                                Command : FLY

NAME
   fly - Fly planes from sector/ship to sector/ship and bomb or snoop

Level: Basic

SYNTAX
   [##:##]% fly <TRANSPORTS> <ESCORTS> <SECT> <PATH|DESTINATION> <COMMODITY>

The fly command is used to move  planes  and  commodities  from  the  starting
sector(s), and ending up in the target sector.

<TRANSPORTS> represents a list of planes which are to  travel  to  the  target
sector.  Only planes which are provided with gas, and have sufficient mobility
will be successfully selected for the mission.

<ESCORTS> represent a list of fighter planes which are  capable  of  escorting
the  transports  all the way to the target.  To be selected, escorts must have
fuel and mobility.

<SECT> represents an assembly point, where all of the planes  in  the  mission
meet  before  proceeding  on to the target sector.  The assembly point must be
owned by you, and must not be more than four sectors  away  from  any  of  the
planes selected for the mission.

<COMMODITY> is the name of a commodity which is to be carried along on all  of
the  planes  which  have  a transport capacity.  If nothing is specified, then
nothing will be carried.

Route is a normal empire path specification. You may also give  a  destination
sector  on the command line, or at any time while giving the route, and empire
will use the best path from the current sector to the desired destination sec-
tor.

When getting a path interactively, empire will show you  the  information  you
have  (from  your  bmap)  concerning  the  current area, to help you plot your
course.

If the transports stray over enemy territory, then they  will  be  intercepted
and  shot at just like any other mission.  If the destination sector is not an
airport, then all planes in the mission must have VTOL capability.

Note that a plane must be at least 40%  efficient  before  it  can  leave  the
ground.

SEE ALSO
   Plane-types, bomb, paradrop, drop, recon, Mobility, Planes, Moving

