                               Command : MORALE

 SYNTAX:
   [##:##] Command: morale <UNITS> <retreat percentage>

The morale command is used to set the retreat percentage of land units.

Normally, a land unit must start making morale checks during combat  when  its
efficiency  is  less  than or equal to its retreat percentage.  (The chance of
failing a morale check is: sqrt(100-effic)%/(men in unit).  Example: a 25  man
unit  is  at  75%  efficiency.  It's  chance  of failing is sqrt(100-75)%/25 =
sqrt(25)%/25 = 20%)

The morale command allows you to adjuct this percentage within  a  range.  If,
for  example, you wish only to trade space for time, you could set the retreat
percentage to 100%, meaning that your units would  retreat  often,  but  would
still  slow the enemy down a bit. Or, you could set your retreat percentage to
the minimum, and make the unit stick around and fight more, but at the cost of
more casualties.

The maximum allowed value is 100% (i.e. start making morale checks  after  any
casualties) The minimum values is based on happiness:

                               Command : MORALE

   75 - happiness

See also: attack, assault

