This is the source files I used to create the desert.dat file.  The
compile.scott.file is a *NIX shell script that creates the unified Scott Adams
data file based on the contents of the following files:

	header.dat: Header with number of various thingys
	actions.dat: A file with all of the actions and their consequences
	vocab.dat: An ASCII chart with all of the vocabulary
	rooms.dat: All of the rooms in the game
	messages.dat: All of the messages in the game
	objects.dat: All of the objects and items in the game

These files can be commented with shell-style hashes; the comments are removed
when compiling this file together.
