                              Concept : Autofeed

NAME
   Autofeed - How to use fishing boats to automatically feed your civs

Level: Expert

     For years now people have been setting up large groups of fishing
   boats to feed their island.  These groups get very large and are
   difficult to keep track of.

     This is an example of how to set up a fleet of fishing boats
   so they will take their food produced each update and drop it off
   at the harbor of your choice.

     See 'info order' for a complete description and example of
   syntax for the 'order' command.

   map #1
      00000000001111111
      01234567890123456
    -4. . . . . . . . .
    -3 ? ? . . . . . .
    -2? . . . . . . ) .
    -1 ? . . . . . f . .
     0. . . . . g m . .
     1 . . . . f * w h .
     2. . . . . c + + .

   You have ships  0,12,88 in the harbor 15,1
   Sector 16,0 has a very good fert of 93 so you want to use that
   as your fishing grounds.

   1) move your ships to sector 16,0
   "nav 0/12/88 16,0"

   2a) set up autonav using the 'order' command.
       "order 0 des 15,1 16,0"
       This will establish a circular trade route.

   2b) set up food levels for the ship
       "order 0 level 1 start food 30"
       "order 0 level 1 end   food 30"

       You can also use a global '*' or a fleet letter here.
       "order * level 1 start food 30"
       "order * level 1 end   food 30"

       "order F level 1 start food 30"
       "order F level 1 end   food 30"

       NOTE: You should set BOTH start and end fields to insure
             autofeed will work correctly and set them at the
             same levels!

       NOTE: if you are using autonav with normal cargo ships.
       Fishing boats are a special case to the autonav code.
       This setup will only work correctly with fishing boats.
       If you want to use autonav with cargo ships please use
       the examples found in the 'order' command.

   repeat 2a,2b for other ships in the area.

   During the update your fishing boats will now move to the harbor at
   15,1 unload food until it reaches 30, then move back to 15,1 and STOP.
   If you're using fishing boats that require fuel, i.e. fb2
   when the ship enters the harbor, and the fuel level is at 0, the
   autonav code will automaticly refuel the ship for you.
   So unless the ship gets sunk, or something happens to it, like the
   civs starve on board if you don't leave enough food on it,
   the ships will continue to feed your country and you won't even need
   to think about them.

   The Max limit that autonav will stockpile is 99999 units.
   So if your sector get overcrowded the ship will sit in the harbor
   until it can unload all of its food.

SEE ALSO
   Autonav, order, navigate, Ships, Populace, Update

