 1 Jan 95:

1) I added a 'break' in console.c; check that it is right.
   Look for /* Eyal */.
   Also, in the same place, for the big switch inside:
		case WM_KEYDOWN:
   would it not be easier to assume that a key WAS pressed and then
   note that one WASN'T in the few situations that call for this?

2) In grwing.c I added, in ChangeSize():

+	sim_set ();
	screen_empty ();
	...
	screen_start ();
+	sim_reset ();

   I wonder if it was proper to do things prior to the screen_empty(). This
   call should be done before the screen is resized, it erases the old sized
   data. Calling it after any resize may cause problems since it draws using
   the old window size.

   grmswin.c does not call screen_empty/_reset() at all - is this ok?

3) In general, resizing should only be recognized during the keyboard reading
   call, not during any other video access. I am not sure that inside Flush()
   it is always safe. Could you respond to the resetSSize flag during console
   read?


4) in grwing.c, the WinGBitBlt() call with the #if 0/1, did you figure why
   it does not work in the SetVisual() but does work in Flush()?


---------------- [later]

5) I removed the FillRect() from grwing.c since it was filling with the wrong
   color! (BLACK_BRUSH was not black anymore...).

6) I completed the SetWriteMode in grmswin.c

7) deleted 'width' and 'height' from grwing.c - were not used.

