GL_EXT_vertex_shader
http://oss.sgi.com/projects/ogl-sample/registry/EXT/vertex_shader.txt
GL_EXT_vertex_shader
	GL_VERTEX_SHADER_EXT 0x8780
	GL_VERTEX_SHADER_BINDING_EXT 0x8781
	GL_OP_INDEX_EXT 0x8782
	GL_OP_NEGATE_EXT 0x8783
	GL_OP_DOT3_EXT 0x8784
	GL_OP_DOT4_EXT 0x8785
	GL_OP_MUL_EXT 0x8786
	GL_OP_ADD_EXT 0x8787
	GL_OP_MADD_EXT 0x8788
	GL_OP_FRAC_EXT 0x8789
	GL_OP_MAX_EXT 0x878A
	GL_OP_MIN_EXT 0x878B
	GL_OP_SET_GE_EXT 0x878C
	GL_OP_SET_LT_EXT 0x878D
	GL_OP_CLAMP_EXT 0x878E
	GL_OP_FLOOR_EXT 0x878F
	GL_OP_ROUND_EXT 0x8790
	GL_OP_EXP_BASE_2_EXT 0x8791
	GL_OP_LOG_BASE_2_EXT 0x8792
	GL_OP_POWER_EXT 0x8793
	GL_OP_RECIP_EXT 0x8794
	GL_OP_RECIP_SQRT_EXT 0x8795
	GL_OP_SUB_EXT 0x8796
	GL_OP_CROSS_PRODUCT_EXT 0x8797
	GL_OP_MULTIPLY_MATRIX_EXT 0x8798
	GL_OP_MOV_EXT 0x8799
	GL_OUTPUT_VERTEX_EXT 0x879A
	GL_OUTPUT_COLOR0_EXT 0x879B
	GL_OUTPUT_COLOR1_EXT 0x879C
	GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
	GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
	GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
	GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
	GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
	GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
	GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
	GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
	GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
	GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
	GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
	GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
	GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
	GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
	GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
	GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
	GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
	GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
	GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
	GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
	GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
	GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
	GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
	GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
	GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
	GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
	GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
	GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
	GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
	GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
	GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
	GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
	GL_OUTPUT_FOG_EXT 0x87BD
	GL_SCALAR_EXT 0x87BE
	GL_VECTOR_EXT 0x87BF
	GL_MATRIX_EXT 0x87C0
	GL_VARIANT_EXT 0x87C1
	GL_INVARIANT_EXT 0x87C2
	GL_LOCAL_CONSTANT_EXT 0x87C3
	GL_LOCAL_EXT 0x87C4
	GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
	GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
	GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
	GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
	GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
	GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
	GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
	GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC
	GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD
	GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
	GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
	GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
	GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
	GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
	GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
	GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
	GL_X_EXT 0x87D5
	GL_Y_EXT 0x87D6
	GL_Z_EXT 0x87D7
	GL_W_EXT 0x87D8
	GL_NEGATIVE_X_EXT 0x87D9
	GL_NEGATIVE_Y_EXT 0x87DA
	GL_NEGATIVE_Z_EXT 0x87DB
	GL_NEGATIVE_W_EXT 0x87DC
	GL_ZERO_EXT 0x87DD
	GL_ONE_EXT 0x87DE
	GL_NEGATIVE_ONE_EXT 0x87DF
	GL_NORMALIZED_RANGE_EXT 0x87E0
	GL_FULL_RANGE_EXT 0x87E1
	GL_CURRENT_VERTEX_EXT 0x87E2
	GL_MVP_MATRIX_EXT 0x87E3
	GL_VARIANT_VALUE_EXT 0x87E4
	GL_VARIANT_DATATYPE_EXT 0x87E5
	GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
	GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
	GL_VARIANT_ARRAY_EXT 0x87E8
	GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
	GL_INVARIANT_VALUE_EXT 0x87EA
	GL_INVARIANT_DATATYPE_EXT 0x87EB
	GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
	GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED

	void glBeginVertexShaderEXT (void)
	void glEndVertexShaderEXT (void)
	void glBindVertexShaderEXT (GLuint id)
	GLuint glGenVertexShadersEXT (GLuint range)
	void glDeleteVertexShaderEXT (GLuint id)
	void glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1)
	void glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2)
	void glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3)
	void glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
	void glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
	void glInsertComponentEXT (GLuint res, GLuint src, GLuint num)
	void glExtractComponentEXT (GLuint res, GLuint src, GLuint num)
	GLuint glGenSymbolsEXT (GLenum dataType, GLenum storageType, GLenum range, GLuint components)
	void glSetInvariantEXT (GLuint id, GLenum type, void *addr)
	void glSetLocalConstantEXT (GLuint id, GLenum type, void *addr)
	void glVariantbvEXT (GLuint id, GLbyte *addr)
	void glVariantsvEXT (GLuint id, GLshort *addr)
	void glVariantivEXT (GLuint id, GLint *addr)
	void glVariantfvEXT (GLuint id, GLfloat *addr)
	void glVariantdvEXT (GLuint id, GLdouble *addr)
	void glVariantubvEXT (GLuint id, GLubyte *addr)
	void glVariantusvEXT (GLuint id, GLushort *addr)
	void glVariantuivEXT (GLuint id, GLuint *addr)
	void glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, void *addr)
	void glEnableVariantClientStateEXT (GLuint id)
	void glDisableVariantClientStateEXT (GLuint id)
	GLuint glBindLightParameterEXT (GLenum light, GLenum value)
	GLuint glBindMaterialParameterEXT (GLenum face, GLenum value)
	GLuint glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value)
	GLuint glBindTextureUnitParameterEXT (GLenum unit, GLenum value)
	GLuint glBindParameterEXT (GLenum value)
	GLboolean glIsVariantEnabledEXT (GLuint id, GLenum cap)
	void glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)
	void glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data)
	void glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data)
	void glGetVariantPointervEXT (GLuint id, GLenum value, void **data)
	void glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)
	void glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data)
	void glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data)
	void glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)
	void glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data)
	void glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data)
