<Type Name="EnumMirror" FullName="Mono.Debugger.Soft.EnumMirror">
  <TypeSignature Language="C#" Value="public class EnumMirror : Mono.Debugger.Soft.StructMirror" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit EnumMirror extends Mono.Debugger.Soft.StructMirror" />
  <AssemblyInfo>
    <AssemblyName>Mono.Debugger.Soft</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Mono.Debugger.Soft.StructMirror</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>Represents an enum instance in the debuggee.</summary>
    <remarks>
    </remarks>
  </Docs>
  <Members>
    <Member MemberName="StringValue">
      <MemberSignature Language="C#" Value="public string StringValue { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string StringValue" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Value">
      <MemberSignature Language="C#" Value="public object Value { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance object Value" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
