void lineColor()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.lineColor(surfacePtr, 100, 200,300, 300,7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void lineRGBA()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.lineRGBA(surfacePtr, 100,200,300,300, 200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void aalineColor()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.aalineColor(surfacePtr, 100, 200,300, 300,7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void aalineRGBA()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.aalineRGBA(surfacePtr, 100,200,300,300, 200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void CircleRGBA()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.circleRGBA(surfacePtr, 100,100, 50,200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void CircleColor()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.circleColor(surfacePtr, 100,100, 50,7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}

		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void aaCircleRGBA()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.aacircleRGBA(surfacePtr, 100,100, 50,200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void aaCircleColor()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.aacircleColor(surfacePtr, 100,100, 50,7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void filledCircleColor()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.filledCircleColor(surfacePtr, 100,100, 50,7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void filledCircleRGBA()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.filledCircleRGBA(surfacePtr, 100,100, 50,200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void EllipseColor()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.ellipseColor(surfacePtr, 200,100, 100, 50,7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void EllipseRGBA()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.ellipseRGBA(surfacePtr, 200,100,100, 50,200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void aaEllipseColor()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.aaellipseColor(surfacePtr, 200,100, 100, 50,7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void aaEllipseRGBA()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.aaellipseRGBA(surfacePtr, 200,100,100, 50,200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void FilledEllipseColor()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.filledEllipseColor(surfacePtr, 200,100, 100, 50,7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void FilledEllipseRGBA()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.filledEllipseRGBA(surfacePtr, 200,100,100, 50,200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void PieColor()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.pieColor(surfacePtr, 200,100, 100, 50, 100,7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void PieRGBA()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.pieRGBA(surfacePtr, 200,100,100, 50, 100,200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void FilledPieColor()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.filledPieColor(surfacePtr, 200,100, 100, 50, 100,7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void FilledPieRGBA()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.filledPieRGBA(surfacePtr, 200,100,100, 50, 100,200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void TrigonColor()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.trigonColor(surfacePtr, 100,100, 250,400, 100, 300,7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void TrigonPieRGBA()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.trigonRGBA(surfacePtr, 100,100, 250,400, 100, 300,200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void aaTrigonColor()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.aatrigonColor(surfacePtr, 100,100, 250,400, 100, 300,7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void aaTrigonPieRGBA()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.aatrigonRGBA(surfacePtr, 100,100, 250,400, 100, 300,200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void FilledTrigonColor()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.filledTrigonColor(surfacePtr, 100,100, 250,400, 100, 300,7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void FilledTrigonPieRGBA()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.filledTrigonRGBA(surfacePtr, 100,100, 250,400, 100, 300,200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void polygonColor()
		{
			this.InitSdl();
			//Random rand = new Random();
			int result = SdlGfx.polygonColor(surfacePtr,vx, vy,vx.Length,7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void polygonRGBA()
		{
			this.InitSdl();
			//Random rand = new Random();
			int result = 
				SdlGfx.polygonRGBA(surfacePtr,vx, vy,vx.Length, 200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void aapolygonColor()
		{
			this.InitSdl();
			//Random rand = new Random();
			int result = SdlGfx.aapolygonColor(surfacePtr,vx, vy,vx.Length,7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void aapolygonRGBA()
		{
			this.InitSdl();
			//Random rand = new Random();
			int result = 
				SdlGfx.aapolygonRGBA(surfacePtr,vx, vy,vx.Length, 200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void FilledPolygonColor()
		{
			this.InitSdl();
			//Random rand = new Random();
			int result = SdlGfx.filledPolygonColor(surfacePtr,vx, vy,vx.Length,7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void FilledPolygonRGBA()
		{
			this.InitSdl();
			//Random rand = new Random();
			int result = 
				SdlGfx.filledPolygonRGBA(surfacePtr,vx, vy,vx.Length, 200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void bezierColor()
		{
			this.InitSdl();
			//Random rand = new Random();
			int result = SdlGfx.bezierColor(surfacePtr,vx, vy,vx.Length,4, 7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void bezierRGBA()
		{
			this.InitSdl();
			//Random rand = new Random();
			int result = 
				SdlGfx.bezierRGBA(surfacePtr,vx, vy,vx.Length, 4, 200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void charColor()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.characterColor(
				surfacePtr, 100,100, 'X',7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void charRGBA()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.characterRGBA(
				surfacePtr, 100,100, 'X', 200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void stringColor()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.stringColor(
				surfacePtr, 100,100, "SDL.NET",7777777);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void stringRGBA()
		{
			this.InitSdl();
			
			//Random rand = new Random();
			int result = SdlGfx.stringRGBA(
				surfacePtr, 100,100, "SDL.NET", 200, 0,(byte)0, 254);
			result = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
			Assert.AreEqual(result,0);
			this.Quit();
		}

		/// <summary>
		/// 
		/// </summary>
		[Test]
		[Ignore("not finished")]
		public void gfxPrimitivesFont()
		{
		}
		#endregion SDL_gfxPrimitives.h

		#region SDL_rotozoom.h
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void rotozoomSurface()
		{
			this.InitSdl();
			Sdl.SDL_Rect rect1 = new Sdl.SDL_Rect(0,0,400,400);
			Sdl.SDL_Rect rect2 = new Sdl.SDL_Rect(0,0,400,400);
			IntPtr bmpImagePtr = Sdl.SDL_LoadBMP("test.bmp");
			IntPtr rotoSurfacePtr = SdlGfx.rotozoomSurface(bmpImagePtr, 90, 2, SdlGfx.SMOOTHING_OFF);
			Sdl.SDL_BlitSurface(rotoSurfacePtr, ref rect1, surfacePtr, ref rect2);
			Assert.IsNotNull(rotoSurfacePtr);
			Assert.IsFalse(rotoSurfacePtr==IntPtr.Zero);
			Sdl.SDL_UpdateRect(surfacePtr, 0,0,400,400);
			
			//int results = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		[Ignore("Not finished")]
		public void rotozoomSurfaceSize()
		{
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void zoomSurface()
		{
			this.InitSdl();
			Sdl.SDL_Rect rect1 = new Sdl.SDL_Rect(0,0,400,400);
			Sdl.SDL_Rect rect2 = new Sdl.SDL_Rect(0,0,400,400);
			IntPtr bmpImagePtr = Sdl.SDL_LoadBMP("test.bmp");
			IntPtr zoomSurfacePtr = SdlGfx.zoomSurface(bmpImagePtr, 5, 2, SdlGfx.SMOOTHING_OFF);
			Sdl.SDL_BlitSurface(zoomSurfacePtr, ref rect1, surfacePtr, ref rect2);
			Assert.IsNotNull(zoomSurfacePtr);
			Assert.IsFalse(zoomSurfacePtr==IntPtr.Zero);
			Sdl.SDL_UpdateRect(surfacePtr, 0,0,400,400);
			
			//int results = Sdl.SDL_Flip(surfacePtr);
			Thread.Sleep(sleepTime);
		}
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void zoomSurfaceSize()
		{
			int dstwidth;
			int dstheight;
			SdlGfx.zoomSurfaceSize(100, 33, 2, 4, out dstwidth, out dstheight);
			Assert.AreEqual(200, dstwidth);
			Assert.AreEqual(132, dstheight);

				
		}
		#endregion SDL_rotozoom.h

		#region SDL_imageFilter.h
		/// <summary>
		/// 
		/// </summary>
		[Test]
		public void ImageFilterAdd()
		{
			SdlGfx.SDL_imageFilterAdd(src1, src2, dest, src1.Length);
			//Console.WriteLine("result: " + result.ToString());
			//Console.WriteLine(
			//	"dest: " + dest[0].ToString() + 
			//	", " + dest[1].ToString() + ", " + dest[2].ToString() + 
			//	", " + dest[3].ToString());
			Assert.AreEqual(src1[0] + src2[0], dest[0]);
			Assert.AreEqual(src1[1] + src2[1], dest[1]);
			Assert.AreEqual(src1[2] + src2[2], dest[2]);
			Assert.AreEqual(src1[3] + src2[3], dest[3]);
		}
		#endregion SDL_imageFilter.h
	}
	#endregion SDL_gfx.h
}
