---------------------------------------------------
Dunric's 8k Adventure
By: Paul Panks (dunric@gmail.com)
Version: 1.08 (June 24, 2004)
License: Public Domain
Website: http://www.geocities.com/dunric/8kadv.html
---------------------------------------------------

--------
Abstract
--------

This is a simple, 8k adventure game
written for use in GW-Basic, Qbasic
and PowerBASIC.

The goal is to explore the castle
south of town and retrieve a hidden
scepter (missing from the throne
room).

It may be possible to convert this
game to other BASIC interpreters.

You might also try converting
this game for play on Tiny BASIC
(minus the color commands, of
course!)

8086 Tiny BASIC has around 5,200
bytes free, and this game currently
stands at 10,870 bytes.

A clever programmer might be
able to convert it for play on
other Tiny BASIC dialects (such as
Minol 2.0 or Palo Alto Tiny BASIC).

-----------
How to play
-----------

As with all text adventures, moving
around the adventure is fairly simple:

go north
go south
go east
go west
go up
go down

The game also accepts abbreviations
such as "n" for "go north", or "i"
for "inventory".

Other commands are listed below:

go,get,drop,inventory,use,open,examine,climb,kill,north,
south,east,west,up,down,quit,eat,drink,look,save.

--------
Commands
--------

The following commands are understood by the game:

--
Go
--

Moves the player around the adventure game.

Examples:

go north
go south
go east
go west
go up
go down.

---
Get
---

Picks up an object, such as the dagger or rope.

Example: get rope

----
Drop
----

Drops an object the player is carrying.

Example: drop dagger

---------
Inventory
---------

Checks what the player is currently carrying.

Examples:

inventory
i

---
Use
---

Use an object, such as the lantern.

Example: use lantern

----
Open
----

Opens a door with the key.

Example: open door

-------
Examine
-------

Examines an object more closely.

Examples:

examine lantern
examine villager
examine dagger
examine bookshelf
examine fireplace
examine bed

-----
Climb
-----

Climbs an object, such as the tree.

Example: climb tree

----
Kill
----

Attacks a monster, such as the knight or goblin.

Example: kill goblin

---
Eat
---

Eats an object, such as the food.

Example: eat food

-----
Drink
-----

Drinks an object, such as the water.

Example: drink water

----
Look
----

Looks around the current room.

Examples:

look
l

----
Save
----

Saves the current game.

Example: save

----
Quit
----

Quits the game.

Example: quit

--------------
Contact Dunric
--------------

Please send suggestions or comments
to me at:

dunric@gmail.com

Thanks for playing!

Sincerely,

Paul Allen Panks [a/k/a "Dunric"]
dunric@gmail.com
June 24, 2004
