                              Concept : Bridges

 BRIDGES

Normally bridges can only be built from bridge-heads. (See info sector-types).
If  the  EASY_BRIDGES  option  is in use, bridges can be built from any sector
that has enough hcm (heavy construction materials)  and  workforce  (see  info
show and the show command), providing you have enough money, and your technol-
ogy level is high enough.

Bridges can only be built over water sectors.

If the EASY_BRIDGES option is in use, the sector the  bridge  span  is  to  be
built  in must be adjacent to at least 1 non-sea, non-bridge span sector. Note
that you do not have to OWN the sector is will be adjacent to, it just has  to
exist. This means that you can build, for example, a 2 sector bridge out to an
unowned island.

                              Concept : Bridges

To find out the required amounts of materials, workforce, and  money  use  the
show command.

Bridge spans cannot be re-designated.  A bridge span will collapse when it  is
below 20% in efficiency, so shelling will destroy one, as will nuclear weapons
and bombing.

If the EASY_BRIDGES option is NOT in use, a bridge will also collapse  if  its
bridge-head sector goes below 20% or is re-designated.

See also : build, technology, show

