DoTextureMapTranspIntensSwitch(3D)

NAME
DoTextureMapTranspIntensSwitch - Create a primitive attribute object for enabling or disabling texture mapping of transparent intensity

SYNOPSIS
C:
DtObject DoTextureMapTranspIntensSwitch(switchvalue)
DtSwitch switchvalue;

FORTRAN:
INTEGER*4 DOTMTS(SWVAL)
INTEGER*4 SWVAL

DESCRIPTION

DoTextureMapTranspIntensSwitch creates a primitive attribute object that enables disables texture mapping of transparent intensity. The switchvalue parameter is used to specify whether or not the transparent intensity of subsequent objects can be modified by texture mapping.

DcOff <DCOFF>
    The primitive object will ignore any transparent intensity texture maps that have been defined with DoTextureMapTranspIntens <DOTMDC>.

DcOn <DCON>
    The transparent intensity will be mapped as specified by the DoTextureMapTranspIntens attribute whenever possible. Note that the DoTranspSwitch primitive attribute must also be DcOn <DCON>.

DEFAULTS
The default for DoTextureMapTranspIntensSwitch is DcOff <DCOFF>.

SEE ALSO
DoTranspIntens(3D), DoTranspSwitch(3D), DoTextureMapTranspIntens(3D)