<?xml version="1.0" encoding="utf-8"?>
<Type Name="ProgressChangedEventHandler" FullName="System.ComponentModel.ProgressChangedEventHandler">
  <TypeSignature Language="C#" Value="public delegate void ProgressChangedEventHandler(object sender, ProgressChangedEventArgs e);" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi sealed ProgressChangedEventHandler extends System.MulticastDelegate" />
  <AssemblyInfo>
    <AssemblyName>System</AssemblyName>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
    <AssemblyVersion>4.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Delegate</BaseTypeName>
  </Base>
  <Parameters>
    <Parameter Name="sender" Type="System.Object" />
    <Parameter Name="e" Type="System.ComponentModel.ProgressChangedEventArgs" />
  </Parameters>
  <ReturnValue>
    <ReturnType>System.Void</ReturnType>
  </ReturnValue>
  <Docs>
    <param name="sender">To be added.</param>
    <param name="e">To be added.</param>
    <since version=".NET 2.0" />
    <remarks>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>When you create a <see cref="T:System.ComponentModel.ProgressChangedEventHandler" /> delegate, you identify a method to handle the event. To associate the event with your event handler, add an instance of the delegate to the event. The event handler is called whenever the event occurs, unless you remove the delegate. For more information about event handler delegates, see <format type="text/html"><a href="d98fd58b-fa4f-4598-8378-addf4355a115">Events and Delegates</a></format>.</para>
    </remarks>
    <summary>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>Represents the method that will handle the <see cref="E:System.ComponentModel.BackgroundWorker.ProgressChanged" /> event of the <see cref="T:System.ComponentModel.BackgroundWorker" /> class. This class cannot be inherited.</para>
    </summary>
  </Docs>
</Type>