                              Command : CONVERT

NAME
   convert - Change conquered civilians into uncompensated workers

Level: Basic

SYNTAX
   [##:##]% convert <SECTS> <NUMBER>

The convert command converts  enemy  (captured)  populace  into  uncompensated
workers.   If  the sector is not actually conquered, no civilians will be con-
verted.  If you convert all the civs in a sector, then the sector is no longer
occupied (i.e. you become the "oldowner" of the sector).

After the program has collected any necessary information it  will  list  each
sector where civilians are converted.

Note: you must have enough military in the sectors to force  the  populace  to
become  uncompensated  workers -- about 10%. Land units count toward this at a
value equal to the number of mil required to build them.  Security  units  are
even more efficient, counting for more than their base value, and increase the
number converted.

There must also be mobility in the sector to be converted (see  info  Mobility
for the exact formula).

   [##:##] Command: conv -3:3,-1:2 10

   Number to convert : 22
    22 conquered populace converted in -1,-1 (30)
    13 conquered populace converted in 1,-1 (13)
    22 conquered populace converted in 3,-1 (30)
    17 conquered populace converted in -2,0 (17)
    22 conquered populace converted in 0,0 (36)
    22 conquered populace converted in -1,1 (34)
    22 conquered populace converted in 1,1 (34)
    18 conquered populace converted in 0,2 (18)
    22 conquered populace converted in 2,2 (45)
   Total new uw : 180

Note that there is a cost of 0.01 BTU's per civilian converted in addition  to
the registration fee of $1.5 per conversion.

SEE ALSO
   Populace, Mobility, Occupation

