Newsgroups: rec.arts.int-fiction
Path: gmd.de!ira.uka.de!yale.edu!spool.mu.edu!umn.edu!csus.edu!netcom.com!jrs
From: jrs@netcom.com (John Switzer)
Subject: Re: Classic Infocom Mumblings
Message-ID: <1992Dec31.001431.25298@netcom.com>
Organization: Netcom Online Communications Services (408-241-9760 login: guest)
References: <neilg.725753122@sfu.ca>
Date: Thu, 31 Dec 1992 00:14:31 GMT
Lines: 23

In article <neilg.725753122@sfu.ca> neilg@fraser.sfu.ca (Neil K. Guy) writes:
>
> Anyway, any votes for faves? Personally I still think "Suspended" is
>one of the most brilliant games. The Zorks are pretty good, I don't
>care much for the Enchanter trilogy, but Suspended's 6 robots are
>amazing. I really like games like that where you get to see things
>from different points of view...

Suspended gets my vote - it was my first Infocom game, and the only one 
I got through without ANY help whatsoever. Took me three months, though.
The robots were great, lots of red herrings, and when you got down, you 
could replay it to reduce your damage score, or you could even customize
your own game. The impossible level of play, though, really lived up to its
name.

Suspended also had some interesting "hidden" features such as having
Auda follow the two humans around to listen in on their conversation. Great
fun.
-- 
John Switzer               | "What we have here is a failure to 
                           | masticate."
Compuserve: 74076,1250     | -- MST3K's Dr. Clayton "Firebrand" Forrester, 
Internet: jrs@netcom.com   | after TV's Frank is unable to eat his 13th turkey.
