XpmRead(3)

NAME
XpmRead - read an XPM file

SYNOPSIS

int XpmReadFileToImage(Display *display, char *filename, XImage **image_return, XImage **shapeimage_return, XpmAttributes *attributes);

int XpmReadFileToPixmap(Display *display, Drawable d, char *filename, Pixmap *pixmap_return, Pixmap *shapemask_return, XpmAttributes *attributes);

int XpmReadFileToXpmImage(char *filename, XpmImage *image, XpmInfo *info);

int XpmReadFileToBuffer(char *filename, char **buffer_return);

int XpmReadFileToData(char *filename, char ***data_return);

ARGUMENTS

display
    Specifies the connection to the X server.

filename
    Specifies the file name to use.

image_return
    Returns the image which is created.

shapeimage_return
    Returns the shape mask image which is created if the color None is used.

attributes
    Specifies the location of a structure to get and store information (or NULL).

buffer_return
    Returns the buffer created.

data_return
    Returns the data array created.

image
    Specifies the image structure location.

info
    Specifies the location of a structure to store possible information (or NULL).

DESCRIPTION

  XpmReadFileToImage
The XpmReadFileToImage function reads in a file in the XPM format. If the file cannot be opened it returns XpmOpenFailed. If the file can be opened but does not contain valid XPM data, it returns XpmFileInvalid. If insufficient working storage is allocated, it returns XpmNoMemory. If the passed XpmAttributes structure pointer is not NULL, XpmReadFileToImage looks for the following attributes: XpmVisual, XpmColormap, XpmDepth, XpmColorSymbols, XpmExactColors, XpmCloseness, XpmRGBCloseness, XpmAllocCloseColors ,XpmReturnPixels, XpmReturnAllocPixels, XpmAllocColor, XpmFreeColors, XpmColorClosure, XpmReturnExtensions, XpmReturnColorTable, XpmBitmapFormat, sets the XpmSize, the XpmCharsPerPixel, and possibly the XpmHotspot attributes when returning. As a backward compatibility feature, XpmReadFileToImage also looks for the XpmReturnInfos attributes. As specified in the table (page 12), if the data related to the attributes XpmReturnExtensions, XpmReturnColorTable, and XpmReturnInfos cannot be returned as requested because of insufficient memory storage, XpmReadFileToImage will change the valuemask to mention this and will try to continue. So the caller should check on this before accessing this data. Note: The valuemask of the passed XpmAttributes must be set to some valid value, at least zero, otherwise unpredictable errors can occur. XpmReadFileToImage allocates colors, as read from the file or possibly overridden as specified in the XpmColorSymbols attributes. The colors are allocated using the color settings for the visual specified by the XpmColorKey attribute, which has the value XPM_MONO, XPM_GRAY4, XPM_GRAY,or XPM_COLOR. If the XpmColor-Key attribute is not set it is determined by examining the type of visual. If no default value exists for the specified visual, it first looks for other defaults nearer to the monochrome visual type and secondly nearer to the color visual type. If the color which is found is not valid (cannot be parsed), it looks for another default one according to the same algorithm. If allocating a color fails, and the closeness attribute is set, it tries to find a color already in the colormap that is closest to the desired color, and uses that. If the alloc_close_colors attribute is set to False, the found close color is not allocated but it is used anyway. This is especially useful for applications which use a private colormap containing read/write cells and have complete control over the colormap. On the other hand, since in such a case there is no guarantee that the color pixel will not change any time, this should be avoided when using the default colormap. If no color can be found that is within closeness of the Red, Green and Blue components of the desired color, it reverts to trying other default values as explained above. For finer control over the closeness requirements of a particular icon, the red_closeness, green_closeness, and blue_closeness attributes may be used instead of the more general closeness attribute. The RGB components are integers within the range 0 (black) to 65535 (white). A closeness of less than 10000, for example, will cause only quite close colors to be matched, while a closeness of more than 50000 will allow quite dissimilar colors to match. Specifying a closeness of more than 65535 will allow any color to match, thus forcing the icon to be drawn in color no matter how bad the colormap is. The value 40000 seems to be about right for many situations requiring reasonable but not perfect matches. With this setting the color must only be within the same general area of the RGB cube as the desired color. If the exactColors attribute is set it then returns XpmColorError, otherwise it creates the images and returns XpmSuccess. If no color is found, and no close color exists or is wanted, and all visuals have been exhausted, XpmColorFailed is returned. XpmReadFileToImage returns the created image to image_return if not NULL and possibly the created shapemask to shapeimage_return if not NULL and the color None is used. If required it stores into the XpmAttributes structure the list of the used pixels. When the image depth is one, the image format is either as specified by the bitmap_format attribute if set or ZPixmap. When the depth is different from one the image format is always ZPixmap. When finished the caller must free the images using XDestroyImage, the allocated colors using XFreeColors or the application equivalent function when the standard Xlib functions are not used, and possibly the data returned into the XpmAttributes using XpmFreeAttributes (page 25). In addition, on systems which support such features XpmReadFileToImage deals with compressed files by forking an uncompress or gzip process and reading from the piped result. It assumes that the specified file is compressed if the given file name ends by ’.Z’ or ’.gz’. In case the file name does not end so, XpmReadFileToImage looks for the given file name assuming it is not a compressed file. And if instead of a file name NULL is passed to XpmReadFileToImage, it reads from the standard input.

  XpmReadFileToPixmap
The XpmReadFileToPixmap function creates X images using XpmReadFileToImage and thus returns the same errors. In addition on success it then creates the related pixmaps, using XPutImage, which are returned to pixmap_return and shapemask_return if not NULL, and finally destroys the created images using XDestroyImage. When finished the caller must free the pixmaps using XFreePixmap, the allocated colors using XFreeColors or the application equivalent function when the standard Xlib functions are not used, and possibly the data returned into the XpmAttributes using XpmFreeAttributes.

  XpmReadFileToBuffer
XpmReadFileToBuffer allocates and fills a buffer from a file. XpmReadFileToBuffer returns XpmOpenFailed if it cannot open the file, returns XpmNoMemory if insufficient working storage is allocated, and XpmSuccess otherwise. The allocated buffer returned by XpmReadFileToBuffer should be freed with XpmFree when done.

  XpmReadFileToData
XpmReadFileToData returns XpmOpenFailed if it cannot open the file, XpmNoMemory if insufficient working storage is allocated, XpmFileInvalid if this is not a validXPM file, and XpmSuccess otherwise. The allocated data returned by XpmReadFileToData should be freed with XpmFree when done.

  XpmReadFileToXpmImage
The XpmReadFileToXpmImage function reads in a file in the XPM format. If the file cannot be opened it returns XpmOpenFailed. If the file can be opened but does not contain valid XPMdata, it returns XpmFileInvalid. If insufficient working storage is allocated, it returns XpmNoMemory. On success it fills in the given XpmImage structure and returns XpmSuccess.

SEE ALSO
XpmReadFileToImage(3), XpmReadFileToPixmap(3), XpmReadFileToBuffer(3), XpmReadFileToData(3) XpmReadFileToXpmImage(3)