Newsgroups: rec.arts.int-fiction
Path: gmd.de!ira.uka.de!yale.edu!qt.cs.utexas.edu!cs.utexas.edu!wupost!darwin.sura.net!sgiblab!spies!tbrengle
From: tbrengle@wiretap.spies.com (Tim Brengle)
Subject: Re: Adl?
Message-ID: <BxB53z.3EH@wiretap.spies.com>
Organization: Spies in the wire, information co-op, (408) 867-7400
References: <1ckd75INNn72@usenet.INS.CWRU.Edu> <12825@sail.LABS.TEK.COM>
Date: Fri, 6 Nov 1992 18:38:22 GMT
Lines: 13

It is gratifying to see that my old friend ADL is still alive in the
hearts and minds of designers.  :-)

Tom, I'm very interested in the mods that you made to our code.  Can I see 
them?

BTW, multiple actors worked great but multiple PLAYERS never got tested.
At the time there was no good way to handle it on all the architectures
in which we were interested.

If coerced, I might be able to dig up source to the CP/M version.
===========================================================================
Tim Brengle, co-designer of ADL
