Newsgroups: rec.games.int-fiction
Path: gmd.de!Germany.EU.net!mcsun!sunic!aun.uninett.no!nuug!nntp.uio.no!ahaavie
From: ahaavie@ulrik.uio.no (Anders Haavie)
Subject: Deadline 
Message-ID: <930208.134216.ahaavie@pcifm02>
Lines: 16
Sender: news@ulrik.uio.no (Mr News)
Nntp-Posting-Host: pcifm02.uio.no
Organization: University of Oslo
Date: Mon, 8 Mar 1993 12:42:16 GMT
Lines: 22


After completing Lurking Horror, I'm now playing Deadline. I must say that 
I'm a little dissapointed with the game. It is a good story, but the
game doesn't understand all my commands.... If I try to open a window which
you can't open, I get a "how can you do that with a window" answere. I can't
remember getting such a stupid answere from any Infocom game before. Since 
this is one of their earlier games, I guess Infocom improved their games 
understanding of words after a couple of years.......

Anderz

Greetings to Jordahn :)



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            - Patricia: What is your greatest ambition in life?-
             - Parvulesco: To become immortal and then to die.-
                   A bout de Souffle - Jean Luc Godard
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ahaavie@ifm.uio.no        Anders Haavie, Goerbitz gt 8, 0360  Oslo, Norway     
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