//
// System.ComponentModel.UInt32Converter
//
// Authors:
//  Andreas Nahr (ClassDevelopment@A-SoftTech.com)
//
// (C) 2003 Andreas Nahr
//

//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System.Globalization;

namespace System.ComponentModel
{
	public class UInt32Converter : BaseNumberConverter
	{
		public UInt32Converter()
		{
			InnerType = typeof (UInt32);
		}

		internal override bool SupportHex {
			get { return true; }
		}

		internal override string ConvertToString (object value, NumberFormatInfo format)
		{
			return ((uint) value).ToString ("G", format);
		}

		internal override object ConvertFromString (string value, NumberFormatInfo format)
		{
			return uint.Parse (value, NumberStyles.Integer, format);
		}

		internal override object ConvertFromString (string value, int fromBase)
		{
			return Convert.ToUInt32 (value, fromBase);
		}
	}
}
