/*
  This file is for loading/storing data in a little-endian fashion
*/

#ifndef UTIL_H
#define UTIL_H

#include "vec.h"

#include <stdint.h>

static inline void store_i(unsigned char *out, uint64_t in, int i)
{
	int j;

	for (j = 0; j < i; j++)
		out[j] = (in >> (j * 8)) & 0xFF;
}

static inline void store_gf(unsigned char *dest, uint16_t a)
{
	dest[0] = a & 0xFF;
	dest[1] = a >> 8;
}

static inline uint16_t load_gf(const unsigned char *src)
{
	uint16_t a;

	a = src[1];
	a <<= 8;
	a |= src[0];

	return a & GFMASK;
}

static inline uint32_t load4(const unsigned char *src)
{
	uint32_t a;

	a  = src[3]; a <<= 8; 
	a |= src[2]; a <<= 8;
	a |= src[1]; a <<= 8;
	a |= src[0];

	return a;
}

static inline void irr_load(vec out[][GFBITS], const unsigned char * in)
{
	int i, j;
	uint64_t v0 = 0, v1 = 0;
	uint16_t irr[ SYS_T ];

	for (i = 0; i < SYS_T; i++)
		irr[i] = load_gf(in + i*2);

	for (i = 0; i < GFBITS; i++)
	{
		for (j = 63; j >= 0; j--)
		{
			v0 <<= 1;
			v1 <<= 1;
			v0 |= (irr[j] >> i) & 1;
			v1 |= (irr[j+64] >> i) & 1;
		}

		out[0][i] = v0;
		out[1][i] = v1;
	}
}

static inline void store8(unsigned char *out, uint64_t in)
{
	out[0] = (in >> 0x00) & 0xFF;
	out[1] = (in >> 0x08) & 0xFF;
	out[2] = (in >> 0x10) & 0xFF;
	out[3] = (in >> 0x18) & 0xFF;
	out[4] = (in >> 0x20) & 0xFF;
	out[5] = (in >> 0x28) & 0xFF;
	out[6] = (in >> 0x30) & 0xFF;
	out[7] = (in >> 0x38) & 0xFF;
}

static inline uint64_t load8(const unsigned char * in)
{
	int i;
	uint64_t ret = in[7];

	for (i = 6; i >= 0; i--)
	{
		ret <<= 8;
		ret |= in[i];
	}

	return ret;
}

#endif

