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From: Kyle Jones <kyle_jones@wonderworks.com>
To: xemacs-beta@xemacs.org
Subject: Re: Logo, color and all the rest...
In-Reply-To: <rvd8tg3i2y.fsf@sdnp5.ucsd.edu>
References: <m37mjpn37o.fsf@jens.metrix.de>
	<w4d8thx9r8.fsf@loiosh.kei.com>
	<kig9144vrhg.fsf@jagor.srce.hr>
	<rvd8tg3i2y.fsf@sdnp5.ucsd.edu>
X-Face: /cA45WHG7jWq>(O3&Z57Y<"WsX5ddc,4c#w0F*zrV#=M
        0@~@,s;b,aMtR5Sqs"+nU.z^CSFQ9t`z2>W,S,]:[+2^
        Nbf6v4g>!&,7R4Ot4Wg{&tm=WX7P["9%a)_da48-^tGy
        ,qz]Z,Zz\{E.,]'EO+F)@$KtF&V

David Moore writes:
 > Hrvoje Niksic <hniksic@srce.hr> writes:
 > 
 > > Christopher Davis <ckd@loiosh.kei.com> writes:
 > > 
 > > > I think I've figured this out.  There are two "gray80"s in the
 > > > world.
 > > 
 > > Then I suppose we'll have to specify the hex value of gray80?
 > 
 > 	No, absolutely not.  The whole point of names in rgb.txt is that
 > the values can be color corrected to your monitor.  Several people ship
 > with modified rgb.txts which are better suited to various monitors or
 > video cards.

I see your point, but the other side is that you can't get the
background colors to mesh any other way.  It can be argued that
those people using modified rgb.txt files should be instructing
their X server to use gamma correction values instead.

