Newsgroups: rec.arts.int-fiction
Path: gmd.de!jvnc.net!yale.edu!yale!gumby!destroyer!cs.ubc.ca!newsserver.sfu.ca!sfu.ca!neilg
From: neilg@fraser.sfu.ca (Neil K. Guy)
Subject: Re: hints and How Do You Author?
Message-ID: <neilg.724152427@sfu.ca>
Sender: news@sfu.ca
Organization: Simon Fraser University, Burnaby, B.C., Canada
References: <Bz14zw.3Fy.2@cs.cmu.edu>
Date: Sat, 12 Dec 1992 09:27:07 GMT
Lines: 20

pww+@A.GP.CS.CMU.EDU (Peter Weyhrauch) writes:

>On a (semi)related note, I have a question about how authors invent
>their interactive fictions.  Do they (you?) say:

 [ various ways of inventing a TA deleted for brevity. ]

 Maybe we should have a survey among TA writers... I personally am in
the:

>"Ah, here is a really cool story-line.  Let me see what sorts of
>puzzles fit into the story."

 category, but I wouldn't be surprised if people who've actually
finished a successful text adventure to be in a different category
altogether. (like coming up with a good general theme and then coming
up with lots of cool, imaginative and clever puzzles that fit within
the general theme.)

 - Neil K. (n_k_guy@sfu.ca)
