#include "DropShadow.h"

#include <QLinearGradient>
#include <QPainter>

void
DropShadow::draw(QPainter &painter,
                 qint16 margin,
                 qreal radius,
                 QColor start,
                 QColor end,
                 qreal startPosition,
                 qreal endPosition0,
                 qreal endPosition1,
                 qreal width,
                 qreal height)
{
        painter.setPen(Qt::NoPen);

        QLinearGradient gradient;
        gradient.setColorAt(startPosition, start);
        gradient.setColorAt(endPosition0, end);

        // Right
        QPointF right0(width - margin, height / 2);
        QPointF right1(width, height / 2);
        gradient.setStart(right0);
        gradient.setFinalStop(right1);
        painter.setBrush(QBrush(gradient));
        // Deprecated in 5.13: painter.drawRoundRect(
        //  QRectF(QPointF(width - margin * radius, margin), QPointF(width, height -
        //  margin)), 0.0, 0.0);
        painter.drawRoundedRect(
          QRectF(QPointF(width - margin * radius, margin), QPointF(width, height - margin)),
          0.0,
          0.0);

        // Left
        QPointF left0(margin, height / 2);
        QPointF left1(0, height / 2);
        gradient.setStart(left0);
        gradient.setFinalStop(left1);
        painter.setBrush(QBrush(gradient));
        painter.drawRoundedRect(
          QRectF(QPointF(margin * radius, margin), QPointF(0, height - margin)), 0.0, 0.0);

        // Top
        QPointF top0(width / 2, margin);
        QPointF top1(width / 2, 0);
        gradient.setStart(top0);
        gradient.setFinalStop(top1);
        painter.setBrush(QBrush(gradient));
        painter.drawRoundedRect(
          QRectF(QPointF(width - margin, 0), QPointF(margin, margin)), 0.0, 0.0);

        // Bottom
        QPointF bottom0(width / 2, height - margin);
        QPointF bottom1(width / 2, height);
        gradient.setStart(bottom0);
        gradient.setFinalStop(bottom1);
        painter.setBrush(QBrush(gradient));
        painter.drawRoundedRect(
          QRectF(QPointF(margin, height - margin), QPointF(width - margin, height)), 0.0, 0.0);

        // BottomRight
        QPointF bottomright0(width - margin, height - margin);
        QPointF bottomright1(width, height);
        gradient.setStart(bottomright0);
        gradient.setFinalStop(bottomright1);
        gradient.setColorAt(endPosition1, end);
        painter.setBrush(QBrush(gradient));
        painter.drawRoundedRect(QRectF(bottomright0, bottomright1), 0.0, 0.0);

        // BottomLeft
        QPointF bottomleft0(margin, height - margin);
        QPointF bottomleft1(0, height);
        gradient.setStart(bottomleft0);
        gradient.setFinalStop(bottomleft1);
        gradient.setColorAt(endPosition1, end);
        painter.setBrush(QBrush(gradient));
        painter.drawRoundedRect(QRectF(bottomleft0, bottomleft1), 0.0, 0.0);

        // TopLeft
        QPointF topleft0(margin, margin);
        QPointF topleft1(0, 0);
        gradient.setStart(topleft0);
        gradient.setFinalStop(topleft1);
        gradient.setColorAt(endPosition1, end);
        painter.setBrush(QBrush(gradient));
        painter.drawRoundedRect(QRectF(topleft0, topleft1), 0.0, 0.0);

        // TopRight
        QPointF topright0(width - margin, margin);
        QPointF topright1(width, 0);
        gradient.setStart(topright0);
        gradient.setFinalStop(topright1);
        gradient.setColorAt(endPosition1, end);
        painter.setBrush(QBrush(gradient));
        painter.drawRoundedRect(QRectF(topright0, topright1), 0.0, 0.0);

        // Widget
        painter.setBrush(QBrush("#FFFFFF"));
        painter.setRenderHint(QPainter::Antialiasing);
        painter.drawRoundedRect(
          QRectF(QPointF(margin, margin), QPointF(width - margin, height - margin)),
          radius,
          radius);
}
