                              Command : CONVERT

 SYNTAX:
   [##:##] Command: convert <SECTS> <NUMBER>

The convert command converts  enemy  (captured)  populace  into  uncompensated
workers.   If  the sector is not actually conquered, no civilians will be con-
verted.

After the program has collected any necessary information it  will  list  each
sector where civilians are converted.

Note: you must have enough military in the sectors to force  the  populace  to
become  uncompensated  workers -- about 10%. Land units count toward this at a
value equal to the number of mil required to build them.  Security  units  are
even more efficient, counting for more than their base value, and increase the
number converted.

There must also be mobility in the sector to be converted. Each civ takes  0.2
mobility.  (Fractions  are rounded randomly up or down, depending on size. For
example, a 0.8 cost has an 80% chance of being 1, and a 20% chance of being 0)

                              Command : CONVERT

   [##:##] Command: conv -3:3,-1:2 10

   Number to convert : 22
    22 conquered populace converted in -1,-1 (30)
    13 conquered populace converted in 1,-1 (13)
    22 conquered populace converted in 3,-1 (30)
    17 conquered populace converted in -2,0 (17)
    22 conquered populace converted in 0,0 (36)
    22 conquered populace converted in -1,1 (34)
    22 conquered populace converted in 1,1 (34)
    18 conquered populace converted in 0,2 (18)
    22 conquered populace converted in 2,2 (45)
   Total new uw : 180

Note that there is a cost of 0.01 BTU's per civilian converted in addition  to
the registration fee of $1.5 per conversion.

