RENDERER SETUP

Compute Shadows:  Toggle shadows.  If Off, no shadows are computed.  If On,
shadows will be computed using software ray casting for the secondary light
rays.

Level Of Reflection: Set the Level Of Reflection. If Off, no reflections are
calculated.  If set to 1, 2, 3, or 4, that many levels of reflection rays are
cast using a software ray tracing technique.

Level Of Transmission: Set the Level Of Transmission. If Off, no transparency 
effects are calculated.  If set to 1, 2, 3, or 4, that many levels of 
transmission rays are cast using a software ray tracing technique.

Image Accuracy:  Set the accuracy of the image.  Low accuracy create an image
with half the linear resolution, and pixel replicates to create the final
image.  Low and Medium Accuracy use integer (discrete) techniques whenever
possible to speed up the rendering.  High Accuracy produces the best quality
image.

Image Display Rate:  Set the rate at which the image is updated during 
rendering.  If this is set to Off, then the image window will not be created - 
you must use the Image Control window to open the image when it is done.
The choices of 10, 50, and 100 refer to how many scan lines between refreshes.
On 8 bit machines, refreshing an image may take some time since software 
dithering is calculated, so it is best to set this to 100 for faster rendering.

Close:  Close the Renderer Setup window.

Help:  Display this message.
