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<context>
    <name>AboutDialog</name>
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        <source>About</source>
        <translation>정보</translation>
    </message>
    <message>
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        <source>Version</source>
        <translation>버전</translation>
    </message>
    <message>
        <location filename="../../../src/gui/aboutdialog.ui" line="186"/>
        <source>Info</source>
        <translation>정보</translation>
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        <source>Changelog</source>
        <translation>변경 내역</translation>
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        <source>Credits</source>
        <translation>크레딧</translation>
    </message>
    <message>
        <location filename="../../../src/gui/aboutdialog.ui" line="87"/>
        <source>AntiMicroX</source>
        <translation>AntiMicroX</translation>
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        <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
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&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Originally developed by Travis Nickles &amp;lt;nickles.travis@gmail.com&amp;gt;. &lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Next maintained by the AntiMicro group at https://github.com/AntiMicro.&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Then by juliagoda at https://github.com/juliagoda.&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Now maintained at https://github.com/AntiMicroX/antimicrox.&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt; font-weight:600;&quot;&gt;Contributors:&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;https://github.com/AntiMicroX/antimicrox/graphs/contributors&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-weight:600;&quot;&gt;Translators:&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:&apos;Sans Serif&apos;; font-weight:600;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;VaGNaroK &amp;lt;vagnarokalkimist@gmail.com&amp;gt; - Brazilian Portuguese&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;zzpxyx - Chinese&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;DejaVu Sans&apos;; font-size:9pt;&quot;&gt;Belleguic Terence &amp;lt;hizo@free.fr&amp;gt; - French&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;DejaVu Sans&apos;; font-size:9pt;&quot;&gt;Leonard Koenig &amp;lt;leonard.r.koenig@googlemail.com&amp;gt; - German&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;phob - German&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;tou omiya - Japanese&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;Dmitriy Koshel &amp;lt;form.eater@gmail.com&amp;gt; - Russian&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;Jay Alexander Fleming &amp;lt;tito.nehru.naser@gmail.com&amp;gt; - Serbian&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;burunduk - Ukrainian&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;Flavio HR &amp;lt;flavio.hrx@gmail.com&amp;gt; - Spanish&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;WAZAAAAA - wazaaaaa00&amp;lt;@&amp;gt;gmail&amp;lt;.&amp;gt;com - Italian&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;juliagoda &amp;lt;juliagoda.pl@protonmail.com&amp;gt; - Polish&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
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&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;Cantarell&apos;; font-size:10pt; font-weight:400; font-style:normal;&quot;&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;원래 Travis Nickles가 개발 &amp;lt;nickles.travis@gmail.com&amp;gt;. &lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;다음은 https://github.com/AntiMicro 의 AntiMicro 그룹에서 유지 관리합니다.&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;그런 다음 https://github.com/juliagoda 에서 juliagoda가 작성합니다.&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;이제 https://github.com/AntiMicroX/antimicrox 에서 유지 관리됩니다.&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt; font-weight:600;&quot;&gt;기여자:&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;https://github.com/AntiMicroX/antimicrox/graphs/contributors&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-weight:600;&quot;&gt;번역가:&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:&apos;Sans Serif&apos;; font-weight:600;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;DDinghoya &amp;lt;ddinghoya@gmail.com&amp;gt; - 한국어&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;VaGNaroK &amp;lt;vagnarokalkimist@gmail.com&amp;gt; - 브라질 포르투갈어&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;zzpxyx - 중국어&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;DejaVu Sans&apos;; font-size:9pt;&quot;&gt;Belleguic Terence &amp;lt;hizo@free.fr&amp;gt; - 프랑스어&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;DejaVu Sans&apos;; font-size:9pt;&quot;&gt;Leonard Koenig &amp;lt;leonard.r.koenig@googlemail.com&amp;gt; - 독일어&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;phob - 독일어&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;tou omiya - 일본어&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;Dmitriy Koshel &amp;lt;form.eater@gmail.com&amp;gt; - 러시아어&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;Jay Alexander Fleming &amp;lt;tito.nehru.naser@gmail.com&amp;gt; - 세르비아어&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;burunduk - 우크라이나어&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;Flavio HR &amp;lt;flavio.hrx@gmail.com&amp;gt; - 스페인어&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;WAZAAAAA - &amp;lt;wazaaaaa00@gmail.com&amp;gt; - 이탈리아어&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;juliagoda &amp;lt;juliagoda.pl@protonmail.com&amp;gt; - 폴란드어&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:&apos;Sans Serif&apos;; font-size:9pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
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&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;Ubuntu&apos;; font-size:11pt; font-weight:400; font-style:normal;&quot;&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;GNU GENERAL PUBLIC LICENSE&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;Version 3, 29 June 2007&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;Copyright (C) 2007 Free Software Foundation, Inc. &amp;lt;http://fsf.org/&amp;gt;&lt;/span&gt;&lt;/p&gt;
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&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;The GNU General Public License is a free, copyleft license for software and other kinds of works. The licenses for most software and other practical works are designed to take away your freedom to share and change the works. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change all versions of a program--to make sure it remains free software for all its users. We, the Free Software Foundation, use the GNU General Public License for most of our software; it applies also to any other work released this way by its authors. You can apply it to your programs, too.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for them if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs, and that you know you can do these things.&lt;/span&gt;&lt;/p&gt;
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&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;Developers that use the GNU GPL protect your rights with two steps:&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;(1) assert copyright on the software, and (2) offer you this License giving you legal permission to copy, distribute and/or modify it.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;For the developers&apos; and authors&apos; protection, the GPL clearly explains that there is no warranty for this free software. For both users&apos; and authors&apos; sake, the GPL requires that modified versions be marked as changed, so that their problems will not be attributed erroneously to authors of previous versions.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;Some devices are designed to deny users access to install or run modified versions of the software inside them, although the manufacturer can do so. This is fundamentally incompatible with the aim of protecting users&apos; freedom to change the software. The systematic pattern of such abuse occurs in the area of products for individuals to use, which is precisely where it is most unacceptable. Therefore, we have designed this version of the GPL to prohibit the practice for those products. If such problems arise substantially in other domains, we stand ready to extend this provision to those domains in future versions of the GPL, as needed to protect the freedom of users.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;Finally, every program is threatened constantly by software patents. States should not allow patents to restrict development and use of software on general-purpose computers, but in those that do, we wish to avoid the special danger that patents applied to a free program could make it effectively proprietary. To prevent this, the GPL assures that patents cannot be used to render the program non-free.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;The precise terms and conditions for copying, distribution and modification follow.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;TERMS AND CONDITIONS&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;0. Definitions.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;&amp;quot;This License&amp;quot; refers to version 3 of the GNU General Public License.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;&amp;quot;Copyright&amp;quot; also means copyright-like laws that apply to other kinds of works, such as semiconductor masks.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;&amp;quot;The Program&amp;quot; refers to any copyrightable work licensed under this License. Each licensee is addressed as &amp;quot;you&amp;quot;. &amp;quot;Licensees&amp;quot; and &amp;quot;recipients&amp;quot; may be individuals or organizations.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;To &amp;quot;modify&amp;quot; a work means to copy from or adapt all or part of the work in a fashion requiring copyright permission, other than the making of an exact copy. The resulting work is called a &amp;quot;modified version&amp;quot; of the earlier work or a work &amp;quot;based on&amp;quot; the earlier work.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;A &amp;quot;covered work&amp;quot; means either the unmodified Program or a work based on the Program.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;To &amp;quot;propagate&amp;quot; a work means to do anything with it that, without permission, would make you directly or secondarily liable for infringement under applicable copyright law, except executing it on a computer or modifying a private copy. Propagation includes copying, distribution (with or without modification), making available to the public, and in some countries other activities as well.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;To &amp;quot;convey&amp;quot; a work means any kind of propagation that enables other parties to make or receive copies. Mere interaction with a user through a computer network, with no transfer of a copy, is not conveying.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;An interactive user interface displays &amp;quot;Appropriate Legal Notices&amp;quot; to the extent that it includes a convenient and prominently visible feature that (1) displays an appropriate copyright notice, and (2) tells the user that there is no warranty for the work (except to the extent that warranties are provided), that licensees may convey the work under this License, and how to view a copy of this License. If the interface presents a list of user commands or options, such as a menu, a prominent item in the list meets this criterion.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;1. Source Code.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;The &amp;quot;source code&amp;quot; for a work means the preferred form of the work for making modifications to it. &amp;quot;Object code&amp;quot; means any non-source form of a work.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;A &amp;quot;Standard Interface&amp;quot; means an interface that either is an official standard defined by a recognized standards body, or, in the case of interfaces specified for a particular programming language, one that is widely used among developers working in that language.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;The &amp;quot;System Libraries&amp;quot; of an executable work include anything, other than the work as a whole, that (a) is included in the normal form of packaging a Major Component, but which is not part of that Major Component, and (b) serves only to enable use of the work with that Major Component, or to implement a Standard Interface for which an implementation is available to the public in source code form. A &amp;quot;Major Component&amp;quot;, in this context, means a major essential component (kernel, window system, and so on) of the specific operating system (if any) on which the executable work runs, or a compiler used to produce the work, or an object code interpreter used to run it.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;The &amp;quot;Corresponding Source&amp;quot; for a work in object code form means all the source code needed to generate, install, and (for an executable work) run the object code and to modify the work, including scripts to control those activities. However, it does not include the work&apos;s System Libraries, or general-purpose tools or generally available free programs which are used unmodified in performing those activities but which are not part of the work. For example, Corresponding Source includes interface definition files associated with source files for the work, and the source code for shared libraries and dynamically linked subprograms that the work is specifically designed to require, such as by intimate data communication or control flow between those subprograms and other parts of the work.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;The Corresponding Source need not include anything that users can regenerate automatically from other parts of the Corresponding Source.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;The Corresponding Source for a work in source code form is that same work.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;2. Basic Permissions.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;All rights granted under this License are granted for the term of copyright on the Program, and are irrevocable provided the stated conditions are met. This License explicitly affirms your unlimited permission to run the unmodified Program. The output from running a covered work is covered by this License only if the output, given its content, constitutes a covered work. This License acknowledges your rights of fair use or other equivalent, as provided by copyright law.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;You may make, run and propagate covered works that you do not convey, without conditions so long as your license otherwise remains in force. You may convey covered works to others for the sole purpose of having them make modifications exclusively for you, or provide you with facilities for running those works, provided that you comply with the terms of this License in conveying all material for which you do not control copyright. Those thus making or running the covered works for you must do so exclusively on your behalf, under your direction and control, on terms that prohibit them from making any copies of your copyrighted material outside their relationship with you.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;Conveying under any other circumstances is permitted solely under the conditions stated below. Sublicensing is not allowed; section 10 makes it unnecessary.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;3. Protecting Users&apos; Legal Rights From Anti-Circumvention Law.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;No covered work shall be deemed part of an effective technological measure under any applicable law fulfilling obligations under article 11 of the WIPO copyright treaty adopted on 20 December 1996, or similar laws prohibiting or restricting circumvention of such measures.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;When you convey a covered work, you waive any legal power to forbid circumvention of technological measures to the extent such circumvention is effected by exercising rights under this License with respect to the covered work, and you disclaim any intention to limit operation or modification of the work as a means of enforcing, against the work&apos;s users, your or third parties&apos; legal rights to forbid circumvention of technological measures.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;4. Conveying Verbatim Copies.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;You may convey verbatim copies of the Program&apos;s source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice; keep intact all notices stating that this License and any non-permissive terms added in accord with section 7 apply to the code; keep intact all notices of the absence of any warranty; and give all recipients a copy of this License along with the Program.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;You may charge any price or no price for each copy that you convey, and you may offer support or warranty protection for a fee.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;5. Conveying Modified Source Versions.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;You may convey a work based on the Program, or the modifications to produce it from the Program, in the form of source code under the terms of section 4, provided that you also meet all of these conditions:&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;a) The work must carry prominent notices stating that you modified it, and giving a relevant date.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;b) The work must carry prominent notices stating that it is released under this License and any conditions added under section 7. This requirement modifies the requirement in section 4 to &amp;quot;keep intact all notices&amp;quot;.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;c) You must license the entire work, as a whole, under this License to anyone who comes into possession of a copy. This License will therefore apply, along with any applicable section 7 additional terms, to the whole of the work, and all its parts, regardless of how they are packaged. This License gives no permission to license the work in any other way, but it does not invalidate such permission if you have separately received it.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;d) If the work has interactive user interfaces, each must display Appropriate Legal Notices; however, if the Program has interactive interfaces that do not display Appropriate Legal Notices, your work need not make them do so.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;A compilation of a covered work with other separate and independent works, which are not by their nature extensions of the covered work, and which are not combined with it such as to form a larger program, in or on a volume of a storage or distribution medium, is called an &amp;quot;aggregate&amp;quot; if the compilation and its resulting copyright are not used to limit the access or legal rights of the compilation&apos;s users beyond what the individual works permit. Inclusion of a covered work in an aggregate does not cause this License to apply to the other parts of the aggregate.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;6. Conveying Non-Source Forms.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;You may convey a covered work in object code form under the terms of sections 4 and 5, provided that you also convey the machine-readable Corresponding Source under the terms of this License, in one of these ways:&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;a) Convey the object code in, or embodied in, a physical product (including a physical distribution medium), accompanied by the Corresponding Source fixed on a durable physical medium customarily used for software interchange.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;b) Convey the object code in, or embodied in, a physical product (including a physical distribution medium), accompanied by a written offer, valid for at least three years and valid for as long as you offer spare parts or customer support for that product model, to give anyone who possesses the object code either (1) a copy of the Corresponding Source for all the software in the product that is covered by this License, on a durable physical medium customarily used for software interchange, for a price no more than your reasonable cost of physically performing this conveying of source, or (2) access to copy the Corresponding Source from a network server at no charge.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;c) Convey individual copies of the object code with a copy of the written offer to provide the Corresponding Source. This alternative is allowed only occasionally and noncommercially, and only if you received the object code with such an offer, in accord with subsection 6b.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;d) Convey the object code by offering access from a designated place (gratis or for a charge), and offer equivalent access to the Corresponding Source in the same way through the same place at no further charge. You need not require recipients to copy the Corresponding Source along with the object code. If the place to copy the object code is a network server, the Corresponding Source may be on a different server (operated by you or a third party) that supports equivalent copying facilities, provided you maintain clear directions next to the object code saying where to find the Corresponding Source. Regardless of what server hosts the Corresponding Source, you remain obligated to ensure that it is available for as long as needed to satisfy these requirements.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;e) Convey the object code using peer-to-peer transmission, provided you inform other peers where the object code and Corresponding Source of the work are being offered to the general public at no charge under subsection 6d.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;A separable portion of the object code, whose source code is excluded from the Corresponding Source as a System Library, need not be included in conveying the object code work.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;A &amp;quot;User Product&amp;quot; is either (1) a &amp;quot;consumer product&amp;quot;, which means any tangible personal property which is normally used for personal, family, or household purposes, or (2) anything designed or sold for incorporation into a dwelling. In determining whether a product is a consumer product, doubtful cases shall be resolved in favor of coverage. For a particular product received by a particular user, &amp;quot;normally used&amp;quot; refers to a typical or common use of that class of product, regardless of the status of the particular user or of the way in which the particular user actually uses, or expects or is expected to use, the product. A product is a consumer product regardless of whether the product has substantial commercial, industrial or non-consumer uses, unless such uses represent the only significant mode of use of the product.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;&amp;quot;Installation Information&amp;quot; for a User Product means any methods, procedures, authorization keys, or other information required to install and execute modified versions of a covered work in that User Product from a modified version of its Corresponding Source. The information must suffice to ensure that the continued functioning of the modified object code is in no case prevented or interfered with solely because modification has been made.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;If you convey an object code work under this section in, or with, or specifically for use in, a User Product, and the conveying occurs as part of a transaction in which the right of possession and use of the User Product is transferred to the recipient in perpetuity or for a fixed term (regardless of how the transaction is characterized), the Corresponding Source conveyed under this section must be accompanied by the Installation Information. But this requirement does not apply if neither you nor any third party retains the ability to install modified object code on the User Product (for example, the work has been installed in ROM).&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;The requirement to provide Installation Information does not include a requirement to continue to provide support service, warranty, or updates for a work that has been modified or installed by the recipient, or for the User Product in which it has been modified or installed. Access to a network may be denied when the modification itself materially and adversely affects the operation of the network or violates the rules and protocols for communication across the network.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;Corresponding Source conveyed, and Installation Information provided, in accord with this section must be in a format that is publicly documented (and with an implementation available to the public in source code form), and must require no special password or key for unpacking, reading or copying.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;7. Additional Terms.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;&amp;quot;Additional permissions&amp;quot; are terms that supplement the terms of this License by making exceptions from one or more of its conditions. Additional permissions that are applicable to the entire Program shall be treated as though they were included in this License, to the extent that they are valid under applicable law. If additional permissions apply only to part of the Program, that part may be used separately under those permissions, but the entire Program remains governed by this License without regard to the additional permissions.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;When you convey a copy of a covered work, you may at your option remove any additional permissions from that copy, or from any part of it. (Additional permissions may be written to require their own removal in certain cases when you modify the work.) You may place additional permissions on material, added by you to a covered work, for which you have or can give appropriate copyright permission.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;Notwithstanding any other provision of this License, for material you add to a covered work, you may (if authorized by the copyright holders of that material) supplement the terms of this License with terms:&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;a) Disclaiming warranty or limiting liability differently from the terms of sections 15 and 16 of this License; or&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;b) Requiring preservation of specified reasonable legal notices or author attributions in that material or in the Appropriate Legal Notices displayed by works containing it; or&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;c) Prohibiting misrepresentation of the origin of that material, or requiring that modified versions of such material be marked in reasonable ways as different from the original version; or&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;d) Limiting the use for publicity purposes of names of licensors or authors of the material; or&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;e) Declining to grant rights under trademark law for use of some trade names, trademarks, or service marks; or&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;f) Requiring indemnification of licensors and authors of that material by anyone who conveys the material (or modified versions of it) with contractual assumptions of liability to the recipient, for any liability that these contractual assumptions directly impose on those licensors and authors.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;All other non-permissive additional terms are considered &amp;quot;further restrictions&amp;quot; within the meaning of section 10. If the Program as you received it, or any part of it, contains a notice stating that it is governed by this License along with a term that is a further restriction, you may remove that term. If a license document contains a further restriction but permits relicensing or conveying under this License, you may add to a covered work material governed by the terms of that license document, provided that the further restriction does not survive such relicensing or conveying.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;If you add terms to a covered work in accord with this section, you must place, in the relevant source files, a statement of the additional terms that apply to those files, or a notice indicating where to find the applicable terms.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;Additional terms, permissive or non-permissive, may be stated in the form of a separately written license, or stated as exceptions; the above requirements apply either way.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;8. Termination.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;You may not propagate or modify a covered work except as expressly provided under this License. Any attempt otherwise to propagate or modify it is void, and will automatically terminate your rights under this License (including any patent licenses granted under the third paragraph of section 11).&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;However, if you cease all violation of this License, then your license from a particular copyright holder is reinstated (a) provisionally, unless and until the copyright holder explicitly and finally terminates your license, and (b) permanently, if the copyright holder fails to notify you of the violation by some reasonable means prior to 60 days after the cessation.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;Moreover, your license from a particular copyright holder is reinstated permanently if the copyright holder notifies you of the violation by some reasonable means, this is the first time you have received notice of violation of this License (for any work) from that copyright holder, and you cure the violation prior to 30 days after your receipt of the notice.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;Termination of your rights under this section does not terminate the licenses of parties who have received copies or rights from you under this License. If your rights have been terminated and not permanently reinstated, you do not qualify to receive new licenses for the same material under section 10.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;9. Acceptance Not Required for Having Copies.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;You are not required to accept this License in order to receive or run a copy of the Program. Ancillary propagation of a covered work occurring solely as a consequence of using peer-to-peer transmission to receive a copy likewise does not require acceptance. However, nothing other than this License grants you permission to propagate or modify any covered work. These actions infringe copyright if you do not accept this License. Therefore, by modifying or propagating a covered work, you indicate your acceptance of this License to do so.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;10. Automatic Licensing of Downstream Recipients.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;Each time you convey a covered work, the recipient automatically receives a license from the original licensors, to run, modify and propagate that work, subject to this License. You are not responsible for enforcing compliance by third parties with this License.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;An &amp;quot;entity transaction&amp;quot; is a transaction transferring control of an organization, or substantially all assets of one, or subdividing an organization, or merging organizations. If propagation of a covered work results from an entity transaction, each party to that transaction who receives a copy of the work also receives whatever licenses to the work the party&apos;s predecessor in interest had or could give under the previous paragraph, plus a right to possession of the Corresponding Source of the work from the predecessor in interest, if the predecessor has it or can get it with reasonable efforts.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;You may not impose any further restrictions on the exercise of the rights granted or affirmed under this License. For example, you may not impose a license fee, royalty, or other charge for exercise of rights granted under this License, and you may not initiate litigation (including a cross-claim or counterclaim in a lawsuit) alleging that any patent claim is infringed by making, using, selling, offering for sale, or importing the Program or any portion of it.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;11. Patents.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;A &amp;quot;contributor&amp;quot; is a copyright holder who authorizes use under this License of the Program or a work on which the Program is based. The work thus licensed is called the contributor&apos;s &amp;quot;contributor version&amp;quot;.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;A contributor&apos;s &amp;quot;essential patent claims&amp;quot; are all patent claims owned or controlled by the contributor, whether already acquired or hereafter acquired, that would be infringed by some manner, permitted by this License, of making, using, or selling its contributor version, but do not include claims that would be infringed only as a consequence of further modification of the contributor version. For purposes of this definition, &amp;quot;control&amp;quot; includes the right to grant patent sublicenses in a manner consistent with the requirements of this License.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;Each contributor grants you a non-exclusive, worldwide, royalty-free patent license under the contributor&apos;s essential patent claims, to make, use, sell, offer for sale, import and otherwise run, modify and propagate the contents of its contributor version.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;In the following three paragraphs, a &amp;quot;patent license&amp;quot; is any express agreement or commitment, however denominated, not to enforce a patent (such as an express permission to practice a patent or covenant not to sue for patent infringement). To &amp;quot;grant&amp;quot; such a patent license to a party means to make such an agreement or commitment not to enforce a patent against the party.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;If you convey a covered work, knowingly relying on a patent license, and the Corresponding Source of the work is not available for anyone to copy, free of charge and under the terms of this License, through a publicly available network server or other readily accessible means, then you must either (1) cause the Corresponding Source to be so available, or (2) arrange to deprive yourself of the benefit of the patent license for this particular work, or (3) arrange, in a manner consistent with the requirements of this License, to extend the patent license to downstream recipients. &amp;quot;Knowingly relying&amp;quot; means you have actual knowledge that, but for the patent license, your conveying the covered work in a country, or your recipient&apos;s use of the covered work in a country, would infringe one or more identifiable patents in that country that you have reason to believe are valid.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;If, pursuant to or in connection with a single transaction or arrangement, you convey, or propagate by procuring conveyance of, a covered work, and grant a patent license to some of the parties receiving the covered work authorizing them to use, propagate, modify or convey a specific copy of the covered work, then the patent license you grant is automatically extended to all recipients of the covered work and works based on it.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;A patent license is &amp;quot;discriminatory&amp;quot; if it does not include within the scope of its coverage, prohibits the exercise of, or is conditioned on the non-exercise of one or more of the rights that are specifically granted under this License. You may not convey a covered work if you are a party to an arrangement with a third party that is in the business of distributing software, under which you make payment to the third party based on the extent of your activity of conveying the work, and under which the third party grants, to any of the parties who would receive the covered work from you, a discriminatory patent license (a) in connection with copies of the covered work conveyed by you (or copies made from those copies), or (b) primarily for and in connection with specific products or compilations that contain the covered work, unless you entered into that arrangement, or that patent license was granted, prior to 28 March 2007.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;Nothing in this License shall be construed as excluding or limiting any implied license or other defenses to infringement that may otherwise be available to you under applicable patent law.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;12. No Surrender of Others&apos; Freedom.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;If conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot convey a covered work so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not convey it at all. For example, if you agree to terms that obligate you to collect a royalty for further conveying from those to whom you convey the Program, the only way you could satisfy both those terms and this License would be to refrain entirely from conveying the Program.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;13. Use with the GNU Affero General Public License.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;Notwithstanding any other provision of this License, you have permission to link or combine any covered work with a work licensed under version 3 of the GNU Affero General Public License into a single combined work, and to convey the resulting work. The terms of this License will continue to apply to the part which is the covered work, but the special requirements of the GNU Affero General Public License, section 13, concerning interaction through a network will apply to the combination as such.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;14. Revised Versions of this License.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;The Free Software Foundation may publish revised and/or new versions of the GNU General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;Each version is given a distinguishing version number. If the Program specifies that a certain numbered version of the GNU General Public License &amp;quot;or any later version&amp;quot; applies to it, you have the option of following the terms and conditions either of that numbered version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of the GNU General Public License, you may choose any version ever published by the Free Software Foundation.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;If the Program specifies that a proxy can decide which future versions of the GNU General Public License can be used, that proxy&apos;s public statement of acceptance of a version permanently authorizes you to choose that version for the Program.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;Later license versions may give you additional or different permissions. However, no additional obligations are imposed on any author or copyright holder as a result of your choosing to follow a later version.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;15. Disclaimer of Warranty.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM &amp;quot;AS IS&amp;quot; WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;16. Limitation of Liability.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;17. Interpretation of Sections 15 and 16.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
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&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;GNU 일반 공개 라이센스&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;버전 3, 2007년 6월 29일&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;Copyright (C) 2007 자유 소프트웨어 재단, 주식회사. &amp;lt;http://fsf.org/&amp;gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;모든 사람이 이 라이센스 문서의 그대로 복사 및 배포할 수 있지만 변경하는 것은 허용되지 않습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;전문&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;GNU 일반 공개 라이센스는 소프트웨어 및 기타 작업에 대한 무료 카피레프트 라이센스입니다. 대부분의 소프트웨어 및 기타 실제 작업에 대한 라이센스는 작업을 공유하고 변경할 자유를 박탈하도록 설계되었습니다. 대조적으로, GNU 일반 공개 라이센스는 프로그램의 모든 버전을 공유하고 변경할 수 있는 자유를 보장하여 모든 사용자에게 무료 소프트웨어로 남도록 하기 위한 것입니다. 자유 소프트웨어 재단은 대부분의 소프트웨어에 GNU 일반 공개 라이센스를 사용합니다. 이는 작성자가 이러한 방식으로 발표한 다른 모든 작업에도 적용됩니다. 프로그램에도 적용할 수 있습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;우리가 자유 소프트웨어에 대해 말할 때 우리는 가격이 아니라 자유를 언급합니다. 우리의 일반 공개 라이센스는 귀하가 자유 소프트웨어의 복사본을 배포할 수 있는 자유 (원하는 경우 비용을 청구할 수 있음)를 보장하고, 소스 코드를 받거나 원하는 경우 얻을 수 있고, 소프트웨어를 변경할 수 있도록 설계되었습니다. 또는 새로운 무료 프로그램에서 일부를 사용하고 이러한 작업을 수행할 수 있다는 것을 알고 있습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;귀하의 권리를 보호하기 위해 다른 사람들이 귀하에게 이러한 권리를 거부하거나 권리 포기를 요청하는 것을 방지해야 합니다. 따라서 소프트웨어 사본을 배포하거나 수정하는 경우 다른 사람의 자유를 존중할 책임이 있습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;예를 들어, 그러한 프로그램의 사본을 무료로 또는 유료로 배포하는 경우 귀하가 받은 것과 동일한 자유를 수신자에게 양도해야 합니다. 그들도 소스 코드를 받거나 받을 수 있는지 확인해야 합니다. 그리고 그들이 자신의 권리를 알 수 있도록 이 약관을 보여주어야 합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;GNU GPL을 사용하는 개발자는 다음 두 단계를 통해 귀하의 권리를 보호합니다:&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;(1) 소프트웨어에 대한 저작권을 주장, (2) 소프트웨어를 복사, 배포 및/또는 수정할 수 있는 법적 권한을 부여하는 이 라이센스를 제공합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;개발자와 저작자의 보호를 위해 GPL은 이 무료 소프트웨어에 대한 보증이 없음을 명확하게 설명합니다. 사용자와 작성자 모두를 위해 GPL은 수정된 버전이 변경된 것으로 표시되어 문제가 이전 버전의 작성자에게 잘못 귀속되지 않도록 해야 합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;일부 장치는 제조업체가 그렇게 할 수 있지만 사용자가 내부에 수정된 버전의 소프트웨어를 설치하거나 실행할 수 있는 액세스를 거부하도록 설계되었습니다. 이는 사용자의 소프트웨어 변경 자유를 보호하려는 목적과 근본적으로 양립할 수 없습니다. 이러한 남용의 체계적인 패턴은 개인이 사용하는 제품 영역에서 발생하며 정확히는 가장 용납할 수 없는 부분입니다. 따라서 우리는 이러한 제품에 대한 관행을 금지하기 위해 이 버전의 GPL을 설계했습니다. 그러한 문제가 다른 도메인에서 상당히 발생하는 경우, 우리는 사용자의 자유를 보호하기 위해 필요에 따라 이 조항을 GPL의 향후 버전에서 해당 도메인으로 확장할 준비가 되어 있습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;마지막으로 모든 프로그램은 소프트웨어 특허에 의해 끊임없이 위협받고 있습니다. 국가는 특허가 범용 컴퓨터에서 소프트웨어의 개발 및 사용을 제한하는 것을 허용해서는 안 되지만 허용하는 경우 자유 프로그램에 적용된 특허가 해당 프로그램을 독점적으로 만들 수 있다는 특별한 위험을 피하고자 합니다. 이를 방지하기 위해 GPL은 특허를 사용하여 프로그램을 무료 아님으로 만들 수 없도록 합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;복사, 배포 및 수정에 대한 정확한 약관은 다음과 같습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;이용약관&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;0. 정의.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;&amp;quot;This License&amp;quot; refers to version 3 of the GNU General Public License.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;&amp;quot;저작권&amp;quot;은 또한 반도체 마스크와 같은 다른 종류의 저작물에 적용되는 저작권과 유사한 법률을 의미합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;본 &amp;quot;프로그램&amp;quot;은 본 라이센스에 따라 라이센스가 부여된 모든 저작물을 의미합니다. 각 라이센스 사용자는 &amp;quot;귀하&amp;quot;로 지정됩니다. &amp;quot;라이센스 사용자&amp;quot; 및 &amp;quot;수신자&amp;quot;는 개인 또는 조직일 수 있습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;&amp;quot;수정&amp;quot;하려면 저작물은 정확한 사본을 만드는 것 외에 저작권 허가가 필요한 방식으로 저작물의 전체 또는 일부를 복사하거나 각색하는 것을 의미합니다. 그 결과물인 저작물을 이전 작업의 &amp;quot;수정된 버전&quot;&amp;quot; 또는 이전 작업을 &amp;quot;기반&amp;quot;으로 한 작업이라고 합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;&amp;quot;적용되는 작업&amp;quot;은 수정되지 않은 프로그램 또는 프로그램을 기반으로 하는 작업을 의미합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;&amp;quot;전파&amp;quot; 저작물이란 컴퓨터에서 실행하거나 개인 사본을 수정하는 경우를 제외하고 허가 없이 해당 저작권법에 따른 침해에 대해 직접 또는 이차적으로 책임을 지게 하는 모든 작업을 의미합니다. 전파에는 복사, 배포(수정 여부에 관계없이), 대중에게 제공, 일부 국가에서는 기타 활동도 포함됩니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;&amp;quot;전달&amp;quot; 저작물은 다른 당사자가 복제물을 만들거나 받을 수 있도록 하는 모든 종류의 전파를 의미합니다. 사본을 전송하지 않고 컴퓨터 네트워크를 통한 사용자와의 단순한 상호 작용은 전달되지 않습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;대화형 사용자 인터페이스에 &amp;quot;적절한 법적 고지&amp;quot;가 표시됩니다. (1) 적절한 저작권 표시를 표시하고 (2) 사용자에게 저작물에 대한 보증이 없음을 알리는 편리하고 눈에 띄게 보이는 기능을 포함하는 범위 내에서 (보증이 제공되는 경우 제외) 이 라이센스에 따른 작업과 이 라이센스의 사본을 보는 방법을 전달할 수 있습니다. 인터페이스가 메뉴와 같은 사용자 명령 또는 옵션 목록을 제공하는 경우 목록의 눈에 띄는 항목이 이 기준을 충족합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;1. 소스 코드.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;저작물의 &amp;quot;소스 코드&amp;quot;는 저작물의 수정을 위해 선호되는 저작물의 형태를 의미합니다. &amp;quot;객체 코드&amp;quot;는 저작물의 소스가 아닌 모든 형태를 의미합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;&amp;quot;표준 인터페이스&amp;quot;는 공인된 표준 기관에서 정의한 공식 표준이거나 특정 프로그래밍 언어에 대해 지정된 인터페이스의 경우 해당 언어로 작업하는 개발자 사이에서 널리 사용되는 인터페이스를 의미합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;실행 가능한 저작물의 &amp;quot;시스템 라이브러리&amp;quot;에는 (a) 주요 구성 요소를 패키징하는 일반적인 형식에 포함되지만 해당 주요 구성 요소의 일부가 아닌 전체 저작물 이외의 모든 것이 포함됩니다. 해당 주요 구성 요소와 함께 작업을 사용할 수 있도록 하거나 구현이 소스 코드 형식으로 대중에게 제공되는 표준 인터페이스를 구현합니다. 이 맥락에서 &amp;quot;주요 구성 요소&amp;quot;는 실행 가능한 작업이 실행되는 특정 운영 체제(있는 경우)의 주요 필수 구성 요소(커널, 창 시스템 등) 또는 작업을 생성하는 데 사용되는 컴파일러, 또는 그것을 실행하는 데 사용되는 개체 코드 인터프리터를 의미합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;개체 코드 형식의 저작물에 대한 &amp;quot;해당 소스&amp;quot;는 개체 코드를 생성, 설치 및 실행하고 (실행 가능한 작업의 경우) 작업을 수정하는 데 필요한 모든 소스 코드를 의미하며 이러한 활동을 제어하는 스크립트를 포함합니다. 그러나 저작물의 시스템 라이브러리나 범용 도구 또는 일반적으로 사용 가능한 무료 프로그램은 포함되지 않으며 이러한 활동을 수행하는 데 수정되지 않고 사용되지만 저작물의 일부는 아닙니다. 예를 들어, 해당 소스에는 저작물의 소스 파일과 관련된 인터페이스 정의 파일, 공유 라이브러리의 소스 코드 및 해당 하위 프로그램과 하위 프로그램 간의 긴밀한 데이터 통신 또는 제어 흐름과 같이 저작물이 특별히 요구하도록 설계된 동적으로 연결된 하위 프로그램 및 작업의 다른 부분을 포함됩니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;해당 소스는 사용자가 해당 소스의 다른 부분에서 자동으로 재생성할 수 있는 어떤 것도 포함할 필요가 없습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;소스 코드 형식의 작업에 대한 해당 소스는 동일한 작업입니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;2. 기본 권한.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;본 라이센스에 따라 부여된 모든 권리는 프로그램의 저작권 기간 동안 부여되며 명시된 조건이 충족되는 경우 취소할 수 없습니다. 본 라이센스는 수정되지 않은 프로그램을 실행할 수 있는 귀하의 무제한 권한을 명시적으로 확인합니다. 적용 대상 작업 실행의 결과물은 해당 콘텐츠가 주어진 출력이 적용 대상 작업을 구성하는 경우에만 이 라이센스의 적용을 받습니다. 이 라이센스는 저작권법에서 제공하는 공정 사용 또는 이에 상응하는 기타 권리를 인정합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;귀하는 귀하의 라이센스가 유효한 한 조건 없이 귀하가 전달하지 않는 해당 저작물을 제작, 실행 및 전파할 수 있습니다. 귀하는 귀하가 통제하지 않는 모든 자료를 전달할 때 본 라이센스의 조건을 준수한다는 조건 하에 해당 저작물을 독점적으로 수정하게 하거나 해당 작업을 실행할 수 있는 시설을 제공할 목적으로만 다른 사람에게 해당 저작물을 전달할 수 있습니다. 저작권. 따라서 귀하를 위해 적용되는 저작물을 만들거나 실행하는 사람들은 귀하와의 관계 외부에서 귀하의 저작권이 있는 자료의 복사본을 만드는 것을 금지하는 조건에 따라 귀하의 지시와 통제 하에 귀하를 대신하여 독점적으로 작업을 수행해야 합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;기타 상황에서의 운송은 아래 명시된 조건에서만 허용됩니다. 2차 라이센스는 허용되지 않습니다. 섹션 10은 이를 불필요하게 만듭니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;3. 우회방지법으로부터 사용자의 법적 권리 보호.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;적용되는 작업은 1996년 12월 20일에 채택된 WIPO 저작권 조약 제11조에 따른 의무를 이행하는 관련 법률 또는 그러한 조치의 우회를 금지하거나 제한하는 유사한 법률에 따라 효과적인 기술적 조치의 일부로 간주되지 않습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;적용 대상 저작물을 전달할 때, 귀하는 해당 저작물에 대해 본 라이센스에 따른 권리를 행사함으로써 그러한 우회가 영향을 미치는 범위 내에서 기술적 조치의 우회를 금지하는 법적 권한을 포기하며, 해당 저작물의 작동 또는 수정을 제한하려는 의도를 부인합니다 저작물의 사용자에 대해 기술적 조치의 우회를 금지하는 귀하 또는 제3자의 법적 권리를 시행하는 수단으로 작동합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;4. 상세한 사본 전달.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;귀하는 각 사본에 적절한 저작권 표시를 눈에 띄게 적절하게 게시하는 경우 어떤 매체로든 수신하는 대로 프로그램 소스 코드의 축약된 사본을 전달할 수 있습니다. 본 라이센스 및 섹션 7에 따라 추가된 비허용 조건이 코드에 적용된다는 내용의 모든 고지를 그대로 유지합니다. 보증 부재에 대한 모든 통지를 그대로 유지하십시오. 모든 수신자에게 프로그램과 함께 이 라이센스의 사본을 제공하십시오.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;귀하는 귀하가 전달하는 각 사본에 대해 어떠한 가격이나 무료로 청구할 수 있으며, 유료로 지원 또는 보증 보호를 제공할 수 있습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;5. 수정된 소스 버전 전달.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;귀하는 다음 조건을 모두 충족하는 경우 프로그램에 기반한 저작물 또는 프로그램에서 이를 생성하기 위한 수정 사항을 제4조의 조건에 따라 소스 코드의 형태로 전달할 수 있습니다:&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;a) 저작물에는 수정했다는 내용과 관련 날짜를 명시하는 눈에 띄는 고지가 있어야 합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;b) 저작물은 본 라이센스 및 섹션 7에 따라 추가된 모든 조건에 따라 배포되었음을 알리는 눈에 띄는 고지를 포함해야 합니다. 이 요구 사항은 &amp;quot;모든 고지를 온전하게 유지&amp;quot;하기 위해 섹션 4의 요구 사항을 수정합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;c) 귀하는 사본을 소유하게 된 모든 사람에게 본 라이센스에 따라 전체 작업에 대한 라이센스를 부여해야 합니다. 따라서 이 라이센스는 적용 가능한 섹션 7 추가 조건과 함께 패키지 방식에 관계없이 전체 작업 및 모든 부분에 적용됩니다. 본 라이센스는 다른 방식으로 저작물에 라이센스를 부여할 수 있는 권한을 부여하지 않지만, 귀하가 별도로 받은 경우 그러한 권한이 무효화되지는 않습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;d) 저작물에 대화형 사용자 인터페이스가 있는 경우 각 인터페이스에는 적절한 법적 고지가 표시되어야 합니다. 그러나 프로그램에 적절한 법적 고지를 표시하지 않는 대화형 인터페이스가 있는 경우 작업에서 그렇게 할 필요는 없습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;해당 저작물의 성격상 해당 저작물의 확장이 아니며 더 큰 프로그램을 형성하기 위해 저장 또는 배포판의 볼륨 내에서 또는 그 위에 결합되지 않은 다른 개별적이고 독립적인 저작물과 함께 적용되는 저작물의 편집 편집물과 그 결과 저작권이 편집물 사용자의 접속 또는 법적 권리를 개별 저작물이 허용하는 범위 이상으로 제한하는 데 사용되지 않는 경우 매체를 &amp;quot;집합체&amp;quot;라고 합니다. 적용 대상 작업을 집합체에 포함한다고 해서 집합체의 다른 부분에 본 라이센스가 적용되는 것은 아닙니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;6. 출처가 아닌 양식 전달.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;귀하는 본 라이센스의 조건에 따라 기계 판독 가능한 해당 소스를 다음 방법 중 하나로 전달하는 경우 4항 및 5항의 조건에 따라 대상 코드 형식으로 해당 작업을 전달할 수 있습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;a) 소프트웨어 교환에 일반적으로 사용되는 내구성 있는 물리적 매체에 고정된 해당 소스와 함께 물리적 제품 (물리적 배포 매체 포함)에 포함되거나 구현된 개체 코드를 전달합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;b) 최소 3년 동안 유효하고 해당 제품 모델에 대한 예비 부품 또는 고객 지원을 제공하는 한 유효한 서면 제안과 함께 물리적 제품 (물리적 유통 매체 포함)에 포함되거나 구현된 객체 코드를 전달하고, 객체 코드를 소유한 사람에게 다음 중 하나를 제공 (1) 이 라이센스가 적용되는 제품의 모든 소프트웨어에 대한 해당 소스의 사본을 소프트웨어 교환에 일반적으로 사용되는 내구성 있는 물리적 매체에 이러한 소스 전달을 물리적으로 수행하는 데 드는 합리적인 비용 이하의 가격으로 제공 또는 (2) 네트워크 서버에서 해당 소스를 무료로 복사할 수 있는 접속 권한입니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;c) 해당 소스를 제공하기 위해 서면 제안 사본과 함께 개체 코드의 개별 사본을 전달합니다. 이 대안은 6b항에 따라 이러한 제안과 함께 개체 코드를 받은 경우에만 가끔 비상업적으로만 허용됩니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;d) 지정된 장소 (무료 또는 유료)에서 접속을 제공하여 객체 코드를 전달하고 동일한 방법으로 해당 소스에 대한 동등한 접속을 추가 비용 없이 동일한 장소를 통해 제공합니다. 수신자가 객체 코드와 함께 해당 소스를 복사하도록 요구할 필요는 없습니다. 목적 코드를 복사할 장소가 네트워크 서버인 경우 해당 소스는 동일한 복사 기능을 지원하는 다른 서버(귀하 또는 제3자에 의해 운영됨)에 있을 수 있는 해당 소스를 찾습니다. 해당 소스를 호스팅하는 서버에 관계없이 이러한 요구 사항을 충족하는 데 필요한 기간 동안 해당 소스를 사용할 수 있도록 해야 합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;e) 6d항에 따라 저작물의 개체 코드 및 해당 소스가 일반 대중에게 무료로 제공되는 위치를 다른 피어에게 알리는 경우 피어 투 피어 전송을 사용하여 개체 코드를 전달합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;소스 코드가 시스템 라이브러리로 해당 소스에서 제외된 객체 코드의 분리 가능한 부분은 객체 코드 작업을 전달하는 데 포함될 필요가 없습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;&amp;quot;사용자 제품&amp;quot;은 (1) 일반적으로 개인, 가족 또는 가정의 목적으로 사용되는 유형의 개인 자산을 의미하는 &amp;quot;소비자 제품&amp;quot; 또는 (2) 주거에 통합하기 위해 설계되거나 판매되는 모든 것입니다. 제품이 소비자 제품인지 여부를 결정할 때 의심스러운 경우 보장을 위해 해결해야 합니다. 특정 사용자가 받은 특정 상품에 대해 &amp;quot;일반적인 사용&amp;quot;은 특정 사용자가 제품을 실제로 사용하거나 예상하거나 사용할 것으로 예상되는 방식에 관계없이 해당 제품 클래스의 일반적이거나 일반적인 사용을 나타냅니다. 제품이 상업적, 산업적 또는 비소비자적 용도로 사용되는지 여부에 관계없이 제품은 해당 용도가 제품의 유일한 중요한 사용 모드를 나타내지 않는 한 소비자 제품입니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;사용자 제품에 대한 &amp;quot;설치 정보&amp;quot;는 해당 소스의 수정된 버전에서 해당 사용자 제품에 포함된 작업의 수정된 버전을 설치하고 실행하는 데 필요한 모든 방법, 절차, 인증 키 또는 기타 정보를 의미합니다. 정보는 수정된 목적 코드의 계속적인 기능이 단지 수정이 이루어졌다는 이유만으로 방해되거나 방해받지 않도록 하는 데 충분해야 합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;귀하가 사용자 제품에서 또는 함께 또는 특별히 사용하기 위해 이 섹션에 따라 객체 코드 작업을 전달하고 전달이 사용자 제품의 소유 및 사용 권한이 영구적으로 또는 고정된 기간 동안 (거래의 특징에 관계없이) 이 섹션에 따라 전달되는 해당 출처에는 설치 정보가 수반되어야 합니다. 그러나 이 요구 사항은 귀하나 제3자가 사용자 제품에 수정된 객체 코드를 설치할 수 있는 능력을 보유하지 않는 경우 적용되지 않습니다 (예: 저작물이 ROM에 설치된 경우).&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;설치 정보 제공 요건에는 수령인이 수정하거나 설치한 저작물 또는 수정 또는 설치된 사용자 제품에 대한 지원 서비스, 보증 또는 업데이트를 계속 제공해야 하는 요건이 포함되지 않습니다. 수정 자체가 네트워크 운영에 중대하고 부정적인 영향을 미치거나 네트워크를 통한 통신에 대한 규칙 및 프로토콜을 위반하는 경우 네트워크에 대한 접속이 거부될 수 있습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;이 섹션에 따라 전달된 해당 소스 및 제공된 설치 정보는 공개적으로 문서화된 형식이어야 하며(그리고 소스 코드 형식으로 대중이 사용할 수 있는 구현으로) 압축 해제, 읽기 또는 복사시 특별한 비밀번호나 키가 필요하지 않아야 합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;7. 추가 약관.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;&amp;quot;추가 권한&amp;quot;은 하나 이상의 조건에서 예외를 둠으로써 이 라이센스의 조건을 보완하는 조건입니다. 전체 프로그램에 적용되는 추가 권한은 해당 법률에 따라 유효한 범위 내에서 본 라이센스에 포함된 것처럼 취급됩니다. 추가 권한이 프로그램의 일부에만 적용되는 경우 해당 부분은 해당 권한에 따라 별도로 사용할 수 있지만 전체 프로그램은 추가 권한에 관계없이 이 라이센스의 적용을 받습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;적용 대상 작업의 사본을 전달할 때 귀하는 선택에 따라 해당 사본 또는 그 일부에서 추가 권한을 제거할 수 있습니다. (특정 경우에 작업을 수정할 때 자체적으로 제거해야 하는 추가 권한이 작성될 수 있습니다.) 귀하는 적절한 저작권 권한이 있거나 부여할 수 있는 해당 작업에 귀하가 추가한 자료에 추가 권한을 부여할 수 있습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;이 라이센스의 다른 조항에도 불구하고 적용되는 작업에 추가하는 자료에 대해 귀하는 (해당 자료의 저작권 소유자가 승인한 경우) 다음 조건으로 이 라이센스의 조건을 보완할 수 있습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;a) 이 라이센스의 섹션 15 및 16의 조건과 다르게 보증을 부인하거나 책임을 제한합니다; 또는&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;b) 해당 자료 또는 이를 포함하는 저작물에 의해 표시되는 적절한 법적 고지에 명시된 합당한 법적 고지 또는 저자 표시의 보존을 요구합니다; 또는&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;c) 해당 자료의 출처에 대한 허위 진술을 금지하거나 그러한 자료의 수정된 버전을 원래 버전과 다른 합리적인 방식으로 표시하도록 요구합니다; 또는&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;d) 자료의 사용 허가자 또는 저자 이름을 홍보 목적으로 사용하는 것을 제한합니다; 또는&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;e) 일부 상호, 상표 또는 서비스 마크의 사용에 대해 상표법에 따른 권리 부여를 거부합니다; 또는&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;f) 이러한 계약상 가정이 해당 라이센스 제공자 및 작성자에게 직접 부과하는 모든 책임에 대해 수신자에 대한 책임의 계약적 가정과 함께 자료 (또는 수정된 버전)를 전달하는 사람이 해당 자료의 라이센스 제공자 및 작성자에 대한 면책을 요구합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;다른 모든 비허용 추가 조건은 섹션 10의 의미 내에서 &amp;quot;추가 제한&amp;quot;으로 간주됩니다. 귀하가 받은 프로그램 또는 그 일부에 다음 조건과 함께 본 라이센스가 적용된다는 통지가 포함되어 있는 경우 추가 제한이 있는 경우 해당 용어를 제거할 수 있습니다. 라이센스 문서에 추가 제한 사항이 포함되어 있지만 본 라이센스에 따라 재라이센스 또는 전달을 허용하는 경우, 추가 제한이 해당 라이센스 문서의 조건이 적용되는 적용 작업 자료에 추가할 수 있습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;이 섹션에 따라 적용되는 저작물에 용어를 추가하는 경우 해당 파일에 적용되는 추가 용어에 대한 설명 또는 해당 용어를 찾을 수 있는 위치를 나타내는 알림을 관련 소스 파일에 배치해야 합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;추가 조건 (허용 또는 비허용)은 별도로 서면 라이센스 형식으로 명시되거나 예외로 명시될 수 있습니다. 위의 요구 사항은 어느 쪽이든 적용됩니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;8. 종료.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;귀하는 본 라이센스에 따라 명시적으로 제공된 경우를 제외하고 해당 저작물을 전파하거나 수정할 수 없습니다. 이를 전파하거나 수정하려는 모든 시도는 무효이며 본 라이센스 (11항의 세 번째 단락에 따라 부여된 특허 라이센스 포함)에 따른 귀하의 권리를 자동으로 종료합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;그러나 이 라이센스의 모든 위반을 중단하면 특정 저작권자의 라이센스는 (a) 저작권자가 명시적이고 최종적으로 라이센스를 종료하지 않는 한 잠정적으로, 그리고 (b) 저작권 보유자가 실패하는 경우 영구적으로 복원됩니다. 중단 후 60일 이전에 합리적인 방법으로 위반 사실을 통지합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;또한 특정 저작권 보유자의 라이센스는 저작권 보유자가 합리적인 수단으로 위반 사실을 통지한 경우 영구적으로 복원되고, 해당 저작권 보유자로부터 본 라이센스 (모든 저작물에 대한) 위반 통지를 받은 것은 이번이 처음이며, 통지를 받은 후 30일 이내에 위반 사항을 시정해야 합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;이 섹션에 따른 귀하의 권리 종료는 본 라이센스에 따라 귀하로부터 사본 또는 권리를 받은 당사자의 라이센스를 종료하지 않습니다. 귀하의 권리가 종료되고 영구적으로 복원되지 않은 경우 섹션 10에 따라 동일한 자료에 대한 새로운 라이센스를 받을 자격이 없습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;9. 사본을 보유하기 위해 승인이 필요하지 않음.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;귀하는 본 프로그램의 사본을 받거나 실행하기 위해 본 라이센스에 동의할 필요가 없습니다. 마찬가지로 사본을 수신하기 위해 P2P 전송을 사용한 결과로만 발생하는 해당 저작물의 부수적 전파는 승인을 요구하지 않습니다. 그러나 이 라이센스 이외의 어떤 것도 해당 저작물을 전파하거나 수정할 수 있는 권한을 부여하지 않습니다. 이 라이센스에 동의하지 않는 경우 이러한 행위는 저작권을 침해합니다. 따라서 해당 저작물을 수정하거나 전파함으로써 귀하는 그렇게 하기 위해 본 라이센스에 동의함을 나타냅니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;10. 다운스트림 수신자의 자동 라이센스.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;적용되는 저작물을 전달할 때마다 수신자는 본 라이센스에 따라 해당 저작물을 실행, 수정 및 전파할 수 있는 라이센스를 원래 라이센스 제공자로부터 자동으로 받습니다. 귀하는 제3자가 본 라이센스를 준수하도록 강제할 책임이 없습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;&amp;quot;법인 거래&amp;quot;는 조직의 통제권을 이전하거나 한 조직의 실질적으로 모든 자산을 이전하거나 조직을 세분화하거나 조직을 병합하는 거래입니다. 적용 대상 저작물의 전파가 법인 거래로 인해 발생하는 경우, 저작물의 사본을 받는 해당 거래의 각 당사자는 이해 당사자의 전임자가 이전 단락에 따라 제공했거나 제공할 수 있었던 작업에 대한 라이센스를 모두 받고, 또한 전임자가 합리적인 노력으로 그것을 가지고 있거나 얻을 수 있는 경우 관심 있는 전임자로부터 작업의 해당 소스를 소유할 권리가 있습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;귀하는 본 라이센스에 따라 부여되거나 확인된 권리의 행사에 추가 제한을 부과할 수 없습니다. 예를 들어, 귀하는 본 라이센스에 따라 부여된 권리 행사에 대해 라이센스 수수료, 로열티 또는 기타 요금을 부과할 수 없고, 귀하는 프로그램 또는 프로그램의 일부를 제작, 사용, 판매, 판매 제안 또는 수입함으로써 특허 청구가 침해되었다고 주장하는 소송(교차 청구 또는 반소 포함)을 시작할 수 없습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;11. Patents.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;&amp;quot;기여자&amp;quot;는 본 프로그램 또는 프로그램의 기반이 되는 저작물의 사용을 허가하는 저작권 보유자입니다. 이렇게 라이센스가 부여된 저작물을 기여자의 &amp;quot;기여자 버전&amp;quot;이라고 합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;기여자의 &amp;quot;필수 특허 청구&amp;quot;는 기여자가 소유하거나 통제하는 모든 특허 청구이며, 이미 취득했거나 이후 취득했는지 여부에 관계없이 본 라이센스에서 허용하는 방식으로 기여자 버전을 제작, 사용 또는 판매함으로써 침해될 수 있습니다. 기여자 버전을 추가로 수정한 결과로만 침해될 수 있는 주장을 포함합니다. 이 정의의 목적에 따라 &amp;quot;제어&amp;quot;에는 이 라이센스의 요구 사항과 일치하는 방식으로 특허 하위 라이센스를 부여할 수 있는 권리가 포함됩니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;각 기여자는 기여자 버전의 콘텐츠를 만들고, 사용하고, 판매하고, 판매 제안, 수입 및 달리 실행, 수정 및 전파할 수 있는 기여자의 필수 특허 청구에 따라 비독점적이고 전세계적이며 로열티가 없는 특허 라이센스를 부여합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;다음 세 단락에서 &amp;quot;특허 라이센스&amp;quot;는 명시적 합의 또는 약속이지만 명시적이지만 특허를 집행하지 않기로 한 명시적 동의 또는 약속입니다 (예: 특허를 실행하기 위한 명시적 허가 또는 특허 침해 소송을 제기하지 않겠다는 서약). 당사자에게 그러한 특허 라이센스를 &amp;quot;부여한다&amp;quot;는 것은 당사자에 대해 특허를 집행하지 않기로 합의하거나 약속하는 것을 의미합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;고의로 특허 라이센스에 의존하여 적용 대상 작업을 전달하고 작업의 해당 소스를 공개적으로 사용 가능한 네트워크 서버 또는 쉽게 접속할 수 있는 기타를 통해 이 라이센스의 조건에 따라 누구나 무료로 복사할 수 없는 경우 다음 중 하나를 수행해야 함을 의미합니다 (1) 해당 소스를 사용 가능하게 하거나 (2) 이 특정 작업에 대한 특허 라이센스의 혜택을 박탈하도록 준비하거나 (3) 이 라이센스는 다운스트림 수신자에게 특허 라이센스를 확장합니다. &amp;quot;고의로 의존&amp;quot;한다는 것은 특허 라이센스의 경우 한 국가에서 해당 저작물을 전달하거나 수신자가 해당 국가에서 해당 저작물을 사용한다는 실제 지식을 가지고 있음을 의미하고, 귀하가 유효하다고 믿을 만한 이유가 있는 해당 국가에서 하나 이상의 식별 가능한 특허를 침해할 수 있습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;단일 거래 또는 약정에 따라 또는 이와 관련하여 귀하가 해당 저작물의 양도 조달을 통해 전달하거나 전파하고 해당 저작물을 받는 일부 당사자에게 사용, 전파, 수정 권한을 부여하는 특허 라이센스를 부여하는 경우 또는 해당 저작물의 특정 사본을 전달하면 귀하가 부여한 특허 라이센스가 해당 저작물 및 이를 기반으로 하는 작업의 모든 수신자에게 자동으로 확장됩니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;특허 라이센스가 적용 범위 내에 포함되지 않거나, 본 라이세센스에 따라 구체적으로 부여된 하나 이상의 권리의 행사를 금지하거나, 미행사를 조건으로 하는 경우 &amp;quot;차별적&amp;quot;입니다. 귀하가 소프트웨어 배포 사업에 종사하는 제3자와 약정의 당사자인 경우 해당 작업을 전달할 수 없으며, 이에 따라 귀하의 작업 전달 활동 범위에 따라 제3자에게 지불하고, 제3자가 귀하로부터 해당 작업을 받을 당사자에게 차별적 특허 라이센스를 부여하는 경우 (a) 귀하가 전달한 해당 저작물의 사본 (또는 이러한 사본으로 만든 사본)과 관련하여, 또는 (b) 귀하가 해당 약정을 체결하지 않는 한, 주로 해당 저작물을 포함하는 특정 제품 또는 편집물과 관련하여, 또는 2007년 3월 28일 이전에 특허 라이센스가 부여되었습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;이 라이센스의 어떠한 내용도 관련 특허법에 따라 귀하에게 제공될 수 있는 묵시적 라이센스 또는 침해에 대한 기타 방어를 배제하거나 제한하는 것으로 해석되지 않습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;12. 타인의 자유에 대한 양도 금지.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;본 라이센스의 조건과 모순되는 조건이 귀하에게 부과되는 경우 (법원 명령, 합의 또는 기타 방식에 관계없이), 이는 귀하가 본 라이센스의 조건에서 면제되는 것은 아닙니다. 본 라이센스에 따른 귀하의 의무와 기타 관련 의무를 동시에 충족하기 위해 적용 대상 작업을 전달할 수 없는 경우 결과적으로 귀하는 이를 전혀 전달하지 않을 수 있습니다. 예를 들어, 귀하가 프로그램을 전달하는 대상으로부터 추가 전달을 위해 로열티를 징수해야 하는 조건에 동의하는 경우 이러한 조건과 본 라이센스를 모두 충족할 수 있는 유일한 방법은 프로그램 전달을 완전히 자제하는 것입니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;13. GNU 아페로 일반 공개 라이센스와 함께 사용&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;이 라이센스의 다른 조항에도 불구하고, 귀하는 GNU 아페로 일반 공개 라이센스 버전 3에 따라 라이센스가 부여된 저작물과 관련된 작업을 하나의 결합된 작업으로 연결하거나 결합하고 결과 작업을 전달할 수 있는 권한이 있습니다. 이 라이센스의 조건은 적용되는 작업 부분에 계속 적용되지만 네트워크를 통한 상호 작용에 관한 GNU 아페로 일반 공개 라이센스, 섹션 13의 특별 요구 사항은 그대로 결합에 적용됩니다..&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;14. 이 라이센스의 개정된 버전.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;자유 소프트웨어 재단은 때때로 GNU 일반 공개 라이센스의 개정판 및/또는 새 버전을 게시할 수 있습니다. 이러한 새 버전은 현재 버전과 정신이 비슷하지만 새로운 문제나 우려 사항을 해결하기 위해 세부적으로 다를 수 있습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;각 버전에는 고유한 버전 번호가 부여됩니다. 프로그램이 GNU 일반 공개 라이센트 &amp;quot;또는 이후 버전&amp;quot;의 특정 번호 버전을 지정하는 경우 적용되는 경우, 귀하는 해당 번호가 있는 버전 또는 자유 소프트웨어 재단에서 발행한 이후 버전의 이용 약관을 따를 수 있습니다. 프로그램에서 GNU 일반 공개 라이센스의 버전 번호를 지정하지 않은 경우 자유 소프트웨어 재단에서 발행한 모든 버전을 선택할 수 있습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;프로그램에서 프록시가 사용할 수 있는 GNU 일반 공개 라이센스의 향후 버전을 결정할 수 있도록 지정하는 경우 해당 프록시의 버전 수락에 대한 공개 성명은 귀하가 프로그램에 대해 해당 버전을 선택할 수 있는 권한을 영구적으로 부여합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;최신 라이센스 버전은 추가 또는 다른 권한을 부여할 수 있습니다. 그러나 이후 버전을 따르기로 선택한 결과 작성자 또는 저작권 보유자에게 추가 의무가 부과되지 않습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;15. 보증 부인.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;관련 법률이 허용하는 한도 내에서 프로그램에 대한 보증은 없습니다. 저작권 소유자 및/또는 기타 당사자가 &amp;quot;있는 그대로&amp;quot; 프로그램을 제공하는 서면에 달리 명시된 경우를 제외하고 상품성 및 특정 목적에의 적합성에 대한 묵시적 보증을 포함하되 이에 국한되지 않는 모든 종류의 명시적 또는 묵시적 보증 없이. 프로그램의 품질과 성능에 대한 모든 위험은 귀하에게 있습니다. 프로그램에 결함이 있는 것으로 판명되면 필요한 모든 서비스, 수리 또는 수정 비용은 귀하가 부담해야 합니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;16. 책임의 제한.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;관련 법률에서 요구하거나 서면으로 동의하지 않는 한 어떠한 경우에도 저작권 보유자 또는 위에서 허용한 대로 프로그램을 수정 및/또는 전달하는 기타 당사자는 모든 일반 또는 기타 손해를 포함하여 귀하에게 손해에 대해 책임을 지지 않습니다. 프로그램 사용 또는 사용 불가능으로 인해 발생하는 손해(데이터 손실 또는 부정확하게 렌더링되는 데이터 또는 손실 또는 귀하 또는 제3자가 유지하는 손실 또는 다른 프로그램과 함께 작동하는 프로그램의 실패를 포함하되 이에 국한되지 않음) 그러한 보유자 또는 다른 당사자는 그러한 손해의 가능성에 대해 조언을 받았습니다.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;17. 섹션 15 및 16의 해석.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans Serif&apos;; font-size:10pt;&quot;&gt;위에 제공된 보증 부인 및 책임 제한이 해당 조건에 따라 현지 법적 효력을 부여할 수 없는 경우, 보증 또는 가정을 제외하고, 검토 법원은 프로그램과 관련된 모든 민사 책임의 절대 면제에 가장 근접한 현지 법률을 적용합니다. 비용에 대한 대가로 프로그램 사본이 함께 제공됩니다.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
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    <message>
        <location filename="../../../src/gui/aboutdialog.ui" line="355"/>
        <source>About Development</source>
        <translation>개발 정보</translation>
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        <location filename="../../../src/gui/aboutdialog.ui" line="369"/>
        <source>&quot;pktiuk&quot; (since August 2020) I just want to ensure, that this very useful piece of software will not be abandoned, I decided to conticue providing support for this project and make it as widely accessible as possible.

&quot;juliagoda&quot; (since March, 2018 until 2020) Wanting only to play my favourite old games that din&apos;t support gamepads, I found this project (which map keyboard keys and mouse buttons to connected gamepads on Linux) as most proper and recent. But because of poor choices of such application on the internet and since it didn&apos;t compile properly, I decided to rescue the project. However, once I finished my work (enough to enjoy playing games) I thought about sharing this code with others. Of course all information about past programmers will be held.

&quot;Ryochan7&quot; (since December 30, 2012 until 2017), I have been working on AntiMicro in my spare time. What originally started as a fork of QJoyPad and a way to learn proper event-driven programming has turned into something much bigger than I originally intended. Although I have spent a lot of time learning new techniques, finding out more about the domain of KB+M emulation, and spending Friday nights bashing my head against my keyboard, it has been a fun and enriching experience overall.

The need for this program came from me using similar programs on Windows to play several games that did not provide native controller support. Although some alternatives existed on Linux, there wasn&apos;t really anything that I felt was good enough in terms of functionality or in-game controls in order to really enjoy games that I wanted to play with using KB+M emulation. QJoyPad was the main program that I had used in the past although it had aged a lot and it didn&apos;t provide some basic functionality that I thought was essential. The project was dead as it had not been updated in several years so I decided to make my own.

Since then, I have tried to find out what the other programs do right and then improve upon it. I have also discovered some neat tricks along the way and I have learned more about how native gamepad controls are implemented in some games than I ever really wanted to know. Although there are definitely areas where this program could improve, I find that this program offers the best in-game control experience for playing older, and some newer, games that do not provide native controller support.

Development of this program is not as high of a priority for me anymore. This is mainly due to the fact that the Steam Controller works pretty well for the task of playing PC games compared to using an Xbox 360 controller. However, it does look like there is still a reason for this program to exist for a while.

---

As of May 24, 2016, this project has moved to https://github.com/AntiMicro/antimicro. 
Additionally, project management has passed from Travis (Ryochan7) to the AntiMicro organization due to Travis having other interests and priorities.
As next, project has been continued since 2018 by juliagoda on antimicroX project. 
Later project has been once more moved to https://github.com/AntiMicroX/antimicrox and it&apos;s its maintenance is continued by organisation AntiMicroX created by pktiuk.</source>
        <translation>&quot;pktiuk&quot; (2020년 8월 이후) 저는 이 매우 유용한 소프트웨어가 버려지지 않도록 이 프로젝트를 계속 지원하고 가능한 한 널리 접속할 수 있도록 하기로 결정했습니다. 
 
&quot;juliagoda&quot; (2018년 3월부터 2020년까지) 게임패드를 지원하지 않는 내가 좋아하는 오래된 게임만 하고 싶어서 이 프로젝트 (키보드 키와 마우스 버튼을 리눅스의 연결된 게임패드에 매핑)가 가장 적절하고 최근에 발견되었습니다. 그러나 인터넷에서 그러한 응용 프로그램을 잘못 선택하고 제대로 컴파일되지 않았기 때문에 프로젝트를 구출하기로 결정했습니다. 그러나 일단 작업을 마치면 (게임을 즐길 수 있을 만큼) 이 코드를 다른 사람들과 공유할 생각을 했습니다. 물론 과거 프로그래머에 대한 모든 정보는 보관됩니다. 
 
&quot;Ryochan7&quot; (2012년 12월 30일부터 2017년까지), 저는 여가 시간에 AntiMicro 작업을 하고 있습니다. 원래 QJoyPad의 포크로 시작했고 적절한 이벤트 중심 프로그래밍을 배우는 방법은 원래 의도했던 것보다 훨씬 더 큰 것으로 바뀌었습니다. 새로운 기술을 배우고 KB+M 에뮬레이션의 영역에 대해 더 많이 알아보고 금요일 밤에 키보드에 머리를 부딪히는 데 많은 시간을 보냈지만 전반적으로 재미있고 풍부한 경험이었습니다. 
 
이 프로그램의 필요성은 기본 컨트롤러 지원을 제공하지 않는 여러 게임을 플레이하기 위해 윈도우즈에서 유사한 프로그램을 사용하는 데서 비롯되었습니다. 리눅스에 몇 가지 대안이 있었지만 KB+M 에뮬레이션을 사용하여 플레이하고 싶은 게임을 실제로 즐기기에 기능이나 게임 내 컨트롤 면에서 충분히 좋다고 느낀 것은 없었습니다. QJoyPad는 예전에 많이 사용하던 메인 프로그램이었지만, 제가 꼭 필요하다고 생각하는 기본적인 기능은 제공하지 못했습니다. 프로젝트는 몇 년 동안 업데이트되지 않았기 때문에 죽었습니다. 그래서 직접 만들기로 결정했습니다. 
 
그 이후로 나는 다른 프로그램이 잘하는 것을 찾아 개선하려고 노력했습니다. 또한 그 과정에서 몇 가지 멋진 트릭을 발견했으며 일부 게임에서 기본 게임패드 컨트롤이 구현되는 방식에 대해 제가 정말 알고 싶었던 것보다 더 많이 배웠습니다. 이 프로그램이 개선될 수 있는 부분이 분명히 있지만 이 프로그램은 기본 컨트롤러 지원을 제공하지 않는 구형 및 일부 최신 게임을 플레이하는 데 최고의 게임 내 제어 경험을 제공한다는 것을 알았습니다. 
 
이 프로그램의 개발은 더 이상 나에게 높은 우선 순위가 아닙니다. 이는 주로 스팀 컨트롤러가 Xbox 360 컨트롤러를 사용하는 것과 비교하여 PC 게임을 플레이하는 작업에 꽤 잘 작동한다는 사실 때문입니다. 하지만 이 프로그램이 당분간 존재해야 할 이유가 있는 것 같습니다. 
 
--- 
 
2016년 5월 24일 현재 이 프로젝트는 https://github.com/AntiMicro/antimicro 로 이동했습니다. 
또한 Travis가 다른 관심사와 우선 순위를 갖고 있기 때문에 프로젝트 관리가 Travis(Ryochan7)에서 AntiMicro 조직으로 넘어갔습니다. 
다음으로, 프로젝트는 antimicroX 프로젝트의 juliagoda에 의해 2018년부터 계속되었습니다. 
이후 프로젝트는 다시 https://github.com/AntiMicroX/antimicrox 로 이동되었으며 pktiuk에서 만든 AntiMicroX 조직에서 유지 관리를 계속하고 있습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/aboutdialog.ui" line="399"/>
        <source>Copyright: 2013 - 2022</source>
        <translation>저작권: 2013 - 2022</translation>
    </message>
    <message>
        <location filename="../../../src/gui/aboutdialog.ui" line="196"/>
        <source>License</source>
        <translation>라이센스</translation>
    </message>
    <message>
        <location filename="../../../src/gui/aboutdialog.cpp" line="51"/>
        <source>Program Version %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../../src/gui/aboutdialog.cpp" line="53"/>
        <source>Compiled from packaging: %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../../src/gui/aboutdialog.cpp" line="55"/>
        <source>Program Compiled on %1 at %2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../../src/gui/aboutdialog.cpp" line="58"/>
        <source>Built Against SDL %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../../src/gui/aboutdialog.cpp" line="59"/>
        <source>Running With SDL %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../../src/gui/aboutdialog.cpp" line="61"/>
        <source>Using Qt %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../../src/gui/aboutdialog.cpp" line="73"/>
        <source>Using Event Handler: %1</source>
        <translation>이벤트 핸들러 사용: %1</translation>
    </message>
</context>
<context>
    <name>AddEditAutoProfileDialog</name>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.ui" line="14"/>
        <source>Auto Profile Dialog</source>
        <translation>자동 프로파일 대화상자</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.ui" line="25"/>
        <source>Pro&amp;file:</source>
        <translation>프로파일(&amp;F):</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.ui" line="40"/>
        <location filename="../../../src/gui/addeditautoprofiledialog.ui" line="137"/>
        <source>Browse</source>
        <translation>찾아보기</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.ui" line="51"/>
        <source>Window:</source>
        <translation>창:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.ui" line="69"/>
        <location filename="../../../src/gui/addeditautoprofiledialog.ui" line="144"/>
        <source>Select Window. Click on the appropriate application
window and the application file path will be populated
in the form.</source>
        <translation>창을 선택합니다. 해당 응용 프로그램 창을
클릭하면 응용 프로그램 파일 경로가 양식에
채워집니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.ui" line="74"/>
        <source>Detect Window Properties</source>
        <translation>창 속성 감지</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.ui" line="83"/>
        <source>&amp;Class:</source>
        <translation>등급(&amp;C):</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.ui" line="100"/>
        <source>T&amp;itle:  </source>
        <translation>제목(&amp;I):  </translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.ui" line="113"/>
        <source>set partial title</source>
        <translation>부분 제목 설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.ui" line="124"/>
        <source>Application:    </source>
        <translation>응용 프로그램:    </translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.ui" line="149"/>
        <source>Select</source>
        <translation>선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.ui" line="163"/>
        <source>De&amp;vices:</source>
        <translation>장치(&amp;V):</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.ui" line="179"/>
        <source>Select this profile to be the default loaded for
the specified device. The selection will be used instead
of the all default profile option.</source>
        <translation>지정된 장치에 대해 불러오는 기본 프로파일로 
이 프로파일을 선택합니다. 모든 기본 프로파일 
옵션 대신 선택 항목이 사용됩니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.ui" line="184"/>
        <source>Set as Default for Controller</source>
        <translation>컨트롤러의 기본값으로 설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.cpp" line="223"/>
        <source>A different profile is already selected as the default for this device.</source>
        <translation>다른 프로파일이 이미 이 장치의 기본값으로 선택되어 있습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.cpp" line="103"/>
        <source>Current (%1)</source>
        <translation>현재 (%1)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.cpp" line="157"/>
        <source>Open Config</source>
        <translation>구성 열기</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.cpp" line="166"/>
        <location filename="../../../src/gui/addeditautoprofiledialog.cpp" line="168"/>
        <source>Select Program</source>
        <translation>프로그램 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.cpp" line="166"/>
        <source>Programs (*.exe)</source>
        <translation>프로그램 (*.exe)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.cpp" line="217"/>
        <source>Please use the main default profile selection.</source>
        <translation>기본 프로파일 선택을 사용하세요.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.cpp" line="217"/>
        <source>Main Profile</source>
        <translation>주요 프로파일</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.cpp" line="222"/>
        <source>Already selected</source>
        <translation>이미 선택됨</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.cpp" line="227"/>
        <source>Chosen Profile</source>
        <translation>선택한 프로파일</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.cpp" line="228"/>
        <source>The selection will be used instead
of the all default profile option.</source>
        <translation>모든 기본 프로파일 옵션 대신 
선택 항목이 사용됩니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.cpp" line="251"/>
        <source>Please select a window by using the mouse. Press Escape if you want to cancel.</source>
        <translation>마우스를 이용하여 창을 선택해주세요. 취소하려면 Esc 키를 누르세요.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.cpp" line="252"/>
        <source>Capture Application Window</source>
        <translation>애플리케이션 창 캡쳐</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.cpp" line="322"/>
        <source>Could not obtain information for the selected window.</source>
        <translation>선택한 창에 대한 정보를 얻을 수 없습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.cpp" line="323"/>
        <source>Application Capture Failed</source>
        <translation>응용 프로그램 캡처 실패</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.cpp" line="408"/>
        <source>Profile file path is invalid.</source>
        <translation>프로파일 파일 경로가 잘못되었습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.cpp" line="416"/>
        <source>No window matching property was specified.</source>
        <translation>창 일치 속성이 지정되지 않았습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.cpp" line="430"/>
        <source>Program path is invalid or not executable.</source>
        <translation>프로그램 경로가 잘못되었거나 실행할 수 없습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.cpp" line="436"/>
        <source>File is not an .exe file.</source>
        <translation>파일이 .exe 파일이 아닙니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/addeditautoprofiledialog.cpp" line="444"/>
        <source>No window matching property was selected.</source>
        <translation>창 일치 속성이 선택되지 않았습니다.</translation>
    </message>
</context>
<context>
    <name>AdvanceButtonDialog</name>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="29"/>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1260"/>
        <source>Advanced</source>
        <translation>고급</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="71"/>
        <source>Assignments</source>
        <translation>할당</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="76"/>
        <source>Toggle</source>
        <translation>전환</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="81"/>
        <source>Turbo</source>
        <translation>터보</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="86"/>
        <source>Set Selector</source>
        <translation>선택기 설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="200"/>
        <source>Blank or KB/M</source>
        <translation>공백 또는 KB/M</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="225"/>
        <source>Hold</source>
        <translation>유지</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="240"/>
        <source>Pause</source>
        <translation>정지</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="205"/>
        <source>Cycle</source>
        <translation>주기</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="215"/>
        <source>Distance</source>
        <translation>거리</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="298"/>
        <source>Insert</source>
        <translation>삽입</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="318"/>
        <source>Delete</source>
        <translation>삭제</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="372"/>
        <source>Clear All</source>
        <translation>모두 지우기</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="458"/>
        <source>Time:</source>
        <translation>시간:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="471"/>
        <source>0.01s</source>
        <translation>0.01 초</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="543"/>
        <source>0s</source>
        <translation>0 초</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1642"/>
        <source>Insert a pause that occurs in between key presses.</source>
        <translation>키 누름 사이에 발생하는 일시 중지를 삽입합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="250"/>
        <source>Release</source>
        <translation>개정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="295"/>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1599"/>
        <source>Insert a new blank slot.</source>
        <translation>새로운 빈 슬롯을 삽입합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="315"/>
        <source>Delete a slot.</source>
        <translation>슬롯을 삭제합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="369"/>
        <source>Clear all currently assigned slots.</source>
        <translation>현재 할당된 모든 슬롯을 지웁니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="455"/>
        <source>Specify the duration of an inserted Pause or Hold slot.</source>
        <translation>삽입된 일시 중지 또는 유지 슬롯의 지속 시간을 지정합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="486"/>
        <source>0m</source>
        <translation>0 분</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="570"/>
        <source>&amp;Mouse Speed Mod:</source>
        <translation>마우스 속도 모드(&amp;M):</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="625"/>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="644"/>
        <source>Specify the range past an axis dead zone in which a sequence of actions will execute.</source>
        <translation>일련의 동작이 실행될 축 사각지대를 지나는 범위를 지정합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="628"/>
        <source>Distance: </source>
        <translation>거리: </translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="589"/>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="647"/>
        <source>%</source>
        <translation>%</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="235"/>
        <source>Mouse Mod</source>
        <translation>마우스 모드</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="245"/>
        <source>Press Time</source>
        <translation>시간 누름</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="210"/>
        <source>Delay</source>
        <translation>지연</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="220"/>
        <source>Execute</source>
        <translation>실행</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="230"/>
        <source>Load</source>
        <translation>불러오기</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="255"/>
        <source>Set Change</source>
        <translation>변경 설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="260"/>
        <source>Text Entry</source>
        <translation>텍스트 입력</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="335"/>
        <source>Join</source>
        <translation>연결</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="352"/>
        <source>Split</source>
        <translation>분할</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="403"/>
        <source>Placeholder</source>
        <translation>자리표시자</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="510"/>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="534"/>
        <source>0</source>
        <translation>0</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="586"/>
        <source>Set the percentage that mouse speeds will be modified by.</source>
        <translation>마우스 속도가 수정되는 비율을 설정합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="683"/>
        <source>Auto Reset Cycle After</source>
        <translation>다음 후 자동 재설정 주기</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="715"/>
        <source>seconds</source>
        <translation>초</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="757"/>
        <source>Executable:</source>
        <translation>실행 파일:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="767"/>
        <source>...</source>
        <translation>...</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="778"/>
        <source>Arguments:</source>
        <translation>인수:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="821"/>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="864"/>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1086"/>
        <source>Enabled</source>
        <translation>활성화됨</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="888"/>
        <source>Mode:</source>
        <translation>모드:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="898"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Normal: Repeatedly press and release a button by the chosen rate.&lt;/p&gt;&lt;p&gt;Gradient: Modify the button press and button release delay based on how far an axis has been moved. The rate will remain the same.&lt;/p&gt;&lt;p&gt;Pulse: Modify how many times a button is pressed and released per second. The button delay will remain the same.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;보통: 선택한 비율만큼 버튼을 반복적으로 눌렀다 떼세요.&lt;/p&gt;&lt;p&gt;경사도: 축이 이동한 거리에 따라 버튼 누름 및 버튼 해제 지연을 수정합니다. 속도는 동일하게 유지됩니다.&lt;/p&gt;&lt;p&gt;펄스: 초당 버튼을 눌렀다 떼는 횟수를 수정합니다. 버튼 지연은 동일하게 유지됩니다.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="902"/>
        <source>Normal</source>
        <translation>보통</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="907"/>
        <source>Gradient</source>
        <translation>경사도</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="912"/>
        <source>Pulse</source>
        <translation>펄스</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="966"/>
        <source>Delay:</source>
        <translation>지연:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="991"/>
        <source>0.10s</source>
        <translation>0.10 초</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1061"/>
        <source>Rate:</source>
        <translation>속도:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1068"/>
        <source>10.0/s</source>
        <translation>10.0/초</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1100"/>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1372"/>
        <source>Disabled</source>
        <translation>비활성화됨</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1105"/>
        <source>Select Set 1 One Way</source>
        <translation>설정 1 한 방향 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1110"/>
        <source>Select Set 1 Two Way</source>
        <translation>설정 1 두 방향 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1115"/>
        <source>Select Set 1 While Held</source>
        <translation>누른 상태에서 설정 1 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1120"/>
        <source>Select Set 2 One Way</source>
        <translation>설정 2 한 방향 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1125"/>
        <source>Select Set 2 Two Way</source>
        <translation>설정 2 두 방향 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1130"/>
        <source>Select Set 2 While Held</source>
        <translation>누른 상태에서 설정 2 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1135"/>
        <source>Select Set 3 One Way</source>
        <translation>설정 3 한 방향 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1140"/>
        <source>Select Set 3 Two Way</source>
        <translation>설정 3 두 방향 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1145"/>
        <source>Select Set 3 While Held</source>
        <translation>누른 상태에서 설정 3 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1150"/>
        <source>Select Set 4 One Way</source>
        <translation>설정 4 한 방향 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1155"/>
        <source>Select Set 4 Two Way</source>
        <translation>설정 4 두 방향 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1160"/>
        <source>Select Set 4 While Held</source>
        <translation>누른 상태에서 설정 4 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1165"/>
        <source>Select Set 5 One Way</source>
        <translation>설정 5 한 방향 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1170"/>
        <source>Select Set 5 Two Way</source>
        <translation>설정 5 두 방향 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1175"/>
        <source>Select Set 5 While Held</source>
        <translation>누른 상태에서 설정 5 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1180"/>
        <source>Select Set 6 One Way</source>
        <translation>설정 6 한 방향 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1185"/>
        <source>Select Set 6 Two Way</source>
        <translation>설정 6 두 방향 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1190"/>
        <source>Select Set 6 While Held</source>
        <translation>누른 상태에서 설정 6 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1195"/>
        <source>Select Set 7 One Way</source>
        <translation>설정 7 한 방향 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1200"/>
        <source>Select Set 7 Two Way</source>
        <translation>설정 7 두 방향 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1205"/>
        <source>Select Set 7 While Held</source>
        <translation>누른 상태에서 설정 7 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1210"/>
        <source>Select Set 8 One Way</source>
        <translation>설정 8 한 방향 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1215"/>
        <source>Select Set 8 Two Way</source>
        <translation>설정 8 두 방향 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="1220"/>
        <source>Select Set 8 While Held</source>
        <translation>누른 상태에서 설정 8 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="140"/>
        <source>[NO KEY]</source>
        <translation>[키 할당 없음]</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="302"/>
        <source>sec.</source>
        <translation>초.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="303"/>
        <source>/sec.</source>
        <translation>/초.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="381"/>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="433"/>
        <source>Not checked slots</source>
        <translation>확인되지 않은 슬롯</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="381"/>
        <source>To delete slots, you need to select at least one</source>
        <translation>슬롯을 삭제하려면 하나 이상의 슬롯 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="433"/>
        <source>To insert slots, you need to select at least one</source>
        <translation>슬롯을 삽입하려면 하나 이상의 슬롯 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="535"/>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="637"/>
        <source>Unknown current slot</source>
        <translation>알 수 없는 현재 슬롯</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="535"/>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="637"/>
        <source>Click on chosen slots before joining them</source>
        <translation>합치기 전에 선택한 슬롯 클릭</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="538"/>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="640"/>
        <source>Not enough slots</source>
        <translation>슬롯이 충분하지 않음</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="539"/>
        <source>It&apos;s impossible to join slots. Add at least one other slot.</source>
        <translation>슬롯에 합치는 것은 불가능합니다. 하나 이상의 다른 슬롯을 추가하세요.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="542"/>
        <source>Not selected slots</source>
        <translation>선택되지 않은 슬롯</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="543"/>
        <source>It&apos;s impossible to join slots. Select at least two slots before joining them</source>
        <translation>슬롯에 합치는 것은 불가능합니다. 결합하기 전에 최소 2개의 슬롯 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="546"/>
        <source>Only keyboard slots</source>
        <translation>키보드 슬롯만</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="547"/>
        <source>It&apos;s only possible to join simple and mix keyboard slots</source>
        <translation>단순 및 혼합 키보드 슬롯만 결합할 수 있음</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="641"/>
        <source>It&apos;s impossible to split slots. Add at least one other slot.</source>
        <translation>슬롯 분할은 불가능합니다. 하나 이상의 다른 슬롯을 추가하세요.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="644"/>
        <source>Not selected slot</source>
        <translation>선택되지 않은 슬롯</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="644"/>
        <source>Select your slot before splitting.</source>
        <translation>분할하기 전에 슬롯을 선택하세요.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="647"/>
        <source>Too many mix slots</source>
        <translation>너무 많은 혼합 슬롯</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="647"/>
        <source>Select one mix slot.</source>
        <translation>하나의 혼합 슬롯을 선택합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="650"/>
        <source>Only mix slots</source>
        <translation>혼합 슬롯만</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="650"/>
        <source>It&apos;s only possible to split mix slot.</source>
        <translation>혼합 슬롯 분할만 가능합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1039"/>
        <source>Empty execution path</source>
        <translation>비어 있는 실행 경로</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1040"/>
        <source>Line for execution file path is empty. Fill the first line before you are going to add a slot.</source>
        <translation>실행 파일 경로에 대한 줄이 비어 있습니다. 슬롯을 추가하기 전에 첫 번째 줄을 채우세요.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1042"/>
        <source>File doesn&apos;t exist</source>
        <translation>파일이 존재하지 않음</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1043"/>
        <source>There is no such file locally, that could be executed. Check the file on your system</source>
        <translation>로컬에 실행할 수 있는 파일이 없습니다. 시스템의 파일 확인</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1265"/>
        <source>Set %1</source>
        <translation>설정 %1</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1383"/>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1422"/>
        <source>Select Set %1</source>
        <translation>설정 % 1을(를) 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1392"/>
        <source>One Way</source>
        <translation>한 방향</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1393"/>
        <source>Two Way</source>
        <translation>두 방향</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1394"/>
        <source>While Held</source>
        <translation>누른 상태</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1547"/>
        <source>Choose Executable</source>
        <translation>실행 파일 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1603"/>
        <source>Slots past a Cycle action will be executed on the next button press. Multiple cycles can be added in order to create partitions in a sequence.</source>
        <translation>주기 동작을 지난 슬롯은 다음 버튼을 누를 때 실행됩니다. 시퀀스에서 파티션을 생성하기 위해 여러 주기를 추가할 수 있습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1609"/>
        <source>Delays the time that the next slot is activated by the time specified. Slots activated before the delay will remain active after the delay time has passed.</source>
        <translation>지정된 시간만큼 다음 슬롯이 활성화되는 시간을 지연시킵니다. 지연 전에 활성화된 슬롯은 지연 시간이 지난 후에도 활성 상태를 유지합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1616"/>
        <source>Distance action specifies that the slots afterwards will only be executed when an axis is moved a certain range past the designated dead zone.</source>
        <translation>거리 동작은 축이 지정된 데드 존을 지나 특정 범위로 이동할 때만 이후의 슬롯이 실행되도록 지정합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1626"/>
        <source>Insert a hold action. Slots after the action will only be executed if the button is held past the interval specified.</source>
        <translation>유지 동작을 삽입하세요. 버튼이 지정된 간격을 지나고 있는 경우에만 동작 이후의 슬롯이 실행됩니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1631"/>
        <source>Chose a profile to load when this slot is activated.</source>
        <translation>이 슬롯이 활성화될 때 불러올 프로파일을 선택하세요.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1635"/>
        <source>Mouse mod action will modify all mouse speed settings by a specified percentage while the action is being processed. This can be useful for slowing down the mouse while sniping.</source>
        <translation>마우스 모드 동작은 동작이 처리되는 동안 지정된 비율만큼 모든 마우스 속도 설정을 수정합니다. 이것은 저격하는 동안 마우스를 느리게 하는 데 유용할 수 있습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1646"/>
        <source>Specify the time that keys past this slot should be held down.</source>
        <translation>이 슬롯을 지나간 키를 누르고 있어야 하는 시간을 지정합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1651"/>
        <source>Insert a release action. Slots after the action will only be executed after a button release if the button was held past the interval specified.</source>
        <translation>개정 동작을 삽입하세요. 동작 후의 슬롯은 버튼이 지정된 간격을 초과하여 누르고 있는 경우 버튼을 놓은 후에만 실행됩니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1657"/>
        <source>Change to selected set once slot is activated.</source>
        <translation>슬롯이 활성화되면 선택한 설정으로 변경합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1661"/>
        <source>Full string will be typed when a slot is activated.</source>
        <translation>슬롯이 활성화되면 전체 문자열이 입력됩니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1622"/>
        <source>Execute program when slot is activated.</source>
        <translation>슬롯이 활성화되면 프로그램을 실행합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.ui" line="728"/>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1492"/>
        <source>Choose Profile</source>
        <translation>프로파일 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancebuttondialog.cpp" line="1492"/>
        <source>Config Files (*.amgp *.xml)</source>
        <translation>구성 파일 (*.amgp *.xml)</translation>
    </message>
</context>
<context>
    <name>AdvanceStickAssignmentDialog</name>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="20"/>
        <source>Stick/Pad Assignment</source>
        <translation>스틱/패드 할당</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="41"/>
        <source>Sticks</source>
        <translation>스틱</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="46"/>
        <source>DPads</source>
        <translation>십자 패드</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="85"/>
        <source>Note: This window is meant for backwards compatibility with profiles made before antimicro 2.0. Since version 2.0, use of the Game Controller Mapping window is preferred.</source>
        <translation>참고: 이 창은 antimicro 2.0 이전에 만들어진 프로필과의 역호환성을 위한 것입니다. 버전 2.0부터는 게임 컨트롤러 매핑 창을 사용하는 것이 좋습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="101"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="358"/>
        <source>%1 (Joystick %2)</source>
        <translation>%1 (조이스틱 %2)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="124"/>
        <source>Stick 1</source>
        <translation>스틱 1</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="134"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="256"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="425"/>
        <source>Enabled</source>
        <translation>활성화됨</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="175"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="297"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="515"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="525"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="535"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="545"/>
        <source>Assign</source>
        <translation>할당</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="186"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="308"/>
        <source>X Axis:</source>
        <translation>X 축:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="204"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="326"/>
        <source>Y Axis:</source>
        <translation>Y 축:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="246"/>
        <source>Stick 2</source>
        <translation>스틱 2</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="371"/>
        <source>Number of Physical DPads: %1</source>
        <translation>물리적 십자 패드 수: %1</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="402"/>
        <source>Virtual DPad 1</source>
        <translation>가상 십자 패드 1</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="498"/>
        <source>Up:</source>
        <translation>위쪽:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="463"/>
        <source>Down:</source>
        <translation>아래쪽:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="477"/>
        <source>Left:</source>
        <translation>왼쪽:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.ui" line="491"/>
        <source>Right:</source>
        <translation>오른쪽:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="65"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="66"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="68"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="69"/>
        <source>Axis %1</source>
        <translation>축 %1</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="412"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="413"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="414"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="415"/>
        <source>Axis %1 -</source>
        <translation>축 %1 -</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="421"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="422"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="423"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="424"/>
        <source>Axis %1 +</source>
        <translation>축 %1 +</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="434"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="435"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="436"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="437"/>
        <source>Button %1</source>
        <translation>버튼 %1</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="780"/>
        <source>Move stick 1 along the X axis</source>
        <translation>X 축을 따라 스틱 1을 이동</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="796"/>
        <source>Move stick 1 along the Y axis</source>
        <translation>Y 축을 따라 스틱 1을 이동</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="830"/>
        <source>Move stick 2 along the X axis</source>
        <translation>X 축을 따라 스틱 2를 이동</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="846"/>
        <source>Move stick 2 along the Y axis</source>
        <translation>Y 축을 따라 스틱 2를 이동</translation>
    </message>
    <message>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="885"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="946"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="1007"/>
        <location filename="../../../src/gui/advancestickassignmentdialog.cpp" line="1070"/>
        <source>Press a button or move an axis</source>
        <translation>버튼을 누르거나 축을 이동</translation>
    </message>
</context>
<context>
    <name>AxisEditDialog</name>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="32"/>
        <source>Axis</source>
        <translation>축</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="77"/>
        <location filename="../../../src/gui/axiseditdialog.cpp" line="635"/>
        <source>Mouse (Horizontal)</source>
        <translation>마우스 (수평)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="82"/>
        <location filename="../../../src/gui/axiseditdialog.cpp" line="636"/>
        <source>Mouse (Inverted Horizontal)</source>
        <translation>마우스 (반전된 수평)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="87"/>
        <location filename="../../../src/gui/axiseditdialog.cpp" line="637"/>
        <source>Mouse (Vertical)</source>
        <translation>마우스 (수직)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="92"/>
        <location filename="../../../src/gui/axiseditdialog.cpp" line="638"/>
        <source>Mouse (Inverted Vertical)</source>
        <translation>마우스 (반전된 수직)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="97"/>
        <location filename="../../../src/gui/axiseditdialog.cpp" line="639"/>
        <source>Arrows: Up | Down</source>
        <translation>화살표: 위쪽 | 아래쪽</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="102"/>
        <location filename="../../../src/gui/axiseditdialog.cpp" line="640"/>
        <source>Arrows: Left | Right</source>
        <translation>화살표: 왼쪽 | 오른쪽</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="107"/>
        <location filename="../../../src/gui/axiseditdialog.cpp" line="641"/>
        <source>Keys: W | S</source>
        <translation>키: W | S</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="112"/>
        <location filename="../../../src/gui/axiseditdialog.cpp" line="642"/>
        <source>Keys: A | D</source>
        <translation>키: A | D</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="117"/>
        <location filename="../../../src/gui/axiseditdialog.cpp" line="643"/>
        <source>NumPad: KP_8 | KP_2</source>
        <translation>숫자 키패드: KP_8 | KP_2</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="122"/>
        <location filename="../../../src/gui/axiseditdialog.cpp" line="644"/>
        <source>NumPad: KP_4 | KP_6</source>
        <translation>숫자 키패드: KP_4 | KP_6</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="127"/>
        <location filename="../../../src/gui/axiseditdialog.cpp" line="645"/>
        <location filename="../../../src/gui/axiseditdialog.cpp" line="654"/>
        <location filename="../../../src/gui/axiseditdialog.cpp" line="660"/>
        <source>None</source>
        <translation>없음</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="176"/>
        <location filename="../../../src/gui/axiseditdialog.ui" line="277"/>
        <source>Set the value to use as the limit for an axis. Useful for a
worn out analog stick.</source>
        <translation>축의 한계로 사용할 값을 설정합니다. 마모된 아날로그 스틱에
유용합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="388"/>
        <source>Negative Half Throttle</source>
        <translation>음의 하프 스로틀</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="408"/>
        <source>Positive Half Throttle</source>
        <translation>양의 하프 스로틀</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="416"/>
        <source>Haptic Trigger:</source>
        <translation>햅틱 트리거:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="523"/>
        <source>Name:</source>
        <translation>이름:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="533"/>
        <source>Specify the name of an axis.</source>
        <translation>축의 이름을 지정합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="542"/>
        <source>Mouse Settings</source>
        <translation>마우스 설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="206"/>
        <location filename="../../../src/gui/axiseditdialog.ui" line="261"/>
        <source>Set the value of the dead zone for an axis.</source>
        <translation>축의 데드존 값을 설정합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="52"/>
        <source>Presets:</source>
        <translation>사전 설정:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="193"/>
        <source>Dead Zone:</source>
        <translation>데드 존:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="309"/>
        <source>Max Zone:</source>
        <translation>최대 구역:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="342"/>
        <location filename="../../../src/gui/axiseditdialog.ui" line="355"/>
        <source>[NO KEY]</source>
        <translation>[키 할당 없음]</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="374"/>
        <source>Throttle setting that determines the behavior of how to
interpret an axis hold or release.</source>
        <translation>축 고정 또는 해제를 해석하는 방법의 동작을 결정하는
스로틀 설정입니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="393"/>
        <source>Negative Throttle</source>
        <translation>음의 스로틀</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="398"/>
        <source>Normal</source>
        <translation>보통</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="403"/>
        <source>Positive Throttle</source>
        <translation>양의 스로틀</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.ui" line="477"/>
        <source>Current Value:</source>
        <translation>현재 값:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.cpp" line="606"/>
        <source>Set</source>
        <translation>설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.cpp" line="619"/>
        <source>Set %1</source>
        <translation>설정 %1</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.cpp" line="652"/>
        <source>Left Mouse Button</source>
        <translation>왼쪽 마우스 버튼</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.cpp" line="653"/>
        <source>Right Mouse Button</source>
        <translation>오른쪽 마우스 버튼</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.cpp" line="661"/>
        <source>Click</source>
        <translation>클릭</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.cpp" line="662"/>
        <source>Rigid</source>
        <translation>고정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.cpp" line="663"/>
        <source>Rigid Gradient</source>
        <translation>고정 경사도</translation>
    </message>
    <message>
        <location filename="../../../src/gui/axiseditdialog.cpp" line="664"/>
        <source>Vibration</source>
        <translation>진동</translation>
    </message>
</context>
<context>
    <name>ButtonEditDialog</name>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.ui" line="23"/>
        <source>Dialog</source>
        <translation>대화상자</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.ui" line="44"/>
        <source>To make a new assignment, press any keyboard key or click a button in the Keyboard or Mouse tab</source>
        <translation>새 할당을 하려면 아무 키보드 키나 누르거나 키보드 또는 마우스 탭에서 버튼 클릭</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.ui" line="70"/>
        <source>Placeholder</source>
        <translation>자리 표시자</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.ui" line="99"/>
        <source>Toggle</source>
        <translation>전환</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.ui" line="96"/>
        <source>Enables a key press or release to only occur when a controller button is pressed.</source>
        <translation>컨트롤러 버튼을 눌렀을 때만 키를 누르거나 떼도록 합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.ui" line="124"/>
        <source>Enables rapid key presses and releases. Turbo controller.</source>
        <translation>빠른 키 누름 및 해제를 가능하게 합니다. 터보 컨트롤러입니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.ui" line="127"/>
        <source>Turbo</source>
        <translation>터보</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.ui" line="150"/>
        <source>Remember, it won&apos;t work if you don&apos;t have such keypad connected to computer or if it&apos;s not embedded like in desktop PCs</source>
        <translation>기억하세요, 이러한 키패드가 컴퓨터에 연결되어 있지 않거나 데스크탑 PC와 같이 내장되어 있지 않으면 작동하지 않습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.ui" line="153"/>
        <source>Attach the numeric keypad</source>
        <translation>숫자 키패드 부착</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.ui" line="186"/>
        <source>Last keyboard/mouse button:</source>
        <translation>마지막 키보드/마우스 버튼:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.ui" line="193"/>
        <source>Slots</source>
        <translation>슬롯</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.ui" line="223"/>
        <source>Na&amp;me:</source>
        <translation>이름(&amp;M):</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.ui" line="233"/>
        <source>Specify the name of a button.</source>
        <translation>버튼의 이름을 지정합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.ui" line="250"/>
        <source>Action:</source>
        <translation>동작:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.ui" line="260"/>
        <source>Specify the action that will be performed in game while
this button is being used.</source>
        <translation>이 버튼을 사용하는 동안 게임에서 수행할 
동작을 지정합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.ui" line="287"/>
        <source>Advanced</source>
        <translation>고급</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.cpp" line="62"/>
        <location filename="../../../src/gui/buttoneditdialog.cpp" line="509"/>
        <source>Choose your keyboard key</source>
        <translation>키보드 키 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.cpp" line="320"/>
        <source>No button</source>
        <translation>버튼 없음</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.cpp" line="329"/>
        <location filename="../../../src/gui/buttoneditdialog.cpp" line="339"/>
        <location filename="../../../src/gui/buttoneditdialog.cpp" line="397"/>
        <location filename="../../../src/gui/buttoneditdialog.cpp" line="477"/>
        <source>Last button</source>
        <translation>마지막 버튼</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.cpp" line="330"/>
        <source>To change settings for last button, it must be at least one assignment from keyboard to gamepad</source>
        <translation>마지막 버튼의 설정을 변경하려면 키보드에서 게임패드로의 할당이 하나 이상 있어야 함</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.cpp" line="340"/>
        <source>To change settings of turbo for last button, it must be at least one assignment from keyboard to gamepad</source>
        <translation>마지막 버튼의 터보 설정을 변경하려면 키보드에서 게임패드로 최소한 하나의 할당이어야 함</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.cpp" line="390"/>
        <source>No choice</source>
        <translation>선택 없음</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.cpp" line="391"/>
        <source>Before you open window with advanced settings, you have to choice a key</source>
        <translation>고급 설정으로 창을 열기 전에 키 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.cpp" line="398"/>
        <source>To open advanced dialog, it&apos;s needed to map at least one button from keyboard to gamepad</source>
        <translation>고급 대화 상자를 열려면 키보드에서 게임 패드로 하나 이상의 버튼을 매핑</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.cpp" line="478"/>
        <source>Slots for button couldn&apos;t be cleared, because there was not any set button from keyboard for gamepad. Map at least one button from keyboard to gamepad</source>
        <translation>게임패드용 키보드에서 설정한 버튼이 없기 때문에 버튼용 슬롯을 지울 수 없습니다. 키보드에서 게임패드로 하나 이상의 버튼을 매핑</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.cpp" line="488"/>
        <source>As last gamepad button has been set</source>
        <translation>마지막 게임 패드 버튼 설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/buttoneditdialog.cpp" line="496"/>
        <source>Index %1</source>
        <translation>색인 %1</translation>
    </message>
</context>
<context>
    <name>Calibration</name>
    <message>
        <location filename="../../../src/gui/calibration.ui" line="20"/>
        <source>Form</source>
        <translation>양식</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.ui" line="71"/>
        <source>Input to calibrate:</source>
        <translation>보정할 입력:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.ui" line="94"/>
        <source>Steps</source>
        <translation>단계</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.ui" line="113"/>
        <source>Z</source>
        <translation>Z</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.ui" line="120"/>
        <location filename="../../../src/gui/calibration.ui" line="134"/>
        <location filename="../../../src/gui/calibration.ui" line="148"/>
        <location filename="../../../src/gui/calibration.ui" line="183"/>
        <location filename="../../../src/gui/calibration.ui" line="197"/>
        <location filename="../../../src/gui/calibration.ui" line="211"/>
        <source>TextLabel</source>
        <translation>텍스트레이블</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.ui" line="127"/>
        <source>X</source>
        <translation>X</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.ui" line="141"/>
        <location filename="../../../src/gui/calibration.ui" line="190"/>
        <location filename="../../../src/gui/calibration.ui" line="204"/>
        <source>gain</source>
        <translation>이점</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.ui" line="155"/>
        <location filename="../../../src/gui/calibration.ui" line="169"/>
        <location filename="../../../src/gui/calibration.ui" line="176"/>
        <source>offset</source>
        <translation>오프셋</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.ui" line="162"/>
        <source>Y</source>
        <translation>Y</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.ui" line="248"/>
        <location filename="../../../src/gui/calibration.cpp" line="457"/>
        <location filename="../../../src/gui/calibration.cpp" line="585"/>
        <source>Start calibration</source>
        <translation>보정 시작</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.ui" line="278"/>
        <source>Close</source>
        <translation>닫기</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.ui" line="238"/>
        <source>Reset settings</source>
        <translation>설정 재설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.ui" line="271"/>
        <source>Save</source>
        <translation>저장</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.cpp" line="48"/>
        <source>Calibration</source>
        <translation>보정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.cpp" line="68"/>
        <source>Gyroscope</source>
        <translation>자이로스코프</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.cpp" line="74"/>
        <source>Accelerometer</source>
        <translation>가속도계</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.cpp" line="87"/>
        <source>Selected device doesn&apos;t have any inputs to calibrate.</source>
        <translation>선택한 장치에 보정할 입력이 없습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.cpp" line="108"/>
        <location filename="../../../src/gui/calibration.cpp" line="405"/>
        <source>Calibration was not saved for the preset. Do you really want to continue?</source>
        <translation>사전 설정에 대한 보정이 저장되지 않았습니다. 계속하겠습니까?</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.cpp" line="125"/>
        <source>Do you really want to reset calibration of current device?</source>
        <translation>현재 장치의 보정을 재설정하겠습니까?</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.cpp" line="277"/>
        <source>Accelerometer calibration sets the neutral controller orientation.</source>
        <translation>가속도계 보정은 중립 컨트롤러 방향을 설정합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.cpp" line="282"/>
        <source>Gyroscope calibration corrects the sensor offset. This prevents cursor movement while the controller is at rest.</source>
        <translation>자이로스코프 보정은 센서 오프셋을 수정합니다. 이렇게 하면 컨트롤러가 움직이지 않는 상태일 때 커서 이동이 방지됩니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.cpp" line="456"/>
        <source>Calibration completed.</source>
        <translation>보정이 완료되었습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.cpp" line="526"/>
        <source>Offset calibration completed. Click &quot;Continue calibration&quot; to continue with gain calibration.</source>
        <translation>오프셋 보정이 완료되었습니다. 이점 보정을 계속하려면 &quot;보정 계속하기&quot;를 클릭하세요.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.cpp" line="636"/>
        <source>Hold the controller in the desired neutral position and press continue.</source>
        <translation>컨트롤러를 원하는 중립 위치에 놓고 계속을 누릅니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.cpp" line="637"/>
        <source>Calibrating accelerometer</source>
        <translation>가속도계 보정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.cpp" line="656"/>
        <source>Collecting accelerometer data...
Please hold the controller still.
This can take up to %1 seconds.</source>
        <translation>가속도계 데이터 수집 중...
컨트롤러를 가만히 잡고 계세요.
최대 %1 초가 걸릴 수 있습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.cpp" line="683"/>
        <source>Place the controller at rest, e.g. put it on the desk, and press continue.</source>
        <translation>컨트롤러를 움직이지 않는 상태로 둡니다. 예를 들어 책상 위에 놓고 계속을 누릅니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.cpp" line="685"/>
        <source>Calibrating gyroscope</source>
        <translation>자이로스코프 보정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.cpp" line="704"/>
        <source>Collecting gyroscope data...
This can take up to %1 seconds.</source>
        <translation>자이로스코프 데이터 수집 중...
최대 %1 초가 걸릴 수 있습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.cpp" line="734"/>
        <source>Now move the stick several times to the maximum in different direction and back to center.
This can take up to %1 seconds.</source>
        <translation>이제 스틱을 다른 방향으로 최대로 여러 번 움직였다가 다시 중앙으로 이동합니다. 
최대 %1 초가 소요될 수 있습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.cpp" line="737"/>
        <source>Calibrating stick</source>
        <translation>스틱 보정 중</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.cpp" line="638"/>
        <location filename="../../../src/gui/calibration.cpp" line="686"/>
        <location filename="../../../src/gui/calibration.cpp" line="738"/>
        <source>Continue calibration</source>
        <translation>보정 계속하기</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.cpp" line="766"/>
        <source>Now move the stick in full circles for several times.
This can take up to %1 seconds.</source>
        <translation>이제 스틱을 여러 번 원을 그리며 움직입니다. 
최대 %1 초가 소요될 수 있습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/calibration.cpp" line="627"/>
        <location filename="../../../src/gui/calibration.cpp" line="674"/>
        <location filename="../../../src/gui/calibration.cpp" line="722"/>
        <source>Calibration was saved for the preset. Do you really want to reset settings?</source>
        <translation>사전 설정에 대한 보정이 저장되었습니다. 설정을 재설정하겠습니까?</translation>
    </message>
</context>
<context>
    <name>CapturedWindowInfoDialog</name>
    <message>
        <location filename="../../../src/gui/capturedwindowinfodialog.ui" line="14"/>
        <source>Captured Window Properties</source>
        <translation>캡처된 창 속성</translation>
    </message>
    <message>
        <location filename="../../../src/gui/capturedwindowinfodialog.ui" line="29"/>
        <source>Information About Window</source>
        <translation>창에 대한 정보</translation>
    </message>
    <message>
        <location filename="../../../src/gui/capturedwindowinfodialog.ui" line="43"/>
        <source>Class:</source>
        <translation>등급:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/capturedwindowinfodialog.ui" line="55"/>
        <location filename="../../../src/gui/capturedwindowinfodialog.ui" line="74"/>
        <location filename="../../../src/gui/capturedwindowinfodialog.ui" line="93"/>
        <source>TextLabel</source>
        <translation>텍스트레이블</translation>
    </message>
    <message>
        <location filename="../../../src/gui/capturedwindowinfodialog.ui" line="62"/>
        <source>Title:</source>
        <translation>제목:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/capturedwindowinfodialog.ui" line="81"/>
        <source>Path:</source>
        <translation>경로:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/capturedwindowinfodialog.ui" line="105"/>
        <source>Match By Properties</source>
        <translation>속성별 일치</translation>
    </message>
    <message>
        <location filename="../../../src/gui/capturedwindowinfodialog.ui" line="120"/>
        <source>Class</source>
        <translation>등급</translation>
    </message>
    <message>
        <location filename="../../../src/gui/capturedwindowinfodialog.ui" line="127"/>
        <source>Title</source>
        <translation>제목</translation>
    </message>
    <message>
        <location filename="../../../src/gui/capturedwindowinfodialog.ui" line="136"/>
        <source>Path</source>
        <translation>경로</translation>
    </message>
    <message>
        <location filename="../../../src/gui/capturedwindowinfodialog.ui" line="147"/>
        <source>Full Path</source>
        <translation>전체 경로</translation>
    </message>
    <message>
        <location filename="../../../src/gui/capturedwindowinfodialog.ui" line="152"/>
        <source>File Name</source>
        <translation>파일 이름</translation>
    </message>
</context>
<context>
    <name>DPadContextMenu</name>
    <message>
        <location filename="../../../src/dpadcontextmenu.cpp" line="51"/>
        <source>Mouse (Normal)</source>
        <translation>마우스 (보통)</translation>
    </message>
    <message>
        <location filename="../../../src/dpadcontextmenu.cpp" line="52"/>
        <source>Mouse (Inverted Horizontal)</source>
        <translation>마우스 (반전된 수평)</translation>
    </message>
    <message>
        <location filename="../../../src/dpadcontextmenu.cpp" line="53"/>
        <source>Mouse (Inverted Vertical)</source>
        <translation>마우스 (반전된 수직)</translation>
    </message>
    <message>
        <location filename="../../../src/dpadcontextmenu.cpp" line="54"/>
        <source>Mouse (Inverted Horizontal + Vertical)</source>
        <translation>마우스 (반전된 수평 + 수직)</translation>
    </message>
    <message>
        <location filename="../../../src/dpadcontextmenu.cpp" line="55"/>
        <source>Arrows</source>
        <translation>화살표</translation>
    </message>
    <message>
        <location filename="../../../src/dpadcontextmenu.cpp" line="56"/>
        <source>Keys: W | A | S | D</source>
        <translation>키: W | A | S | D</translation>
    </message>
    <message>
        <location filename="../../../src/dpadcontextmenu.cpp" line="57"/>
        <source>NumPad</source>
        <translation>숫자 키패드</translation>
    </message>
    <message>
        <location filename="../../../src/dpadcontextmenu.cpp" line="58"/>
        <source>None</source>
        <translation>없음</translation>
    </message>
    <message>
        <location filename="../../../src/dpadcontextmenu.cpp" line="64"/>
        <source>Standard</source>
        <translation>표준</translation>
    </message>
    <message>
        <location filename="../../../src/dpadcontextmenu.cpp" line="66"/>
        <source>Eight Way</source>
        <translation>여덟 방향</translation>
    </message>
    <message>
        <location filename="../../../src/dpadcontextmenu.cpp" line="68"/>
        <source>4 Way Cardinal</source>
        <translation>4 방향 기본</translation>
    </message>
    <message>
        <location filename="../../../src/dpadcontextmenu.cpp" line="70"/>
        <source>4 Way Diagonal</source>
        <translation>4 방향 대각선</translation>
    </message>
    <message>
        <location filename="../../../src/dpadcontextmenu.cpp" line="75"/>
        <source>Mouse Settings</source>
        <translation>마우스 설정</translation>
    </message>
</context>
<context>
    <name>DPadEditDialog</name>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="17"/>
        <source>Dialog</source>
        <translation>대화상자</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="27"/>
        <source>Presets:</source>
        <translation>사전 설정:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="46"/>
        <source>Mouse (Normal)</source>
        <translation>마우스 (보통)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="51"/>
        <source>Mouse (Inverted Horizontal)</source>
        <translation>마우스 (반전된 수평)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="56"/>
        <source>Mouse (Inverted Vertical)</source>
        <translation>마우스 (반전된 수직)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="61"/>
        <source>Mouse (Inverted Horizontal + Vertical)</source>
        <translation>마우스 (반전된 수평 + 수직)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="66"/>
        <source>Arrows</source>
        <translation>화살표</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="71"/>
        <source>Keys: W | A | S | D</source>
        <translation>키: W | A | S | D</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="76"/>
        <source>NumPad</source>
        <translation>숫자 키패드</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="81"/>
        <source>None</source>
        <translation>없음</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="93"/>
        <source>Dpad Mode:</source>
        <translation>십자 패드 모드:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="255"/>
        <source>&amp;Name:</source>
        <translation>이름(&amp;N):</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="131"/>
        <source>4 Way Cardinal</source>
        <translation>4 방향 기본</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="136"/>
        <source>4 Way Diagonal</source>
        <translation>4 방향 대각선</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="166"/>
        <source>DPad Delay:</source>
        <translation>십자 패드 지연:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="173"/>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="207"/>
        <source>Time lapsed before a direction change is taken into effect.</source>
        <translation>방향 변경이 적용되기 전에 경과된 시간입니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="213"/>
        <source> s</source>
        <translation> 초</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="265"/>
        <source>Specify the name of a dpad.</source>
        <translation>십자 패드의 이름을 지정합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="274"/>
        <source>Mouse Settings</source>
        <translation>마우스 설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="121"/>
        <source>Standard</source>
        <translation>표준</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="106"/>
        <source>Standard: 8 region dpad with two direction buttons active
when the dpad is in a diagonal region.

Eight Way: 8 region dpad with each direction having its
own dedicated button. Only one button is ever active at
at time. Useful for rougelike games.

4 Way Cardinal: 4 region dpad with regions corresponding to
the cardinal directions of the dpad. Useful for menus.

4 Way Diagonal: 4 region dpad with each region corresponding
to a diagonal zone.</source>
        <translation>표준: 십자 패드가 대각선 영역에 있을 때 2개의 방향 버튼이
활성화된 8 영역 십자 패드입니다. 
 
여덟 방향: 각 방향에 고유한 전용 버튼이 있는 8개 영역 
십자 패드입니다. 한 번에 하나의 버튼만 활성화됩니다. 
로그라이크 게임에 유용합니다. 
 
4 방향 기본: 4 영역 십자 패드는 십자 패드의 기본 방향에 
해당하는 영역을 포함합니다. 메뉴에 유용합니다. 
 
4 방향 대각선: 각 영역이 대각선 영역에 해당하는 4개 영역 
십자 패드입니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.ui" line="126"/>
        <source>Eight Way</source>
        <translation>여덟 방향</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.cpp" line="454"/>
        <source>Set</source>
        <translation>설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/dpadeditdialog.cpp" line="464"/>
        <source>Set %1</source>
        <translation>설정 %1</translation>
    </message>
</context>
<context>
    <name>EditAllDefaultAutoProfileDialog</name>
    <message>
        <location filename="../../../src/gui/editalldefaultautoprofiledialog.ui" line="14"/>
        <source>Default Profile</source>
        <translation>기본 프로파일</translation>
    </message>
    <message>
        <location filename="../../../src/gui/editalldefaultautoprofiledialog.ui" line="23"/>
        <source>Profile:</source>
        <translation>프로파일:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/editalldefaultautoprofiledialog.ui" line="38"/>
        <source>Browse</source>
        <translation>찾아보기</translation>
    </message>
    <message>
        <location filename="../../../src/gui/editalldefaultautoprofiledialog.cpp" line="58"/>
        <source>Open Config</source>
        <translation>구성 열기</translation>
    </message>
    <message>
        <location filename="../../../src/gui/editalldefaultautoprofiledialog.cpp" line="85"/>
        <source>Profile file path is invalid.</source>
        <translation>프로파일 파일 경로가 잘못되었습니다.</translation>
    </message>
</context>
<context>
    <name>ExtraProfileSettingsDialog</name>
    <message>
        <location filename="../../../src/gui/extraprofilesettingsdialog.ui" line="20"/>
        <source>Extra Profile Settings</source>
        <translation>추가 프로파일 설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/extraprofilesettingsdialog.ui" line="45"/>
        <source>Key Press Time:</source>
        <translation>키 누름 시간:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/extraprofilesettingsdialog.ui" line="70"/>
        <source>0.00 ms</source>
        <translation>0.00 밀리초</translation>
    </message>
    <message>
        <location filename="../../../src/gui/extraprofilesettingsdialog.ui" line="84"/>
        <source>Profile Name:</source>
        <translation>프로파일 이름:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/extraprofilesettingsdialog.cpp" line="34"/>
        <location filename="../../../src/gui/extraprofilesettingsdialog.cpp" line="40"/>
        <location filename="../../../src/gui/extraprofilesettingsdialog.cpp" line="56"/>
        <source>s</source>
        <translation>ch</translation>
    </message>
</context>
<context>
    <name>GameController</name>
    <message>
        <location filename="../../../src/gamecontroller/gamecontroller.cpp" line="63"/>
        <source>Game Controller</source>
        <translation>게임 컨트롤러</translation>
    </message>
</context>
<context>
    <name>GameControllerDPad</name>
    <message>
        <location filename="../../../src/gamecontroller/gamecontrollerdpad.cpp" line="43"/>
        <location filename="../../../src/gamecontroller/gamecontrollerdpad.cpp" line="51"/>
        <location filename="../../../src/gamecontroller/gamecontrollerdpad.cpp" line="57"/>
        <source>DPad</source>
        <translation>십자 패드</translation>
    </message>
</context>
<context>
    <name>GameControllerMappingDialog</name>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="20"/>
        <source>Game Controller Mapping</source>
        <translation>게임 컨트롤러 매핑</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="36"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;antimicrox makes use of the &lt;a href=&quot;https://wiki.libsdl.org/CategoryGameController&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0057ae;&quot;&gt;Game Controller API&lt;/span&gt;&lt;/a&gt; provided by SDL 2 in order to abstract various gamepads to fit a unified standard. In order to make a button assignment, please highlight the mapping cell for the appropriate button row below. You can then press a button or move an axis on your gamepad and the cell will update with the physical button or axis that will be used.&lt;/p&gt;&lt;p&gt;antimicrox will use the mapping that you specify to save a mapping string that will be loaded into SDL.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;antimicrox는 SDL 2에서 제공하는 &lt;a href=&quot;https://wiki.libsdl.org/CategoryGameController&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0057ae;&quot;&gt;게임 컨트롤러 API&lt;/span&gt;&lt;/a&gt;를 사용하여 통합된 표준에 맞게 다양한 게임패드를 추상화하고, 버튼을 할당하려면 아래에서 해당 버튼 행에 대한 매핑 셀을 강조 표시하세요. 그런 다음 버튼을 누르거나 게임패드에서 축을 이동할 수 있으며 셀은 사용할 실제 버튼 또는 축으로 업데이트됩니다.&lt;/p&gt;&lt;p&gt;antimicrox는 SDL에 로드될 매핑 문자열을 저장하기 위해 지정한 매핑을 사용합니다.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="137"/>
        <source>A</source>
        <translation>A</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="142"/>
        <source>B</source>
        <translation>B</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="147"/>
        <source>X</source>
        <translation>X</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="152"/>
        <source>Y</source>
        <translation>Y</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="157"/>
        <source>Back</source>
        <translation>뒤로 가기</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="162"/>
        <source>Start</source>
        <translation>시작</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="167"/>
        <source>Guide</source>
        <translation>안내</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="172"/>
        <source>Left Shoulder</source>
        <translation>왼쪽 어깨 버튼</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="177"/>
        <source>Right Shoulder</source>
        <translation>오른쪽 어깨 버튼</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="182"/>
        <source>Left Stick Click</source>
        <translation>왼쪽 스틱 클릭</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="187"/>
        <source>Right Stick Click</source>
        <translation>오른쪽 스틱 클릭</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="192"/>
        <source>Left Stick X</source>
        <translation>왼쪽 스틱 X</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="197"/>
        <source>Left Stick Y</source>
        <translation>왼쪽 스틱 Y</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="202"/>
        <source>Right Stick X</source>
        <translation>오른쪽 스틱 X</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="207"/>
        <source>Right Stick Y</source>
        <translation>오른쪽 스틱 Y</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="212"/>
        <source>Left Trigger</source>
        <translation>왼쪽 트리거</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="217"/>
        <source>Right Trigger</source>
        <translation>오른쪽 트리거</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="222"/>
        <source>DPad Up</source>
        <translation>십자 패드 위쪽</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="227"/>
        <source>DPad Left</source>
        <translation>십자 패드 왼쪽</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="232"/>
        <source>DPad Down</source>
        <translation>십자 패드 아래쪽</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="237"/>
        <source>DPad Right</source>
        <translation>십자 패드 오른쪽</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="242"/>
        <source>Mapping</source>
        <translation>매핑</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="256"/>
        <source>SDL 2 Game Controller Mapping String</source>
        <translation>SDL 2 게임 컨트롤러 매핑 문자열</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="307"/>
        <source>Last Axis Event:</source>
        <translation>마지막 축 이벤트:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="321"/>
        <source>Current Axis Detection Dead Zone:</source>
        <translation>현재 축 감지 데드 존:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="329"/>
        <source>5000</source>
        <translation>5000</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="334"/>
        <source>10000</source>
        <translation>10000</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="339"/>
        <source>15000</source>
        <translation>15000</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="344"/>
        <source>20000</source>
        <translation>20000</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="349"/>
        <source>25000</source>
        <translation>25000</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="354"/>
        <source>30000</source>
        <translation>30000</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.ui" line="359"/>
        <source>32000</source>
        <translation>32000</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.cpp" line="134"/>
        <source>Game Controller Mapping (%1) (#%2)</source>
        <translation>게임 컨트롤러 매핑 (%1) (#%2)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.cpp" line="447"/>
        <source>Discard Controller Mapping?</source>
        <translation>컨트롤러 매핑을 버리겠습니까?</translation>
    </message>
    <message>
        <location filename="../../../src/gui/gamecontrollermappingdialog.cpp" line="448"/>
        <source>Discard mapping for this controller?

If discarded, the controller will be reverted to a joystick once you refresh all joysticks.</source>
        <translation>이 컨트롤러에 대한 매핑을 삭제하겠습니까? 
 
폐기된 경우, 모든 조이스틱을 새로 고침하면 컨트롤러가 조이스틱으로 되돌아갑니다.</translation>
    </message>
</context>
<context>
    <name>GameControllerSet</name>
    <message>
        <location filename="../../../src/gamecontroller/gamecontrollerset.cpp" line="99"/>
        <source>Back</source>
        <translation>뒤로 가기</translation>
    </message>
    <message>
        <location filename="../../../src/gamecontroller/gamecontrollerset.cpp" line="100"/>
        <source>Guide</source>
        <translation>안내</translation>
    </message>
    <message>
        <location filename="../../../src/gamecontroller/gamecontrollerset.cpp" line="101"/>
        <source>Start</source>
        <translation>시작</translation>
    </message>
    <message>
        <location filename="../../../src/gamecontroller/gamecontrollerset.cpp" line="102"/>
        <source>LS Click</source>
        <translation>왼쪽 스틱 클릭</translation>
    </message>
    <message>
        <location filename="../../../src/gamecontroller/gamecontrollerset.cpp" line="103"/>
        <source>RS Click</source>
        <translation>오른쪽 스틱 클릭</translation>
    </message>
    <message>
        <location filename="../../../src/gamecontroller/gamecontrollerset.cpp" line="104"/>
        <source>L Shoulder</source>
        <translation>왼쪽 어깨 버튼</translation>
    </message>
    <message>
        <location filename="../../../src/gamecontroller/gamecontrollerset.cpp" line="105"/>
        <source>R Shoulder</source>
        <translation>오른쪽 어깨 버튼</translation>
    </message>
    <message>
        <location filename="../../../src/gamecontroller/gamecontrollerset.cpp" line="108"/>
        <source>L Trigger</source>
        <translation>왼쪽 트리거 버튼</translation>
    </message>
    <message>
        <location filename="../../../src/gamecontroller/gamecontrollerset.cpp" line="109"/>
        <source>R Trigger</source>
        <translation>오른쪽 트리거 버튼</translation>
    </message>
</context>
<context>
    <name>GameControllerTrigger</name>
    <message>
        <location filename="../../../src/gamecontroller/gamecontrollertrigger.cpp" line="98"/>
        <location filename="../../../src/gamecontroller/gamecontrollertrigger.cpp" line="106"/>
        <location filename="../../../src/gamecontroller/gamecontrollertrigger.cpp" line="110"/>
        <source>Trigger</source>
        <translation>트리거 버튼</translation>
    </message>
</context>
<context>
    <name>JoyAccelerometerButton</name>
    <message>
        <location filename="../../../src/joybuttontypes/joyaccelerometerbutton.cpp" line="38"/>
        <source>Up</source>
        <translation>위쪽</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joyaccelerometerbutton.cpp" line="42"/>
        <source>Down</source>
        <translation>아래쪽</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joyaccelerometerbutton.cpp" line="46"/>
        <source>Left</source>
        <translation>왼쪽</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joyaccelerometerbutton.cpp" line="50"/>
        <source>Right</source>
        <translation>오른쪽</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joyaccelerometerbutton.cpp" line="54"/>
        <source>Shock</source>
        <translation>쇼크</translation>
    </message>
</context>
<context>
    <name>JoyAccelerometerSensor</name>
    <message>
        <location filename="../../../src/joyaccelerometersensor.cpp" line="63"/>
        <source>Accelerometer</source>
        <translation>가속도계</translation>
    </message>
</context>
<context>
    <name>JoyAxis</name>
    <message>
        <location filename="../../../src/joyaxis.cpp" line="748"/>
        <location filename="../../../src/joyaxis.cpp" line="756"/>
        <location filename="../../../src/joyaxis.cpp" line="762"/>
        <source>Axis</source>
        <translation>축</translation>
    </message>
</context>
<context>
    <name>JoyAxisButton</name>
    <message>
        <location filename="../../../src/joybuttontypes/joyaxisbutton.cpp" line="66"/>
        <source>Negative</source>
        <translation>음</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joyaxisbutton.cpp" line="70"/>
        <source>Positive</source>
        <translation>양</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joyaxisbutton.cpp" line="74"/>
        <source>Unknown</source>
        <translation>알 수 없음</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joyaxisbutton.cpp" line="47"/>
        <location filename="../../../src/joybuttontypes/joyaxisbutton.cpp" line="55"/>
        <location filename="../../../src/joybuttontypes/joyaxisbutton.cpp" line="78"/>
        <source>Button</source>
        <translation>버튼</translation>
    </message>
</context>
<context>
    <name>JoyAxisContextMenu</name>
    <message>
        <location filename="../../../src/joyaxiscontextmenu.cpp" line="66"/>
        <source>Mouse (Horizontal)</source>
        <translation>마우스 (수평)</translation>
    </message>
    <message>
        <location filename="../../../src/joyaxiscontextmenu.cpp" line="76"/>
        <source>Mouse (Inverted Horizontal)</source>
        <translation>마우스 (반전된 수평)</translation>
    </message>
    <message>
        <location filename="../../../src/joyaxiscontextmenu.cpp" line="86"/>
        <source>Mouse (Vertical)</source>
        <translation>마우스 (수직)</translation>
    </message>
    <message>
        <location filename="../../../src/joyaxiscontextmenu.cpp" line="96"/>
        <source>Mouse (Inverted Vertical)</source>
        <translation>마우스 (반전된 수직)</translation>
    </message>
    <message>
        <location filename="../../../src/joyaxiscontextmenu.cpp" line="106"/>
        <source>Arrows: Up | Down</source>
        <translation>화살표: 위쪽 | 아래쪽</translation>
    </message>
    <message>
        <location filename="../../../src/joyaxiscontextmenu.cpp" line="116"/>
        <source>Arrows: Left | Right</source>
        <translation>화살표: 왼쪽 | 오른쪽</translation>
    </message>
    <message>
        <location filename="../../../src/joyaxiscontextmenu.cpp" line="126"/>
        <source>Keys: W | S</source>
        <translation>키: W | S</translation>
    </message>
    <message>
        <location filename="../../../src/joyaxiscontextmenu.cpp" line="136"/>
        <source>Keys: A | D</source>
        <translation>키: A | D</translation>
    </message>
    <message>
        <location filename="../../../src/joyaxiscontextmenu.cpp" line="146"/>
        <source>NumPad: KP_8 | KP_2</source>
        <translation>숫자 키패드: KP_8 | KP_2</translation>
    </message>
    <message>
        <location filename="../../../src/joyaxiscontextmenu.cpp" line="156"/>
        <source>NumPad: KP_4 | KP_6</source>
        <translation>숫자 키패드: KP_4 | KP_6</translation>
    </message>
    <message>
        <location filename="../../../src/joyaxiscontextmenu.cpp" line="165"/>
        <location filename="../../../src/joyaxiscontextmenu.cpp" line="393"/>
        <source>None</source>
        <translation>없음</translation>
    </message>
    <message>
        <location filename="../../../src/joyaxiscontextmenu.cpp" line="176"/>
        <location filename="../../../src/joyaxiscontextmenu.cpp" line="404"/>
        <source>Mouse Settings</source>
        <translation>마우스 설정</translation>
    </message>
    <message>
        <location filename="../../../src/joyaxiscontextmenu.cpp" line="373"/>
        <source>Left Mouse Button</source>
        <translation>왼쪽 마우스 버튼</translation>
    </message>
    <message>
        <location filename="../../../src/joyaxiscontextmenu.cpp" line="383"/>
        <source>Right Mouse Button</source>
        <translation>오른쪽 마우스 버튼</translation>
    </message>
</context>
<context>
    <name>JoyButton</name>
    <message>
        <location filename="../../../src/joybuttontypes/joybutton.cpp" line="250"/>
        <source>Processing turbo for #%1 - %2</source>
        <translation>#%1에 대한 터보 처리 중 - %2</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joybutton.cpp" line="257"/>
        <source>Finishing turbo for button #%1 - %2</source>
        <translation>버튼 #%1에 대한 터보 종료 중 - %2</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joybutton.cpp" line="311"/>
        <source>Distance change for button #%1 - %2</source>
        <translation>버튼 #%1의 거리 변경 - %2</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joybutton.cpp" line="1608"/>
        <location filename="../../../src/joybuttontypes/joybutton.cpp" line="1614"/>
        <location filename="../../../src/joybuttontypes/joybutton.cpp" line="1619"/>
        <source>Button</source>
        <translation>버튼</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joybutton.cpp" line="1657"/>
        <location filename="../../../src/joybuttontypes/joybutton.cpp" line="1789"/>
        <location filename="../../../src/joybuttontypes/joybutton.cpp" line="2013"/>
        <location filename="../../../src/joybuttontypes/joybutton.cpp" line="2026"/>
        <location filename="../../../src/joybuttontypes/joybutton.cpp" line="4380"/>
        <source>[NO KEY]</source>
        <translation>[키 할당 없음]</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joybutton.cpp" line="1709"/>
        <source>[Set %1 1W]</source>
        <translation>[설정 %1 1W]</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joybutton.cpp" line="1714"/>
        <source>[Set %1 2W]</source>
        <translation>[설정 %1 2W]</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joybutton.cpp" line="1721"/>
        <source>[Set %1 WH]</source>
        <translation>[설정 %1 WH]</translation>
    </message>
</context>
<context>
    <name>JoyButtonContextMenu</name>
    <message>
        <location filename="../../../src/joybuttoncontextmenu.cpp" line="42"/>
        <source>Toggle</source>
        <translation>전환</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttoncontextmenu.cpp" line="47"/>
        <source>Turbo</source>
        <translation>터보</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttoncontextmenu.cpp" line="54"/>
        <source>Clear</source>
        <translation>지우기</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttoncontextmenu.cpp" line="60"/>
        <source>Set Select</source>
        <translation>선택 설정</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttoncontextmenu.cpp" line="61"/>
        <source>Disabled</source>
        <translation>비활성화됨</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttoncontextmenu.cpp" line="74"/>
        <source>Set %1</source>
        <translation>설정 %1</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttoncontextmenu.cpp" line="85"/>
        <source>Set %1 1W</source>
        <translation>설정 %1 1W</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttoncontextmenu.cpp" line="86"/>
        <source>Set %1 2W</source>
        <translation>설정 %1 2W</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttoncontextmenu.cpp" line="87"/>
        <source>Set %1 WH</source>
        <translation>설정 %1 WH</translation>
    </message>
</context>
<context>
    <name>JoyButtonSlot</name>
    <message>
        <location filename="../../../src/joybuttonslot.cpp" line="140"/>
        <location filename="../../../src/joybuttonslot.cpp" line="192"/>
        <source>Mouse</source>
        <translation>마우스</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttonslot.cpp" line="145"/>
        <source>Up</source>
        <translation>위쪽</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttonslot.cpp" line="149"/>
        <source>Down</source>
        <translation>아래쪽</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttonslot.cpp" line="153"/>
        <source>Left</source>
        <translation>왼쪽</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttonslot.cpp" line="157"/>
        <source>Right</source>
        <translation>오른쪽</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttonslot.cpp" line="197"/>
        <source>LB</source>
        <translation>왼쪽 버튼</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttonslot.cpp" line="200"/>
        <source>MB</source>
        <translation>가운데 버튼</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttonslot.cpp" line="203"/>
        <source>RB</source>
        <translation>오른쪽 버튼</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttonslot.cpp" line="221"/>
        <source>Pause</source>
        <translation>정지</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttonslot.cpp" line="235"/>
        <source>Hold</source>
        <translation>유지</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttonslot.cpp" line="245"/>
        <source>Cycle</source>
        <translation>주기</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttonslot.cpp" line="249"/>
        <source>Distance</source>
        <translation>거리</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttonslot.cpp" line="260"/>
        <source>Release</source>
        <translation>개정</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttonslot.cpp" line="271"/>
        <source>Mouse Mod</source>
        <translation>마우스 모드</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttonslot.cpp" line="281"/>
        <source>Press Time</source>
        <translation>누르는 시간</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttonslot.cpp" line="296"/>
        <source>Delay</source>
        <translation>지연</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttonslot.cpp" line="311"/>
        <source>Load %1</source>
        <translation>불러오기 %1</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttonslot.cpp" line="318"/>
        <source>Set Change %1</source>
        <translation>설정 변경 %1</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttonslot.cpp" line="331"/>
        <source>[Text] %1</source>
        <translation>[텍스트] %1</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttonslot.cpp" line="344"/>
        <source>[Exec] %1</source>
        <translation>[실행] %1</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttonslot.cpp" line="366"/>
        <location filename="../../../src/joybuttonslot.cpp" line="369"/>
        <source>[NO KEY]</source>
        <translation>[키 할당 없음]</translation>
    </message>
</context>
<context>
    <name>JoyControlStick</name>
    <message>
        <location filename="../../../src/joycontrolstick.cpp" line="805"/>
        <location filename="../../../src/joycontrolstick.cpp" line="811"/>
        <location filename="../../../src/joycontrolstick.cpp" line="816"/>
        <source>Stick</source>
        <translation>스틱</translation>
    </message>
</context>
<context>
    <name>JoyControlStickButton</name>
    <message>
        <location filename="../../../src/joybuttontypes/joycontrolstickbutton.cpp" line="53"/>
        <location filename="../../../src/joybuttontypes/joycontrolstickbutton.cpp" line="57"/>
        <location filename="../../../src/joybuttontypes/joycontrolstickbutton.cpp" line="81"/>
        <source>Up</source>
        <translation>위쪽</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joycontrolstickbutton.cpp" line="65"/>
        <location filename="../../../src/joybuttontypes/joycontrolstickbutton.cpp" line="69"/>
        <location filename="../../../src/joybuttontypes/joycontrolstickbutton.cpp" line="73"/>
        <source>Down</source>
        <translation>아래쪽</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joycontrolstickbutton.cpp" line="73"/>
        <location filename="../../../src/joybuttontypes/joycontrolstickbutton.cpp" line="77"/>
        <location filename="../../../src/joybuttontypes/joycontrolstickbutton.cpp" line="81"/>
        <source>Left</source>
        <translation>왼쪽</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joycontrolstickbutton.cpp" line="57"/>
        <location filename="../../../src/joybuttontypes/joycontrolstickbutton.cpp" line="61"/>
        <location filename="../../../src/joybuttontypes/joycontrolstickbutton.cpp" line="65"/>
        <source>Right</source>
        <translation>오른쪽</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joycontrolstickbutton.cpp" line="98"/>
        <location filename="../../../src/joybuttontypes/joycontrolstickbutton.cpp" line="106"/>
        <location filename="../../../src/joybuttontypes/joycontrolstickbutton.cpp" line="112"/>
        <source>Button</source>
        <translation>버튼</translation>
    </message>
</context>
<context>
    <name>JoyControlStickContextMenu</name>
    <message>
        <location filename="../../../src/joycontrolstickcontextmenu.cpp" line="48"/>
        <source>Mouse (Normal)</source>
        <translation>마우스 (보통)</translation>
    </message>
    <message>
        <location filename="../../../src/joycontrolstickcontextmenu.cpp" line="57"/>
        <source>Mouse (Inverted Horizontal)</source>
        <translation>마우스 (반전된 수평)</translation>
    </message>
    <message>
        <location filename="../../../src/joycontrolstickcontextmenu.cpp" line="66"/>
        <source>Mouse (Inverted Vertical)</source>
        <translation>마우스 (반전된 수직)</translation>
    </message>
    <message>
        <location filename="../../../src/joycontrolstickcontextmenu.cpp" line="75"/>
        <source>Mouse (Inverted Horizontal + Vertical)</source>
        <translation>마우스 (반전된 수평 + 수직)</translation>
    </message>
    <message>
        <location filename="../../../src/joycontrolstickcontextmenu.cpp" line="84"/>
        <source>Arrows</source>
        <translation>화살표</translation>
    </message>
    <message>
        <location filename="../../../src/joycontrolstickcontextmenu.cpp" line="93"/>
        <source>Keys: W | A | S | D</source>
        <translation>키: W | A | S | D</translation>
    </message>
    <message>
        <location filename="../../../src/joycontrolstickcontextmenu.cpp" line="102"/>
        <source>NumPad</source>
        <translation>숫자 키패드</translation>
    </message>
    <message>
        <location filename="../../../src/joycontrolstickcontextmenu.cpp" line="111"/>
        <source>None</source>
        <translation>없음</translation>
    </message>
    <message>
        <location filename="../../../src/joycontrolstickcontextmenu.cpp" line="124"/>
        <source>Standard</source>
        <translation>표준</translation>
    </message>
    <message>
        <location filename="../../../src/joycontrolstickcontextmenu.cpp" line="132"/>
        <source>Eight Way</source>
        <translation>여덟 방향</translation>
    </message>
    <message>
        <location filename="../../../src/joycontrolstickcontextmenu.cpp" line="141"/>
        <source>4 Way Cardinal</source>
        <translation>4 방향 기본</translation>
    </message>
    <message>
        <location filename="../../../src/joycontrolstickcontextmenu.cpp" line="150"/>
        <source>4 Way Diagonal</source>
        <translation>4 방향 대각선</translation>
    </message>
    <message>
        <location filename="../../../src/joycontrolstickcontextmenu.cpp" line="161"/>
        <source>Mouse Settings</source>
        <translation>마우스 설정</translation>
    </message>
</context>
<context>
    <name>JoyControlStickEditDialog</name>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="26"/>
        <source>Dialog</source>
        <translation>대화상자</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="211"/>
        <source>X:</source>
        <translation>X:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="107"/>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="120"/>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="133"/>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="159"/>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="224"/>
        <source>0</source>
        <translation>0</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="185"/>
        <source>Y:</source>
        <translation>Y:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="172"/>
        <source>Distance:</source>
        <translation>거리:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="274"/>
        <source>Presets:</source>
        <translation>사전 설정:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="293"/>
        <source>Mouse (Normal)</source>
        <translation>마우스 (보통)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="298"/>
        <source>Mouse (Inverted Horizontal)</source>
        <translation>마우스 (반전된 수평)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="303"/>
        <source>Mouse (Inverted Vertical)</source>
        <translation>마우스 (반전된 수직)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="308"/>
        <source>Mouse (Inverted Horizontal + Vertical)</source>
        <translation>마우스 (반전된 수평 + 수직)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="313"/>
        <source>Arrows</source>
        <translation>화살표</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="318"/>
        <source>Keys: W | A | S | D</source>
        <translation>키: W | A | S | D</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="323"/>
        <source>NumPad</source>
        <translation>숫자 키패드</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="328"/>
        <source>None</source>
        <translation>없음</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="336"/>
        <source>Stick Mode:</source>
        <translation>스틱 모드:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="349"/>
        <source>Standard: 8 region stick with two direction buttons active
when the stick is in a diagonal region.

Eight Way: 8 region stick with each direction having its
own dedicated button. Only one button is ever active at
at time. Useful for rougelike games.

4 Way Cardinal: 4 region stick with regions corresponding to
the cardinal directions of the stick. Useful for menus.

4 Way Diagonal: 4 region stick with each region corresponding
to a diagonal zone of the stick.</source>
        <translation>표준: 스틱이 대각선 영역에 있을 때 2개의 방향 버튼이 
활성화된 8 영역 스틱입니다. 
 
여덟 방향: 8개 영역 스틱에는 각 방향에 고유한 
전용 버튼이 있습니다. 한 번에 하나의 버튼만 
활성화됩니다. 로그라이크 게임에 유용합니다. 
 
4 방향 기본: 4 영역 스틱은 스틱의 기본 방향에 
해당하는 영역을 포함합니다. 메뉴에 유용합니다. 
 
4 방향 대각선: 스틱의 대각선 영역에 해당하는 
각 영역이 있는 4개의 영역 스틱입니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="374"/>
        <source>4 Way Cardinal</source>
        <translation>4 방향 기본</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="379"/>
        <source>4 Way Diagonal</source>
        <translation>4 방향 대각선</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="531"/>
        <source>Modifier Zone:</source>
        <translation>수정기 영역:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="566"/>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="681"/>
        <source>Dead zone value to use for an analog stick.</source>
        <translation>아날로그 스틱에 사용할 데드존 값입니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="605"/>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="659"/>
        <source>Value when an analog stick is considered moved 100%.</source>
        <translation>아날로그 스틱이 100% 움직인 것으로 간주될 때의 값입니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="417"/>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="754"/>
        <source>The area (in degrees) that each diagonal region occupies.</source>
        <translation>각 대각선 영역이 차지하는 면적 (도)입니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="467"/>
        <source>Square Stick:</source>
        <translation>정사각형 스틱:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="481"/>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="726"/>
        <source>Percentage to modify a square stick coordinates to confine values to a circle</source>
        <translation>값을 원으로 제한하기 위해 정사각형 스틱 좌표를 수정하는 백분율</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="484"/>
        <source>%</source>
        <translation>%</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="598"/>
        <source>Stick Delay:</source>
        <translation>스틱 지연:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="433"/>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="538"/>
        <source>Time lapsed before a direction change is taken into effect.</source>
        <translation>방향 변경이 적용되기 전에 경과된 시간입니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="544"/>
        <source> s</source>
        <translation> 초</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="410"/>
        <source>Modifier:</source>
        <translation>수정 키:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="517"/>
        <source>Edit button that is active while the stick is active.

This button is useful for assigning zones with
modifier keys that can be used to assign walk/run
functionality to an analog stick.</source>
        <translation>스틱이 활성화되어 있는 동안 활성화되는 편집 버튼입니다. 
 
이 버튼은 아날로그 스틱에 걷기/달리기 기능을 
할당하는 데 사용할 수 있는 수정 키가 있는 구역을 
할당하는 데 유용합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="524"/>
        <source>PushButton</source>
        <translation>누름버튼</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="630"/>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="706"/>
        <source>Threshold at which the modifier button gets activated.

This button is useful for assigning zones with
modifier keys that can be used to assign walk/run
functionality to an analog stick.</source>
        <translation>수정기 버튼이 활성화되는 임계값입니다.

이 버튼은 아날로그 스틱에 걷기/달리기 기능을
할당하는 데 사용할 수 있는 보조키로 영역을
영역을 할당하는 데 유용합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="770"/>
        <source>Defines if the modifier buttons gets activated when the stick is inside or outside the threshold value.

This button is useful for assigning zones with
modifier keys that can be used to assign walk/run
functionality to an analog stick.</source>
        <translation>스틱이 임계값 내부 또는 외부에 있을 때 수정자 버튼이 활성화되는지 여부를 정의합니다.

이 버튼은 아날로그 스틱에 걷기/달리기 기능을
할당하는 데 사용할 수 있는 보조키로 영역을
할당하는 데 유용합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="777"/>
        <source>Invert Modifier Zone</source>
        <translation>수정기 영역 반전</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="804"/>
        <source>Na&amp;me:</source>
        <oldsource>Name:</oldsource>
        <translation>이름(&amp;M):</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="827"/>
        <source>Specify the name of an analog stick.</source>
        <translation>아날로그 스틱의 이름을 지정합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="836"/>
        <source>Mouse Settings</source>
        <translation>마우스 설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="364"/>
        <source>Standard</source>
        <translation>표준</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="146"/>
        <source>Bearing:</source>
        <translation>베어링:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="198"/>
        <source>% Safe Zone:</source>
        <translation>% 안전 지역:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="369"/>
        <source>Eight Way</source>
        <translation>여덟 방향</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="503"/>
        <source>Dead Zone:</source>
        <translation>데드 존:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="510"/>
        <source>Max Zone:</source>
        <translation>최대 지역:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.ui" line="474"/>
        <source>Diagonal Range:</source>
        <translation>대각선 범위:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.cpp" line="598"/>
        <source>Set</source>
        <translation>설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joycontrolstickeditdialog.cpp" line="611"/>
        <source>Set %1</source>
        <translation>설정 %1</translation>
    </message>
</context>
<context>
    <name>JoyControlStickModifierButton</name>
    <message>
        <location filename="../../../src/joybuttontypes/joycontrolstickmodifierbutton.cpp" line="47"/>
        <location filename="../../../src/joybuttontypes/joycontrolstickmodifierbutton.cpp" line="55"/>
        <location filename="../../../src/joybuttontypes/joycontrolstickmodifierbutton.cpp" line="61"/>
        <source>Modifier</source>
        <translation>수정 키</translation>
    </message>
</context>
<context>
    <name>JoyDPad</name>
    <message>
        <location filename="../../../src/joydpad.cpp" line="87"/>
        <location filename="../../../src/joydpad.cpp" line="95"/>
        <location filename="../../../src/joydpad.cpp" line="100"/>
        <source>DPad</source>
        <translation>십자 패드</translation>
    </message>
</context>
<context>
    <name>JoyDPadButton</name>
    <message>
        <location filename="../../../src/joybuttontypes/joydpadbutton.cpp" line="43"/>
        <location filename="../../../src/joybuttontypes/joydpadbutton.cpp" line="51"/>
        <location filename="../../../src/joybuttontypes/joydpadbutton.cpp" line="67"/>
        <source>Up</source>
        <translation>위쪽</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joydpadbutton.cpp" line="55"/>
        <location filename="../../../src/joybuttontypes/joydpadbutton.cpp" line="59"/>
        <location filename="../../../src/joybuttontypes/joydpadbutton.cpp" line="71"/>
        <source>Down</source>
        <translation>아래쪽</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joydpadbutton.cpp" line="63"/>
        <location filename="../../../src/joybuttontypes/joydpadbutton.cpp" line="67"/>
        <location filename="../../../src/joybuttontypes/joydpadbutton.cpp" line="71"/>
        <source>Left</source>
        <translation>왼쪽</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joydpadbutton.cpp" line="47"/>
        <location filename="../../../src/joybuttontypes/joydpadbutton.cpp" line="51"/>
        <location filename="../../../src/joybuttontypes/joydpadbutton.cpp" line="59"/>
        <source>Right</source>
        <translation>오른쪽</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joydpadbutton.cpp" line="90"/>
        <location filename="../../../src/joybuttontypes/joydpadbutton.cpp" line="98"/>
        <location filename="../../../src/joybuttontypes/joydpadbutton.cpp" line="104"/>
        <source>Button</source>
        <translation>버튼</translation>
    </message>
</context>
<context>
    <name>JoyGyroscopeButton</name>
    <message>
        <location filename="../../../src/joybuttontypes/joygyroscopebutton.cpp" line="37"/>
        <source>Pitch Up</source>
        <translation>피치 업</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joygyroscopebutton.cpp" line="41"/>
        <source>Pitch Down</source>
        <translation>피치 다운</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joygyroscopebutton.cpp" line="45"/>
        <source>Yaw Left</source>
        <translation>요 왼쪽</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joygyroscopebutton.cpp" line="49"/>
        <source>Yaw Right</source>
        <translation>요 오른쪽</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joygyroscopebutton.cpp" line="53"/>
        <source>Roll Left</source>
        <translation>롤 왼쪽</translation>
    </message>
    <message>
        <location filename="../../../src/joybuttontypes/joygyroscopebutton.cpp" line="57"/>
        <source>Roll Right</source>
        <translation>롤 오른쪽</translation>
    </message>
</context>
<context>
    <name>JoyGyroscopeSensor</name>
    <message>
        <location filename="../../../src/joygyroscopesensor.cpp" line="57"/>
        <source>Gyroscope</source>
        <translation>자이로스코프</translation>
    </message>
</context>
<context>
    <name>JoySensorButton</name>
    <message>
        <location filename="../../../src/joybuttontypes/joysensorbutton.cpp" line="58"/>
        <location filename="../../../src/joybuttontypes/joysensorbutton.cpp" line="63"/>
        <location filename="../../../src/joybuttontypes/joysensorbutton.cpp" line="67"/>
        <source>Button</source>
        <translation>버튼</translation>
    </message>
</context>
<context>
    <name>JoySensorContextMenu</name>
    <message>
        <location filename="../../../src/joysensorcontextmenu.cpp" line="63"/>
        <source>Mouse Settings</source>
        <translation>마우스 설정</translation>
    </message>
</context>
<context>
    <name>JoySensorEditDialog</name>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="26"/>
        <source>Dialog</source>
        <translation>대화상자</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="107"/>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="133"/>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="146"/>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="159"/>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="185"/>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="243"/>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="282"/>
        <source>0</source>
        <translation>0</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="172"/>
        <source>Acceleration (m/s^2):</source>
        <translation>가속도 (m/s^2):</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="198"/>
        <source>Pitch (°):</source>
        <translation>피치 (°):</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="211"/>
        <source>Roll (°):</source>
        <translation>롤 (°):</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="269"/>
        <source>% Safe Zone:</source>
        <translation>% 안전 영역:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="318"/>
        <source>Presets:</source>
        <translation>사전 설정:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="362"/>
        <source>Dead Zone:</source>
        <translation>데드 존:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="369"/>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="394"/>
        <source>Dead zone value to use for an analog sensor.</source>
        <translation>아날로그 센서에 사용할 데드 존 값입니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="417"/>
        <source>Max Zone:</source>
        <translation>최대 영역:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="424"/>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="449"/>
        <source>Value when an analog sensor is considered moved 100%.</source>
        <translation>아날로그 센서가 100% 이동한 것으로 간주할 때의 값입니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="472"/>
        <source>Diagonal Range:</source>
        <translation>대각선 범위:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="479"/>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="495"/>
        <source>The area (in degrees) that each diagonal region occupies.</source>
        <translation>각 대각선 영역이 차지하는 면적 (도)입니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="515"/>
        <source>Sensor Delay:</source>
        <translation>센서 지연:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="522"/>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="556"/>
        <source>Time lapsed before a direction change is taken into effect.</source>
        <translation>방향 변경이 적용되기 전에 경과된 시간입니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="562"/>
        <source> s</source>
        <translation> 초</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="606"/>
        <source>Na&amp;me:</source>
        <translation>이름(&amp;M):</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="616"/>
        <source>Specify the name of an analog sensor.</source>
        <translation>아날로그 센서의 이름을 지정합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.ui" line="625"/>
        <source>Mouse Settings</source>
        <translation>마우스 설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.cpp" line="78"/>
        <source>Roll (°/s)</source>
        <translation>롤 (°/s)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.cpp" line="79"/>
        <source>Pitch (°/s)</source>
        <translation>피치 (°/s)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.cpp" line="80"/>
        <source>Yaw (°/s)</source>
        <translation>요 (°/s)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.cpp" line="221"/>
        <source>Set</source>
        <translation>설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joysensoreditdialog.cpp" line="231"/>
        <source>Set %1</source>
        <translation>설정 %1</translation>
    </message>
</context>
<context>
    <name>JoySensorPreset</name>
    <message>
        <location filename="../../../src/joysensorpreset.cpp" line="218"/>
        <source>None</source>
        <translation>없음</translation>
    </message>
    <message>
        <location filename="../../../src/joysensorpreset.cpp" line="221"/>
        <source>Mouse (Normal)</source>
        <translation>마우스 (보통)</translation>
    </message>
    <message>
        <location filename="../../../src/joysensorpreset.cpp" line="224"/>
        <source>Mouse (Inverted Horizontal)</source>
        <translation>마우스 (반전된 수평)</translation>
    </message>
    <message>
        <location filename="../../../src/joysensorpreset.cpp" line="227"/>
        <source>Mouse (Inverted Vertical)</source>
        <translation>마우스 (반전된 수직)</translation>
    </message>
    <message>
        <location filename="../../../src/joysensorpreset.cpp" line="230"/>
        <source>Mouse (Inverted Horizontal + Vertical)</source>
        <translation>마우스 (반전된 수평 + 수직)</translation>
    </message>
    <message>
        <location filename="../../../src/joysensorpreset.cpp" line="233"/>
        <source>Arrows</source>
        <translation>화살표</translation>
    </message>
    <message>
        <location filename="../../../src/joysensorpreset.cpp" line="236"/>
        <source>Keys: W | A | S | D</source>
        <translation>키: W | A | S | D</translation>
    </message>
    <message>
        <location filename="../../../src/joysensorpreset.cpp" line="239"/>
        <source>NumPad</source>
        <translation>숫자 키패드</translation>
    </message>
</context>
<context>
    <name>JoyTabWidget</name>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="85"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="781"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="928"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="966"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1111"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="2452"/>
        <source>&lt;New&gt;</source>
        <translation>&lt;새로운&gt;</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="99"/>
        <source>Battery level of controller</source>
        <translation>컨트롤러의 배터리 수준</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="110"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1565"/>
        <source>Remove</source>
        <translation>제거</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="112"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1566"/>
        <source>Remove configuration from recent list.</source>
        <translation>최근 목록에서 구성을 제거합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="117"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1568"/>
        <source>Load</source>
        <translation>불러오기</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="119"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1569"/>
        <source>Load configuration file.</source>
        <translation>구성 파일을 불러옵니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="125"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1571"/>
        <source>Save</source>
        <translation>저장</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="127"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1572"/>
        <source>Save changes to configuration file.</source>
        <translation>구성 파일에 변경 사항을 저장합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="132"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1574"/>
        <source>Save As</source>
        <translation>다른 이름으로 저장</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="134"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1575"/>
        <source>Save changes to a new configuration file.</source>
        <translation>새로운 구성 파일에 변경 사항을 저장합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="323"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1577"/>
        <source>Sets</source>
        <translation>설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="325"/>
        <source>Copy from Set</source>
        <translation>설정에서 복사</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="326"/>
        <source>Settings</source>
        <translation>설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="334"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1578"/>
        <source>Set 1</source>
        <translation>설정 1</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="338"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1579"/>
        <source>Set 2</source>
        <translation>설정 2</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="342"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1580"/>
        <source>Set 3</source>
        <translation>설정 3</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="346"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1581"/>
        <source>Set 4</source>
        <translation>설정 4</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="350"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1582"/>
        <source>Set 5</source>
        <translation>설정 5</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="354"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1583"/>
        <source>Set 6</source>
        <translation>설정 6</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="358"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1584"/>
        <source>Set 7</source>
        <translation>설정 7</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="362"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1585"/>
        <source>Set 8</source>
        <translation>설정 8</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="428"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1591"/>
        <source>Stick/Pad Assign</source>
        <translation>스틱/패드 할당</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="436"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1590"/>
        <source>Controller Mapping</source>
        <translation>컨트롤러 매핑</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="445"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1592"/>
        <source>Quick Set</source>
        <translation>빠른 설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="453"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1595"/>
        <source>Names</source>
        <translation>이름</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="455"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1596"/>
        <source>Toggle button name displaying.</source>
        <translation>전환 버튼 이름 표시합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="461"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1598"/>
        <source>Pref</source>
        <translation>기본 설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="463"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1599"/>
        <source>Change global profile settings.</source>
        <translation>전역 프로파일 설정을 변경합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="467"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1593"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1601"/>
        <source>Reset</source>
        <translation>재설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="469"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1602"/>
        <source>Revert changes to the configuration. Reload configuration file.</source>
        <translation>구성 변경 사항을 되돌립니다. 구성 파일을 다시 불러옵니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="533"/>
        <source>Open Config</source>
        <translation>구성 열기</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="533"/>
        <source>Config Files (*.amgp *.xml)</source>
        <translation>구성 파일 (*.amgp *.xml)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="641"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="809"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="821"/>
        <source>Config File (*.%1.amgp)</source>
        <translation>구성 파일 (*.%1.amgp)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="730"/>
        <source>Do you really want to reset buttons settings for joystick?</source>
        <translation>조이스틱의 버튼 설정을 재설정하겠습니까?</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1620"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1681"/>
        <source>Save Profile Changes?</source>
        <translation>프로파일 변경 사항을 저장하겠습니까?</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1623"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1685"/>
        <source>Changes to the new profile have not been saved. Would you like to save or discard the current profile?</source>
        <translation>새로운 프로파일에 대한 변경 사항이 저장되지 않았습니다. 현재 프로파일을 저장하거나 삭제하겠습니까?</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1627"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1689"/>
        <source>Changes to the profile &quot;%1&quot; have not been saved. Would you like to save or discard changes to the current profile?</source>
        <translation>프로파일 &quot;%1&quot;에 대한 변경 사항이 저장되지 않았습니다. 현재 프로파일에 대한 변경 사항을 저장하거나 취소하겠습니까?</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1960"/>
        <source>Sticks</source>
        <translation>스틱</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="2033"/>
        <source>Sensors</source>
        <translation>센서</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="2098"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="2150"/>
        <source>DPads</source>
        <translation>십자 패드</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="2303"/>
        <source>No buttons have been assigned. Please use Quick Set to assign keys
to buttons or disable hiding empty buttons.</source>
        <translation>버튼이 할당되지 않았습니다. 빠른 설정을 사용하여 버튼에 키를 할당하거나 
빈 버튼 숨기기를 비활성화하세요.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="2474"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="2498"/>
        <source>Set %1: %2</source>
        <translation>설정 %1: %2</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="2477"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="2501"/>
        <source>Set %1</source>
        <translation>설정 %1</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="2509"/>
        <source>Copy Set Assignments</source>
        <translation>설정 할당 복사</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="2510"/>
        <source>Are you sure you want to copy the assignments and device properties from %1?</source>
        <translation>%1에서 할당 및 장치 속성을 복사하겠습니까?</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="640"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="808"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="820"/>
        <source>Save Config</source>
        <translation>구성 저장</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1530"/>
        <location filename="../../../src/gui/joytabwidget.cpp" line="1536"/>
        <source>Set</source>
        <translation>설정</translation>
    </message>
</context>
<context>
    <name>Joystick</name>
    <message>
        <location filename="../../../src/joystick.cpp" line="49"/>
        <source>Joystick</source>
        <translation>조이스틱</translation>
    </message>
</context>
<context>
    <name>JoystickStatusWindow</name>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="23"/>
        <source>Properties</source>
        <translation>속성</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="50"/>
        <source>Details</source>
        <translation>세부 사항</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="64"/>
        <source>Name:</source>
        <translation>이름:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="71"/>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="98"/>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="125"/>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="152"/>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="179"/>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="206"/>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="284"/>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="320"/>
        <source>%1</source>
        <translation>%1</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="91"/>
        <source>Number:</source>
        <translation>번호:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="118"/>
        <source>Axes:</source>
        <translation>축:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="145"/>
        <source>Buttons:</source>
        <translation>버튼:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="172"/>
        <source>Hats:</source>
        <translation>모자 스위치:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="199"/>
        <source>Sensors:</source>
        <translation>센서:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="244"/>
        <source>Battery:</source>
        <translation>배터리:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="257"/>
        <location filename="../../../src/gui/joystickstatuswindow.cpp" line="79"/>
        <source>Unknown</source>
        <translation>알 수 없음</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="277"/>
        <source>GUID:</source>
        <translation>GUID:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="313"/>
        <source>Game Controller:</source>
        <translation>게임 컨트롤러:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="343"/>
        <source>Axes</source>
        <translation>축</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="406"/>
        <source>Buttons</source>
        <translation>버튼</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="469"/>
        <source>Hats</source>
        <translation>모자 스위치</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.ui" line="490"/>
        <source>Sensors</source>
        <translation>센서</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.cpp" line="50"/>
        <source>%1 (#%2) Properties</source>
        <translation>%1 (#%2) 속성</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.cpp" line="58"/>
        <source>Empty</source>
        <translation>비어 있음</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.cpp" line="63"/>
        <source>Low</source>
        <translation>낮음</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.cpp" line="68"/>
        <source>Medium</source>
        <translation>중간</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.cpp" line="74"/>
        <source>Full</source>
        <translation>가득</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.cpp" line="84"/>
        <source>Wired</source>
        <translation>유선</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.cpp" line="89"/>
        <source>Different: %1</source>
        <translation>차이: %1</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.cpp" line="101"/>
        <source>Accelerometer + Gyroscope</source>
        <translation>가속도계 + 자이로스코프</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.cpp" line="103"/>
        <source>Accelerometer</source>
        <translation>가속도계</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.cpp" line="105"/>
        <source>Gyroscope</source>
        <translation>자이로스코프</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.cpp" line="107"/>
        <source>None</source>
        <translation>없음</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.cpp" line="124"/>
        <source>Axis %1</source>
        <translation>축 %1</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.cpp" line="177"/>
        <source>Hat %1</source>
        <translation>모자 스위치 %1</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.cpp" line="291"/>
        <source>No</source>
        <translation>없음</translation>
    </message>
    <message>
        <location filename="../../../src/gui/joystickstatuswindow.cpp" line="294"/>
        <source>Yes</source>
        <translation>예</translation>
    </message>
</context>
<context>
    <name>MainSettingsDialog</name>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="29"/>
        <source>Edit Settings</source>
        <translation>설정 편집</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="68"/>
        <source>General</source>
        <translation>일반</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="73"/>
        <source>Controller Mappings</source>
        <translation>컨트롤러 매핑</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="78"/>
        <source>Language</source>
        <translation>언어</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="83"/>
        <source>Auto Profile</source>
        <translation>자동 프로파일</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="88"/>
        <source>Mouse</source>
        <translation>마우스</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="93"/>
        <source>Advanced</source>
        <translation>고급</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="135"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Specify the default directory that the program should use in file dialogs when loading a profile or saving a new profile.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;프로파일을 불러오거나 새로운 프로파일을 저장할 때 프로그램이 파일 대화상자에서 사용해야 하는 기본 디렉터리를 지정합니다.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="162"/>
        <source>Recent Profile Count:</source>
        <translation>최근 프로파일 수:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="169"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Number of profiles that can be placed in recent profile list. 0 will result in the program not enforcing a limit on the number of profiles displayed.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;최근 프로파일 목록에 배치할 수 있는 프로파일 수입니다. 0은 프로그램이 표시되는 프로파일 수에 대한 제한을 적용하지 않는 결과를 가져옵니다.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="205"/>
        <source>Gamepad Poll Rate:</source>
        <translation>게임패드 투표율:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="212"/>
        <source>Change the poll rate that the program uses to discover new
events from gamepads. Defaults to 10 ms.

Reducing the poll rate value could cause the application to
use more CPU power so please test the setting that you use
before using AntiMicroX unattended.</source>
        <translation>프로그램이 게임패드에서 새로운 이벤트를 검색하는 데 사용하는 
폴링 속도를 변경합니다. 기본값은 10ms입니다. 
 
폴링 속도 값을 줄이면 응용 프로그램이 더 많은 CPU 전력을 
사용할 수 있으므로 AntiMicroX를 무인으로 사용하기 전에 
사용하는 설정을 테스트하십시오.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="226"/>
        <source>Hide main window when the main window close button is
clicked instead of quitting the program.</source>
        <translation>프로그램을 종료하는 대신 주요 창 닫기 버튼을 클릭하면 
주요 창을 숨깁니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="230"/>
        <source>Close To Tray</source>
        <translation>트레이 닫기</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="237"/>
        <source>Have Windows start AntiMicroX at system startup.</source>
        <translation>시스템 시작 시 윈도우즈가 AntiMicroX를 시작하도록 합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="240"/>
        <source>Launch At Windows Startup</source>
        <translation>윈도우즈 시작 시 실행</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="247"/>
        <source>Display recent profiles for all controllers
as a single list in the tray menu. Defaults
to using sub-menus.</source>
        <translation>트레이 메뉴에서 모든 컨트롤러의 최근 프로파일을 
단일 목록으로 표시합니다. 기본값은 하위 메뉴를 
사용하는 것입니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="252"/>
        <source>Single Profile List in Tray</source>
        <translation>트레이의 단일 프로파일 목록</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="259"/>
        <source>Have the program minimize to the taskbar.
By default, the program minimizes to the system
tray if available.</source>
        <translation>프로그램을 작업 표시줄로 최소화합니다. 
기본적으로 프로그램은 가능한 경우 시스템 
트레이로 최소화합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="264"/>
        <source>Minimize to Taskbar</source>
        <translation>작업 표시줄로 최소화</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="271"/>
        <source>This option will cause the program to hide all
buttons that have no slots assigned to them.
The Quick Set dialog window will have to be used
to bring up the edit dialog for gamepad buttons.</source>
        <translation>이 옵션을 사용하면 프로그램이 할당된 슬롯이 
없는 모든 버튼을 숨길 수 있습니다. 
빠른 설정 대화 상자 창은 게임 패드 버튼에 대한 
편집 대화상자를 불러오는 데 사용해야 합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="277"/>
        <source>Hide Empty Buttons</source>
        <translation>비어 있는 버튼 숨기기</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="284"/>
        <source>When the program is launched, open the last
known profile that was opened during the
previous session.</source>
        <translation>프로그램이 시작되면 이전 
세션에서 열린 마지막 알려진 
프로파일을 엽니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="289"/>
        <source>Auto Load Last Opened Profile</source>
        <translation>마지막으로 연 프로파일 자동 불러오기</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="299"/>
        <source>Only show the system tray icon when the program
first launches.</source>
        <translation>프로그램이 처음 실행될 때만 시스템 트레이 아이콘을 
표시합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="303"/>
        <source>Launch in Tray</source>
        <translation>트레이에서 실행</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="310"/>
        <source>Associate .amgp files with AntiMicroX in Windows Explorer.</source>
        <translation>윈도우즈 탐색기에서 .amgp 파일을 AntiMicroX와 연결합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="313"/>
        <source>Associate Profiles</source>
        <translation>프로파일 연결</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="323"/>
        <source>Remember, it won&apos;t work if you don&apos;t have such keypad connected to computer or if it&apos;s not embedded like in desktop PCs</source>
        <translation>이러한 키패드가 컴퓨터에 연결되어 있지 않거나 데스크탑 PC와 같이 내장되어 있지 않으면 작동하지 않는다는 것 기억</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="329"/>
        <source>Attach the numeric keypad</source>
        <translation>숫자 키패드 부착</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="366"/>
        <source>Key Repeat</source>
        <translation>키 반복</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="372"/>
        <source>Active keys will be repeatedly pressed when this
option is enabled.</source>
        <translation>이 옵션이 활성화되면 활성 키를 반복해서 
누릅니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="376"/>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="947"/>
        <source>Enable</source>
        <translation>활성화</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="395"/>
        <source>Specifies how much time should elapse before key repeating
begins.</source>
        <translation>키 반복이 시작되기 전에 경과해야 하는 시간을 
지정합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="460"/>
        <source>Specifies how many times key presses will be performed
per seconds.</source>
        <translation>초당 키 누름 횟수를 
지정합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="605"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;AntiMicroX has been translated into many different languages by contributors. By default, the program will choose an appropriate translation based on your system&apos;s locale setting. However, you can make AntiMicroX load a different translation depending on the language that you choose from the list below.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;AntiMicroX는 기여자들에 의해 다양한 언어로 번역되었습니다. 기본적으로 프로그램은 시스템의 로케일 설정에 따라 적절한 번역을 선택합니다. 그러나 아래 목록에서 선택한 언어에 따라 AntiMicroX가 다른 번역을 불러오게 할 수 있습니다.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="640"/>
        <source>Português do Brasil</source>
        <translation>브라질 포르투갈어</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="650"/>
        <source>Français</source>
        <translation>프랑스어</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="655"/>
        <source>Deutsch</source>
        <translation>독일어</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="660"/>
        <source>Italiano</source>
        <translation>이탈리아어</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="665"/>
        <source>日本語</source>
        <translation>일본어</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="670"/>
        <source>Русский</source>
        <translation>러시아어</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="675"/>
        <source>српски / srpski</source>
        <translation>세르비아어</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="680"/>
        <source>简体中文</source>
        <translation>중국어 간체</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="685"/>
        <source>Español</source>
        <translation>스페인어</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="690"/>
        <source>українська</source>
        <translation>우크라이나어</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="695"/>
        <source>Polski</source>
        <translation>폴란드어</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="956"/>
        <source>History Si&amp;ze:</source>
        <translation>기록 크기(&amp;Z):</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="982"/>
        <source>Weight Modi&amp;fier:</source>
        <translation>무게 수정 키(&amp;F):</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1262"/>
        <source>Log File:</source>
        <translation>로그 파일:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1281"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-style:italic;&quot;&gt;Note Unspecified log file allows printing logs in console output&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-style:italic;&quot;&gt;참고 지정되지 않은 로그 파일은 콘솔 출력에서 로그를 인쇄할 수 있습니다.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1318"/>
        <source>Log Level:</source>
        <translation>로그 수준:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1332"/>
        <source>None</source>
        <translation>없음</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1337"/>
        <source>Error</source>
        <translation>오류</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1342"/>
        <source>Warning</source>
        <translation>경고</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1347"/>
        <source>Info</source>
        <translation>정보</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1352"/>
        <source>Verbose</source>
        <translation>장황</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1357"/>
        <source>Debug</source>
        <translation>디버그</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1414"/>
        <source>Note: To see the change of log level in console output (not in log file), application restart is required</source>
        <translation>참고: 로그 파일이 아닌 콘솔 출력에서 로그 수준의 변경 사항을 보려면 응용 프로그램을 다시 시작</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1468"/>
        <source>Reset</source>
        <translation>재설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="819"/>
        <source>Class</source>
        <translation>등급</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="125"/>
        <source>Pro&amp;file Directory:</source>
        <translation>프로파일 디렉토리(&amp;F):</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="336"/>
        <source>Show low battery notification</source>
        <translation>배터리 부족 알림 표시</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="343"/>
        <source>Show empty battery notification</source>
        <translation>배터리 방전 알림 표시</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="824"/>
        <source>Title</source>
        <translation>제목</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="829"/>
        <source>Program</source>
        <translation>프로그램</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="919"/>
        <source>Disable the &quot;Enhanced Pointer Precision&quot; Windows setting
while AntiMicroX is running. Disabling &quot;Enhanced Pointer Precision&quot;
will allow mouse movement within AntiMicroX to be more
precise.</source>
        <translation>AntiMicroX가 실행되는 동안 &quot;향상된 포인터 정밀도&quot; 
윈도우즈 설정을 비활성화하세요. &quot;향상된 포인터 정밀도&quot;를 
비활성화하면 AntiMicroX 내에서 마우스를 더 정확하게 움직일 
수 있습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="925"/>
        <source>Disable Enhance Pointer Precision</source>
        <translation>포인터 정밀도 향상 비활성화</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="935"/>
        <source>Smoothing</source>
        <translation>평활화</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1015"/>
        <source>Refresh Rate:</source>
        <translation>새로 고침 빈도:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1022"/>
        <source>The refresh rate is the amount of time that will elapse
in between mouse events. Please be cautious when
editing this setting as it will cause the program to use
more CPU power. Setting this value too low can cause
system instability. Please test the setting before using
it unattended.</source>
        <translation>새로 고침 빈도는 마우스 이벤트 사이에 
경과할 시간입니다. 이 설정을 편집할 때 
프로그램이 더 많은 CPU 전력을 사용하게 
되므로 주의하세요. 이 값을 너무 낮게 설정하면 
시스템이 불안정해질 수 있습니다. 무인으로 
사용하기 전에 설정을 테스트하세요.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1036"/>
        <source>Spring</source>
        <translation>스프링</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1050"/>
        <source>Screen:</source>
        <translation>화면:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1060"/>
        <source>Utilize the specified screen for spring mode. On Linux, the
default is to use the primary screen. On Windows, the default
is to use all available screens.</source>
        <translation>스프링 모드에 대해 지정된 화면을 활용합니다. 리눅스에서 
기본값은 기본 화면을 사용하는 것입니다. 윈도우즈에서 
기본값은 사용 가능한 모든 화면을 사용하는 것입니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1094"/>
        <source>Accel Numerator:</source>
        <translation>가속도 분자:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1107"/>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1138"/>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1169"/>
        <source>0</source>
        <translation>0</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1131"/>
        <source>Accel Denominator:</source>
        <translation>가속도 분모:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1162"/>
        <source>Accel Threshold:</source>
        <translation>가속도 임계값:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1206"/>
        <source>If the acceleration values for the virtual mouse have been
changed by a different process, particularly when quitting
an older game, then you might want to reset the acceleration
values used by the virtual mouse.</source>
        <translation>가상 마우스의 가속 값이 다른 프로세스에 의해 
변경된 경우, 특히 이전 게임을 종료할 때 가상 
마우스에서 사용하는 가속 값을 재설정해야 할 
수 있습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="1212"/>
        <source>Reset Acceleration</source>
        <translation>가속 재설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="385"/>
        <source>Delay:</source>
        <translation>지연:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="427"/>
        <source> ms</source>
        <translation> 밀리초</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="450"/>
        <source>Rate:</source>
        <translation>빈도:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="486"/>
        <source> times/s</source>
        <translation> 시간/초</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="517"/>
        <source>Below is a list of the custom mappings that have been saved. You can use the following table to delete mappings or have mappings temporarily disabled. You can also disable mappings that are included with SDL; just insert a new row with the appropriate joystick GUID and check disable.

Settings will not take affect until you either refresh all joysticks or unplug that particular joystick.</source>
        <translation>다음은 저장된 사용자 지정 매핑 목록입니다. 다음 표를 사용하여 매핑을 삭제하거나 매핑을 일시적으로 비활성화할 수 있습니다. SDL에 포함된 매핑을 비활성화할 수도 있습니다. 적절한 조이스틱 GUID로 새로운 행을 삽입하고 비활성화를 선택하세요. 
 
모든 조이스틱을 새로 고치거나 특정 조이스틱의 플러그를 뽑을 때까지 설정이 적용되지 않습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="554"/>
        <source>GUID</source>
        <translation>GUID</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="559"/>
        <source>Mapping String</source>
        <translation>매핑 문자열</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="564"/>
        <source>Disable?</source>
        <translation>비활성화인가요?</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="585"/>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="896"/>
        <source>Delete</source>
        <translation>삭제</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="635"/>
        <location filename="../../../src/gui/mainsettingsdialog.cpp" line="1816"/>
        <source>Default</source>
        <translation>기본값</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="645"/>
        <source>English</source>
        <translation>영어</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="712"/>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="804"/>
        <source>Active</source>
        <translation>활성</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="737"/>
        <source>Devices:</source>
        <translation>장치:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="745"/>
        <location filename="../../../src/gui/mainsettingsdialog.cpp" line="1097"/>
        <source>All</source>
        <translation>모두</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="809"/>
        <source>Device</source>
        <translation>장치</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="814"/>
        <source>Profile</source>
        <translation>프로파일</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="834"/>
        <source>Default?</source>
        <translation>기본값 인가요?</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="574"/>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="868"/>
        <source>Add</source>
        <translation>추가</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.ui" line="882"/>
        <source>Edit</source>
        <translation>편집</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.cpp" line="120"/>
        <source>AutoProfile (disabled in Wayland)</source>
        <translation>자동프로파일 (Wayland에서 비활성화됨)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.cpp" line="265"/>
        <source>Also, Windows users who want to use a low value should also check the
&quot;Disable Enhance Pointer Precision&quot; checkbox if you haven&apos;t disabled
the option in Windows.</source>
        <translation>또한 낮은 값을 사용하려는 윈도우즈 사용자는 윈도우즈에서 옵션을 
비활성화하지 않은 경우 &quot;포인터 정밀도 향상 비활성화&quot; 확인란도 
선택해야 합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.cpp" line="758"/>
        <source>Select Default Profile Directory</source>
        <translation>기본 프로파일 디렉토리 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.cpp" line="1504"/>
        <source>Are you sure you want to delete the profile?</source>
        <translation>프로파일을 삭제하겠습니까?</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.cpp" line="1872"/>
        <source>Save Log File As</source>
        <translation>다른 이름으로 로그 파일 저장</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.cpp" line="1872"/>
        <source>Log Files (*.log)</source>
        <translation>로그 파일 (*.log)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.cpp" line="1897"/>
        <source>Do you really want to reset setting?</source>
        <translation>설정을 재설정하겠습니까?</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainsettingsdialog.cpp" line="1921"/>
        <source>Would you like to reset mappings too?</source>
        <translation>매핑도 재설정하겠습니까?</translation>
    </message>
</context>
<context>
    <name>MainWindow</name>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="23"/>
        <source>AntiMicroX</source>
        <translation>AntiMicroX</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="79"/>
        <source>No Joysticks have been found.
 Please plug in a joystick and then choose the &quot;Update Joysticks&quot; option in the main menu</source>
        <translation>조이스틱을 찾을 수 없음. 
 조이스틱을 연결한 다음 주 메뉴에서 &quot;조이스틱 업데이트&quot; 옵션을 선택</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="167"/>
        <source>If events are not seen by a game, please click here to run this application as Administrator.</source>
        <translation>게임에서 이벤트가 표시되지 않는 경우 여기를 클릭하여 이 응용 프로그램을 관리자로 실행하세요.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="189"/>
        <source>Update Button</source>
        <translation>업데이트 버튼</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="217"/>
        <source>&amp;App</source>
        <translation>앱(&amp;A)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="224"/>
        <source>&amp;Options</source>
        <translation>옵션(&amp;O)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="235"/>
        <source>He&amp;lp</source>
        <translation>도움말(&amp;L)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="254"/>
        <location filename="../../../src/gui/mainwindow.cpp" line="436"/>
        <source>&amp;Quit</source>
        <translation>종료(&amp;Q)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="257"/>
        <source>Ctrl+Q</source>
        <translation>Ctrl+Q</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="269"/>
        <location filename="../../../src/gui/mainwindow.cpp" line="451"/>
        <source>&amp;Update Joysticks</source>
        <translation>조이스틱 업데이트(&amp;U)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="272"/>
        <source>Ctrl+U</source>
        <translation>Ctrl+U</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="281"/>
        <location filename="../../../src/gui/mainwindow.cpp" line="441"/>
        <source>&amp;Hide</source>
        <translation>숨기기(&amp;H)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="284"/>
        <location filename="../../../src/gui/mainwindow.ui" line="340"/>
        <source>Ctrl+H</source>
        <translation>Ctrl+H</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="293"/>
        <source>&amp;About</source>
        <translation>정보(&amp;A)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="296"/>
        <source>Ctrl+A</source>
        <translation>Ctrl+A</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="305"/>
        <source>About &amp;Qt</source>
        <translation>Qt 정보(&amp;Q)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="308"/>
        <source>Ctrl+T</source>
        <translation>Ctrl+T</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="317"/>
        <source>&amp;Properties</source>
        <translation>속성(&amp;P)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="320"/>
        <source>Ctrl+P</source>
        <translation>Ctrl+P</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="329"/>
        <source>&amp;Key Checker</source>
        <translation>키 검사기(&amp;K)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="332"/>
        <source>Ctrl+K</source>
        <translation>Ctrl+K</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="349"/>
        <source>&amp;GitHub Page</source>
        <translation>깃허브 페이지(&amp;G)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="352"/>
        <source>Ctrl+G</source>
        <translation>Ctrl+G</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="361"/>
        <source>S&amp;ettings</source>
        <translation>설정(&amp;E)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="364"/>
        <source>Ctrl+S</source>
        <translation>Ctrl+S</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="373"/>
        <source>&amp;Stick/Pad Assign</source>
        <translation>스틱/패드 할당(&amp;S)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="376"/>
        <source>Ctrl+X</source>
        <translation>Ctrl+X</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="385"/>
        <source>&amp;Wiki</source>
        <translation>위키(&amp;W)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="388"/>
        <source>Ctrl+W</source>
        <translation>Ctrl+W</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="397"/>
        <source>&amp;Issues</source>
        <translation>문제(&amp;I)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="400"/>
        <source>Ctrl+I</source>
        <translation>Ctrl+I</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="409"/>
        <source>&amp;Calibration</source>
        <translation>보정(&amp;C)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="412"/>
        <source>Ctrl+C</source>
        <translation>Ctrl+C</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.ui" line="337"/>
        <source>Home Page</source>
        <translation>홈페이지</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.cpp" line="337"/>
        <location filename="../../../src/gui/mainwindow.cpp" line="383"/>
        <location filename="../../../src/gui/mainwindow.cpp" line="482"/>
        <location filename="../../../src/gui/mainwindow.cpp" line="1452"/>
        <location filename="../../../src/gui/mainwindow.cpp" line="1499"/>
        <location filename="../../../src/gui/mainwindow.cpp" line="1517"/>
        <location filename="../../../src/gui/mainwindow.cpp" line="1530"/>
        <source>(%1)</source>
        <translation>(%1)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.cpp" line="585"/>
        <location filename="../../../src/gui/mainwindow.cpp" line="589"/>
        <source>Open File</source>
        <translation>파일 열기</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.cpp" line="1406"/>
        <source>Are you sure that you want to run this program as Adminstrator?

Some games run as Administrator which will cause events generated by antimicro to not be used by those games unless antimicro is also run as the Adminstrator. This is due to permission problems caused by User Account Control (UAC) options in Windows Vista and later.</source>
        <translation>이 프로그램을 관리자로 실행하겠습니까? 
 
일부 게임은 관리자로 실행되므로 antimicro가 관리자로도 실행되지 않는 한 antimicro에서 생성된 이벤트가 해당 게임에서 사용되지 않습니다. 이는 윈도우즈 비스타 이상에서 UAC (사용자 계정 컨트롤) 옵션으로 인한 권한 문제 때문입니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.cpp" line="1704"/>
        <source>%1 battery</source>
        <translation>%1 배터리</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.cpp" line="1706"/>
        <source>Battery level is less than %1</source>
        <translation>배터리 잔량이 %1 미만</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.cpp" line="1708"/>
        <source>Device number: %1
Device name: %2</source>
        <translation>장치 번호: %1 
장치 이름: %2</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.cpp" line="1734"/>
        <source>Update to %1 available</source>
        <translation>%1(으)로 업데이트할 수 있음</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.cpp" line="1857"/>
        <source>Reading old profile</source>
        <translation>이전 프로파일 읽기</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.cpp" line="1858"/>
        <source>This profile uses controllers&apos; GUID numbers. Would you like to change GUID numbers to UniqueID in this file for use in identical gamecontrollers? Such old file cannot be loaded in antimicrox since version 2.25</source>
        <translation>이 프로파일은 컨트롤러의 GUID 번호를 사용합니다. 동일한 게임 컨트롤러에서 사용하기 위해 이 파일에서 GUID 번호를 UniqueID로 변경하겠습니까? 이러한 오래된 파일은 버전 2.25 이후로 antimicrox에서 로드할 수 없음</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.cpp" line="446"/>
        <source>&amp;Restore</source>
        <translation>복원(&amp;R)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.cpp" line="1092"/>
        <source>Calibration couldn&apos;t be opened</source>
        <translation>보정을 열 수 없음</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.cpp" line="1093"/>
        <source>You must connect at least one controller to open the window</source>
        <translation>창을 열려면 하나 이상의 컨트롤러를 연결</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.cpp" line="1405"/>
        <source>Run as Administrator?</source>
        <translation>관리자로 실행하겠습니까?</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.cpp" line="1430"/>
        <source>Failed to elevate program</source>
        <translation>프로그램 승격 실패</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mainwindow.cpp" line="1431"/>
        <source>Failed to restart this program as the Administrator</source>
        <translation>이 프로그램을 관리자로 다시 시작하지 못 함</translation>
    </message>
</context>
<context>
    <name>MouseAxisSettingsDialog</name>
    <message>
        <location filename="../../../src/mousedialog/mouseaxissettingsdialog.cpp" line="259"/>
        <source>Mouse Settings - </source>
        <translation>마우스 설정 - </translation>
    </message>
    <message>
        <location filename="../../../src/mousedialog/mouseaxissettingsdialog.cpp" line="272"/>
        <source>Set %1</source>
        <translation>설정 %1</translation>
    </message>
</context>
<context>
    <name>MouseButtonSettingsDialog</name>
    <message>
        <location filename="../../../src/mousedialog/mousebuttonsettingsdialog.cpp" line="250"/>
        <source>Mouse Settings - </source>
        <translation>마우스 설정 - </translation>
    </message>
    <message>
        <location filename="../../../src/mousedialog/mousebuttonsettingsdialog.cpp" line="255"/>
        <source>Set %1</source>
        <translation>설정 %1</translation>
    </message>
</context>
<context>
    <name>MouseControlStickSettingsDialog</name>
    <message>
        <location filename="../../../src/mousedialog/mousecontrolsticksettingsdialog.cpp" line="283"/>
        <source>Mouse Settings</source>
        <translation>마우스 설정</translation>
    </message>
    <message>
        <location filename="../../../src/mousedialog/mousecontrolsticksettingsdialog.cpp" line="296"/>
        <source>Set %1</source>
        <translation>설정 %1</translation>
    </message>
</context>
<context>
    <name>MouseDPadSettingsDialog</name>
    <message>
        <location filename="../../../src/mousedialog/mousedpadsettingsdialog.cpp" line="267"/>
        <source>Mouse Settings</source>
        <translation>마우스 설정</translation>
    </message>
    <message>
        <location filename="../../../src/mousedialog/mousedpadsettingsdialog.cpp" line="280"/>
        <source>Set %1</source>
        <translation>설정 %1</translation>
    </message>
</context>
<context>
    <name>MouseSensorSettingsDialog</name>
    <message>
        <location filename="../../../src/mousedialog/mousesensorsettingsdialog.cpp" line="113"/>
        <source>Mouse Settings</source>
        <translation>마우스 설정</translation>
    </message>
    <message>
        <location filename="../../../src/mousedialog/mousesensorsettingsdialog.cpp" line="123"/>
        <source>Set %1</source>
        <translation>설정 %1</translation>
    </message>
</context>
<context>
    <name>MouseSettingsDialog</name>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="17"/>
        <source>Mouse Settings</source>
        <translation>마우스 설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="28"/>
        <source>Mouse Mode:</source>
        <translation>마우스 모드:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="35"/>
        <source>Cursor mode is used to move the mouse cursor
around the screen relative to its current position
depending on how much you move an axis
or if a button is pressed.

Spring mode is used to move the mouse cursor
from the center of the screen depending on how
much you move an axis. The mouse cursor will
be returned to the center of the screen when the
axis is moved back to the dead zone.</source>
        <translation>커서 모드는 축을 이동하는 정도 또는 
버튼을 눌렀는지에 따라 현재 위치를 
기준으로 화면 주위에서 마우스 커서를 
이동하는 데 사용됩니다. 
 
스프링 모드는 축을 이동하는 정도에 
따라 화면 중앙에서 마우스 커서를 
이동시키는 방식입니다. 축이 다시 
데드존으로 이동하면 마우스 커서는 
화면 중앙으로 돌아갑니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="53"/>
        <source>Cursor</source>
        <translation>커서</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="58"/>
        <source>Spring</source>
        <translation>스프링</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="76"/>
        <source>Acceleration:</source>
        <translation>가속:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="109"/>
        <source>Enhanced Precision</source>
        <translation>향상된 정밀도</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="114"/>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="728"/>
        <source>Linear</source>
        <translation>선형</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="119"/>
        <source>Quadratic</source>
        <translation>2차</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="124"/>
        <source>Cubic</source>
        <translation>3차</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="129"/>
        <source>Quadratic Extreme</source>
        <translation>2차 극단</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="134"/>
        <source>Power Function</source>
        <translation>멱함수</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="139"/>
        <source>Easing Quadratic</source>
        <translation>완화 2차</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="144"/>
        <source>Easing Cubic</source>
        <translation>완화 3차</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="177"/>
        <source>Mouse Speed Settings</source>
        <translation>마우스 속도 설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="192"/>
        <source>Enable to change the horizontal and vertical speed
boxes at the same time.</source>
        <translation>수평 및 수직 속도 상자를 동시에 
변경할 수 있습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="196"/>
        <source>Change Together</source>
        <translation>함께 변경</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="516"/>
        <source>Options for adding more acceleration to the mouse
movement beyond what the acceleration curve would
produce. Acceleration is added based on how quickly an axis is
moved in one gamepad poll. This is meant to help work around
some of the issues of the very limited input range available
using typical gamepad analog sticks.</source>
        <translation>가속 곡선이 생성하는 것 이상으로 마우스 움직임에 
더 많은 가속을 추가하기 위한 옵션입니다. 하나의 
게임패드 폴에서 축이 얼마나 빨리 이동하는지에 따라 
가속이 추가됩니다. 이는 일반적인 게임패드 아날로그 스틱을 
사용하여 사용할 수 있는 매우 제한된 입력 범위의 일부 문제를 
해결하는 데 도움을 주기 위한 것입니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="524"/>
        <source>Delta Acceleration</source>
        <translation>델타 가속</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="543"/>
        <source>&amp;Multiplier:</source>
        <translation>승수(&amp;M):</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="616"/>
        <source>Mi&amp;n
Threshold:</source>
        <translation>최소 
한계점(&amp;N):</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="247"/>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="292"/>
        <source>1 = 20 pps</source>
        <translation>1 = 20 픽섹/초</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="318"/>
        <source>Wheel Hori.
Speed:</source>
        <translation>휠 수평. 
속도:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="329"/>
        <source>Set the speed used for horizontal mouse wheel movement
according to number of simulated notches per second.</source>
        <translation>시뮬레이션된 초당 노치 수에 따라 수평 마우스 휠 이동에 
사용되는 속도를 설정합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="381"/>
        <source>Set the speed used for vertical mouse wheel movement
according to number of simulated notches per second.</source>
        <translation>초당 시뮬레이션된 노치 수에 따라 수직 마우스 휠 이동에 
사용되는 속도를 설정합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="410"/>
        <source>Sensitivit&amp;y:</source>
        <translation>민감도(&amp;Y):</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="423"/>
        <source>For Power Function acceleration curve. Specifies
the factor to use for curve sensitivity. When the value
is above 1.0, the mouse movement will be accelerated
faster at the low end of an axis.</source>
        <translation>멱함수 가속 곡선의 경우입니다. 곡선 감도에 
사용할 계수를 지정합니다. 값이 1.0보다 크면 
축의 하단에서 마우스 움직임이 더 빠르게 
가속됩니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="452"/>
        <source>Easing Duration:</source>
        <translation>완화 기간:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="470"/>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="695"/>
        <source> s</source>
        <translation> 초</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="553"/>
        <source>Highest value to accelerate mouse movement by</source>
        <translation>마우스 움직임을 가속화하는 가장 높은 값</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="556"/>
        <source>x</source>
        <translation>x</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="576"/>
        <source>Start %:</source>
        <translation>시작 %:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="586"/>
        <source>Acceleration begins at this percentage of the base multiplier</source>
        <translation>가속은 기본 승수의 이 백분율에서 시작</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="627"/>
        <source>Minimum amount of axis travel required for acceleration to begin</source>
        <translation>가속을 시작하는 데 필요한 최소 축 이동량</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="647"/>
        <source>Max
Threshold:</source>
        <translation>최대 
한계점:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="658"/>
        <source>Maximum axis travel before acceleration has reached the multiplier value</source>
        <translation>가속이 승수 값에 도달하기 전의 최대 축 이동</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="680"/>
        <source>E&amp;xtra Duration:</source>
        <translation>추가 기간(&amp;X):</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="715"/>
        <source>Curve:</source>
        <translation>곡선:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="733"/>
        <source>Ease Out Sine</source>
        <translation>Ease Out Sine</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="738"/>
        <source>Ease Out Quad</source>
        <translation>Ease Out Quad</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="743"/>
        <source>Ease Out Cubic</source>
        <translation>Ease Out Cubic</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="831"/>
        <source>Release Radius:</source>
        <translation>개정 반경:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="864"/>
        <source>Specifies that the spring area will be relative to the
mouse position set by a non-relative spring.</source>
        <translation>스프링 영역이 비상대 스프링으로 설정된 마우스 위치를 
기준으로 하도록 지정합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="868"/>
        <source>Relative</source>
        <translation>비교</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="891"/>
        <source>Mouse Status</source>
        <translation>마우스 상태</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="899"/>
        <source>X:</source>
        <translation>X:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="906"/>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="924"/>
        <source>0 (0 pps)</source>
        <translation>0 (0 픽셀/초)</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="917"/>
        <source>Y:</source>
        <translation>Y:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="354"/>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="397"/>
        <source>1 = 1 notch(es)/s</source>
        <translation>1 = 1 노치/초</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="83"/>
        <source>Enhanced: Three tier curve that makes the mouse move
slow on the low end of an axis and fast on the high end.

Linear: Mouse moves proportionally to axis.

Quadratic: Mouse accelerates slowly on low end.

Cubic: Mouse accelerates slower than Quadratic.

Quadratic Extreme: Raises mouse speed 1.5 times once
95% axis travel has been reached.

Power Function: Allows for a more custom curve option.

Easing Quadratic: Axis high end is gradually accelerated over a period of time using a Quadratic curve.

Easing Cubic: Axis high end is gradually accelerated over
a period of time using a Cubic curve.</source>
        <translation>향상된 기능: 마우스가 축의 낮은 쪽에서는 느리게 움직이고 
높은 쪽에서는 빠르게 움직이는 3계층 곡선입니다. 
 
선형: 마우스가 축에 비례하여 움직입니다. 
 
2차: 마우스가 저역에서 천천히 가속됩니다. 
 
3차: 마우스가 2차보다 느리게 가속됩니다. 
 
Quadratic Extreme: 95% 축 이동에 도달하면 마우스 속도를 
1.5배 높입니다. 
 
멱함수: 더 많은 사용자 정의 곡선 옵션을 허용합니다. 
 
2차 완화: 2차 곡선을 사용하여 일정 기간 동안 축 높이 끝이 점차 가속됩니다. 
 
Easing Cubic: 축 하이 엔드는 3차 곡선을 사용하여 일정 기간 
동안 점진적으로 가속됩니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="221"/>
        <source>Hori&amp;zontal
Speed:</source>
        <translation>수평 
속도(&amp;Z):</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="266"/>
        <source>&amp;Vertical
Speed:</source>
        <translation>수직 
속도(&amp;V):</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="370"/>
        <source>Wheel Vert.
Speed:</source>
        <translation>휠 수직. 
속도:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="465"/>
        <source>Specifies the amount of time (in seconds) that will
be required before the mouse is fully accelerated
after reaching the high end of an axis.</source>
        <translation>축의 상단에 도달한 후 마우스가 
완전히 가속되기 전에 필요한 
시간 (초)을 지정합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="589"/>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="630"/>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="661"/>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="847"/>
        <source>%</source>
        <translation>%</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="690"/>
        <source>Extend the time that extra acceleration is applied. Axis travel
will be taken into account. A slower flick will decrease the
actual time that extra acceleration will be applied.</source>
        <translation>추가 가속이 적용되는 시간을 연장합니다. 축 
이동이 고려됩니다. 느린 플릭은 추가 가속이 
적용되는 실제 시간을 줄입니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="763"/>
        <source>Spring Settings</source>
        <translation>스프링 설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="773"/>
        <source>Spring Width:</source>
        <translation>스프링 폭:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="786"/>
        <source>Changes the width of the region that the cursor
can move in spring mode. 0 will use the entire width
of your screen.</source>
        <translation>스프링 모드에서 커서가 이동할 수 있는 
영역의 폭을 변경합니다. 0은 화면의 전체 
폭을 사용합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="802"/>
        <source>Spring Height:</source>
        <translation>스프링 높이:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/mousesettingsdialog.ui" line="815"/>
        <source>Changes the height of the region that the cursor
can move in spring mode. 0 will use the entire height
of your screen.</source>
        <translation>스프링 모드에서 커서가 이동할 수 있는 
영역의 높이를 변경합니다. 0은 화면의 
전체 높이를 사용합니다.</translation>
    </message>
    <message numerus="yes">
        <location filename="../../../src/gui/mousesettingsdialog.cpp" line="191"/>
        <location filename="../../../src/gui/mousesettingsdialog.cpp" line="199"/>
        <source>%n notch(es)/s</source>
        <translation>
            <numerusform>%n 노치/초</numerusform>
        </translation>
    </message>
</context>
<context>
    <name>QKeyDisplayDialog</name>
    <message>
        <location filename="../../../src/gui/qkeydisplaydialog.ui" line="26"/>
        <source>Key Checker</source>
        <translation>키 검사기</translation>
    </message>
    <message>
        <location filename="../../../src/gui/qkeydisplaydialog.ui" line="41"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Press a key on your keyboard to see how the key is detected by this application. The window will show the system native key value, the original value given by Qt (if applicable), and the custom value used by AntiMicroX.&lt;/p&gt;&lt;p&gt;The AntiMicroX key value and the Qt key value will usually be the same. AntiMicroX tries to use the key values defined in Qt when possible. Check the page &lt;a href=&quot;http://doc.qt.io/qt-5/qt.html#Key-enum&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0057ae;&quot;&gt;http://doc.qt.io/qt-5/qt.html#Key-enum&lt;/span&gt;&lt;/a&gt; for a list of values defined by Qt. If you discover that a key is not natively supported by this program, please report the problem to AntiMicroX&apos;s &lt;a href=&quot;https://github.com/AntiMicroX/antimicrox/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0057ae;&quot;&gt;GitHub page&lt;/span&gt;&lt;/a&gt; so that the program can be edited to support it directly. As it is, a custom prefix is added to unknown values so they can still be used; the main problem is that the profile will no longer be portable.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;이 응용 프로그램에서 키를 감지하는 방법을 보려면 키보드의 키를 누르세요. 창에는 시스템 기본 키 값, Qt에서 제공한 원래 값 (해당되는 경우) 및 AntiMicroX에서 사용하는 사용자 지정 값이 표시됩니다.&lt;/p&gt;&lt;p&gt;AntiMicroX 키 값과 Qt 키 값은 일반적으로 동일합니다. AntiMicroX는 가능한 경우 Qt에 정의된 키 값을 사용하려고 합니다. Qt에서 정의한 값 목록은 &lt;a href=&quot;http://doc.qt.io/qt-5/qt.html#Key-enum&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0057ae;&quot;&gt;http://doc.qt.io/qt-5/qt.html#Key-enum&lt;/span&gt;&lt;/a&gt; 페이지를 확인하세요. 키가 이 프로그램에서 기본적으로 지원되지 않는 것을 발견하면 AntiMicroX의 &lt;a href=&quot;https://github.com/AntiMicroX/antimicrox/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0057ae;&quot;&gt;GitHub 페이지&lt;/span&gt;&lt;/a&gt;에 문제를 보고하여 프로그램이 직접 지원하도록 편집할 수 있도록 하세요. 그대로 사용자 정의 접두사가 알려지지 않은 값에 추가되어 계속 사용할 수 있습니다. 주요 문제는 프로파일이 더 이상 이식 가능하지 않다는 것입니다.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
        <location filename="../../../src/gui/qkeydisplaydialog.ui" line="99"/>
        <source>Event Handler:</source>
        <translation>이벤트 핸들러:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/qkeydisplaydialog.ui" line="112"/>
        <source>Native Key Value:</source>
        <translation>기본 키 값:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/qkeydisplaydialog.ui" line="119"/>
        <location filename="../../../src/gui/qkeydisplaydialog.ui" line="142"/>
        <location filename="../../../src/gui/qkeydisplaydialog.ui" line="165"/>
        <source>0x00000000</source>
        <translation>0x00000000</translation>
    </message>
    <message>
        <location filename="../../../src/gui/qkeydisplaydialog.ui" line="135"/>
        <source>Qt Key Value:</source>
        <translation>Qt 키 값:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/qkeydisplaydialog.ui" line="158"/>
        <source>antimicro Key Value:</source>
        <translation>antimicro 키 값:</translation>
    </message>
</context>
<context>
    <name>QObject</name>
    <message>
        <location filename="../../../src/winextras.cpp" line="151"/>
        <source>Super</source>
        <translation>슈퍼</translation>
    </message>
    <message>
        <location filename="../../../src/winextras.cpp" line="152"/>
        <source>Menu</source>
        <translation>메뉴</translation>
    </message>
    <message>
        <location filename="../../../src/winextras.cpp" line="153"/>
        <source>Mute</source>
        <translation>음소거</translation>
    </message>
    <message>
        <location filename="../../../src/winextras.cpp" line="154"/>
        <source>Vol+</source>
        <translation>볼륨+</translation>
    </message>
    <message>
        <location filename="../../../src/winextras.cpp" line="155"/>
        <source>Vol-</source>
        <translation>볼륨-</translation>
    </message>
    <message>
        <location filename="../../../src/winextras.cpp" line="156"/>
        <source>Play/Pause</source>
        <translation>재생/정지</translation>
    </message>
    <message>
        <location filename="../../../src/winextras.cpp" line="157"/>
        <source>Play</source>
        <translation>재생</translation>
    </message>
    <message>
        <location filename="../../../src/winextras.cpp" line="158"/>
        <source>Pause</source>
        <translation>정지</translation>
    </message>
    <message>
        <location filename="../../../src/winextras.cpp" line="159"/>
        <source>Prev</source>
        <translation>이전</translation>
    </message>
    <message>
        <location filename="../../../src/winextras.cpp" line="160"/>
        <source>Next</source>
        <translation>다음</translation>
    </message>
    <message>
        <location filename="../../../src/winextras.cpp" line="161"/>
        <source>Mail</source>
        <translation>메일</translation>
    </message>
    <message>
        <location filename="../../../src/winextras.cpp" line="162"/>
        <source>Home</source>
        <translation>홈</translation>
    </message>
    <message>
        <location filename="../../../src/winextras.cpp" line="163"/>
        <source>Media</source>
        <translation>미디어</translation>
    </message>
    <message>
        <location filename="../../../src/winextras.cpp" line="164"/>
        <source>Search</source>
        <translation>검색</translation>
    </message>
    <message>
        <location filename="../../../src/main.cpp" line="200"/>
        <source>Your original settings (previously stored in %1) have been copied to
%2
 If you want you can delete the original directory or leave it as it is.</source>
        <translation>원래 설정(이전에는 %1에 저장됨)이 
%2 
 원하는 경우 원래 디렉토리를 삭제하거나 그대로 둘 수 있습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/main.cpp" line="204"/>
        <source>Some problem with settings migration occurred.
Original configs are stored in 
%1
 but their new location is: 
%2
You can migrate manually by renaming old directory and renaming file to antimicrox_settings.ini.</source>
        <translation>설정 마이그레이션에 문제가 발생했습니다. 
원본 구성은 다음 위치에 저장합니다 
%1 
 그러나 그것들의 새 위치는 다음과 같습니다: 
%2 
이전 디렉토리의 이름을 바꾸고 파일의 이름을 antimicrox_settings.ini로 변경하여 수동으로 마이그레이션 할 수 있습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/main.cpp" line="619"/>
        <source>Quitting Program</source>
        <translation>프로그램 종료 중</translation>
    </message>
    <message>
        <location filename="../../../src/applaunchhelper.cpp" line="109"/>
        <source># of joysticks found: %1</source>
        <translation># 발견된 조이스틱 수: %1</translation>
    </message>
    <message>
        <location filename="../../../src/applaunchhelper.cpp" line="111"/>
        <source>List Joysticks:</source>
        <translation>조이스틱 목록:</translation>
    </message>
    <message>
        <location filename="../../../src/applaunchhelper.cpp" line="112"/>
        <source>---------------</source>
        <translation>---------------</translation>
    </message>
    <message>
        <location filename="../../../src/applaunchhelper.cpp" line="119"/>
        <source>Joystick %1:</source>
        <translation>조이스틱 %1:</translation>
    </message>
    <message>
        <location filename="../../../src/main.cpp" line="512"/>
        <source>Attempting to use fallback option %1 for event generation.</source>
        <translation>이벤트 생성을 위해 대체 옵션 %1을(를) 사용하려고 합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/main.cpp" line="538"/>
        <source>Failed to open event generator. Exiting.</source>
        <translation>이벤트 생성기를 열지 못했습니다. 종료합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/main.cpp" line="564"/>
        <source>Using %1 as the event generator.</source>
        <translation>%1을(를) 이벤트 생성기로 사용합니다.</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="953"/>
        <source>Last button</source>
        <translation>마지막 버튼</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="954"/>
        <source>There isn&apos;t a last button pressed from gamepad in data. Did you set at least one button from gamepad for keyboard?</source>
        <translation>데이터에 게임패드에서 마지막으로 누른 버튼이 없습니다. 게임 패드에서 키보드용 버튼을 하나 이상 설정했나요?</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="225"/>
        <source>Specified contradicting flags: --show and --hidden</source>
        <translation>지정된 모순 플래그: --show 및 --hidden</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="235"/>
        <source>Profile location %1 is not an XML file.</source>
        <translation>프로파일 위치 %1은(는) XML 파일이 아닙니다.</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="246"/>
        <source>Profile location %1 does not exist.</source>
        <translation>프로파일 위치 %1이(가) 존재하지 않습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="273"/>
        <location filename="../../../src/commandlineutility.cpp" line="312"/>
        <source>Controller identifier is not a valid value.</source>
        <translation>컨트롤러 식별자가 유효한 값이 아닙니다.</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="342"/>
        <source>An invalid set number &apos;%1&apos; was specified.</source>
        <translation>잘못된 설정 번호 &apos;%1&apos;이(가) 지정되었습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="364"/>
        <source>Controller identifier &apos;%s&apos;&apos; is not a valid value.</source>
        <translation>컨트롤러 식별자 &apos;%s&apos;&apos;은(는) 유효한 값이 아닙니다.</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="369"/>
        <source>No set number was specified.</source>
        <translation>설정 번호가 지정되지 않았습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="180"/>
        <source>An invalid event generator was specified.</source>
        <translation>잘못된 이벤트 생성기가 지정되었습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="186"/>
        <source>No event generator string was specified.</source>
        <translation>이벤트 생성기 문자열이 지정되지 않았습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="207"/>
        <source>Unknown log level: </source>
        <translation>알 수 없는 로그 수준: </translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="218"/>
        <source>No log file specified.</source>
        <translation>지정된 로그 파일이 없습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/x11extras.cpp" line="712"/>
        <source>xinput version must be at least 2.0. No mouse acceleration changes will occur.</source>
        <translation>xinput 버전은 2.0 이상이어야 합니다. 마우스 가속 변경이 발생하지 않습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/eventhandlers/uinputeventhandler.cpp" line="486"/>
        <source>Unable to open uinput files, this may cause problems with generating events.
To check possible solutions please visit: </source>
        <translation>uinput 파일을 열 수 없습니다. 이벤트 생성에 문제가 발생할 수 있습니다. 
가능한 해결책을 확인하려면 다음을 방문하세요: </translation>
    </message>
</context>
<context>
    <name>QuickSetDialog</name>
    <message>
        <location filename="../../../src/gui/quicksetdialog.ui" line="14"/>
        <source>Quick Set</source>
        <translation>빠른 설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/quicksetdialog.ui" line="23"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Please press a button or move an axis on %1 (&lt;span style=&quot; font-weight:600;&quot;&gt;%2&lt;/span&gt;).&lt;br/&gt;A dialog window will then appear which will&lt;br/&gt;allow you to make an assignment.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;버튼을 누르거나 %1 (&lt;span style=&quot; font-weight:600;&quot;&gt;%2&lt;/span&gt;)에서 축을 이동하세요.&lt;br/&gt;그러면 할당할 수 있는&lt;br/&gt;대화 상자 창이 나타납니다.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
        <location filename="../../../src/gui/quicksetdialog.cpp" line="48"/>
        <location filename="../../../src/gui/quicksetdialog.cpp" line="88"/>
        <source>Quick Set %1</source>
        <translation>빠른 설정 %1</translation>
    </message>
</context>
<context>
    <name>SetAxisThrottleDialog</name>
    <message>
        <location filename="../../../src/gui/setaxisthrottledialog.ui" line="14"/>
        <source>Throttle Change</source>
        <translation>스로틀 변경</translation>
    </message>
    <message>
        <location filename="../../../src/gui/setaxisthrottledialog.ui" line="20"/>
        <source>The throttle setting for Axis %1 has been changed.

Would you like to distribute this throttle change to all sets?</source>
        <translation>축 %1에 대한 스로틀 설정이 변경되었습니다. 
 
이 스로틀 변경 사항을 모든 설정에 배포하겠습니까?</translation>
    </message>
</context>
<context>
    <name>SetJoystick</name>
    <message>
        <location filename="../../../src/setjoystick.cpp" line="1021"/>
        <source>Set %1: %2</source>
        <translation>설정 %1: %2</translation>
    </message>
    <message>
        <location filename="../../../src/setjoystick.cpp" line="1023"/>
        <source>Set %1</source>
        <translation>설정 %1</translation>
    </message>
</context>
<context>
    <name>SetNamesDialog</name>
    <message>
        <location filename="../../../src/gui/setnamesdialog.ui" line="14"/>
        <source>Set Name Settings</source>
        <translation>설정 이름 설정</translation>
    </message>
    <message>
        <location filename="../../../src/gui/setnamesdialog.ui" line="60"/>
        <source>Set 1</source>
        <translation>설정 1</translation>
    </message>
    <message>
        <location filename="../../../src/gui/setnamesdialog.ui" line="65"/>
        <source>Set 2</source>
        <translation>설정 2</translation>
    </message>
    <message>
        <location filename="../../../src/gui/setnamesdialog.ui" line="70"/>
        <source>Set 3</source>
        <translation>설정 3</translation>
    </message>
    <message>
        <location filename="../../../src/gui/setnamesdialog.ui" line="75"/>
        <source>Set 4</source>
        <translation>설정 4</translation>
    </message>
    <message>
        <location filename="../../../src/gui/setnamesdialog.ui" line="80"/>
        <source>Set 5</source>
        <translation>설정 5</translation>
    </message>
    <message>
        <location filename="../../../src/gui/setnamesdialog.ui" line="85"/>
        <source>Set 6</source>
        <translation>설정 6</translation>
    </message>
    <message>
        <location filename="../../../src/gui/setnamesdialog.ui" line="90"/>
        <source>Set 7</source>
        <translation>설정 7</translation>
    </message>
    <message>
        <location filename="../../../src/gui/setnamesdialog.ui" line="95"/>
        <source>Set 8</source>
        <translation>설정 8</translation>
    </message>
    <message>
        <location filename="../../../src/gui/setnamesdialog.ui" line="100"/>
        <source>Name</source>
        <translation>이름</translation>
    </message>
</context>
<context>
    <name>SimpleKeyGrabberButton</name>
    <message>
        <location filename="../../../src/simplekeygrabberbutton.cpp" line="193"/>
        <source>Mouse</source>
        <translation>마우스</translation>
    </message>
</context>
<context>
    <name>SpringModeRegionPreview</name>
    <message>
        <location filename="../../../src/mousedialog/springmoderegionpreview.cpp" line="42"/>
        <source>Spring Mode Preview</source>
        <translation>스프링 모드 미리보기</translation>
    </message>
</context>
<context>
    <name>UInputEventHandler</name>
    <message>
        <location filename="../../../src/eventhandlers/uinputeventhandler.cpp" line="303"/>
        <source>Could not find a valid uinput device file.
Please check that you have the uinput module loaded.
lsmod | grep uinput</source>
        <translation>유효한 uinput 장치 파일을 찾을 수 없습니다. 
uinput 모듈이 불러왔는지 확인하세요. 
lsmod | grep uinput</translation>
    </message>
    <message>
        <location filename="../../../src/eventhandlers/uinputeventhandler.cpp" line="313"/>
        <source>Could not open uinput device file
Please check that you have permission to write to the device</source>
        <translation>uinput 장치 파일을 열 수 없음 
장치에 쓰기 권한이 있는지 확인</translation>
    </message>
    <message>
        <location filename="../../../src/eventhandlers/uinputeventhandler.cpp" line="498"/>
        <source>Using uinput device file %1</source>
        <translation>uinput 장치 파일 %1 사용 중</translation>
    </message>
</context>
<context>
    <name>UInputHelper</name>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="173"/>
        <source>a</source>
        <translation>a</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="174"/>
        <source>b</source>
        <translation>b</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="175"/>
        <source>c</source>
        <translation>c</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="176"/>
        <source>d</source>
        <translation>d</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="177"/>
        <source>e</source>
        <translation>e</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="178"/>
        <source>f</source>
        <translation>f</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="179"/>
        <source>g</source>
        <translation>g</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="180"/>
        <source>h</source>
        <translation>h</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="181"/>
        <source>i</source>
        <translation>i</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="182"/>
        <source>j</source>
        <translation>j</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="183"/>
        <source>k</source>
        <translation>k</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="184"/>
        <source>l</source>
        <translation>l</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="185"/>
        <source>m</source>
        <translation>m</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="186"/>
        <source>n</source>
        <translation>n</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="187"/>
        <source>o</source>
        <translation>o</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="188"/>
        <source>p</source>
        <translation>p</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="189"/>
        <source>q</source>
        <translation>q</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="190"/>
        <source>r</source>
        <translation>r</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="191"/>
        <source>s</source>
        <translation>s</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="192"/>
        <source>t</source>
        <translation>t</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="193"/>
        <source>u</source>
        <translation>u</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="194"/>
        <source>v</source>
        <translation>v</translation>
    </message>
    <message>
        <location filename="../../../src/uinputhelper.cpp" line="195"/>
        <source>w</source>
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        <translation>6</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeypushbutton.cpp" line="161"/>
        <source>7</source>
        <translation>7</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeypushbutton.cpp" line="162"/>
        <source>8</source>
        <translation>8</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeypushbutton.cpp" line="163"/>
        <source>9</source>
        <translation>9</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeypushbutton.cpp" line="164"/>
        <source>0</source>
        <translation>0</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeypushbutton.cpp" line="165"/>
        <source>NUM
LK</source>
        <translation>NUM 
LK</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeypushbutton.cpp" line="167"/>
        <location filename="../../../src/keyboard/virtualkeypushbutton.cpp" line="173"/>
        <source>*</source>
        <translation>*</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeypushbutton.cpp" line="169"/>
        <source>+</source>
        <translation>+</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeypushbutton.cpp" line="170"/>
        <source>Enter</source>
        <translation>Enter</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeypushbutton.cpp" line="172"/>
        <source>Del</source>
        <translation>Del</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeypushbutton.cpp" line="174"/>
        <source>&lt;</source>
        <translation>&lt;</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeypushbutton.cpp" line="175"/>
        <source>:</source>
        <translation>:</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeypushbutton.cpp" line="176"/>
        <source>Super (L)</source>
        <translation>Super (왼쪽)</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeypushbutton.cpp" line="177"/>
        <source>Menu</source>
        <translation>Menu</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeypushbutton.cpp" line="178"/>
        <source>Up</source>
        <translation>Up</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeypushbutton.cpp" line="179"/>
        <source>Down</source>
        <translation>Down</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeypushbutton.cpp" line="180"/>
        <source>Left</source>
        <translation>Left</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeypushbutton.cpp" line="181"/>
        <source>Right</source>
        <translation>Right</translation>
    </message>
</context>
<context>
    <name>VirtualKeyboardMouseWidget</name>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="71"/>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="97"/>
        <source>Keyboard</source>
        <translation>키보드</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="72"/>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="98"/>
        <source>Mouse</source>
        <translation>마우스</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="609"/>
        <source>Mouse Settings</source>
        <translation>마우스 설정</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="500"/>
        <source>Left</source>
        <comment>Mouse</comment>
        <translation>왼쪽</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="512"/>
        <source>Up</source>
        <comment>Mouse</comment>
        <translation>위쪽</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="520"/>
        <source>Left Button</source>
        <comment>Mouse</comment>
        <translation>왼쪽 버튼</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="523"/>
        <source>Middle Button</source>
        <comment>Mouse</comment>
        <translation>가운데 버튼</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="526"/>
        <source>Right Button</source>
        <comment>Mouse</comment>
        <translation>오른쪽 버튼</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="533"/>
        <source>Wheel Up</source>
        <comment>Mouse</comment>
        <translation>휠 위로</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="537"/>
        <source>Wheel Left</source>
        <comment>Mouse</comment>
        <translation>휠 아래로</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="541"/>
        <source>Wheel Right</source>
        <comment>Mouse</comment>
        <translation>휠 오른쪽</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="545"/>
        <source>Wheel Down</source>
        <comment>Mouse</comment>
        <translation>횔 아래로</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="554"/>
        <source>Down</source>
        <comment>Mouse</comment>
        <translation>아래쪽</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="571"/>
        <source>Right</source>
        <comment>Mouse</comment>
        <translation>오른쪽</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="584"/>
        <source>Button 4</source>
        <comment>Mouse</comment>
        <translation>버튼 4</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="586"/>
        <source>Mouse 8</source>
        <comment>Mouse</comment>
        <translation>마우스 8</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="593"/>
        <source>Button 5</source>
        <comment>Mouse</comment>
        <translation>버튼 5</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="595"/>
        <source>Mouse 9</source>
        <comment>Mouse</comment>
        <translation>마우스 9</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="728"/>
        <source>NONE</source>
        <translation>없음</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="802"/>
        <source>[NO KEY]</source>
        <translation>[키 할당 없음]</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="906"/>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="926"/>
        <source>Last button</source>
        <translation>마지막 버튼</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="907"/>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="927"/>
        <source>Slots for button couldn&apos;t be cleared, because there was not any set button from keyboard for gamepad. Map at least one button from keyboard to gamepad</source>
        <translation>게임패드용 키보드에서 설정한 버튼이 없기 때문에 버튼용 슬롯을 지울 수 없습니다. 키보드에서 게임패드로 하나 이상의 버튼 매핑</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="988"/>
        <source>Others</source>
        <translation>기타</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1002"/>
        <source>Applications</source>
        <translation>응용 프로그램</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1008"/>
        <source>Browser Back</source>
        <translation>브라우저 뒤로 가기</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1013"/>
        <source>Browser Favorites</source>
        <translation>Browser 즐겨찾기</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1018"/>
        <source>Browser Forward</source>
        <translation>브라우저 앞으로 가기</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1023"/>
        <source>Browser Home</source>
        <translation>브라우저 홈으로</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1028"/>
        <source>Browser Refresh</source>
        <translation>브라우저 새로 고침</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1033"/>
        <source>Browser Search</source>
        <translation>브라우저 검색</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1038"/>
        <source>Browser Stop</source>
        <translation>브라우저 정지</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1043"/>
        <source>Calc</source>
        <translation>계산기</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1048"/>
        <source>Email</source>
        <translation>이메일</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1053"/>
        <source>F13</source>
        <translation>F13</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1054"/>
        <source>F14</source>
        <translation>F14</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1055"/>
        <source>F15</source>
        <translation>F15</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1056"/>
        <source>F16</source>
        <translation>F16</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1057"/>
        <source>F17</source>
        <translation>F17</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1058"/>
        <source>F18</source>
        <translation>F18</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1059"/>
        <source>F19</source>
        <translation>F19</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1060"/>
        <source>F20</source>
        <translation>F20</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1061"/>
        <source>F21</source>
        <translation>F21</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1062"/>
        <source>F22</source>
        <translation>F22</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1063"/>
        <source>F23</source>
        <translation>F23</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1064"/>
        <source>F24</source>
        <translation>F24</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1066"/>
        <source>Media</source>
        <translation>미디어</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1071"/>
        <source>Media Next</source>
        <translation>미디어 다음</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1076"/>
        <source>Media Play</source>
        <translation>미디어 재생</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1081"/>
        <source>Media Previous</source>
        <translation>미디어 이전</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1086"/>
        <source>Media Stop</source>
        <translation>미디어 정지</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1091"/>
        <source>Search</source>
        <translation>검색</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1096"/>
        <source>Volume Down</source>
        <translation>볼륨 낮춤</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1101"/>
        <source>Volume Mute</source>
        <translation>볼륨 소거</translation>
    </message>
    <message>
        <location filename="../../../src/keyboard/virtualkeyboardmousewidget.cpp" line="1106"/>
        <source>Volume Up</source>
        <translation>볼륨 높임</translation>
    </message>
</context>
<context>
    <name>VirtualMousePushButton</name>
    <message>
        <location filename="../../../src/keyboard/virtualmousepushbutton.cpp" line="54"/>
        <source>INVALID</source>
        <translation>유효하지 않음</translation>
    </message>
</context>
<context>
    <name>WinAppProfileTimerDialog</name>
    <message>
        <location filename="../../../src/gui/winappprofiletimerdialog.ui" line="14"/>
        <location filename="../../../src/gui/winappprofiletimerdialog.ui" line="79"/>
        <source>Capture Application</source>
        <translation>캡처 응용 프로그램</translation>
    </message>
    <message>
        <location filename="../../../src/gui/winappprofiletimerdialog.ui" line="23"/>
        <source>After pressing the &quot;Capture Application&quot; button, please select the application window that you want to have a profile associated with. The active application will be captured after the selected number of seconds.</source>
        <translation>&quot;캡쳐 응용 프로그램&quot; 버튼을 누른 후 프로파일을 연결하려는 응용 프로그램 창을 선택하세요. 선택한 시간 (초) 후에 활성 응용 프로그램이 캡처됩니다.</translation>
    </message>
    <message>
        <location filename="../../../src/gui/winappprofiletimerdialog.ui" line="38"/>
        <source>Timer:</source>
        <translation>타이머:</translation>
    </message>
    <message>
        <location filename="../../../src/gui/winappprofiletimerdialog.ui" line="55"/>
        <source>Seconds</source>
        <translation>초</translation>
    </message>
    <message>
        <location filename="../../../src/gui/winappprofiletimerdialog.ui" line="86"/>
        <source>Cancel</source>
        <translation>취소</translation>
    </message>
</context>
<context>
    <name>WinExtras</name>
    <message>
        <location filename="../../../src/winextras.cpp" line="53"/>
        <source>[NO KEY]</source>
        <translation>[키 할당 없음]</translation>
    </message>
    <message>
        <location filename="../../../src/winextras.cpp" line="319"/>
        <source>AntiMicro Profile</source>
        <translation>AntiMicro 프로파일</translation>
    </message>
</context>
<context>
    <name>X11Extras</name>
    <message>
        <location filename="../../../src/x11extras.cpp" line="159"/>
        <source>ESC</source>
        <translation>ESC</translation>
    </message>
    <message>
        <location filename="../../../src/x11extras.cpp" line="160"/>
        <source>Tab</source>
        <translation>Tab</translation>
    </message>
    <message>
        <location filename="../../../src/x11extras.cpp" line="161"/>
        <source>Space</source>
        <translation>Space</translation>
    </message>
    <message>
        <location filename="../../../src/x11extras.cpp" line="162"/>
        <source>DEL</source>
        <translation>DEL</translation>
    </message>
    <message>
        <location filename="../../../src/x11extras.cpp" line="163"/>
        <source>Return</source>
        <translation>Return</translation>
    </message>
    <message>
        <location filename="../../../src/x11extras.cpp" line="164"/>
        <source>KP_Enter</source>
        <translation>KP_Enter</translation>
    </message>
    <message>
        <location filename="../../../src/x11extras.cpp" line="165"/>
        <source>Backspace</source>
        <translation>Backspace</translation>
    </message>
    <message>
        <location filename="../../../src/x11extras.cpp" line="166"/>
        <source>Alt Gr</source>
        <translation>Alt Gr</translation>
    </message>
    <message>
        <location filename="../../../src/x11extras.cpp" line="622"/>
        <source>xinput extension was not found. No mouse acceleration changes will occur.</source>
        <translation>xinput 확장자를 찾을 수 없습니다. 마우스 가속 변경이 발생하지 않습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/x11extras.cpp" line="629"/>
        <source>xinput version must be at least 2.0. No mouse acceleration changes will occur.</source>
        <translation>xinput 버전은 2.0 이상이어야 합니다. 마우스 가속 변경이 발생하지 않습니다.</translation>
    </message>
    <message>
        <location filename="../../../src/x11extras.cpp" line="660"/>
        <source>PtrFeedbackClass was not found for virtual pointer.No change to mouse acceleration will occur for device with id=%1</source>
        <translation>가상 포인터에 대한 PtrFeedbackClass를 찾을 수 없습니다. id=%1인 장치의 경우 마우스 가속이 변경되지 않음</translation>
    </message>
    <message>
        <location filename="../../../src/x11extras.cpp" line="667"/>
        <source>Changing mouse acceleration for device with id=%1</source>
        <translation>ID=%1인 장치의 마우스 가속 변경</translation>
    </message>
</context>
<context>
    <name>XMLConfigReader</name>
    <message>
        <location filename="../../../src/xmlconfigreader.cpp" line="138"/>
        <source>Could not write updated profile XML to file %1.</source>
        <translation>업데이트된 프로파일 XML을 파일 %1에 쓸 수 없습니다.</translation>
    </message>
</context>
<context>
    <name>XMLConfigWriter</name>
    <message>
        <location filename="../../../src/xmlconfigwriter.cpp" line="74"/>
        <source>Could not write to profile at %1.</source>
        <translation>%1의 프로파일에 쓸 수 없습니다.</translation>
    </message>
</context>
<context>
    <name>antimicrox</name>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="57"/>
        <source>Graphical program used to map keyboard buttons and mouse controls to a gamepad. Useful for playing games with no gamepad support.</source>
        <translation>키보드 버튼과 마우스 컨트롤을 게임패드에 매핑하는 데 사용되는 그래픽 프로그램입니다. 게임패드를 지원하지 않는 게임에 유용합니다.</translation>
    </message>
</context>
<context>
    <name>main</name>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="65"/>
        <source>Launch program in system tray only.</source>
        <translation>시스템 트레이에서만 프로그램을 시작하세요.</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="67"/>
        <source>Launch program with the tray menu disabled</source>
        <translation>트레이 메뉴가 비활성화된 프로그램 실행</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="69"/>
        <source>Launch program without the main window displayed</source>
        <translation>주요 창이 표시되지 않은 상태에서 프로그램 실행</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="70"/>
        <source>Show app window when hidden. (Used for unhiding window of already running app instance).</source>
        <translation>숨겨진 경우 앱 창을 표시합니다. (이미 실행 중인 앱 인스턴스의 숨김 해제 창에 사용).</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="73"/>
        <source>Launch program with the configuration file selected as the default for selected controllers, or change active profile of running app. Defaults to all controllers</source>
        <translation>선택한 컨트롤러의 기본값으로 선택된 구성 파일로 프로그램을 시작하거나 실행 중인 앱의 활성 프로파일을 변경합니다. 모든 컨트롤러에 대한 기본값</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="76"/>
        <source>location</source>
        <translation>위치</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="78"/>
        <source>Apply configuration file to a specific controller. Value can be a controller index, name, or GUID</source>
        <translation>특정 컨트롤러에 구성 파일을 적용합니다. 값은 컨트롤러 인덱스, 이름 또는 GUID일 수 있음</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="80"/>
        <source>value</source>
        <translation>값</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="81"/>
        <source>Unload currently enabled profile(s)</source>
        <translation>현재 활성화된 프로파일 불러오지 않음</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="82"/>
        <source>value(s)</source>
        <translation>값</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="84"/>
        <source>Start joysticks on a specific set. Value can be a controller index, name, or GUID</source>
        <translation>특정 설정에서 조이스틱을 시작합니다. 값은 컨트롤러 인덱스, 이름 또는 GUID일 수 있음</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="86"/>
        <source>number value</source>
        <translation>숫자 값</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="88"/>
        <source>Enable logging. Levels (from the least strict): warn,info,verbose,debug</source>
        <translation>로깅을 사용하도록 설정합니다. 수준 (가장 덜 엄격한 것부터): 경고, 정보, 자세한 정보, 디버그</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="89"/>
        <source>log-type</source>
        <translation>로그 유형</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="90"/>
        <source>Choose a file for logs writing</source>
        <translation>로그 작성을 위한 파일 선택</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="91"/>
        <source>filename</source>
        <translation>파일이름</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="93"/>
        <source>Choose between using XTest support and uinput support for event generation. Use only if you have enabled xtest and uinput options on Linux or vmulti on Windows. Default: xtest.</source>
        <translation>이벤트 생성을 위해 XTest 지원과 uinput 지원 중에서 선택하세요. 리눅스에서 xtest 및 uinput 옵션을 활성화하거나 윈도우즈에서 vmulti를 활성화한 경우에만 사용하세요. 기본값: xtest.</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="97"/>
        <source>event-generation-type</source>
        <translation>이벤트 생성 유형</translation>
    </message>
    <message>
        <location filename="../../../src/commandlineutility.cpp" line="99"/>
        <source>Print information about joysticks detected by SDL. Use only if you have sdl library. You can check your controller index, name or even GUID.</source>
        <translation>SDL에서 감지한 조이스틱에 대한 정보를 인쇄합니다. sdl 라이브러리가 있는 경우에만 사용세요오. 컨트롤러 색인, 이름 또는 GUID를 확인할 수 있습니다.</translation>
    </message>
</context>
</TS>
