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From: fxmlk@acad3.alaska.edu (KIENENBERGER MIKE L)
Subject: Re: So you want to write a text adventure?
Message-ID: <11NOV199206145503@acad3.alaska.edu>
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References: <1992Nov10.131306.12053@starbase.trincoll.edu> <1992Nov10.194125.27132@starbase.trincoll.edu>
Date: Wed, 11 Nov 1992 14:14:00 GMT
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In article <1992Nov10.194125.27132@starbase.trincoll.edu>,
Russell L. Bryan <rbryan@Mail.trincoll.edu> writes...
>In article <1992Nov10.161306.1805@jhunix.hcf.jhu.edu> James E Crawford,
>crawford@jhunix.hcf.jhu.edu writes:
>>2) Are there any IF "languages" which support collaborative writing 
>>(ie. the "user" has the opportunity to add on to the existing world,
>>thus creating a dynamic environment)?
> 
>You're looking for a Thieve's World version of interactive fiction, I
>suppose, and although I can see no reason why it couldn't work, no such
>project has been attempted, or at least not with TADS.  There ARE a
>number of games within the Unkuulian world for TADS, but they are all
>self-sufficient and separately coded.

Actually, this is the idea around many of the "MUD"-type programs.  Most of
these types of programs have a language which allows players to remodel the
world around them.  It also shows how difficult it is to create such a game
with collaborative writing. 
=============================================================================
-Mike Kienenberger                       FXMLK@ALASKA           (BITNet)
 Academic Computing                      FXMLK@acad3.alaska.edu (Internet)
 University of Alaska-Fairbanks
 "I'm a computer programmer....<link><link><kludge><kludge> say-no-more!"
