# Examples

## turn-server
The `turn-server` directory contains 5 examples that show common Pion TURN usages.

All of these except `lt-creds` take the following arguments.

* -users     : &lt;username&gt;=&lt;password&gt;[,&lt;username&gt;=&lt;password&gt;,...] pairs
* -realm     : Realm name (defaults to "pion.ly")
* -port      : Listening port (defaults to 3478)
* -public-ip : IP that your TURN server is reachable on, for local development then can just be your local IP, avoid using `127.0.0.1` as some browsers discard from that IP.

```sh
$ cd simple
$ go build
$ ./simple -public-ip 127.0.0.1 -users username=password,foo=bar
```

The five example servers are

#### add-software-attribute
This examples adds the SOFTWARE attribute with the value "CustomTURNServer" to every outbound STUN packet. This could be useful if you want to add debug info to your outbound packets.

You could also use this same pattern to filter/modify packets if needed.

#### log
This example logs all inbound/outbound STUN packets. This could be useful if you want to store all inbound/outbound traffic or generate rich logs.

You could also intercept these reads/writes if you want to filter traffic going to/from specific peers.

#### simple
This example is the most minimal invocation of a Pion TURN instance possible. It has no custom behavior, and could be a good starting place for running your own TURN server.

#### simple-multithreaded
A multithreaded version of the `simple` Pion TURN server, demonstrating how to scale a Pion UDP TURN server to multiple CPU cores. By default, Pion TURN servers use a single UDP socket that is shared across all clients, which limits Pion UDP/TURN servers to a single CPU thread. This example passes a configurable number of UDP sockets to the TURN server, which share the same local `address:port` pair using the `SO_REUSEPORT` socket option. This then lets the server to create a separate readloop to drain each socket. The OS kernel will distribute packets received on the `address:port` pair across the sockets by the IP 5-tuple, which makes sure that all packets of a TURN allocation will be correctly processed in a single readloop.

#### tcp
This example demonstrates listening on TCP. You could combine this example with `simple` and you will have a Pion TURN instance that is available via TCP and UDP.

#### tls
This example demonstrates listening on TLS. You could combine this example with `simple` and you will have a Pion TURN instance that is available via TLS and UDP.

#### lt-creds

This example shows how to use long term credentials. You can issue passwords that automatically expire, and you don't have the store them.

The only downside is that you can't revoke a single username/password. You need to rotate the shared secret. Instead of `users` it has the follow arguments instead

* -authSecret     : Shared secret for the Long Term Credential Mechanism

#### lt-cred-turn-rest

This example shows how to use ephemeral credentials, generated by a REST API, with the user part formatted as `timestamp:username`.

The REST API and TURN server use the same shared secret to compute the credentials.

The timestamp part specifies when the credentials will expire.

This mechanism is described in https://datatracker.ietf.org/doc/html/draft-uberti-behave-turn-rest-00

* -authSecret     : Shared secret for the ephemeral Credential Mechanism

#### perm-filter

This example demonstrates the use of a permission handler in the PION TURN server. The example implements a filtering policy that lets clients to connect back to their own host or server-reflexive address but will drop everything else. This will let the client ping-test through but will block essentially all other peer connection attempts.

## turn-client
The `turn-client` directory contains 3 examples that show common Pion TURN usages. 

All of these examples except `tcp-alloc` take the following arguments.

* -host      : TURN server host
* -ping      : Run ping test
* -port      : Listening port (defaults to 3478)
* -realm     : Realm name (defaults to "pion.ly")
* -user      : &lt;username&gt;=&lt;password&gt; pair

#### tcp
Dials the requested TURN server via TCP

#### udp
Dials the requested TURN server via UDP

```sh
$ cd udp
$ go build
$ ./udp -host <turn-server-name> -user=user=pass
```

By adding `-ping`, it will perform a ping test. (it internally creates a 'pinger' and send
a UDP packet every second, 10 times then exits.

```sh
$ go build
./turn-client -host <turn-server-name> -user=user=pass -ping
```

Following diagram shows what turn-client does:
```
          +----------------+
          |   TURN Server  |
          |                |
          +---o--------o---+
  TURN port  /^      / ^\
       3478_/ |     /  | \_relayConn (*1)
              |    /   |
              |  _/    |
  mappedAddr_ | /      | ___external IP:port
       (*2)  \|v       |/    for pingerConn
          +---o--------o---+     (*3)
          |   |   NAT  |   |
          +----------------+
              |        |
  TURN    ___ |        | __pingerConn
  listen     \|        |/     (sends `ping` to relayConn)
  port    +---o--------o---+
  (conn)  |   turn-client  |
          +----------------+
```

> (*1) The relayConn actually lives in the local turn-client, but it acts as if it is
> listening on the TURN server. In fact, relayConn.LocalAddr() returns a transport address
> on which the TURN server is listening.

> (*2) For relayConn to send/receive packet to/from (*3), you will need to give relayConn permission
> to send/receive packet to/from the IP address. In the example code, this is done by sending a
> packet, "Hello" (content does not matter), to the mappedAddr. (assuming the IP address of
> mappedAddr and the external IP:port (*3) are the same) This process is known as
> "UDP hole punching" and TURN server exhibits "Address-restricted" behavior. Once it is done,
> packets coming from (*3) will be received by relayConn.


#### tcp-alloc
The `tcp-alloc` exemplifies how to create client TCP allocations and use them to exchange messages between peers. It simulates two clients and creates a TCP allocation for each. Then, both clients exchange their relayed addresses with each other through a signaling server. Finally, each client uses its TCP allocation and the relayed address of the other client to send and receive a single message.

The `tcp-alloc` takes the following arguments:

* -host      : TURN server host
* -port      : Listening port (defaults to 3478)
* -user      : &lt;username&gt;=&lt;password&gt; pair
* -realm     : Realm name (defaults to "pion.ly")
* -signaling : Run the signaling server


To run the example:

1) Start one client and the signaling server used to exchange the relayed addresses:

```sh
go build
./tcp-alloc -host <turn-server-name> -port <port> -user=<username=password> -signaling=true
```

2) Start the other client without starting the signaling server:

```sh
./tcp-alloc -host <turn-server-name> -port <port> -user=<username=password> -signaling=false
```

A Coturn TURN server can be locally deployed and used for testing with the following command (this is a test configuration of the Coturn TURN server and should not be used for production):

```sh
/bin/turnserver -lt-cred-mech -u <username:password> -r pion.ly --allow-loopback-peers --cli-password=<clipassword>
```

>If using this Coturn TURN server deployment: 
>* turn-server-name      : 127.0.0.1
>* port                  : 3478
