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VTK
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Encapsulate a socket that accepts connections. More...
#include <vtkServerSocket.h>
Public Types | |
| typedef vtkSocket | Superclass |
Public Types inherited from vtkSocket | |
| typedef vtkObject | Superclass |
Public Member Functions | |
| virtual int | IsA (const char *type) |
| vtkServerSocket * | NewInstance () const |
| void | PrintSelf (ostream &os, vtkIndent indent) |
| int | CreateServer (int port) |
| vtkClientSocket * | WaitForConnection (unsigned long msec=0) |
Public Member Functions inherited from vtkSocket | |
| vtkSocket * | NewInstance () const |
| void | PrintSelf (ostream &os, vtkIndent indent) |
| int | GetConnected () |
| void | CloseSocket () |
| int | Send (const void *data, int length) |
| int | Receive (void *data, int length, int readFully=1) |
| virtual int | GetSocketDescriptor () |
Static Public Member Functions | |
| static vtkServerSocket * | New () |
| static int | IsTypeOf (const char *type) |
| static vtkServerSocket * | SafeDownCast (vtkObjectBase *o) |
Static Public Member Functions inherited from vtkSocket | |
| static int | IsTypeOf (const char *type) |
| static vtkSocket * | SafeDownCast (vtkObjectBase *o) |
| static int | SelectSockets (const int *sockets_to_select, int size, unsigned long msec, int *selected_index) |
Protected Member Functions | |
| virtual vtkObjectBase * | NewInstanceInternal () const |
Protected Member Functions inherited from vtkSocket | |
| int | CreateSocket () |
| void | CloseSocket (int socketdescriptor) |
| int | BindSocket (int socketdescriptor, int port) |
| int | SelectSocket (int socketdescriptor, unsigned long msec) |
| int | Accept (int socketdescriptor) |
| int | Listen (int socketdescriptor) |
| int | Connect (int socketdescriptor, const char *hostname, int port) |
| int | GetPort (int socketdescriptor) |
| vtkSocket () | |
| ~vtkSocket () | |
| int | GetServerPort () |
| vtkServerSocket () | |
| ~vtkServerSocket () | |
Additional Inherited Members | |
Protected Attributes inherited from vtkSocket | |
| int | SocketDescriptor |
Encapsulate a socket that accepts connections.
Definition at line 28 of file vtkServerSocket.h.
| typedef vtkSocket vtkServerSocket::Superclass |
Definition at line 32 of file vtkServerSocket.h.
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protected |
Returns the port on which the server is running.
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protected |
Returns the port on which the server is running.
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static |
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virtual |
Reimplemented from vtkSocket.
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protectedvirtual |
Reimplemented from vtkSocket.
| vtkServerSocket* vtkServerSocket::NewInstance | ( | ) | const |
| void vtkServerSocket::PrintSelf | ( | ostream & | os, |
| vtkIndent | indent | ||
| ) |
| int vtkServerSocket::CreateServer | ( | int | port | ) |
Creates a server socket at a given port and binds to it. Returns -1 on error. 0 on success.
| vtkClientSocket* vtkServerSocket::WaitForConnection | ( | unsigned long | msec = 0 | ) |
Waits for a connection. When a connection is received a new vtkClientSocket object is created and returned. Returns NULL on timeout.
| int vtkServerSocket::GetServerPort | ( | ) |
Returns the port on which the server is running.
1.8.6