Newsgroups: rec.arts.int-fiction
Path: gmd.de!jvnc.net!darwin.sura.net!gatech!destroyer!cs.ubc.ca!newsserver.sfu.ca!sfu.ca!neilg
From: neilg@fraser.sfu.ca (Neil K. Guy)
Subject: Classic Infocom Mumblings
Message-ID: <neilg.725753122@sfu.ca>
Sender: news@sfu.ca
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Wed, 30 Dec 1992 22:05:22 GMT
Lines: 24

 Well, after years of neglect, I've dug my creaky old Apple // up and
booted up some old Infocom classics. Boy, it's a real nostalgia trip
to see those again... Somehow playing an Infocom game doesn't seem
right on a nice shiny Macintosh with readable fonts. There's something
basic and primeval about reading:

 YOU ARE STANDING IN AN OPEN FIELD WEST
 OF A WHITE HOUSE, WITH A BOARDED FRONT
 DOOR.
 THERE IS A SMALL MAILBOX HERE.
 >

 on an old 40-column upper-case only display. (most of the early games
I have don't support the 80 column card.)

 Anyway, any votes for faves? Personally I still think "Suspended" is
one of the most brilliant games. The Zorks are pretty good, I don't
care much for the Enchanter trilogy, but Suspended's 6 robots are
amazing. I really like games like that where you get to see things
from different points of view...

 Too bad the parser's so limited, though.

 - Neil K.
