# Hours file --- used to control when & how Empire updates. To used, you must
#                have UPDATESCHED defined in h/options.h, and put a copy of
#                the hours file in the data directory before starting the game.
#
# update_policy: N
#      0 - normal policy, update each time.
#      1 - update at times specified by keyword "update_times".
#      2 - no regular updates.  (Only demand ones.)
#      default: 0.
#
# update_times:  1:00 3:00 8:00
#      Sets the times when updates occur under policy #1.
#      NOTE that the schedual times should coincide.
#
# update_timeslop: N
#      The number of minutes that the update check is allowed to slip
#      to match one of the update times shown.
#      default 5.
#
# update_wantmin: N
#      0 - disabled, no requests.
#      >0 - minimum number of requests before an update.
#            Setting it to more than num of coun will max at num of coun.
#      defaults to MAXNOC.
#
# update_abswantmin: N
#      N - absolute minimum number of requests for an update.
#          Prevents quick breaks and updates.
#      defaults to 1.
#
# update_demandtimes:  1:00-3:00  5:00-6:00
#      Time intervals when update requests are allowed.
#      NOTE that time ranges CANNOT cross midnight.
#      They must go like:  20:00-24:00 0:00-3:00
#
# update_demandpolicy: N
#      0 - demand updates occur only emp_tm checks.
#      1 - demand updates occur right after setting command.
#      2 - demand updates disabled.
#      defaults to 0.
#
# update_demandmaxperday: N
#      Not implemented yet.
#
# update_missed: N
#
#      If any non-visitor country has not logged in for more than N
#      updates, the update will not occur.
#
s_p_etu: 2880
etu_per_update: 60
update_policy: 0
update_demandpolicy: 1
update_wantmin: 2
update_abswantmin: 2
update_missed: 999
adj_update: 39600
