                             Command : TRANSPORT

 SYNTAX:
   [##:##] Command: transport <SECT> <TYPE> <ROUTE|DESTINATION>

The transport command is used to move  nuclear  devices  from  one  sector  to
another.

If not provided by <SECT> in the command line, the program  will  request  the
starting  sector.   It will then prompt you for the type of nuclear device you
wish to move and the number of them.

Once the devices are identified the program will ask you for the path (similar
to  move,  nav, etc).  Since the <ROUTE> can be specified in the command line,
simple movements are often typed as a single line, such as:
   [##:##] Command: transport 2,0 100kt fission bomb 5 jjjh

Route is a normal empire path specification. You may also give  a  destination
sector  on the command line, or at any time while giving the route, and empire
will use the cheapest path (in terms of mobility) from the current  sector  to
the destination sector.

                             Command : TRANSPORT

For example,
   [##:##] Command: transport 2,0 100kt fission bomb 5 8,0

A move through a 100% efficient regular sector in good weather costs about  20
mobility units; wildernesses cost twice as much, mountains cost lots more, and
highways can cost as little as nothing, (if 100% efficient).  If the barometer
is at 718, the move will cost 10% more; if the barometer is 683, the move will
cost 20% more.

Note that while transporting, you may run into any  landmines  the  enemy  has
left  in your sectors. In that case, the item being transported will take dam-
age. See info lmine for details.

See also : detonate, fail-safe, move, navigate, nuke

