Newsgroups: rec.games.int-fiction
Path: gmd.de!xlink.net!howland.reston.ans.net!torn!utnut!utgpu!gcook
From: gcook@gpu.utcc.utoronto.ca (Gordon Cook)
Subject: RTZ: need hints (warning: possible spoilers)
Message-ID: <CFzDnn.Htz@gpu.utcc.utoronto.ca>
Organization: University of Toronto Computing & Communications
Distribution: na
Date: Thu, 4 Nov 1993 18:50:07 GMT
Lines: 37

Okay, my buddy and I have been struggling along in Return To Zork.  We
have gotten pretty far but we are losing momentum.  There are a few
problems we have not been able to solve and we could use pointers on
where to look to solve them.  That said, we are NOT looking for
solutions but just hints, if possible.  Also, if solving one will help
us on our way with another, just give us the hints for the first one.
I hope someone can help.

1.)     What do we do with a dead bonding plant?  We picked it up at
	the beginning of the game and it wilted immediately.  We
	incinerated it but it did not grow back in the Mountain pass.
	We have the 4 jokes but it didn't come back to life.  We can't
	get into Chuckles' without it.  Please tell me we don't have to
	start over!

2.)     Getting into the Vulture Pits:  We know it has something to do
	with the rotting meat but we are still missing something.

3.)     What's up with the blind bowman?  What do we want to do here?
	He simply ignores everything we try to do to him.

4.)	Alexis the Hellhound.  Is there a Milkbone somewhere?  :-)
	I'm still missing 2 pieces of the Frobozzbee, if that makes any
	difference.

5.)     Crossing the river.  Do we need a second rope?  Where do we
	find it?

We can't get into the Troll Caverns either but I infer from a previous
thread that we need to complete #5 before we can do this.

It might be better to mail me directly instead of following-up since I
would not want to spoil anyone else's fun.  :-)
-- 
Gordon J. Cook	"I'd rather be reading Vogon poetry."
Internet:	gcook@credit.erin.utoronto.ca
Bitnet:	gcook@UTORGPU
