Newsgroups: rec.arts.int-fiction
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From: goetz@cs.buffalo.edu (Phil Goetz)
Subject: Re: I.F. Realities (was Re: More rambling)
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Date: Thu, 18 Nov 1993 22:59:21 GMT
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In article <CGn92M.I5y.2@cs.cmu.edu> pww+@A.GP.CS.CMU.EDU (Peter Weyhrauch) writes:
>So, the question for the creative folks in the audience is, 
>what is the simplest consistent reality for interactive fiction?
>
>	Peter Weyhrauch
>	Oz Project, CMU

Any implemented IF world is consistent on its own terms,
since every outcome is algorithmically determined.
It's when you try to map the symbol system in the computer
to the real world that you find inconsistencies.  What you're
asking us to do is to stop making that mapping.  I refuse.
I'm interested in the types of stories that occur in _my_ world,
not in Flatland or some other mathematical construct.

Phil goetz@cs.buffalo.edu
