Newsgroups: rec.arts.int-fiction
Path: gmd.de!jvnc.net!yale.edu!qt.cs.utexas.edu!cs.utexas.edu!uunet!hobbes!jondr
From: jondr@sco.COM (Karen Silkwood's car)
Subject: Re: What words to use and recognize
Organization: The Santa Cruz Operation, Inc.
Date: Wed, 16 Dec 1992 17:49:53 GMT
Message-ID: <1992Dec16.174953.6572@sco.com>
References: <62856@mimsy.umd.edu> <1992Dec15.234807.298@starbase.trincoll.edu> <62874@mimsy.umd.edu>
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avjewe@.umd.edu (Andrew D. Jewell) writes:
>The two primary problems I'm trying to solve are
>a) I want to HANG from the rope, but the game doesn't know the word HANG.
>b) The game wants me to DANGLE from the rope, but the word DANGLE
>does not come to mind.

i think this is the sort of thing that should be caught in playtesting.
i've distributed a few copies of my adventure-in-progress with explicit
instructions to the testers - if you see something that you think you ought
to be able to do and the program doesn't understand the word - TELL ME!  i
will fix it!  really, you can't cover every possible base but hang should
definitely be a synonym for dangle in the game's vocabulary.

-- 
Jon Drukman (God's personal DJ)                 uunet!sco!jondr   jondr@sco.com
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I was an infinitely hot and dense dot.
