
############################################################################## 
SDL::App::FPS:

* stop_time_warp_ramp() is fine, but we also need
  freeze_time_warp_ramp() and unfreeze_time_warp_ramp()
* inline _ramp_time_warp() into update() for more speed?
* add a resize_handler() hook ?
* add a fullscreen_toggled_handler() hook ?
* add support for random times in SDL::App::FPS::Timer

Please send me test-reports, your experiences with this and your ideas - I love
to hear about my work!

Tels <http://bloodgate.com/>
