Newsgroups: rec.arts.int-fiction
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From: greg@huia.canterbury.ac.nz (Greg Ewing)
Subject: Re: Are text games male oriented?
Message-ID: <CG7nB0.2Bo@cantua.canterbury.ac.nz>
Nntp-Posting-Host: huia.canterbury.ac.nz
Reply-To: greg@huia.canterbury.ac.nz (Greg Ewing)
Organization: University of Canterbury, Christchurch, New Zealand
References: <)> <2bkgcsINNi1k@life.ai.mit.edu> <CG5qE7.As3@rice.edu>) <2bkm7aINNm1g@life.ai.mit.edu>
Date: Tue, 9 Nov 1993 05:59:24 GMT
Lines: 23

In article <2bkm7aINNm1g@life.ai.mit.edu>, dmb@rice-chex.ai.mit.edu
(David Baggett) writes:
|> in
|> reply to my comment that the main character was obviously male in UU1, he
|> answered that only the Acme product labels ever assume male gender, not the
|> "narrator's" text.

Actually, there *is* a slight gender bias in UU1 (or was it UU2?)
Try "rub rod" sometime...

|> 
|> Dave Baggett
|> __
|> dmb@ai.mit.edu            Boot up, log in, drop out.             MIT
AI Lab                                                                  
|> ADVENTIONS: We make Kuul text adventures!  Ask about Unnkulian 1, 2, 0, 1/2
|>   PO Box 851 Columbia, MD 21044 USA / CIS: 76440,2671 / GEnie: ADVENTIONS

Greg Ewing, Computer Science Dept, +--------------------------------------+
University of Canterbury,	   | A citizen of NewZealandCorp, a	  |
Christchurch, New Zealand	   | wholly-owned subsidiary of Japan Inc.|
greg@cosc.canterbury.ac.nz	   +--------------------------------------+

