SDL2_gfx: SDL2_gfx - Graphics primitives and surface functions for SDL2

SDL2_gfx 1.0.0 GraphicsprimitivesandsurfacefunctionsforSDL2

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SDL2_gfx - Graphics primitives and surface functions for SDL2

## Contact and License

Email aschiffler at ferzkopp dot net to contact the author or better check author's homepage at http://www.ferzkopp.net for the most up-to-date contact information.

This library is licenced under the zlib License, see the file LICENSE for details.

## Introduction

The SDL2_gfx library provides the basic drawing functions such as lines, circles or polygons provided by SDL_gfx on SDL2 against renderers of SDL2.

The current components of the SDL2_gfx library are:

- Graphic Primitives (SDL_gfxPrimitives.h, SDL_gfxPrimitives.c)
- Surface Rotozoomer (SDL_rotozoom.h, SDL_rotozoom.c)
- Framerate control (SDL_framerate.h, SDL_framerate.c)
- MMX image filters (SDL_imageFilter.h, SDL_imageFilter.c)
- Build-in 8x8 Font (SDL_gfxPrimitives_font.h)

Note that SDL2_gfx is compatible with SDL version 2.0 (not SDL 1.2).

## Documentation

Please refer to the Doxygen-generated API documentation found in the Docs/html folder as well as the test programs in the test folder.

## Change Log

    SDL2_gfx ChangeLog

    Mon, Oct 28, 2013  8:00:05 AM
    - bugfix to _aaline special cases
    - added image filter functions
    - added to documentation
    - updated readme and changelog
    - updated solutions for VS2010 and VS2012

    Tue, Sep 04, 2012  8:27:44 AM
    - initial release of development version (partially finished)